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Perfect ground factory?

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Date Editor Before After
4/6/2017 10:25:59 AMEErankAdminAnarchid before revert after revert
4/6/2017 10:25:46 AMEErankAdminAnarchid before revert after revert
4/6/2017 10:25:36 AMEErankAdminAnarchid before revert after revert
4/6/2017 10:25:19 AMEErankAdminAnarchid before revert after revert
Before After
1 1) dagger 1 1) dagger
2 2) glaive 2 2) glaive
3 3) flail 3 3) flail
4 4) scalpel 4 4) scalpel
5 5) warrior 5 5) warrior
6 6) reaper 6 6) reaper
7 7) scythe 7 7) scythe
8 8) conjurer 8 8) conjurer
9 9) penetrator 9 9) penetrator
10 10) crabe 10 10) crabe
11 \n 11 \n
12 This is mostly an unholy mix of cloaky and hover. 12 This is mostly an unholy mix of cloaky and hover.
13 \n 13 \n
14 I really like my Scythes, so i've included them instead of both Flea and Halberd as spotters for penetrators and as intel providers. There's a notable lack of power-multiplier units like Placeholder, but those are so marginally powerful that it's not a chore to get a new factory for them. The same goes for antiheavies; i've encountered quite some heavy unit and trollcom rushes in last PW season and it seems that in smaller games Thunderbird roflstomps them much more mercilessly. 14 I really like my Scythes, so i've included them instead of both Flea and Halberd as spotters for penetrators and as intel providers. There's a notable lack of power-multiplier units like Placeholder, but those are so marginally powerful that it's not a chore to get a new factory for them. The same goes for antiheavies; i've encountered quite some heavy unit and trollcom rushes in last PW season and it seems that in smaller games Thunderbird roflstomps them much more mercilessly.
15 \n 15 \n
16 I picked Conjurer as the con because it often allows leapfrogging expansions early on and hiding from things that would try to find it (assuming enough free APM). Flail goes as AA without comment. 16 I picked Conjurer as the con because it often allows leapfrogging expansions early on and hiding from things that would try to find it (assuming enough free APM). Flail goes as AA without comment.
17 \n 17 \n
18 I picked Reaper as the honest assault instead of Jack as a concession to aesthetics. Jack is ugly and silly. Daggers dominating dry lands is stupid and ugly. Skirmishers reliably counter raiders. Many such cases. Reaper stands as my symbolic vanguard against this degeneracy. 18 I picked Reaper as the honest assault instead of Jack as a concession to aesthetics. Jack is ugly and silly. Daggers dominating dry lands is stupid and ugly. Skirmishers reliably counter raiders. Many such cases. Reaper stands as my symbolic honor guard against this degeneracy.
19 \n 19 \n
20 Of course, all of the above speculation only has any meaning if the Dagger spam fails to counter absolutely everything. In my experience, it only fails to achieve this if the hover player spends their resources on the weaker units, or if the map is small. 20 Of course, all of the above speculation only has any meaning if the Dagger spam fails to counter absolutely everything. In my experience, it only fails to achieve this if the hover player spends their resources on the weaker units, or if the map is small.