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Summarise your ideal balance changes

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Date Editor Before After
3/5/2018 11:50:28 AMEErankAdminAnarchid before revert after revert
3/5/2018 11:50:08 AMEErankAdminAnarchid before revert after revert
3/5/2018 11:49:29 AMEErankAdminAnarchid before revert after revert
3/5/2018 11:46:35 AMEErankAdminAnarchid before revert after revert
3/5/2018 11:46:28 AMEErankAdminAnarchid before revert after revert
3/5/2018 11:46:15 AMEErankAdminAnarchid before revert after revert
Before After
1 In the vein of "give flea a nuke sidearm" and "make commanders supreme again" : 1 In the vein of "give flea a nuke sidearm" and "make commanders supreme again" :
2 \n 2 \n
3 All units which have vision have sonar range that is equal to that vision, without exception or constraint to only water-going units. 3 All units which have vision should have sonar range that is equal to that vision, without exception or constraint to only water-going units.
4 \n 4 \n
5 While "units that can enter or shoot into water" is a bit of a natural rule, it's still impossible to know which units have sonar without reading their description or having learned the rule first. 5 While "units that can enter or shoot into water" is a bit of a natural rule, it's still impossible to know which units have sonar without reading their description or having learned the rule first.
6 \n 6 \n
7 The mechanic of "units that cannot enter water or shoot into water are unable to see submerged units" is, pun intended, itself completely invisible. Oh, also Owl neither shoots nor walks on water. 7 The mechanic of "units that cannot enter water or shoot into water are unable to see submerged units" is, pun intended, itself completely invisible. Oh, also Owl neither shoots nor walks on water.
8 \n 8 \n
9 If sea needs stealth, this can be achieved via giving the units that want to be stealthy an actual cloak. While cloak doesn't work underwater, submarines are sufficiently close to the surface to be bumpable by everything else. Amphibs that wish to be stealthy may do so in buoy mode. 9 If sea needs stealth, this can be achieved via giving the units that want to be stealthy an actual cloak. While cloak doesn't work underwater, submarines are sufficiently close to the surface to be bumpable by everything else. Amphibs that wish to be stealthy may do so in buoy mode.