Loading...
  OR  Zero-K Name:    Password:   

Post edit history

Zero-K v1.6.3.5 - Sea and Rogue Fix

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
3/23/2018 3:04:19 AMAUrankAdminAquanim before revert after revert
3/23/2018 3:03:42 AMAUrankAdminAquanim before revert after revert
3/23/2018 3:03:14 AMAUrankAdminAquanim before revert after revert
3/23/2018 3:00:33 AMAUrankAdminAquanim before revert after revert
Before After
1 Right, I misremembered Merlin's cost. All the same, between Shogun's better range, speed and projectile velocity I do not see it being invalidated by Envoy. 1 Right, I misremembered Merlin's cost. All the same, between Shogun's better range, speed and projectile velocity I do not see it being invalidated by Envoy. In fact I would say it probably counters Envoy while being less efficient as a bombardment option, which doesn't seem like a terrible place for Shogun to be.
2 \n 2 \n
3 Making Shogun slower and more powerful is a direction the unit could go. That being said, having Shogun be effective against Envoy but less efficient as a land bombardment option doesn't seem terrible. 3 Making Shogun slower and more powerful is a direction the unit could go, though.