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B507993 2 on Hide_and_Seek_v03 (Multiplayer)

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Date Editor Before After
5/3/2018 7:09:39 AMAUrankKeaton before revert after revert
5/3/2018 6:57:24 AMAUrankKeaton before revert after revert
5/3/2018 6:45:49 AMAUrankKeaton before revert after revert
Before After
1 Theres a couple great things to learn from this game. Notably, Raar almost immediately expands to the corner (2.4, 2.7 and 2.4 again mexes, vs the 1.3 that litter the map otherwise). I love this play. He seems to do this quite a bit when I've played him on this map and I think it's a great decision that deserves highlighting. 1 Theres a couple great things to learn from this game. Notably, Raar almost immediately expands to the corner (2.4, 2.7 and 2.4 again mexes, vs the 1.3 that litter the map otherwise). I love this play. He seems to do this quite a bit when I've played him on this map and I think it's a great decision that deserves highlighting.
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3 The second thing, something if you watch Shadowfury333's youtube videos you'll know raaar is quite well known for, is how he uses his commander. The commander is worth 1000 metal, and after it dies, can be reclaimed for 400 metal. While the actual worth of the commander is dependent on your skill level and strategy, raaar gets a lot more value from his commander than many other players. 3 The second thing, something if you watch Shadowfury333's youtube videos you'll know raaar is quite well known for, is how he uses his commander. The commander is worth 1200 metal, and after it dies, can be reclaimed for 400 metal. While the actual worth of the commander is dependent on your skill level and strategy, raaar gets a lot more value from his commander than many other players.
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5 Often, I'll take the support commander without thinking twice, but in reality, what I'm gaining is only a slightly larger build radius, (which, don't get me wrong, when min / maxing, can make a huge difference in base building and management) where what I could actually be gaining is a slow moving behemoth, that takes down countless enemies and can be used as an anchoring point for the majority of the early and mid game. 5 Often, I'll take the support commander without thinking twice, but in reality, what I'm gaining is only a slightly larger build radius, (which, don't get me wrong, when min / maxing, can make a huge difference in base building and management) where what I could actually be gaining is a slow moving behemoth, that takes down countless enemies and can be used as an anchoring point for the majority of the early and mid game.