1 |
Bombs are hard to use without cloakers because they require a massive amount of forethought about where to place them, patience, and (in case of Imp) a reaction force to destroy stunned enemies. But in high-tier play - so rare in current ZK scene - they are often devastating.
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1 |
Bombs are hard to use without cloakers because they require a massive amount of forethought about where to place them, patience, and (in case of Imp) a reaction force to destroy stunned enemies. But in high-tier play - so rare in current ZK scene - they are often devastating.
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2 |
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2 |
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3 |
Reef,
like
all
ZK
drone
units,
lacks
a
role
statement
and
is
essentially
-
and
has
historically
been
-
a
bunch
of
crap
taped
together:
a
little
bit
of
Scylla
in
dgun,
a
little
bit
of
Shogun
with
the
drones,
a
little
bit
of
airpad
with
the
pads,
a
little
bit
of
noobtrap,
here
i
am,
a
little
bit
of
reef
to
sink
your
metal.
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3 |
Reef,
like
all
ZK
drone
units,
lacks
a
role
statement
and
is
essentially
-
and
has
historically
been
-
a
bunch
of
crap
taped
together:
a
little
bit
of
Scylla
in
dgun,
a
little
bit
of
Shogun
with
the
drones,
a
little
bit
of
airpad
with
the
pads,
a
little
bit
of
noobtrap,
here
i
am,
a
little
bit
of
reef
to
sink
your
metal.
The
same
goes
for
funnelweb.
Drones
need
a
redesign
and
reimplementation.
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4 |
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4 |
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5 |
Lobster is underused only because lobsters lob. It is absolutely terrifying in correct situations, like Scallops jumping into your base straight out fo water on Ravaged. But it's hard to use yeah.
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5 |
Lobster is underused only because lobsters lob. It is absolutely terrifying in correct situations, like Scallops jumping into your base straight out fo water on Ravaged. But it's hard to use yeah.
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6 |
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6 |
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7 |
Djinn is expensive, and does few things which are not done by either Athena (stealth deployment) or air transports (rapid unit relocation). One thing that it does kind of well is retrieve damaged striders for repair, but that's clunky (requires many clicks: deploy lamp, tell strider to get to the lamp, wait) and not that fast anyway.
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7 |
Djinn is expensive, and does few things which are not done by either Athena (stealth deployment) or air transports (rapid unit relocation). One thing that it does kind of well is retrieve damaged striders for repair, but that's clunky (requires many clicks: deploy lamp, tell strider to get to the lamp, wait) and not that fast anyway.
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8 |
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8 |
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9 |
Sling is good at what it does, but literally every other artillery unit is better because Sling cannot kill mobiles and everything else (besides Impaler) can.
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9 |
Sling is good at what it does, but literally every other artillery unit is better because Sling cannot kill mobiles and everything else (besides Impaler) can.
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