1 |
Hey,
|
1 |
Hey,
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2 |
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2 |
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3 |
I
was
thinking
-
everyone
likes
striders,
right?
It
is
my
endgame
fantasy
to
be
able
to
crush
enemies
with
some
giant
mech
and
I
think
many
can
relate
to
that.
It's
much
cooler
to
fight
with
Dante
than
a
Bertha.
It's
much
cooler
to
pop
up
with
Paladin
than
get
nuked.
It's
much
more
oh-shit
what
can
I
do
with
it
moment
with
Detriment
than
with
a
Zenith.
Also
another
important
fact
is
that
because
the
threat
is
close
to
your
base
there's
much
more
ways
that
you
can
react
and
respond
-
that
makes
the
game
interactive.
|
3 |
I
was
thinking
-
everyone
likes
striders,
right?
It
is
my
endgame
fantasy
to
be
able
to
crush
enemies
with
some
giant
mech
and
I
think
many
can
relate
to
that.
It's
much
cooler
to
fight
with
Dante
than
a
Bertha.
It's
much
cooler
to
pop
up
with
Paladin
than
get
nuked.
It's
much
more
oh-shit
what
can
I
do
with
it
moment
with
Detriment
than
with
a
Zenith.
Also
another
important
fact
is
that
because
the
threat
is
close
to
your
base
there's
much
more
ways
that
you
can
react
and
counter
it
-
that
makes
the
game
interactive.
|
4 |
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|
4 |
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|
5 |
With current price balance there's probably no incentive to ever build Detriment over DRP as for the extra metal that you basically earn between the time that Detriment leaves your base and starts doing anything you get instant value, much harder to counter, from the comfort of your base obliteration to enemies.
|
5 |
With current price balance there's probably no incentive to ever build Detriment over DRP as for the extra metal that you basically earn between the time that Detriment leaves your base and starts doing anything you get instant value, much harder to counter, from the comfort of your base obliteration to enemies.
|
6 |
\n
|
6 |
\n
|
7 |
I find that disappointing and a bit boring. To fix that I suggest something along these lines:
|
7 |
I find that disappointing and a bit boring. To fix that I suggest something along these lines:
|
8 |
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|
8 |
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|
9 |
Increase cost of Bertha by 2000, Nuke silo by 4000, Zenith by 6000 (it's much weaker than DRP), DRP by 12000, Starlight by 10000.
|
9 |
Increase cost of Bertha by 2000, Nuke silo by 4000, Zenith by 6000 (it's much weaker than DRP), DRP by 12000, Starlight by 10000.
|
10 |
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|
10 |
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11 |
On the second note I think that DRP is a bit overpowered for its price naming the EMP bullet - its stun time could be significantly reduced.
|
11 |
On the second note I think that DRP is a bit overpowered for its price naming the EMP bullet - its stun time could be significantly reduced.
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