1 |
This
game
is
physics
based
and
some
projectiles
gain
range
with
height.
We
have
teraform.
Some
turrets(
stardust,
desolator)
gain
range
with
height
that
we
can
artificially
give.
|
1 |
This
game
is
physics
based
and
some
projectiles
gain
range
with
height.
We
have
teraform.
Some
turrets(
stardust,
desolator)
gain
range
with
height
that
we
can
artificially
give.
So
players
natureally
teraform
and
build
these
towers
on
player
made
hills.
|
3 |
A couple features have been added to more easily build towers and have buildings placed on top of them, like click and hold, after a delay it causes a level teraform command under the footprint of the structure so you can set height. There is also the button command, default bound to b, where the same effect is created, but the height is more saved and can be changed with the mouse wheel. I don't know of any hotkeys to add the teraform to hollow box, filled box, or line of builds.
|
3 |
A couple features have been added to more easily build towers and have buildings placed on top of them, like click and hold, after a delay it causes a level teraform command under the footprint of the structure so you can set height. There is also the button command, default bound to b, where the same effect is created, but the height is more saved and can be changed with the mouse wheel. I don't know of any hotkeys to add the teraform to hollow box, filled box, or line of builds.
|
5 |
Any plans to add set height build to each queued structure in a hollow box or line of structures? How would we set them all to the same height or to a fixed raise height, and at this point how would the hotkeys work and how would we introduce this mechanic to new players? What we have right now is already a little janky and slow to use(I mean to say it takes a lot of time for me to issue these commands).
|
5 |
Any plans to add set height build to each queued structure in a hollow box or line of structures? How would we set them all to the same height or to a fixed raise height, and at this point how would the hotkeys work and how would we introduce this mechanic to new players? What we have right now is already a little janky and slow to use(I mean to say it takes a lot of time for me to issue these commands).
|