1 |
Ok I finally saw something different. I copied the zeroK core textures to the C:\Users\Captain toot toot\AppData\Roaming\SpringBoard\springboard\assets\core\ directory. But when I copy mine there they don't show up.
|
1 |
Ok I finally saw something different. I copied the zeroK core textures to the C:\Users\Captain toot toot\AppData\Roaming\SpringBoard\springboard\assets\core\ directory. But when I copy mine there they don't show up.
|
2 |
\n
|
2 |
\n
|
3 |
What are the image format requirements?
|
3 |
What are the image format requirements?
|
4 |
Does it have to be in png?
|
4 |
Does it have to be in png?
|
5 |
Does it have to be a certain resolution?
|
5 |
Does it have to be a certain resolution?
|
6 |
Does it have to have a normal and specular image along with it?
|
6 |
Does it have to have a normal and specular image along with it?
|
7 |
\n
|
7 |
\n
|
8 |
Edit(answers):
|
8 |
Edit(answers):
|
9 |
It can be in either png or jpg
|
9 |
It can be in either png or jpg
|
10 |
resolution doesnt matter
|
10 |
resolution doesnt matter
|
11 |
doesnt need to have a normal or specular image.
|
11 |
doesnt need to have a normal or specular image.
|
12 |
\n
|
12 |
\n
|
13 |
All
I
did
was
rename
the
new
textures
in
the
same
format
the
core
textures
were.
So
the
last
texture
was
like
"392_diffuse"
si
I
named
my
first
texture
393_diffuse,
then
394_diffuse,
etc.
Now
they
show
up
in
the
editor.
Now
on
to
saving
the
map
and
getting
it
in
the
game.
.
.
|
13 |
All
I
did
was
rename
the
new
textures
in
the
same
format
the
core
textures
were.
The
last
core
texture
was
like
"392_diffuse"
so
I
named
my
first
texture
393_diffuse,
then
394_diffuse,
etc.
Now
they
show
up
in
the
editor.
Now
on
to
saving
the
map
and
getting
it
in
the
game.
.
.
|