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Date Editor Before After
3/14/2019 6:42:48 AMUSrankCaptaintoottoot before revert after revert
3/14/2019 6:42:35 AMUSrankCaptaintoottoot before revert after revert
3/14/2019 6:33:58 AMUSrankCaptaintoottoot before revert after revert
3/14/2019 6:33:16 AMUSrankCaptaintoottoot before revert after revert
3/14/2019 4:53:46 AMUSrankCaptaintoottoot before revert after revert
Before After
1 When I export the project all its basically does is wrap up all the files in the project directory into a .sdz. Is there a way to export the texture map and height map to whole image files? 1 When I export the project all its basically does is wrap up all the files in the project directory into a .sdz. Is there a way to export the texture map and height map to whole image files?
2 \n 2 \n
3 Edit: to answer my own question change the export setting to texture only, not scenario 3 Edit: to answer my own question change the export setting to texture only, not scenario
4 \n 4 \n
5 Edit2: You can compile the map from the editor. Go to settings under map, select the diffuse and height image (after exporting them) then hit start. 5 Edit2: You can compile the map from the editor. Go to settings under map, select the diffuse and height image (after exporting them) then hit start.
6 \n 6 \n
7 New questions:
7 How are trees placed? 8 How are trees placed?
8 Is there a way to export the metalmap from the editor? It knows where the metal when is but once I export the map it's lost. 9 Is there a way to export the metalmap from the editor? It knows where the metal when is but once I export the map it's lost.
9 Is there a way to export the team locations or set them in the editor and then to export them? 10 Is there a way to export the team locations or set them in the editor and then to export them?