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small suggestion - it would be nice, if the "raiders/intelopers/looters" that are meet in some planets, could be described as *not* being the non-sapient machines. It *could* be hinted that from PC point of view, they are degenerate sapient <whatever>, not much more than angry "animals" (whenever this feeling of superiority the PC have is justified or not, could be left ambiguous).
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1 |
small suggestion - it would be nice, if the "raiders/intelopers/looters" that are meet in some planets, could be described as *not* being the non-sapient machines. It *could* be hinted that from PC point of view, they are degenerate sapient <whatever>, not much more than angry "animals" (whenever this feeling of superiority the PC have is justified or not, could be left ambiguous).
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3 |
After all, we have missions - like new tank factory unlock one - where it is mentioned that "negotiations with local warlord gone awry" - the missions structure, with Commander protected via two ogres, vs. ambushers (including mentioned warlord) suggest awfully sapient behavior ;)
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3 |
After all, we have missions - like new tank factory unlock one - where it is mentioned that "negotiations with local warlord gone awry" - the missions structure, with Commander protected via two ogres, vs. ambushers (including mentioned warlord) suggest awfully sapient behavior ;)
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