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B764434 11 on Dworld_V1 (Multiplayer)

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Date Editor Before After
8/30/2019 10:21:40 AMROrankForever before revert after revert
8/30/2019 10:21:14 AMROrankForever before revert after revert
Before After
1 @Anarchid I haven't seen reef used for long... so buffing its range will be good. I strongly suggest buffing it's range more than Scylla because it's just disarming...not stun 1 @Anarchid I haven't seen reef used for long... so buffing its range will be good. I strongly suggest buffing it's range more than Scylla because it's just disarming...not stun
2 \n 2 \n
3 How long until you guys realize we need modular units :D? Or at least some extent of modular units. 3 How long until you guys realize we need modular units :D? Or at least some extent of modular units.
4 \n 4 \n
5 Making each type of big unit in-game chose what kind of missile/bullet to produce will be interesting. 5 Making each type of big unit in-game chose what kind of missile/bullet to produce will be interesting.
6 \n 6 \n
7 Bertha with slow AOE napalm/slow/disarm/emp bombs 7 Bertha with AOE napalm/slow/disarm/emp bombs
8 Scylla with same things 8 Scylla with napalm/slow/disarm/emp bombs
9 Reef with same things 9 Reef with napalm/slow/disarm/emp bombs
10 \n 10 \n
11 Eventually making units pick what kind of bullets/missile to produce will solve some unbalance problems. 11 Eventually making units pick what kind of bullets/missile to produce will solve some unbalance problems.