Loading...
  OR  Zero-K Name:    Password:   

Post edit history

B828469 2 on AlienDesert (Multiplayer)

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
1/29/2020 9:49:51 PMFIrankHuixtocihuatl before revert after revert
Before After
1 LOL. That vid made me smile rl :D @ATOSTIC is ranked 9th on the MM ladder and plays a ton of 1v1's against perples and the kind. Can't say I understand what he was going for in this game though, so I'll just chalk it up to him having a bad day. 1 LOL. That vid made me smile rl :D @ATOSTIC is ranked 9th on the MM ladder and plays a ton of 1v1's against perples and the kind. Can't say I understand what he was going for in this game though, so I'll just chalk it up to him having a bad day.
2 \n 2 \n
3 @Forever, there was a period of silence roughly between 05:00 and 05:20; this felt quite abrupt, almost like you cut off something you wanted to say. The reason I mention this is because in your other cast [url=http://zero-k.info/Battles/Detail/818254]here[/url] you also lacked commentary for what felt like a veeery long time to me as a viewer (too much of a lazy cunt to go back and find the exact timestamps, sorreh :L). While you don't have to go full sportscaster and never take a break, a 10-20 second offtime for commentary becomes noticeable from (my) viewer's point of view. 3 @Forever, there was a period of silence roughly between 05:00 and 05:20; this felt quite abrupt, almost like you cut off something you wanted to say. The reason I mention this is because in your other cast [url=http://zero-k.info/Battles/Detail/818254]here[/url] you also lacked commentary for what felt like a veeery long time to me as a viewer (too much of a lazy cunt to go back and find the exact timestamps, sorreh :L). While you don't have to go full sportscaster and never take a break, a 10-20 second offtime for commentary becomes noticeable from (my) viewer's point of view.
4 \n 4 \n
5 Another note, crackling completely stopped at around six minutes in. After that the audio was perfect. 5 Another note, crackling completely stopped at around six minutes in. After that the audio was perfect.
6 \n 6 \n
7 \n 7 \n
8 Lastly, less regarding the vid and more of pro tip and personal annoyance: when you queue a bunch of stuff and your con happens to start building while sitting inside the area where the next building is supposed to be, the con has to move away after finishing the first building. And it will move towards the next designated building in the queue. Worse yet, it has slight delay before it starts moving. This means that it'll have to move out of the way every single time it wants to start a new building if the queued stuff is close enough to each other, like @ATOSTIC's solars were. It only takes <2 seconds per transition, but have a long enough building queue and those seconds will quickly build up, meaning you'll finish your solar/wind grid or whatever way slower than what would be optimally possible. 8 Lastly, less regarding the vid and more of a pro tip and personal annoyance: when you queue a bunch of stuff and your con happens to start building while sitting inside the area where the next building is supposed to be, the con has to move away after finishing the first building. And it will move towards the next designated building in the queue. Worse yet, it has slight delay before it starts moving. This means that it'll have to move out of the way every single time it wants to start a new building if the queued stuff is close enough to each other, like @ATOSTIC's solars were. It only takes <2 seconds per transition, but have a long enough building queue and those seconds will quickly build up, meaning you'll finish your solar/wind grid or whatever way slower than what would be optimally possible.