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Title: 1v1
Host: USrankUltraGodzilla
Game version: Zero-K v1.7.11.4
Engine version: 104.0.1-1435-g79d77ca
Battle ID: 828469
Started: 4 years ago
Duration: 9 minutes
Players: 2
Bots: False
Mission: False
Rating: None
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Team 1

USrankUltraGodzilla
Team 2

ATrankATOSTIC
Spectators
ITrankmaurinowii

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4 years ago
Koda spam vs rover
+0 / -0
Going to cast this one and the other version of Koda spam. ETA 20 hours the most
+1 / -0
Casted on Youtube

Sorry, I don't know how to remove the cracking sound from the recording. I made another recording 20 minutes ago and I had no issues. CArankAdminShadowfury333 do you know what can cause this kind of sound?
It doesn't happen with other video recording programs and I need to use Radeon Relive since it's perfect except the microphone problems that it gives.
+1 / -0
LOL. That vid made me smile rl :D ATrankATOSTIC is ranked 9th on the MM ladder and plays a ton of 1v1's against perples and the kind. Can't say I understand what he was going for in this game though, so I'll just chalk it up to him having a bad day.

ROrankForever, there was a period of silence roughly between 05:00 and 05:20; this felt quite abrupt, almost like you cut off something you wanted to say. The reason I mention this is because in your other cast here you also lacked commentary for what felt like a veeery long time to me as a viewer (too much of a lazy cunt to go back and find the exact timestamps, sorreh :L). While you don't have to go full sportscaster and never take a break, a 10-20 second offtime for commentary becomes noticeable from (my) viewer's point of view.

Another note, crackling completely stopped at around six minutes in. After that the audio was perfect.


Lastly, less regarding the vid and more of a pro tip and personal annoyance: when you queue a bunch of stuff and your con happens to start building while sitting inside the area where the next building is supposed to be, the con has to move away after finishing the first building. And it will move towards the next designated building in the queue. Worse yet, it has slight delay before it starts moving. This means that it'll have to move out of the way every single time it wants to start a new building if the queued stuff is close enough to each other, like ATrankATOSTIC's solars were. It only takes <2 seconds per transition, but have a long enough building queue and those seconds will quickly build up, meaning you'll finish your solar/wind grid or whatever way slower than what would be optimally possible.
+1 / -0

4 years ago
I think its more like koda spam is apparently a lot harder to stop then pple thought
+0 / -0

4 years ago
ROrankForever I see you didn't find the spectator panel to enable yet, so I searched it for u:

https://zero-k.info/Battles/Detail/722614

Also it's worthwhile to hotkey the Settings/Interface/Spectating - to switch different views of line of sight between players/teams. I've bound it to Alt + [ and ] and Alt+Ctrl + [ and ]
+1 / -0

4 years ago
I was searching in the widget area...
+0 / -0