1 |
The whole jumpfac would need a proper rethink in terms of role, i gather.
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1 |
The whole jumpfac would need a proper rethink in terms of role, i gather.
|
2 |
\n
|
2 |
\n
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3 |
Pyro is a raider/riot, while the fac already has a raider in form of goo; so pyro has speed of raider with aoe of riot, and it is AT to boot.
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3 |
Pyro is a raider/riot, while the fac already has a raider in form of goo; so pyro has speed of raider with aoe of riot, and it is AT to boot.
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4 |
\n
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4 |
\n
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5 |
Sumo
is
an
assault/"riot"
while
there
is
already
a
proper
assault
in
form
of
jack,
and
it's
riot
part
is
quite
imaginary.
It
is
also
a
demi-superunit.
|
5 |
Sumo
is
an
assault/"riot"
while
there
is
already
a
proper
assault
in
form
of
jack,
and
its
riot
part
is
quite
imaginary.
It
is
also
a
demi-superunit.
|
6 |
\n
|
6 |
\n
|
7 |
There is no proper riot at all. There is an imaginary one, and a raider.
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7 |
There is no proper riot at all. There is an imaginary one, and a raider.
|
8 |
\n
|
8 |
\n
|
9 |
The 'skirmisher' for the jumps can't actually do the skirm > assault because it's actually a support unit, so it needs, well, assaults to kill what it skirmishes. But maybe that's okay, because synergy.
|
9 |
The 'skirmisher' for the jumps can't actually do the skirm > assault because it's actually a support unit, so it needs, well, assaults to kill what it skirmishes. But maybe that's okay, because synergy.
|
10 |
\n
|
10 |
\n
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11 |
How about we get a proper raider/riot/assault separation? Maybe bandits should not be a very effective counter to what thinks of itself as jumpfac riot unit 1(pyro), and glaives to be an efficient counter to the other "riot" (sumo)
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11 |
How about we get a proper raider/riot/assault separation? Maybe bandits should not be a very effective counter to what thinks of itself as jumpfac riot unit 1(pyro), and glaives to be an efficient counter to the other "riot" (sumo)
|