1 |
crab is hard to move a tiny bit to reposition on spire because it can guard itself O.o
|
1 |
crab is hard to move a tiny bit to reposition on spire because it can guard itself O.o
|
2 |
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|
2 |
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|
3 |
flea
/
widow.
.
maybe
any
all-terrain
unit
.
.
stops
when
in
range
of
a
terra
obscured
target
and
does
not
path
to
find
a
target
angle
it
can
shoot
at.
.
a
sunken
caretaker
was
un-attack-able
because
all
attempts
to
move
into
the
pit
made
my
fleas
attack
the
caretaker
and
that
made
them
stand
still
on
the
terraform
lip
doing
nothing
forcing
me
to
do
run
by
attacks
|
3 |
flea
/
widow.
.
maybe
any
all-terrain
unit
.
.
stops
when
in
range
of
a
terra
obscured
target
and
does
not
path
to
find
a
target
angle
it
can
shoot
at.
.
a
sunken
caretaker
was
un-attack-able
because
all
attempts
to
move
into
the
pit
made
my
fleas
attack
the
caretaker
and
that
made
them
stand
still
on
the
terraform
lip
doing
nothing
forcing
me
to
do
run
by
attacks
~
yeah
i
guess
i
could
have
angled
my
camera
=/
|
4 |
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|
4 |
\n
|
5 |
ulti does not take its weapon into account when firing at terra obscured targets.. looking at you geo's
|
5 |
ulti does not take its weapon into account when firing at terra obscured targets.. looking at you geo's
|
6 |
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|
6 |
\n
|
7 |
under-powered units = newton, blast-wing, detriment, reef .. blast wing is ok.. but then its suddenly useless.. its minefield ability does not combat this and its only use becomes as a cloak trap.. its damage is a joke and the fact they always die is like ripping off your own arms to use as weapons
|
7 |
under-powered units = newton, blast-wing, detriment, reef .. blast wing is ok.. but then its suddenly useless.. its minefield ability does not combat this and its only use becomes as a cloak trap.. its damage is a joke and the fact they always die is like ripping off your own arms to use as weapons
|