1 |
Being surprised at how it looks compared to the prerendered hype of the website might say more about the website than the ingame visuals. The website is very pretty and, whatever you say about prerendering, it seems to work well to attract people and to make them take BAR more seriously.
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1 |
Being surprised at how it looks compared to the prerendered hype of the website might say more about the website than the ingame visuals. The website is very pretty and, whatever you say about prerendering, it seems to work well to attract people and to make them take BAR more seriously.
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2 |
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2 |
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3 |
I
think
the
visuals
are
decent.
The
maps
are
very
good
and
something
I
think
we've
been
slacking
on.
High
quality
map
visuals
seem
pretty
important
when
the
map
takes
up
almost
all
the
non-UI
space
on
the
screen.
The
special
effects
(
CEGS)
also
show
that
someone
has
gone
through
the
effects
and
put
an
effort
in
to
make
them
consistent
and
look
good.
I
think
it
shows
everyone
who
has
moaned
that
the
technology
is
a
bit
ancient
instead
of
improving
the
ZK
effects
that
all
it
takes
is
a
bit
of
time
and
attention
to
detail,
not
the
next
big
rendering
overhaul.
The
units
seem
nice
and
consistent
but
I
am
concerned
that
they've
sacrificed
being
able
to
recognise
the
units
at
playable
zoom
for
the
sake
of
visuals.
If
someone
were
to
remake
the
ZK
models
then
I'd
want
them
to
be
high
quality
and
at
least
as
recognisable
as
they
are
now,
which
would
be
quite
a
feat.
|
3 |
I
think
the
visuals
are
decent.
The
maps
are
very
good
and
something
I
think
could
be
done
for
ZK.
High
quality
map
visuals
seem
pretty
important
when
the
map
takes
up
almost
all
the
non-UI
space
on
the
screen.
The
special
effects
(
CEGS)
also
show
that
someone
has
gone
through
the
effects
and
put
an
effort
in
to
make
them
consistent
and
look
good.
I
think
it
shows
everyone
who
has
moaned
that
the
technology
is
a
bit
ancient
instead
of
improving
the
ZK
effects
that
all
it
takes
is
a
bit
of
time
and
attention
to
detail,
not
the
next
big
rendering
overhaul.
The
units
seem
nice
and
consistent
but
I
am
concerned
that
they've
sacrificed
being
able
to
recognise
the
units
at
playable
zoom
for
the
sake
of
visuals.
If
someone
were
to
remake
the
ZK
models
then
I'd
want
them
to
be
high
quality
and
at
least
as
recognisable
as
they
are
now,
which
would
be
quite
a
feat.
|
4 |
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|
4 |
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|
5 |
We'll have to see where the gameplay goes. I'm not sure how close each of the developers thinks they are to being done.
|
5 |
We'll have to see where the gameplay goes. I'm not sure how close each of the developers thinks they are to being done.
|