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B1001144 2 on TitanDuel 2.2 (Multiplayer)

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Date Editor Before After
12/2/2020 1:10:07 AMAUrankAdminGoogleFrog before revert after revert
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1 That certainly looks like quite a tricky matchup. The fact that a Kodachi can chase down and kill a lone Bandit makes it difficult to be out on the map. I'm not saying the matchup works, but here are some things I'd like to see tried based on this game: 1 That certainly looks like quite a tricky matchup. The fact that a Kodachi can chase down and kill a lone Bandit makes it difficult to be out on the map. I'm not saying the matchup works, but here are some things I'd like to see tried based on this game:
2 * Running at Kodachi with Bandit barely ever works, but keeping them at a safe distance can be quite micro intensive. I improved idle behaviour on so perhaps try setting Bandits off Hold Position. 2 * Running at Kodachi with Bandit barely ever works, but keeping them at a safe distance can be quite micro intensive. I improved idle behaviour on so perhaps try setting Bandits off Hold Position.
3 * Perhaps try placing a hopeful Snitch in likely locations, such as in front of a lone Lotus. I don't know if I want to balance around the swingy nature of Snitch, but it exists so it may as well be tried. 3 * Perhaps try placing a hopeful Snitch in likely locations, such as in front of a lone Lotus. I don't know if I want to balance around the swingy nature of Snitch, but it exists so it may as well be tried.
4 * An early Sparrow would help Shieldbots find profitable raiding angles and let them avoid Kodachis. I found success with Sparrow a few months ago while testing out Amph, and the idea should be similar. 4 * An early Sparrow would help Shieldbots find profitable raiding angles and let them avoid Kodachis. I found success with Sparrow a few months ago while testing out Amph, and the idea should be similar.
5 * Kodachi has really poor basic DPS/Cost for a raider, making it terrible at draining shields. An early Thug + Outlaw pair seems like it would be hard for Tank to respond to, forcing a lot of turrets or attention from the Kodachis. 5 * Kodachi has really poor basic DPS/Cost for a raider, making it terrible at draining shields. An early Thug + Outlaw pair seems like it would be hard for Tank to respond to, forcing a lot of turrets or attention from the Kodachis.
6 * Tank isn't great vs Thug in general. I think a midgame shieldball should be mostly Thug rather than an equal mix of Thug, Felon and Outlaw. The Felons were running out of charge rapidly. 6 * Tank isn't great vs Thug in general. I think a midgame shieldball should be mostly Thug rather than an equal mix of Thug, Felon and Outlaw. The Felons were running out of charge rapidly.
7 * An early Felon may be able to exert pressure on Kodachi. The Bandit would encourage Kodachi to sit at range while the Felon would encourage them to dive.