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Wreck values

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Date Editor Before After
1/10/2021 7:31:11 AMRUrankOntheheavens before revert after revert
Before After
1 [q]I'm pretty sure you could reclaim 100% from incomplete units at one point. I wonder when or how this was changed. [/q]
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3 Wow. I suggest you make a reverting change to code so that the reality of game corresponds to your presumed vision. Oh, gonna have so much fun with nanoframes...
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1 [q]An abandoned team would still have storage and income if all of its units were not transferred, and if the overdrive gadget didn't step in to not share metal towards teams with no active players. When a team loses all of its storage it automatically shares its resources to its allies. [/q] 5 [q]An abandoned team would still have storage and income if all of its units were not transferred, and if the overdrive gadget didn't step in to not share metal towards teams with no active players. When a team loses all of its storage it automatically shares its resources to its allies. [/q]
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3 So stockpiled metal DOES NOT gets transferred together with storage to ONE player? It gets SHARED TO ALL because of LACK of storage of AFK player? 7 So stockpiled metal DOES NOT gets transferred together with storage to ONE player? It gets SHARED TO ALL because of LACK of storage of AFK player?
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5 This carries some implication that is not obvious. From your words, it must be so that when certain player with, say, 10 storage and full metal stockpile (5500) gets his storages wiped out by, say, nuke, his metal reserves should be shared with his team. Is it correct? Or does the way that storages were lost to player influences fate of metal? 9 This carries some implication that is not obvious. From your words, it must be so that when certain player with, say, 10 storage and full metal stockpile (5500) gets his storages wiped out by, say, nuke, his metal reserves should be shared with his team. Is it correct? Or does the way that storages were lost to player influences fate of metal?