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Default idle constructor behavior

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Date Editor Before After
11/4/2021 4:19:48 PMEErankAdminAnarchid before revert after revert
11/4/2021 4:19:22 PMEErankAdminAnarchid before revert after revert
11/4/2021 4:18:26 PMEErankAdminAnarchid before revert after revert
11/4/2021 4:18:14 PMEErankAdminAnarchid before revert after revert
11/4/2021 4:17:07 PMEErankAdminAnarchid before revert after revert
11/4/2021 4:16:08 PMEErankAdminAnarchid before revert after revert
Before After
1 [q]What do you think? Should this behavior be default? I'm aware of global build command that takes it to the extreme by being zealous in managing your constructors for you and distributing the jobs[/q] 1 [q]What do you think? Should this behavior be default? I'm aware of global build command that takes it to the extreme by being zealous in managing your constructors for you and distributing the jobs[/q]
2 Modding GBC to have an intermediate option sounds like it would work best. 2 Modding GBC to have an intermediate option sounds like it would work best.
3 \n 3 \n
4 I would super dislike my cons deciding by themselves on where to spend my resources. 4 I would super dislike my cons deciding by themselves on where to spend my resources, which your "repair, reclaim, then assist" algorithm seems to do.
5 \n 5 \n
6 [q]usually you don't want your constructors to migrate somewhere when not paying attention[/q] 6 [q]usually you don't want your constructors to migrate somewhere when not paying attention[/q]
7 I'm not sure how your proposed mode avoids this. 7 I'm not sure how your proposed mode avoids this.
8 \n 8 \n
9 [q]Battle units attempt to fight when idle - according to their setting - holding position, leashed manouvering or freely roaming[/q] 9 [q]Battle units attempt to fight when idle - according to their setting - holding position, leashed manouvering or freely roaming[/q]
10 There is no real difference between maneuver and roam. Maybe there ought, but there isn't. 10 There is no real difference between maneuver and roam. Maybe there ought, but there isn't.