Loading...
  OR  Zero-K Name:    Password:   

Post edit history

Let's make water maps fun

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
12/18/2023 5:25:44 AMAUrankSmokeDragon before revert after revert
12/18/2023 5:10:49 AMAUrankSmokeDragon before revert after revert
12/18/2023 5:08:55 AMAUrankSmokeDragon before revert after revert
12/18/2023 5:06:00 AMAUrankSmokeDragon before revert after revert
12/18/2023 5:05:27 AMAUrankSmokeDragon before revert after revert
Before After
1 disclaimer: im going to have some opinions now.. please dont blindly agree or take them as facts.. 1 disclaimer: im going to have some opinions now.. please dont blindly agree or take them as facts..
2 \n 2 \n
3 i agree that ships should have there own key strengths and weaknesses but i also agree they have some very weak options that may need a buff.. Corsair + cutter are both rather owled not to mention reef.. a better choice is always shogun. reefs drain too much metal for there main weapon even if it was free it might not be enough to be competitive because mass reefs to overwhelm aa spam (reefs main goal disarm aa and attack aa) snowballs so slowly that by the time you kill a reefs worth of aa the enemy will have won sea by attrition advantage investing that metal in regular sea units. 3 i agree that ships should have there own key strengths and weaknesses but i also agree they have some very weak options that may need a buff.. Corsair + cutter are both rather owled not to mention reef.. a better choice is always shogun. reefs drain too much metal for there main weapon even if it was free it might not be enough to be competitive because mass reefs to overwhelm aa spam (reefs main goal disarm aa and attack aa) snowballs so slowly that by the time you kill a reefs worth of aa the enemy will have won sea by attrition advantage investing that metal in regular sea units.
4 \n 4 \n
5 Corsair if you make it too good it becomes the cheese factory killing rush.. but as 'it is it is' too weak to be any kind of effective and it gets you killed from attrition because getting the numbers needed to make cost vs siren is impossible. and they cant hold the enemy back while you gather them because they have no range. if it had its weakness buffed along with its strength - so was made cheaper faster and more dps but lower hit-points then maybe it could be used as an effective striker/raider but even then i doubt it as it is its only use seems to be speed dps raider.. and allot of sea maps have choke points and act more like rivers negating the speed. and other fast units like hunters absolutely smash them once you get enough.. infact everything seems to smash them past a point except cutters zephyr and mariners. 5 Corsair if you make it too good it becomes the cheese factory killing rush.. but as 'it is it is' too weak to be any kind of effective and it gets you killed from attrition because getting the numbers needed to make cost vs siren is impossible. and they cant hold the enemy back while you gather them because they have no range. if it had its weakness buffed along with its strength - so was made cheaper faster and more dps but lower hit-points then maybe it could be used as an effective striker/raider but even then i doubt it as it is its only use seems to be speed dps raider.. and allot of sea maps have choke points and act more like rivers negating the speed. and other fast units like hunters absolutely smash them once you get enough.. infact everything seems to smash them past a point except cutters zephyr and mariners.
6 \n 6 \n
7 cutters ... these used to be great vs Claymore before claymore became a sea ogre and i guess they can distract lance.. now you almost never see them reflecting the fact that making them is no-longer wise.. they could possibly give los but there offensive value is negative due to the stun duration never justifying the metal cost delay in funding better units. 7 cutters ... these used to be great vs Claymore before claymore became a sea ogre and i guess they can distract lance.. now you almost never see them reflecting the fact that making them is no-longer wise.. they could possibly give los but there offensive value is negative due to the stun duration never justifying the metal cost delay in funding better units.
8 \n
9 "I would expect that the natural transition from mass-Hunter is to add in some Corsairs" mass hunter will smash corsair into outer space