Post edit history
everything can everything
Before | After | ||
---|---|---|---|
1 | wtf? | 1 | wtf? |
2 | \n | 2 | \n |
3 | also: up next: everything can nothing. | 3 | also: up next: everything can nothing. |
4 | \n | ||
5 | a funny modification would be, that everything that dies does an explosion. damage/splash radius corresponds to metal of deaded unit. |