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Smokes mode hub

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Page of 5 (127 records)
Date Editor Before After
11/4/2024 6:19:45 AMAUrankSmokeDragon before revert after revert
10/21/2024 6:42:48 PMAUrankSmokeDragon before revert after revert
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Page of 5 (127 records)
Before After
1 some people keep asking how to find my modes you can access them via [color=Slateblue]PLAY . MODES . NOT FEATURED[/color] 1 some people keep asking how to find my modes you can access them via [color=Slateblue]PLAY . MODES . NOT FEATURED[/color]
2 \n 2 \n
3 ill also post links from here as-well as keep a list of example code and other stuff its WIP but i plan to add allot here.. 3 ill also post links from here as-well as keep a list of example code and other stuff its WIP but i plan to add allot here..
4 \n 4 \n
5 special shout out to these great mod developers: 5 special shout out to these great mod developers:
6 \n 6 \n
7 [color=gold]SHAMAN[/color] 7 [color=gold]SHAMAN[/color]
8 [color=gold]XNTWSAD[/color] 8 [color=gold]XNTWSAD[/color]
9 [color=gold]BrutaTralb[/color] 9 [color=gold]BrutaTralb[/color]
10 \n 10 \n
11 [color=Deepskyblue]MODES:[/color] 11 [color=Deepskyblue]MODES:[/color]
12 \n 12 \n
13 OTHER DEVS: 13 OTHER DEVS:
14 \n 14 \n
15 [spoiler] 15 [spoiler]
16 \n 16 \n
17 [color=Blueviolet]Redirts[/color] 17 [color=Blueviolet]Redirts[/color]
18 "flip units' metal cost and their values." by: XNTWSAD 18 "flip units' metal cost and their values." by: XNTWSAD
19 "newMetalCost=1200^2 / oldMetalCost" 19 "newMetalCost=1200^2 / oldMetalCost"
20 https://zero-k.info/Mods/Detail/87 20 https://zero-k.info/Mods/Detail/87
21 \n 21 \n
22 [color=Blueviolet]units are grey goo[/color] 22 [color=Blueviolet]units are grey goo[/color]
23 "everything except terraform, chickens and their roosts replicate" by: BrutaTralb 23 "everything except terraform, chickens and their roosts replicate" by: BrutaTralb
24 http://zero-k.info/Mods/Detail/94 24 http://zero-k.info/Mods/Detail/94
25 \n 25 \n
26 [color=Blueviolet]silly update units[/color] 26 [color=Blueviolet]silly update units[/color]
27 Expand change list: 27 Expand change list:
28 [spoiler] 28 [spoiler]
29 Outlaw flat land, morth https://zero-k.info/Forum/Post/268356#268356 29 Outlaw flat land, morth https://zero-k.info/Forum/Post/268356#268356
30 equip lance on flea, Silly Con https://zero-k.info/Forum/Post/268352#268352 30 equip lance on flea, Silly Con https://zero-k.info/Forum/Post/268352#268352
31 impulse cyclop, morth https://zero-k.info/Forum/Post/266689#266689 31 impulse cyclop, morth https://zero-k.info/Forum/Post/266689#266689
32 Jug like meteor, Bigger Silly Con https://zero-k.info/Forum/Post/265358#265358 32 Jug like meteor, Bigger Silly Con https://zero-k.info/Forum/Post/265358#265358
33 Impulse Likho, morth https://zero-k.info/Forum/Post/266537#266537 33 Impulse Likho, morth https://zero-k.info/Forum/Post/266537#266537
34 Buildable Comm, Bigger Silly Con 34 Buildable Comm, Bigger Silly Con
35 Buildable Chix, Silly Con and Bigger Silly Con 35 Buildable Chix, Silly Con and Bigger Silly Con
36 [/spoiler] 36 [/spoiler]
37 http://zero-k.info/Mods/Detail/100 37 http://zero-k.info/Mods/Detail/100
38 \n 38 \n
39 [color=Blueviolet]Exponentially Stronger [/color] 39 [color=Blueviolet]Exponentially Stronger [/color]
40 "what i paid for 2" by: Superyard 40 "what i paid for 2" by: Superyard
41 http://zero-k.info/Mods/Detail/70 41 http://zero-k.info/Mods/Detail/70
42 \n 42 \n
43 [/spoiler] 43 [/spoiler]
44 \n 44 \n
45 OLD ABANDONED: 45 OLD ABANDONED:
46 \n 46 \n
47 [spoiler] 47 [spoiler]
48 \n 48 \n
49 [color=Aquamarine]odd[/color]
50 spam factories.. they cannot be asisted but give eco
51 http://zero-k.info/Mods/Detail/112
52 \n
49 [color=Aquamarine]limited tech[/color] 53 [color=Aquamarine]limited tech[/color]
50 random morphs + random build options 54 random morphs + random build options
51 http://zero-k.info/Mods/Detail/75 55 http://zero-k.info/Mods/Detail/75
52 \n 56 \n
53 [color=Aquamarine]random gun[/color] 57 [color=Aquamarine]random gun[/color]
54 random weapons 75-175% original values 58 random weapons 75-175% original values
55 http://zero-k.info/Mods/Detail/73 59 http://zero-k.info/Mods/Detail/73
56 \n 60 \n
57 [color=Aquamarine]protect the singu[/color] 61 [color=Aquamarine]protect the singu[/color]
58 start with a free cloaked very strong energy generator that explodes massive 62 start with a free cloaked very strong energy generator that explodes massive
59 http://zero-k.info/Mods/Detail/45 63 http://zero-k.info/Mods/Detail/45
60 \n 64 \n
61 [color=Aquamarine]greed[/color] 65 [color=Aquamarine]greed[/color]
62 a complex mod with many changes to: 66 a complex mod with many changes to:
63 economy[spoiler]10x income / cost for metal extractors and wind generators.. 100 x cost / income for all other energy[/spoiler] 67 economy[spoiler]10x income / cost for metal extractors and wind generators.. 100 x cost / income for all other energy[/spoiler]
64 pacing[spoiler]you start with strong +80 M/E income and your commander can build 10X as fast as normal[/spoiler] 68 pacing[spoiler]you start with strong +80 M/E income and your commander can build 10X as fast as normal[/spoiler]
65 tech progression[spoiler]tech advance by building an Athena using the commander or a constructor. the Athena can then build a funnelweb. the funnelweb can then build a strider hub [/spoiler] 69 tech progression[spoiler]tech advance by building an Athena using the commander or a constructor. the Athena can then build a funnelweb. the funnelweb can then build a strider hub [/spoiler]
66 http://zero-k.info/Mods/Detail/44 70 http://zero-k.info/Mods/Detail/44
67 \n 71 \n
68 [color=Aquamarine]be free[/color] 72 [color=Aquamarine]be free[/color]
69 any land unit or building apart from economy and factories can move around the map like spiders can 73 any land unit or building apart from economy and factories can move around the map like spiders can
70 http://zero-k.info/Mods/Detail/43 74 http://zero-k.info/Mods/Detail/43
71 \n 75 \n
72 [color=Aquamarine]infection[/color] 76 [color=Aquamarine]infection[/color]
73 mobile units goo close to there own cost 77 mobile units goo close to there own cost
74 http://zero-k.info/Mods/Detail/42 78 http://zero-k.info/Mods/Detail/42
75 \n 79 \n
76 [color=Aquamarine]to the moon[/color] 80 [color=Aquamarine]to the moon[/color]
77 any land unit or building apart from economy and factories can jump around the map 81 any land unit or building apart from economy and factories can jump around the map
78 http://zero-k.info/Mods/Detail/41 82 http://zero-k.info/Mods/Detail/41
79 \n 83 \n
80 [color=Aquamarine]invisible war[/color] 84 [color=Aquamarine]invisible war[/color]
81 everything is cloaked 85 everything is cloaked
82 http://zero-k.info/Mods/Detail/40 86 http://zero-k.info/Mods/Detail/40
83 \n 87 \n
84 [color=Aquamarine]flying ships[/color] 88 [color=Aquamarine]flying ships[/color]
85 ships can fly like slow planes 89 ships can fly like slow planes
86 http://zero-k.info/Mods/Detail/39 90 http://zero-k.info/Mods/Detail/39
87 \n 91 \n
88 [color=Aquamarine]no reclaim[/color] 92 [color=Aquamarine]no reclaim[/color]
89 remove reclaim to reduce lag 93 remove reclaim to reduce lag
90 http://zero-k.info/Mods/Detail/38 94 http://zero-k.info/Mods/Detail/38
91 \n 95 \n
92 [color=Aquamarine]popcorn[/color] 96 [color=Aquamarine]popcorn[/color]
93 metal extractors eat nearby dead units and spawn cheap singularity reactors around themselves 97 metal extractors eat nearby dead units and spawn cheap singularity reactors around themselves
94 http://zero-k.info/Mods/Detail/37 98 http://zero-k.info/Mods/Detail/37
95 \n 99 \n
96 [color=Aquamarine]shield health[/color] 100 [color=Aquamarine]shield health[/color]
97 units use shields for health 101 units use shields for health
98 http://zero-k.info/Mods/Detail/65 102 http://zero-k.info/Mods/Detail/65
99 \n 103 \n
100 [color=Aquamarine]lol[/color] 104 [color=Aquamarine]lol[/color]
101 drunk mode + implosion mode = lol mode 105 drunk mode + implosion mode = lol mode
102 http://zero-k.info/Mods/Detail/58 106 http://zero-k.info/Mods/Detail/58
103 \n 107 \n
104 [color=Aquamarine]deep holes[/color] 108 [color=Aquamarine]deep holes[/color]
105 blow up the planet + alterraign troops / turrets 109 blow up the planet + alterraign troops / turrets
106 http://zero-k.info/Mods/Detail/72 110 http://zero-k.info/Mods/Detail/72
107 \n 111 \n
108 [color=Aquamarine]flying fort[/color] 112 [color=Aquamarine]flying fort[/color]
109 popcorn mode + lol mode + be free mode 113 popcorn mode + lol mode + be free mode
110 http://zero-k.info/Mods/Detail/69 114 http://zero-k.info/Mods/Detail/69
111 \n 115 \n
112 [color=Aquamarine]random units[/color] 116 [color=Aquamarine]random units[/color]
113 random build options 117 random build options
114 http://zero-k.info/Mods/Detail/57 118 http://zero-k.info/Mods/Detail/57
115 \n 119 \n
116 [color=Aquamarine]king greed[/color] 120 [color=Aquamarine]king greed[/color]
117 king builder + greed + base mode merge 121 king builder + greed + base mode merge
118 http://zero-k.info/Mods/Detail/76 122 http://zero-k.info/Mods/Detail/76
119 \n 123 \n
120 [color=Aquamarine]random morph[/color] 124 [color=Aquamarine]random morph[/color]
121 units can randomly morph 125 units can randomly morph
122 http://zero-k.info/Mods/Detail/77 126 http://zero-k.info/Mods/Detail/77
123 \n 127 \n
124 [color=Aquamarine]superjump[/color] 128 [color=Aquamarine]superjump[/color]
125 jump very far 129 jump very far
126 http://zero-k.info/Mods/Detail/74 130 http://zero-k.info/Mods/Detail/74
127 \n 131 \n
128 [color=Aquamarine]glass and metal[/color] 132 [color=Aquamarine]glass and metal[/color]
129 health and metal costs are linked resulting in cheaper weaker units 133 health and metal costs are linked resulting in cheaper weaker units
130 http://zero-k.info/Mods/Detail/81 134 http://zero-k.info/Mods/Detail/81
131 \n 135 \n
132 [color=Aquamarine]decay[/color] 136 [color=Aquamarine]decay[/color]
133 any mobile units are 50% cheaper but cannot heal and slowly decay 137 any mobile units are 50% cheaper but cannot heal and slowly decay
134 http://zero-k.info/Mods/Detail/82 138 http://zero-k.info/Mods/Detail/82
135 \n 139 \n
136 [color=Aquamarine]super popcorn[/color] 140 [color=Aquamarine]super popcorn[/color]
137 mex eat the dead and spawn singularities .. now with even more singu 141 mex eat the dead and spawn singularities .. now with even more singu
138 http://zero-k.info/Mods/Detail/80 142 http://zero-k.info/Mods/Detail/80
139 \n 143 \n
140 [color=Aquamarine]single unit[/color] 144 [color=Aquamarine]single unit[/color]
141 single random unit 145 single random unit
142 http://zero-k.info/Mods/Detail/79 146 http://zero-k.info/Mods/Detail/79
143 \n 147 \n
144 [color=Aquamarine]skill[/color] 148 [color=Aquamarine]skill[/color]
145 factory type is restricted to a random type forcing an even matchup 149 factory type is restricted to a random type forcing an even matchup
146 the random factory is marked by metalcost with 777 150 the random factory is marked by metalcost with 777
147 http://zero-k.info/Mods/Detail/85 151 http://zero-k.info/Mods/Detail/85
148 \n 152 \n
149 [color=Aquamarine]cost implode[/color] 153 [color=Aquamarine]cost implode[/color]
150 cost based aoe implode on death 154 cost based aoe implode on death
151 http://zero-k.info/Mods/Detail/84 155 http://zero-k.info/Mods/Detail/84
152 \n 156 \n
153 [color=Aquamarine]batch mode[/color] 157 [color=Aquamarine]batch mode[/color]
154 units spawn every 100 seconds from tiny amounts of metal 158 units spawn every 100 seconds from tiny amounts of metal
155 http://zero-k.info/Mods/Detail/91 159 http://zero-k.info/Mods/Detail/91
156 \n 160 \n
157 [color=Aquamarine]train factory[/color] 161 [color=Aquamarine]train factory[/color]
158 units are trains 162 units are trains
159 https://zero-k.info/Mods/Detail/90 163 https://zero-k.info/Mods/Detail/90
160 \n 164 \n
161 [color=Aquamarine]mega feunnel[/color] 165 [color=Aquamarine]mega feunnel[/color]
162 coms die and spawn a super funnelweb 166 coms die and spawn a super funnelweb
163 https://zero-k.info/Mods/Detail/89 167 https://zero-k.info/Mods/Detail/89
164 \n 168 \n
165 [color=Aquamarine]strider goo[/color] 169 [color=Aquamarine]strider goo[/color]
166 metal spawns from coms random striders 170 metal spawns from coms random striders
167 https://zero-k.info/Mods/Detail/88 171 https://zero-k.info/Mods/Detail/88
168 \n 172 \n
169 [color=Blueviolet]free and kaboom[/color] 173 [color=Blueviolet]free and kaboom[/color]
170 "units are free and explode like fusion" by: BrutaTralb 174 "units are free and explode like fusion" by: BrutaTralb
171 http://zero-k.info/Mods/Detail/78 175 http://zero-k.info/Mods/Detail/78
172 \n 176 \n
173 [color=Aquamarine]no ai super[/color] 177 [color=Aquamarine]no ai super[/color]
174 no ai super weapons 178 no ai super weapons
175 http://zero-k.info/Mods/Detail/99 179 http://zero-k.info/Mods/Detail/99
176 \n 180 \n
177 [color=Aquamarine]Bruta Bang[/color] 181 [color=Aquamarine]Bruta Bang[/color]
178 you build just skuttles 182 you build just skuttles
179 http://zero-k.info/Mods/Detail/98 183 http://zero-k.info/Mods/Detail/98
180 \n 184 \n
181 [color=Aquamarine]dont explode[/color] 185 [color=Aquamarine]dont explode[/color]
182 comanders have area cloak and replicate crawling bombs 186 comanders have area cloak and replicate crawling bombs
183 http://zero-k.info/Mods/Detail/95 187 http://zero-k.info/Mods/Detail/95
184 \n 188 \n
185 [color=Aquamarine] ducks [/color] 189 [color=Aquamarine] ducks [/color]
186 ducks spam 190 ducks spam
187 http://zero-k.info/Mods/Detail/106 191 http://zero-k.info/Mods/Detail/106
188 \n 192 \n
189 [color=Aquamarine] upkeep [/color] 193 [color=Aquamarine] upkeep [/color]
190 units have upkeep 194 units have upkeep
191 http://zero-k.info/Mods/Detail/107 195 http://zero-k.info/Mods/Detail/107
192 \n 196 \n
193 [color=Aquamarine]big explode[/color] 197 [color=Aquamarine]big explode[/color]
194 AOE + 1000 198 AOE + 1000
195 http://zero-k.info/Mods/Detail/54 199 http://zero-k.info/Mods/Detail/54
196 \n 200 \n
197 [color=Aquamarine]bouncy lasers[/color] 201 [color=Aquamarine]bouncy lasers[/color]
198 everything shoots long range bouncy lasers 202 everything shoots long range bouncy lasers
199 http://zero-k.info/Mods/Detail/64 203 http://zero-k.info/Mods/Detail/64
200 \n 204 \n
201 [color=Aquamarine]hover ships[/color] 205 [color=Aquamarine]hover ships[/color]
202 ships can hover.. like hovers can hover 206 ships can hover.. like hovers can hover
203 http://zero-k.info/Mods/Detail/61 207 http://zero-k.info/Mods/Detail/61
204 \n 208 \n
205 [color=Aquamarine]simple rts[/color] 209 [color=Aquamarine]simple rts[/color]
206 a re-balance of units to fit minimalist direct roles for scissors paper rock battles 210 a re-balance of units to fit minimalist direct roles for scissors paper rock battles
207 http://zero-k.info/Mods/Detail/68 211 http://zero-k.info/Mods/Detail/68
208 \n 212 \n
209 [color=Aquamarine]nothing can see[/color] 213 [color=Aquamarine]nothing can see[/color]
210 you cant see what kind of unit enemy units are everything just looks like a dot 214 you cant see what kind of unit enemy units are everything just looks like a dot
211 http://zero-k.info/Mods/Detail/57 215 http://zero-k.info/Mods/Detail/57
212 \n 216 \n
213 [color=Aquamarine]everything can fly[/color] 217 [color=Aquamarine]everything can fly[/color]
214 all units act like planes 218 all units act like planes
215 http://zero-k.info/Mods/Detail/60 219 http://zero-k.info/Mods/Detail/60
216 \n 220 \n
217 [color=Aquamarine]missiles[/color] 221 [color=Aquamarine]missiles[/color]
218 everything is a missile and tracks targets 222 everything is a missile and tracks targets
219 http://zero-k.info/Mods/Detail/63 223 http://zero-k.info/Mods/Detail/63
220 \n 224 \n
221 [color=Aquamarine]cannon all[/color] 225 [color=Aquamarine]cannon all[/color]
222 everything's a cannon 226 everything's a cannon
223 http://zero-k.info/Mods/Detail/62 227 http://zero-k.info/Mods/Detail/62
224 \n 228 \n
225 [color=Aquamarine]cost explode[/color] 229 [color=Aquamarine]cost explode[/color]
226 cost based aoe on death 230 cost based aoe on death
227 http://zero-k.info/Mods/Detail/66 231 http://zero-k.info/Mods/Detail/66
228 [color=Blueviolet]thanks for the help XNTWSAD[/color] 232 [color=Blueviolet]thanks for the help XNTWSAD[/color]
229 \n 233 \n
230 [color=Aquamarine]explode[/color] 234 [color=Aquamarine]explode[/color]
231 massive impulse on weapon impacts 235 massive impulse on weapon impacts
232 http://zero-k.info/Mods/Detail/56 236 http://zero-k.info/Mods/Detail/56
233 \n 237 \n
234 [color=Aquamarine]implode[/color] 238 [color=Aquamarine]implode[/color]
235 large aoe weapon impacts with ridiculous implosions 239 large aoe weapon impacts with ridiculous implosions
236 http://zero-k.info/Mods/Detail/53 240 http://zero-k.info/Mods/Detail/53
237 \n 241 \n
238 [color=Aquamarine]K-OREZ[/color] 242 [color=Aquamarine]K-OREZ[/color]
239 reversed unit stats; range, reload, damage, health, cost 243 reversed unit stats; range, reload, damage, health, cost
240 http://zero-k.info/Mods/Detail/52 244 http://zero-k.info/Mods/Detail/52
241 \n 245 \n
242 [color=Aquamarine]drunk shoot[/color] 246 [color=Aquamarine]drunk shoot[/color]
243 units shoot huge bursts but they cant aim and fire all over the place 247 units shoot huge bursts but they cant aim and fire all over the place
244 http://zero-k.info/Mods/Detail/51 248 http://zero-k.info/Mods/Detail/51
245 \n 249 \n
246 [color=Aquamarine]close ranged combat[/color] 250 [color=Aquamarine]close ranged combat[/color]
247 units fire very fast but they cant shoot very far 251 units fire very fast but they cant shoot very far
248 http://zero-k.info/Mods/Detail/50 252 http://zero-k.info/Mods/Detail/50
249 \n 253 \n
250 [color=Aquamarine]greed light[/color] 254 [color=Aquamarine]greed light[/color]
251 4x mex extractor cost and income 255 4x mex extractor cost and income
252 http://zero-k.info/Mods/Detail/49 256 http://zero-k.info/Mods/Detail/49
253 \n 257 \n
254 [/spoiler] 258 [/spoiler]
255 \n 259 \n
256 NEW SUPPORTED: 260 NEW SUPPORTED:
257 \n 261 \n
258 [spoiler] 262 [spoiler]
263 \n
264 \n
265 [color=Aquamarine] balanced [/color][color=yellow]X[/color]
266 factories decay but provide cost
267 http://zero-k.info/Mods/Detail/111
259 \n 268 \n
260 Random[color=yellow]X[/color] 269 Random[color=yellow]X[/color]
261 random stats 25-400% original values 270 random stats 25-400% original values
262 cons get random unit build options 271 cons get random unit build options
263 units have random morph options 272 units have random morph options
264 http://zero-k.info/Mods/Detail/109 273 http://zero-k.info/Mods/Detail/109
265 \n 274 \n
266 [color=Aquamarine] geo mex [/color][color=yellow]X[/color] 275 [color=Aquamarine] geo mex [/color][color=yellow]X[/color]
267 morph mex into super geo 276 morph mex into super geo
268 http://zero-k.info/Mods/Detail/103 277 http://zero-k.info/Mods/Detail/103
269 \n 278 \n
270 [color=Aquamarine] feed [/color][color=yellow]X[/color] 279 [color=Aquamarine] feed [/color][color=yellow]X[/color]
271 greed mode but 500% less eco 280 greed mode but 500% less eco
272 http://zero-k.info/Mods/Detail/93 281 http://zero-k.info/Mods/Detail/93
273 \n 282 \n
274 [color=Aquamarine]WW1[/color][color=yellow]X[/color] 283 [color=Aquamarine]WW1[/color][color=yellow]X[/color]
275 vey small selection of units 284 vey small selection of units
276 http://zero-k.info/Mods/Detail/83 285 http://zero-k.info/Mods/Detail/83
277 \n 286 \n
278 [color=Aquamarine]Homebase[/color][color=yellow]X[/color] 287 [color=Aquamarine]Homebase[/color][color=yellow]X[/color]
279 start with a single strong factory 288 start with a single strong factory
280 http://zero-k.info/Mods/Detail/71 289 http://zero-k.info/Mods/Detail/71
281 \n 290 \n
282 [color=Aquamarine]what i paid for[/color][color=yellow]X[/color] 291 [color=Aquamarine]what i paid for[/color][color=yellow]X[/color]
283 rate of fire + range + aoe + health + damage increased for all units == to the units cost 292 rate of fire + range + aoe + health + damage increased for all units == to the units cost
284 http://zero-k.info/Mods/Detail/67 293 http://zero-k.info/Mods/Detail/67
285 \n 294 \n
286 [color=Aquamarine]everything can hover[/color][color=yellow]X[/color] 295 [color=Aquamarine]everything can hover[/color][color=yellow]X[/color]
287 all units can hover on water 296 all units can hover on water
288 http://zero-k.info/Mods/Detail/59 297 http://zero-k.info/Mods/Detail/59
289 \n 298 \n
290 [color=Aquamarine]chess[/color][color=yellow]X[/color] 299 [color=Aquamarine]chess[/color][color=yellow]X[/color]
291 start with a super com that cant heal and a free detriment 300 start with a super com that cant heal and a free detriment
292 http://zero-k.info/Mods/Detail/46 301 http://zero-k.info/Mods/Detail/46
293 \n 302 \n
294 [color=Aquamarine]king builder[/color][color=yellow]X[/color] 303 [color=Aquamarine]king builder[/color][color=yellow]X[/color]
295 a complex mod with many changes to: 304 a complex mod with many changes to:
296 economy[spoiler]only commander can build economy and grid is free[/spoiler] 305 economy[spoiler]only commander can build economy and grid is free[/spoiler]
297 pacing[spoiler]both your commander and factories build very fast and you have huge innate energy income[/spoiler] 306 pacing[spoiler]both your commander and factories build very fast and you have huge innate energy income[/spoiler]
298 http://zero-k.info/Mods/Detail/36 307 http://zero-k.info/Mods/Detail/36
299 \n 308 \n
300 [color=Aquamarine]quad mode[/color][color=yellow]X[/color] 309 [color=Aquamarine]quad mode[/color][color=yellow]X[/color]
301 8x reload, 1/4 cost and health, 4x -> range, aoe, jump, cloak radius, shield radius. nerf: limpet, tac missile silo. buff: thunderbird, raven, pheonix, superweapons 310 8x reload, 1/4 cost and health, 4x -> range, aoe, jump, cloak radius, shield radius. nerf: limpet, tac missile silo. buff: thunderbird, raven, pheonix, superweapons
302 http://zero-k.info/Mods/Detail/35 311 http://zero-k.info/Mods/Detail/35
303 [/spoiler] 312 [/spoiler]
304 \n 313 \n
305 [color=Deepskyblue]USEFUL:[/color] 314 [color=Deepskyblue]USEFUL:[/color]
306 \n 315 \n
307 [spoiler] 316 [spoiler]
308 [color=Aquamarine]zerok information[/color] 317 [color=Aquamarine]zerok information[/color]
309 [spoiler] 318 [spoiler]
310 Anti-nuke cover prevents nukes passing over. ie. not just in the zone but also acting as a wall. 319 Anti-nuke cover prevents nukes passing over. ie. not just in the zone but also acting as a wall.
311 [/spoiler] 320 [/spoiler]
312 [color=Aquamarine]links[/color] 321 [color=Aquamarine]links[/color]
313 [spoiler] 322 [spoiler]
314 notepad ++ 323 notepad ++
315 (supports line header footer removal / blank opperations / blank space reduction / 324 (supports line header footer removal / blank opperations / blank space reduction /
316 decapitalisation / multiline edit / scripts / compare / and code languages ) 325 decapitalisation / multiline edit / scripts / compare / and code languages )
317 https://notepad-plus-plus.org/downloads/ 326 https://notepad-plus-plus.org/downloads/
318 chat gpt 327 chat gpt
319 https://chatgpt.com/ 328 https://chatgpt.com/
320 zero-k forum formatting 329 zero-k forum formatting
321 http://zero-k.info/Wiki/formatting 330 http://zero-k.info/Wiki/formatting
322 zero-k units github 331 zero-k units github
323 https://github.com/ZeroK-RTS/Zero-K/tree/master/units 332 https://github.com/ZeroK-RTS/Zero-K/tree/master/units
324 code converter 333 code converter
325 https://www.base64encode.org/ 334 https://www.base64encode.org/
326 modoptions 335 modoptions
327 https://github.com/ZeroK-RTS/Zero-K/blob/master/ModOptions.lua 336 https://github.com/ZeroK-RTS/Zero-K/blob/master/ModOptions.lua
328 spring unit defs 337 spring unit defs
329 https://springrts.com/wiki/Gamedev:UnitDefs 338 https://springrts.com/wiki/Gamedev:UnitDefs
330 custom modes 339 custom modes
331 https://zero-k.info/mediawiki/Custom_Modes 340 https://zero-k.info/mediawiki/Custom_Modes
332 quick stat tweaks 341 quick stat tweaks
333 https://zero-k.info/mediawiki/Quick_Stat_Tweaks 342 https://zero-k.info/mediawiki/Quick_Stat_Tweaks
334 disable units google doc 343 disable units google doc
335 https://docs.google.com/spreadsheets/d/1EaXf7aOit9uEZEsmsgvFiVEtfR67KvA0Lo5JRY25aRY/edit#gid=0 344 https://docs.google.com/spreadsheets/d/1EaXf7aOit9uEZEsmsgvFiVEtfR67KvA0Lo5JRY25aRY/edit#gid=0
336 [/spoiler] 345 [/spoiler]
337 [color=Aquamarine]colors[/color] 346 [color=Aquamarine]colors[/color]
338 [spoiler] 347 [spoiler]
339 [color=Pink]Pink[/color] 348 [color=Pink]Pink[/color]
340 [color=Lightpink]Lightpink[/color] 349 [color=Lightpink]Lightpink[/color]
341 [color=Hotpink]Hotpink[/color] 350 [color=Hotpink]Hotpink[/color]
342 [color=Deeppink]Deeppink[/color] 351 [color=Deeppink]Deeppink[/color]
343 [color=Palevioletred]Palevioletred[/color] 352 [color=Palevioletred]Palevioletred[/color]
344 [color=Mediumvioletred]Mediumvioletred[/color] 353 [color=Mediumvioletred]Mediumvioletred[/color]
345 [color=Lavender]Lavender[/color] 354 [color=Lavender]Lavender[/color]
346 [color=Thistle]Thistle[/color] 355 [color=Thistle]Thistle[/color]
347 [color=Plum]Plum[/color] 356 [color=Plum]Plum[/color]
348 [color=Orchid]Orchid[/color] 357 [color=Orchid]Orchid[/color]
349 [color=Violet]Violet[/color] 358 [color=Violet]Violet[/color]
350 [color=Fuchsia]Fuchsia[/color] 359 [color=Fuchsia]Fuchsia[/color]
351 [color=Magenta]Magenta[/color] 360 [color=Magenta]Magenta[/color]
352 [color=Mediumorchid]Mediumorchid[/color] 361 [color=Mediumorchid]Mediumorchid[/color]
353 [color=Darkorchid]Darkorchid[/color] 362 [color=Darkorchid]Darkorchid[/color]
354 [color=Darkviolet]Darkviolet[/color] 363 [color=Darkviolet]Darkviolet[/color]
355 [color=Blueviolet]Blueviolet[/color] 364 [color=Blueviolet]Blueviolet[/color]
356 [color=Darkmagenta]Darkmagenta[/color] 365 [color=Darkmagenta]Darkmagenta[/color]
357 [color=Purple]Purple[/color] 366 [color=Purple]Purple[/color]
358 [color=Mediumpurple]Mediumpurple[/color] 367 [color=Mediumpurple]Mediumpurple[/color]
359 [color=Mediumslateblue]Mediumslateblue[/color] 368 [color=Mediumslateblue]Mediumslateblue[/color]
360 [color=Slateblue]Slateblue[/color] 369 [color=Slateblue]Slateblue[/color]
361 [color=Darkslateblue]Darkslateblue[/color] 370 [color=Darkslateblue]Darkslateblue[/color]
362 [color=663399]663399[/color] 371 [color=663399]663399[/color]
363 [color=Indigo]Indigo[/color] 372 [color=Indigo]Indigo[/color]
364 [color=Lightsalmon]Lightsalmon[/color] 373 [color=Lightsalmon]Lightsalmon[/color]
365 [color=Salmon]Salmon[/color] 374 [color=Salmon]Salmon[/color]
366 [color=Darksalmon]Darksalmon[/color] 375 [color=Darksalmon]Darksalmon[/color]
367 [color=Lightcoral]Lightcoral[/color] 376 [color=Lightcoral]Lightcoral[/color]
368 [color=Indianred]Indianred[/color] 377 [color=Indianred]Indianred[/color]
369 [color=Crimson]Crimson[/color] 378 [color=Crimson]Crimson[/color]
370 [color=Red]Red[/color] 379 [color=Red]Red[/color]
371 [color=Firebrick]Firebrick[/color] 380 [color=Firebrick]Firebrick[/color]
372 [color=Darkred]Darkred[/color] 381 [color=Darkred]Darkred[/color]
373 [color=Maroon]Maroon[/color] 382 [color=Maroon]Maroon[/color]
374 [color=Orange]Orange[/color] 383 [color=Orange]Orange[/color]
375 [color=Darkorange]Darkorange[/color] 384 [color=Darkorange]Darkorange[/color]
376 [color=Coral]Coral[/color] 385 [color=Coral]Coral[/color]
377 [color=Tomato]Tomato[/color] 386 [color=Tomato]Tomato[/color]
378 [color=Orangered]Orangered[/color] 387 [color=Orangered]Orangered[/color]
379 [color=Gold]Gold[/color] 388 [color=Gold]Gold[/color]
380 [color=Yellow]Yellow[/color] 389 [color=Yellow]Yellow[/color]
381 [color=Lightyellow]Lightyellow[/color] 390 [color=Lightyellow]Lightyellow[/color]
382 [color=Lemonchiffon]Lemonchiffon[/color] 391 [color=Lemonchiffon]Lemonchiffon[/color]
383 [color=Lightgoldenrodyellow]Lightgoldenrodyellow[/color] 392 [color=Lightgoldenrodyellow]Lightgoldenrodyellow[/color]
384 [color=Papayawhip]Papayawhip[/color] 393 [color=Papayawhip]Papayawhip[/color]
385 [color=Moccasin]Moccasin[/color] 394 [color=Moccasin]Moccasin[/color]
386 [color=Peachpuff]Peachpuff[/color] 395 [color=Peachpuff]Peachpuff[/color]
387 [color=Palegoldenrod]Palegoldenrod[/color] 396 [color=Palegoldenrod]Palegoldenrod[/color]
388 [color=Khaki]Khaki[/color] 397 [color=Khaki]Khaki[/color]
389 [color=Darkkhaki]Darkkhaki[/color] 398 [color=Darkkhaki]Darkkhaki[/color]
390 [color=Goldenrod]Goldenrod[/color] 399 [color=Goldenrod]Goldenrod[/color]
391 [color=Darkgoldenrod]Darkgoldenrod[/color] 400 [color=Darkgoldenrod]Darkgoldenrod[/color]
392 [color=Greenyellow]Greenyellow[/color] 401 [color=Greenyellow]Greenyellow[/color]
393 [color=Chartreuse]Chartreuse[/color] 402 [color=Chartreuse]Chartreuse[/color]
394 [color=Lawngreen]Lawngreen[/color] 403 [color=Lawngreen]Lawngreen[/color]
395 [color=Lime]Lime[/color] 404 [color=Lime]Lime[/color]
396 [color=Limegreen]Limegreen[/color] 405 [color=Limegreen]Limegreen[/color]
397 [color=Palegreen]Palegreen[/color] 406 [color=Palegreen]Palegreen[/color]
398 [color=Lightgreen]Lightgreen[/color] 407 [color=Lightgreen]Lightgreen[/color]
399 [color=Mediumspringgreen]Mediumspringgreen[/color] 408 [color=Mediumspringgreen]Mediumspringgreen[/color]
400 [color=Springgreen]Springgreen[/color] 409 [color=Springgreen]Springgreen[/color]
401 [color=Mediumseagreen]Mediumseagreen[/color] 410 [color=Mediumseagreen]Mediumseagreen[/color]
402 [color=Seagreen]Seagreen[/color] 411 [color=Seagreen]Seagreen[/color]
403 [color=Forestgreen]Forestgreen[/color] 412 [color=Forestgreen]Forestgreen[/color]
404 [color=Green]Green[/color] 413 [color=Green]Green[/color]
405 [color=Darkgreen]Darkgreen[/color] 414 [color=Darkgreen]Darkgreen[/color]
406 [color=Yellowgreen]Yellowgreen[/color] 415 [color=Yellowgreen]Yellowgreen[/color]
407 [color=Olivedrab]Olivedrab[/color] 416 [color=Olivedrab]Olivedrab[/color]
408 [color=Olive]Olive[/color] 417 [color=Olive]Olive[/color]
409 [color=Darkolivegreen]Darkolivegreen[/color] 418 [color=Darkolivegreen]Darkolivegreen[/color]
410 [color=Mediumaquamarine]Mediumaquamarine[/color] 419 [color=Mediumaquamarine]Mediumaquamarine[/color]
411 [color=Darkseagreen]Darkseagreen[/color] 420 [color=Darkseagreen]Darkseagreen[/color]
412 [color=Lightseagreen]Lightseagreen[/color] 421 [color=Lightseagreen]Lightseagreen[/color]
413 [color=Darkcyan]Darkcyan[/color] 422 [color=Darkcyan]Darkcyan[/color]
414 [color=Teal]Teal[/color] 423 [color=Teal]Teal[/color]
415 [color=#00FFFF]00FFFF[/color] 424 [color=#00FFFF]00FFFF[/color]
416 [color=Cyan]Cyan[/color] 425 [color=Cyan]Cyan[/color]
417 [color=Lightcyan]Lightcyan[/color] 426 [color=Lightcyan]Lightcyan[/color]
418 [color=Paleturquoise]Paleturquoise[/color] 427 [color=Paleturquoise]Paleturquoise[/color]
419 [color=Aquamarine]Aquamarine[/color] 428 [color=Aquamarine]Aquamarine[/color]
420 [color=Turquoise]Turquoise[/color] 429 [color=Turquoise]Turquoise[/color]
421 [color=Mediumturquoise]Mediumturquoise[/color] 430 [color=Mediumturquoise]Mediumturquoise[/color]
422 [color=Darkturquoise]Darkturquoise[/color] 431 [color=Darkturquoise]Darkturquoise[/color]
423 [color=Cadetblue]Cadetblue[/color] 432 [color=Cadetblue]Cadetblue[/color]
424 [color=Steelblue]Steelblue[/color] 433 [color=Steelblue]Steelblue[/color]
425 [color=Lightsteelblue]Lightsteelblue[/color] 434 [color=Lightsteelblue]Lightsteelblue[/color]
426 [color=Lightblue]Lightblue[/color] 435 [color=Lightblue]Lightblue[/color]
427 [color=Powderblue]Powderblue[/color] 436 [color=Powderblue]Powderblue[/color]
428 [color=Lightskyblue]Lightskyblue[/color] 437 [color=Lightskyblue]Lightskyblue[/color]
429 [color=Skyblue]Skyblue[/color] 438 [color=Skyblue]Skyblue[/color]
430 [color=Cornflowerblue]Cornflowerblue[/color] 439 [color=Cornflowerblue]Cornflowerblue[/color]
431 [color=Deepskyblue]Deepskyblue[/color] 440 [color=Deepskyblue]Deepskyblue[/color]
432 [color=Dodgerblue]Dodgerblue[/color] 441 [color=Dodgerblue]Dodgerblue[/color]
433 [color=Royalblue]Royalblue[/color] 442 [color=Royalblue]Royalblue[/color]
434 [color=Blue]Blue[/color] 443 [color=Blue]Blue[/color]
435 [color=Mediumblue]Mediumblue[/color] 444 [color=Mediumblue]Mediumblue[/color]
436 [color=Darkblue]Darkblue[/color] 445 [color=Darkblue]Darkblue[/color]
437 [color=Navy]Navy[/color] 446 [color=Navy]Navy[/color]
438 [color=Midnightblue]Midnightblue[/color] 447 [color=Midnightblue]Midnightblue[/color]
439 [color=Cornsilk]Cornsilk[/color] 448 [color=Cornsilk]Cornsilk[/color]
440 [color=Blanchedalmond]Blanchedalmond[/color] 449 [color=Blanchedalmond]Blanchedalmond[/color]
441 [color=Bisque]Bisque[/color] 450 [color=Bisque]Bisque[/color]
442 [color=Navajowhite]Navajowhite[/color] 451 [color=Navajowhite]Navajowhite[/color]
443 [color=Wheat]Wheat[/color] 452 [color=Wheat]Wheat[/color]
444 [color=Burlywood]Burlywood[/color] 453 [color=Burlywood]Burlywood[/color]
445 [color=Tan]Tan[/color] 454 [color=Tan]Tan[/color]
446 [color=Rosybrown]Rosybrown[/color] 455 [color=Rosybrown]Rosybrown[/color]
447 [color=Sandybrown]Sandybrown[/color] 456 [color=Sandybrown]Sandybrown[/color]
448 [color=Peru]Peru[/color] 457 [color=Peru]Peru[/color]
449 [color=Chocolate]Chocolate[/color] 458 [color=Chocolate]Chocolate[/color]
450 [color=Saddlebrown]Saddlebrown[/color] 459 [color=Saddlebrown]Saddlebrown[/color]
451 [color=Sienna]Sienna[/color] 460 [color=Sienna]Sienna[/color]
452 [color=Brown]Brown[/color] 461 [color=Brown]Brown[/color]
453 [color=White]White[/color] 462 [color=White]White[/color]
454 [color=Snow]Snow[/color] 463 [color=Snow]Snow[/color]
455 [color=Honeydew]Honeydew[/color] 464 [color=Honeydew]Honeydew[/color]
456 [color=Mintcream]Mintcream[/color] 465 [color=Mintcream]Mintcream[/color]
457 [color=Azure]Azure[/color] 466 [color=Azure]Azure[/color]
458 [color=Aliceblue]Aliceblue[/color] 467 [color=Aliceblue]Aliceblue[/color]
459 [color=Ghostwhite]Ghostwhite[/color] 468 [color=Ghostwhite]Ghostwhite[/color]
460 [color=Whitesmoke]Whitesmoke[/color] 469 [color=Whitesmoke]Whitesmoke[/color]
461 [color=Seashell]Seashell[/color] 470 [color=Seashell]Seashell[/color]
462 [color=Beige]Beige[/color] 471 [color=Beige]Beige[/color]
463 [color=Oldlace]Oldlace[/color] 472 [color=Oldlace]Oldlace[/color]
464 [color=Floralwhite]Floralwhite[/color] 473 [color=Floralwhite]Floralwhite[/color]
465 [color=Ivory]Ivory[/color] 474 [color=Ivory]Ivory[/color]
466 [color=Antiquewhite]Antiquewhite[/color] 475 [color=Antiquewhite]Antiquewhite[/color]
467 [color=Linen]Linen[/color] 476 [color=Linen]Linen[/color]
468 [color=Lavenderblush]Lavenderblush[/color] 477 [color=Lavenderblush]Lavenderblush[/color]
469 [color=Mistyrose]Mistyrose[/color] 478 [color=Mistyrose]Mistyrose[/color]
470 [color=Gainsboro]Gainsboro[/color] 479 [color=Gainsboro]Gainsboro[/color]
471 [color=Lightgray]Lightgray[/color] 480 [color=Lightgray]Lightgray[/color]
472 [color=Silver]Silver[/color] 481 [color=Silver]Silver[/color]
473 [color=Darkgray]Darkgray[/color] 482 [color=Darkgray]Darkgray[/color]
474 [color=Dimgray]Dimgray[/color] 483 [color=Dimgray]Dimgray[/color]
475 [color=Gray]Gray[/color] 484 [color=Gray]Gray[/color]
476 [color=Lightslategray]Lightslategray[/color] 485 [color=Lightslategray]Lightslategray[/color]
477 [color=Slategray]Slategray[/color] 486 [color=Slategray]Slategray[/color]
478 [color=Darkslategray]Darkslategray[/color] 487 [color=Darkslategray]Darkslategray[/color]
479 [color=Black]Black[/color] 488 [color=Black]Black[/color]
480 [/spoiler] 489 [/spoiler]
481 [/spoiler] 490 [/spoiler]
482 \n 491 \n
483 [color=Deepskyblue]CODE:[/color] 492 [color=Deepskyblue]CODE:[/color]
484 \n 493 \n
485 [spoiler] 494 [spoiler]
486 edit unit defs customparams 495 edit unit defs customparams
487 [spoiler] 496 [spoiler]
488 [q]{{{ 497 [q]{{{
489 for name, example in pairs(UnitDefs) do 498 for name, example in pairs(UnitDefs) do
490 if example.customparams and example.customparams.pylonrange then 499 if example.customparams and example.customparams.pylonrange then
491 example.customparams.pylonrange = example.customparams.pylonrange * 0.5 500 example.customparams.pylonrange = example.customparams.pylonrange * 0.5
492 end 501 end
493 end 502 end
494 }}}[/q] 503 }}}[/q]
495 [/spoiler] 504 [/spoiler]
496 edit weapon defs 505 edit weapon defs
497 [spoiler] 506 [spoiler]
498 [q]{{{ 507 [q]{{{
499 for name, example in pairs(UnitDefs) do 508 for name, example in pairs(UnitDefs) do
500 if example.weapondefs then 509 if example.weapondefs then
501 for _, example2 in pairs(example.weapondefs) do 510 for _, example2 in pairs(example.weapondefs) do
502 if example2.flighttime then 511 if example2.flighttime then
503 example2.flighttime = example2.flighttime * 4 512 example2.flighttime = example2.flighttime * 4
504 end 513 end
505 end 514 end
506 end 515 end
507 end 516 end
508 }}}[/q] 517 }}}[/q]
509 [/spoiler] 518 [/spoiler]
510 edit unit defs 519 edit unit defs
511 [spoiler] 520 [spoiler]
512 [q]{{{ 521 [q]{{{
513 for name, example in pairs(UnitDefs) do 522 for name, example in pairs(UnitDefs) do
514 if example.metalcost then 523 if example.metalcost then
515 example.metalcost = example.metalcost * 0.25 524 example.metalcost = example.metalcost * 0.25
516 end 525 end
517 end 526 end
518 }}}[/q] 527 }}}[/q]
519 [/spoiler] 528 [/spoiler]
520 reverse unit stat uning range map 529 reverse unit stat uning range map
521 [spoiler] 530 [spoiler]
522 [q]{{{ 531 [q]{{{
523 local unit_metalcost_ranges = { 532 local unit_metalcost_ranges = {
524 ["Duck"] = {80, 1900}, 533 ["Duck"] = {80, 1900},
525 ["Archer"] = {80, 1900}, 534 ["Archer"] = {80, 1900},
526 ["Bulkhead"] = {80, 1900}, 535 ["Bulkhead"] = {80, 1900},
527 ["Buoy"] = {80, 1900}, 536 ["Buoy"] = {80, 1900},
528 ["Scallop"] = {80, 1900}, 537 ["Scallop"] = {80, 1900},
529 ["Grizzly"] = {80, 1900}, 538 ["Grizzly"] = {80, 1900},
530 ["Angler"] = {80, 1900}, 539 ["Angler"] = {80, 1900},
531 ["Limpet"] = {80, 1900}, 540 ["Limpet"] = {80, 1900},
532 ["Djinn"] = {80, 1900}, 541 ["Djinn"] = {80, 1900},
533 ["Lobster"] = {80, 1900}, 542 ["Lobster"] = {80, 1900},
534 ["Dagger"] = {80, 1100}, 543 ["Dagger"] = {80, 1100},
535 ["Scalpel"] = {80, 1100}, 544 ["Scalpel"] = {80, 1100},
536 ["Halberd"] = {80, 1100}, 545 ["Halberd"] = {80, 1100},
537 ["Claymore"] = {80, 1100}, 546 ["Claymore"] = {80, 1100},
538 ["Mace"] = {80, 1100}, 547 ["Mace"] = {80, 1100},
539 ["Lance"] = {80, 1100}, 548 ["Lance"] = {80, 1100},
540 ["Flail"] = {80, 1100}, 549 ["Flail"] = {80, 1100},
541 ["Bolas"] = {80, 1100}, 550 ["Bolas"] = {80, 1100},
542 ["Glaive"] = {65, 750}, 551 ["Glaive"] = {65, 750},
543 ["Scythe"] = {65, 750}, 552 ["Scythe"] = {65, 750},
544 ["Ronin"] = {65, 750}, 553 ["Ronin"] = {65, 750},
545 ["Reaver"] = {65, 750}, 554 ["Reaver"] = {65, 750},
546 ["Knight"] = {65, 750}, 555 ["Knight"] = {65, 750},
547 ["Sling"] = {65, 750}, 556 ["Sling"] = {65, 750},
548 ["Phantom"] = {65, 750}, 557 ["Phantom"] = {65, 750},
549 ["Gremlin"] = {65, 750}, 558 ["Gremlin"] = {65, 750},
550 ["Imp"] = {65, 750}, 559 ["Imp"] = {65, 750},
551 ["Iris"] = {65, 750}, 560 ["Iris"] = {65, 750},
552 ["Flea"] = {25, 1600}, 561 ["Flea"] = {25, 1600},
553 ["Hermit"] = {25, 1600}, 562 ["Hermit"] = {25, 1600},
554 ["Venom"] = {25, 1600}, 563 ["Venom"] = {25, 1600},
555 ["Redback"] = {25, 1600}, 564 ["Redback"] = {25, 1600},
556 ["Recluse"] = {25, 1600}, 565 ["Recluse"] = {25, 1600},
557 ["Crab"] = {25, 1600}, 566 ["Crab"] = {25, 1600},
558 ["Tarantula"] = {25, 1600}, 567 ["Tarantula"] = {25, 1600},
559 ["Widow"] = {25, 1600}, 568 ["Widow"] = {25, 1600},
560 ["Dirtbag"] = {30, 620}, 569 ["Dirtbag"] = {30, 620},
561 ["Bandit"] = {30, 620}, 570 ["Bandit"] = {30, 620},
562 ["Rogue"] = {30, 620}, 571 ["Rogue"] = {30, 620},
563 ["Thug"] = {30, 620}, 572 ["Thug"] = {30, 620},
564 ["Outlaw"] = {30, 620}, 573 ["Outlaw"] = {30, 620},
565 ["Felon"] = {30, 620}, 574 ["Felon"] = {30, 620},
566 ["Racketeer"] = {30, 620}, 575 ["Racketeer"] = {30, 620},
567 ["Vandal"] = {30, 620}, 576 ["Vandal"] = {30, 620},
568 ["Snitch"] = {30, 620}, 577 ["Snitch"] = {30, 620},
569 ["Aspis"] = {30, 620}, 578 ["Aspis"] = {30, 620},
570 ["Puppy"] = {45, 1700}, 579 ["Puppy"] = {45, 1700},
571 ["Pyro"] = {45, 1700}, 580 ["Pyro"] = {45, 1700},
572 ["Placeholder"] = {45, 1700}, 581 ["Placeholder"] = {45, 1700},
573 ["Moderator"] = {45, 1700}, 582 ["Moderator"] = {45, 1700},
574 ["Jack"] = {45, 1700}, 583 ["Jack"] = {45, 1700},
575 ["Jugglenaut"] = {45, 1700}, 584 ["Jugglenaut"] = {45, 1700},
576 ["Firewalker"] = {45, 1700}, 585 ["Firewalker"] = {45, 1700},
577 ["Toad"] = {45, 1700}, 586 ["Toad"] = {45, 1700},
578 ["Kodachi"] = {170, 2200}, 587 ["Kodachi"] = {170, 2200},
579 ["Blitz"] = {170, 2200}, 588 ["Blitz"] = {170, 2200},
580 ["Ogre"] = {170, 2200}, 589 ["Ogre"] = {170, 2200},
581 ["Minotaur"] = {170, 2200}, 590 ["Minotaur"] = {170, 2200},
582 ["Cyclops"] = {170, 2200}, 591 ["Cyclops"] = {170, 2200},
583 ["Emissary"] = {170, 2200}, 592 ["Emissary"] = {170, 2200},
584 ["Tremor"] = {170, 2200}, 593 ["Tremor"] = {170, 2200},
585 ["Ettin"] = {170, 2200}, 594 ["Ettin"] = {170, 2200},
586 ["Cutter"] = {65, 1200}, 595 ["Cutter"] = {65, 1200},
587 ["Hunter"] = {65, 1200}, 596 ["Hunter"] = {65, 1200},
588 ["Seawolf"] = {65, 1200}, 597 ["Seawolf"] = {65, 1200},
589 ["Corsair"] = {65, 1200}, 598 ["Corsair"] = {65, 1200},
590 ["Mistral"] = {65, 1200}, 599 ["Mistral"] = {65, 1200},
591 ["Siren"] = {65, 1200}, 600 ["Siren"] = {65, 1200},
592 ["Envoy"] = {65, 1200}, 601 ["Envoy"] = {65, 1200},
593 ["Zephyr"] = {65, 1200}, 602 ["Zephyr"] = {65, 1200},
594 ["Blastwing"] = {45, 4200}, 603 ["Blastwing"] = {45, 4200},
595 ["Gnat"] = {45, 4200}, 604 ["Gnat"] = {45, 4200},
596 ["Locust"] = {45, 4200}, 605 ["Locust"] = {45, 4200},
597 ["Harpy"] = {45, 4200}, 606 ["Harpy"] = {45, 4200},
598 ["Nimbus"] = {45, 4200}, 607 ["Nimbus"] = {45, 4200},
599 ["Revenant"] = {45, 4200}, 608 ["Revenant"] = {45, 4200},
600 ["Krow"] = {45, 4200}, 609 ["Krow"] = {45, 4200},
601 ["Trident"] = {45, 4200}, 610 ["Trident"] = {45, 4200},
602 ["Charon"] = {45, 4200}, 611 ["Charon"] = {45, 4200},
603 ["Hercules"] = {45, 4200}, 612 ["Hercules"] = {45, 4200},
604 ["Ultimatum"] = {2500, 24000}, 613 ["Ultimatum"] = {2500, 24000},
605 ["Scorpion"] = {2500, 24000}, 614 ["Scorpion"] = {2500, 24000},
606 ["Dante"] = {2500, 24000}, 615 ["Dante"] = {2500, 24000},
607 ["Merlin"] = {2500, 24000}, 616 ["Merlin"] = {2500, 24000},
608 ["Funnelweb"] = {2500, 24000}, 617 ["Funnelweb"] = {2500, 24000},
609 ["Paladin"] = {2500, 24000}, 618 ["Paladin"] = {2500, 24000},
610 ["Detriment"] = {2500, 24000}, 619 ["Detriment"] = {2500, 24000},
611 ["Shogun"] = {2500, 24000}, 620 ["Shogun"] = {2500, 24000},
612 ["Reef"] = {2500, 24000}, 621 ["Reef"] = {2500, 24000},
613 ["Scylla"] = {2500, 24000}, 622 ["Scylla"] = {2500, 24000},
614 ["Swift"] = {150, 2000}, 623 ["Swift"] = {150, 2000},
615 ["Raptor"] = {150, 2000}, 624 ["Raptor"] = {150, 2000},
616 ["Raven"] = {150, 2000}, 625 ["Raven"] = {150, 2000},
617 ["Magpie"] = {150, 2000}, 626 ["Magpie"] = {150, 2000},
618 ["Phoenix"] = {150, 2000}, 627 ["Phoenix"] = {150, 2000},
619 ["Thunderbird"] = {150, 2000}, 628 ["Thunderbird"] = {150, 2000},
620 ["Likho"] = {150, 2000}, 629 ["Likho"] = {150, 2000},
621 ["Odin"] = {150, 2000}, 630 ["Odin"] = {150, 2000},
622 ["Sparrow"] = {150, 2000}, 631 ["Sparrow"] = {150, 2000},
623 ["Owl"] = {150, 2000}, 632 ["Owl"] = {150, 2000},
624 ["Dart"] = {40, 700}, 633 ["Dart"] = {40, 700},
625 ["Scorcher"] = {40, 700}, 634 ["Scorcher"] = {40, 700},
626 ["Fencer"] = {40, 700}, 635 ["Fencer"] = {40, 700},
627 ["Ripper"] = {40, 700}, 636 ["Ripper"] = {40, 700},
628 ["Ravager"] = {40, 700}, 637 ["Ravager"] = {40, 700},
629 ["Dominatrix"] = {40, 700}, 638 ["Dominatrix"] = {40, 700},
630 ["Badger"] = {40, 700}, 639 ["Badger"] = {40, 700},
631 ["Impaler"] = {40, 700}, 640 ["Impaler"] = {40, 700},
632 ["Crasher"] = {40, 700} 641 ["Crasher"] = {40, 700}
633 } 642 }
634 for name, ud in pairs(UnitDefs) do 643 for name, ud in pairs(UnitDefs) do
635 if unit_metalcost_ranges[ud.name] then 644 if unit_metalcost_ranges[ud.name] then
636 local min_metalcost, max_metalcost = unpack(unit_metalcost_ranges[ud.name]) 645 local min_metalcost, max_metalcost = unpack(unit_metalcost_ranges[ud.name])
637 if ud.metalcost then 646 if ud.metalcost then
638 local distance_metalcost_midpoint = ud.metalcost - min_metalcost 647 local distance_metalcost_midpoint = ud.metalcost - min_metalcost
639 ud.metalcost = max_metalcost - distance_metalcost_midpoint 648 ud.metalcost = max_metalcost - distance_metalcost_midpoint
640 end 649 end
641 end 650 end
642 end 651 end
643 }}}[/q] 652 }}}[/q]
644 [/spoiler] 653 [/spoiler]
645 reverse unit stat based on min max range 654 reverse unit stat based on min max range
646 [spoiler] 655 [spoiler]
647 [q]{{{ 656 [q]{{{
648 for name, ud in pairs(UnitDefs) do 657 for name, ud in pairs(UnitDefs) do
649 if ud.weapondefs then 658 if ud.weapondefs then
650 for _, wd in pairs(ud.weapondefs) do 659 for _, wd in pairs(ud.weapondefs) do
651 local min_range = 1 660 local min_range = 1
652 local max_range = 10000 661 local max_range = 10000
653 if wd.range then 662 if wd.range then
654 local distance_from_midpoint = wd.range - min_range 663 local distance_from_midpoint = wd.range - min_range
655 wd.range = max_range - distance_range_midpoint 664 wd.range = max_range - distance_range_midpoint
656 end 665 end
657 end 666 end
658 end 667 end
659 end 668 end
660 }}}[/q] 669 }}}[/q]
661 [/spoiler] 670 [/spoiler]
662 full tweak list 671 full tweak list
663 [spoiler] 672 [spoiler]
664 [q]{{{ 673 [q]{{{
665 { 674 {
666 factorycloak = { 675 factorycloak = {
667 customParams = { 676 customParams = {
668 }, 677 },
669 sfxtypes = { 678 sfxtypes = {
670 explosiongenerators = { 679 explosiongenerators = {
671 }, 680 },
672 }, 681 },
673 weapons = { 682 weapons = {
674 { 683 {
675 }, 684 },
676 }, 685 },
677 weaponDefs = { 686 weaponDefs = {
678 WEAPON = { 687 WEAPON = {
679 customParams = { 688 customParams = {
680 }, 689 },
681 damage = { 690 damage = {
682 }, 691 },
683 }, 692 },
684 }, 693 },
685 featureDefs = { 694 featureDefs = {
686 DEAD = { 695 DEAD = {
687 }, 696 },
688 HEAP = { 697 HEAP = {
689 }, 698 },
690 }, 699 },
691 }, 700 },
692 factoryshield = { 701 factoryshield = {
693 customParams = { 702 customParams = {
694 }, 703 },
695 sfxtypes = { 704 sfxtypes = {
696 explosiongenerators = { 705 explosiongenerators = {
697 }, 706 },
698 }, 707 },
699 weapons = { 708 weapons = {
700 { 709 {
701 }, 710 },
702 }, 711 },
703 weaponDefs = { 712 weaponDefs = {
704 WEAPON = { 713 WEAPON = {
705 customParams = { 714 customParams = {
706 }, 715 },
707 damage = { 716 damage = {
708 }, 717 },
709 }, 718 },
710 }, 719 },
711 featureDefs = { 720 featureDefs = {
712 DEAD = { 721 DEAD = {
713 }, 722 },
714 HEAP = { 723 HEAP = {
715 }, 724 },
716 }, 725 },
717 }, 726 },
718 factoryveh = { 727 factoryveh = {
719 customParams = { 728 customParams = {
720 }, 729 },
721 sfxtypes = { 730 sfxtypes = {
722 explosiongenerators = { 731 explosiongenerators = {
723 }, 732 },
724 }, 733 },
725 weapons = { 734 weapons = {
726 { 735 {
727 }, 736 },
728 }, 737 },
729 weaponDefs = { 738 weaponDefs = {
730 WEAPON = { 739 WEAPON = {
731 customParams = { 740 customParams = {
732 }, 741 },
733 damage = { 742 damage = {
734 }, 743 },
735 }, 744 },
736 }, 745 },
737 featureDefs = { 746 featureDefs = {
738 DEAD = { 747 DEAD = {
739 }, 748 },
740 HEAP = { 749 HEAP = {
741 }, 750 },
742 }, 751 },
743 }, 752 },
744 factoryhover = { 753 factoryhover = {
745 customParams = { 754 customParams = {
746 }, 755 },
747 sfxtypes = { 756 sfxtypes = {
748 explosiongenerators = { 757 explosiongenerators = {
749 }, 758 },
750 }, 759 },
751 weapons = { 760 weapons = {
752 { 761 {
753 }, 762 },
754 }, 763 },
755 weaponDefs = { 764 weaponDefs = {
756 WEAPON = { 765 WEAPON = {
757 customParams = { 766 customParams = {
758 }, 767 },
759 damage = { 768 damage = {
760 }, 769 },
761 }, 770 },
762 }, 771 },
763 featureDefs = { 772 featureDefs = {
764 DEAD = { 773 DEAD = {
765 }, 774 },
766 HEAP = { 775 HEAP = {
767 }, 776 },
768 }, 777 },
769 }, 778 },
770 factorygunship = { 779 factorygunship = {
771 customParams = { 780 customParams = {
772 }, 781 },
773 sfxtypes = { 782 sfxtypes = {
774 explosiongenerators = { 783 explosiongenerators = {
775 }, 784 },
776 }, 785 },
777 weapons = { 786 weapons = {
778 { 787 {
779 }, 788 },
780 }, 789 },
781 weaponDefs = { 790 weaponDefs = {
782 WEAPON = { 791 WEAPON = {
783 customParams = { 792 customParams = {
784 }, 793 },
785 damage = { 794 damage = {
786 }, 795 },
787 }, 796 },
788 }, 797 },
789 featureDefs = { 798 featureDefs = {
790 DEAD = { 799 DEAD = {
791 }, 800 },
792 HEAP = { 801 HEAP = {
793 }, 802 },
794 }, 803 },
795 }, 804 },
796 factoryplane = { 805 factoryplane = {
797 customParams = { 806 customParams = {
798 }, 807 },
799 sfxtypes = { 808 sfxtypes = {
800 explosiongenerators = { 809 explosiongenerators = {
801 }, 810 },
802 }, 811 },
803 weapons = { 812 weapons = {
804 { 813 {
805 }, 814 },
806 }, 815 },
807 weaponDefs = { 816 weaponDefs = {
808 WEAPON = { 817 WEAPON = {
809 customParams = { 818 customParams = {
810 }, 819 },
811 damage = { 820 damage = {
812 }, 821 },
813 }, 822 },
814 }, 823 },
815 featureDefs = { 824 featureDefs = {
816 DEAD = { 825 DEAD = {
817 }, 826 },
818 HEAP = { 827 HEAP = {
819 }, 828 },
820 }, 829 },
821 }, 830 },
822 factoryspider = { 831 factoryspider = {
823 customParams = { 832 customParams = {
824 }, 833 },
825 sfxtypes = { 834 sfxtypes = {
826 explosiongenerators = { 835 explosiongenerators = {
827 }, 836 },
828 }, 837 },
829 weapons = { 838 weapons = {
830 { 839 {
831 }, 840 },
832 }, 841 },
833 weaponDefs = { 842 weaponDefs = {
834 WEAPON = { 843 WEAPON = {
835 customParams = { 844 customParams = {
836 }, 845 },
837 damage = { 846 damage = {
838 }, 847 },
839 }, 848 },
840 }, 849 },
841 featureDefs = { 850 featureDefs = {
842 DEAD = { 851 DEAD = {
843 }, 852 },
844 HEAP = { 853 HEAP = {
845 }, 854 },
846 }, 855 },
847 }, 856 },
848 factoryjump = { 857 factoryjump = {
849 customParams = { 858 customParams = {
850 }, 859 },
851 sfxtypes = { 860 sfxtypes = {
852 explosiongenerators = { 861 explosiongenerators = {
853 }, 862 },
854 }, 863 },
855 weapons = { 864 weapons = {
856 { 865 {
857 }, 866 },
858 }, 867 },
859 weaponDefs = { 868 weaponDefs = {
860 WEAPON = { 869 WEAPON = {
861 customParams = { 870 customParams = {
862 }, 871 },
863 damage = { 872 damage = {
864 }, 873 },
865 }, 874 },
866 }, 875 },
867 featureDefs = { 876 featureDefs = {
868 DEAD = { 877 DEAD = {
869 }, 878 },
870 HEAP = { 879 HEAP = {
871 }, 880 },
872 }, 881 },
873 }, 882 },
874 factorytank = { 883 factorytank = {
875 customParams = { 884 customParams = {
876 }, 885 },
877 sfxtypes = { 886 sfxtypes = {
878 explosiongenerators = { 887 explosiongenerators = {
879 }, 888 },
880 }, 889 },
881 weapons = { 890 weapons = {
882 { 891 {
883 }, 892 },
884 }, 893 },
885 weaponDefs = { 894 weaponDefs = {
886 WEAPON = { 895 WEAPON = {
887 customParams = { 896 customParams = {
888 }, 897 },
889 damage = { 898 damage = {
890 }, 899 },
891 }, 900 },
892 }, 901 },
893 featureDefs = { 902 featureDefs = {
894 DEAD = { 903 DEAD = {
895 }, 904 },
896 HEAP = { 905 HEAP = {
897 }, 906 },
898 }, 907 },
899 }, 908 },
900 factoryamph = { 909 factoryamph = {
901 customParams = { 910 customParams = {
902 }, 911 },
903 sfxtypes = { 912 sfxtypes = {
904 explosiongenerators = { 913 explosiongenerators = {
905 }, 914 },
906 }, 915 },
907 weapons = { 916 weapons = {
908 { 917 {
909 }, 918 },
910 }, 919 },
911 weaponDefs = { 920 weaponDefs = {
912 WEAPON = { 921 WEAPON = {
913 customParams = { 922 customParams = {
914 }, 923 },
915 damage = { 924 damage = {
916 }, 925 },
917 }, 926 },
918 }, 927 },
919 featureDefs = { 928 featureDefs = {
920 DEAD = { 929 DEAD = {
921 }, 930 },
922 HEAP = { 931 HEAP = {
923 }, 932 },
924 }, 933 },
925 }, 934 },
926 factoryship = { 935 factoryship = {
927 customParams = { 936 customParams = {
928 }, 937 },
929 sfxtypes = { 938 sfxtypes = {
930 explosiongenerators = { 939 explosiongenerators = {
931 }, 940 },
932 }, 941 },
933 weapons = { 942 weapons = {
934 { 943 {
935 }, 944 },
936 }, 945 },
937 weaponDefs = { 946 weaponDefs = {
938 WEAPON = { 947 WEAPON = {
939 customParams = { 948 customParams = {
940 }, 949 },
941 damage = { 950 damage = {
942 }, 951 },
943 }, 952 },
944 }, 953 },
945 featureDefs = { 954 featureDefs = {
946 DEAD = { 955 DEAD = {
947 }, 956 },
948 HEAP = { 957 HEAP = {
949 }, 958 },
950 }, 959 },
951 }, 960 },
952 striderhub = { 961 striderhub = {
953 customParams = { 962 customParams = {
954 }, 963 },
955 sfxtypes = { 964 sfxtypes = {
956 explosiongenerators = { 965 explosiongenerators = {
957 }, 966 },
958 }, 967 },
959 weapons = { 968 weapons = {
960 { 969 {
961 }, 970 },
962 }, 971 },
963 weaponDefs = { 972 weaponDefs = {
964 WEAPON = { 973 WEAPON = {
965 customParams = { 974 customParams = {
966 }, 975 },
967 damage = { 976 damage = {
968 }, 977 },
969 }, 978 },
970 }, 979 },
971 featureDefs = { 980 featureDefs = {
972 DEAD = { 981 DEAD = {
973 }, 982 },
974 HEAP = { 983 HEAP = {
975 }, 984 },
976 }, 985 },
977 }, 986 },
978 staticmex = { 987 staticmex = {
979 customParams = { 988 customParams = {
980 }, 989 },
981 sfxtypes = { 990 sfxtypes = {
982 explosiongenerators = { 991 explosiongenerators = {
983 }, 992 },
984 }, 993 },
985 weapons = { 994 weapons = {
986 { 995 {
987 }, 996 },
988 }, 997 },
989 weaponDefs = { 998 weaponDefs = {
990 WEAPON = { 999 WEAPON = {
991 customParams = { 1000 customParams = {
992 }, 1001 },
993 damage = { 1002 damage = {
994 }, 1003 },
995 }, 1004 },
996 }, 1005 },
997 featureDefs = { 1006 featureDefs = {
998 DEAD = { 1007 DEAD = {
999 }, 1008 },
1000 HEAP = { 1009 HEAP = {
1001 }, 1010 },
1002 }, 1011 },
1003 }, 1012 },
1004 energywind = { 1013 energywind = {
1005 customParams = { 1014 customParams = {
1006 }, 1015 },
1007 sfxtypes = { 1016 sfxtypes = {
1008 explosiongenerators = { 1017 explosiongenerators = {
1009 }, 1018 },
1010 }, 1019 },
1011 weapons = { 1020 weapons = {
1012 { 1021 {
1013 }, 1022 },
1014 }, 1023 },
1015 weaponDefs = { 1024 weaponDefs = {
1016 WEAPON = { 1025 WEAPON = {
1017 customParams = { 1026 customParams = {
1018 }, 1027 },
1019 damage = { 1028 damage = {
1020 }, 1029 },
1021 }, 1030 },
1022 }, 1031 },
1023 featureDefs = { 1032 featureDefs = {
1024 DEAD = { 1033 DEAD = {
1025 }, 1034 },
1026 HEAP = { 1035 HEAP = {
1027 }, 1036 },
1028 }, 1037 },
1029 }, 1038 },
1030 energysolar = { 1039 energysolar = {
1031 customParams = { 1040 customParams = {
1032 }, 1041 },
1033 sfxtypes = { 1042 sfxtypes = {
1034 explosiongenerators = { 1043 explosiongenerators = {
1035 }, 1044 },
1036 }, 1045 },
1037 weapons = { 1046 weapons = {
1038 { 1047 {
1039 }, 1048 },
1040 }, 1049 },
1041 weaponDefs = { 1050 weaponDefs = {
1042 WEAPON = { 1051 WEAPON = {
1043 customParams = { 1052 customParams = {
1044 }, 1053 },
1045 damage = { 1054 damage = {
1046 }, 1055 },
1047 }, 1056 },
1048 }, 1057 },
1049 featureDefs = { 1058 featureDefs = {
1050 DEAD = { 1059 DEAD = {
1051 }, 1060 },
1052 HEAP = { 1061 HEAP = {
1053 }, 1062 },
1054 }, 1063 },
1055 }, 1064 },
1056 energygeo = { 1065 energygeo = {
1057 customParams = { 1066 customParams = {
1058 }, 1067 },
1059 sfxtypes = { 1068 sfxtypes = {
1060 explosiongenerators = { 1069 explosiongenerators = {
1061 }, 1070 },
1062 }, 1071 },
1063 weapons = { 1072 weapons = {
1064 { 1073 {
1065 }, 1074 },
1066 }, 1075 },
1067 weaponDefs = { 1076 weaponDefs = {
1068 WEAPON = { 1077 WEAPON = {
1069 customParams = { 1078 customParams = {
1070 }, 1079 },
1071 damage = { 1080 damage = {
1072 }, 1081 },
1073 }, 1082 },
1074 }, 1083 },
1075 featureDefs = { 1084 featureDefs = {
1076 DEAD = { 1085 DEAD = {
1077 }, 1086 },
1078 HEAP = { 1087 HEAP = {
1079 }, 1088 },
1080 }, 1089 },
1081 }, 1090 },
1082 energyfusion = { 1091 energyfusion = {
1083 customParams = { 1092 customParams = {
1084 }, 1093 },
1085 sfxtypes = { 1094 sfxtypes = {
1086 explosiongenerators = { 1095 explosiongenerators = {
1087 }, 1096 },
1088 }, 1097 },
1089 weapons = { 1098 weapons = {
1090 { 1099 {
1091 }, 1100 },
1092 }, 1101 },
1093 weaponDefs = { 1102 weaponDefs = {
1094 WEAPON = { 1103 WEAPON = {
1095 customParams = { 1104 customParams = {
1096 }, 1105 },
1097 damage = { 1106 damage = {
1098 }, 1107 },
1099 }, 1108 },
1100 }, 1109 },
1101 featureDefs = { 1110 featureDefs = {
1102 DEAD = { 1111 DEAD = {
1103 }, 1112 },
1104 HEAP = { 1113 HEAP = {
1105 }, 1114 },
1106 }, 1115 },
1107 }, 1116 },
1108 energysingu = { 1117 energysingu = {
1109 customParams = { 1118 customParams = {
1110 }, 1119 },
1111 sfxtypes = { 1120 sfxtypes = {
1112 explosiongenerators = { 1121 explosiongenerators = {
1113 }, 1122 },
1114 }, 1123 },
1115 weapons = { 1124 weapons = {
1116 { 1125 {
1117 }, 1126 },
1118 }, 1127 },
1119 weaponDefs = { 1128 weaponDefs = {
1120 WEAPON = { 1129 WEAPON = {
1121 customParams = { 1130 customParams = {
1122 }, 1131 },
1123 damage = { 1132 damage = {
1124 }, 1133 },
1125 }, 1134 },
1126 }, 1135 },
1127 featureDefs = { 1136 featureDefs = {
1128 DEAD = { 1137 DEAD = {
1129 }, 1138 },
1130 HEAP = { 1139 HEAP = {
1131 }, 1140 },
1132 }, 1141 },
1133 }, 1142 },
1134 staticstorage = { 1143 staticstorage = {
1135 customParams = { 1144 customParams = {
1136 }, 1145 },
1137 sfxtypes = { 1146 sfxtypes = {
1138 explosiongenerators = { 1147 explosiongenerators = {
1139 }, 1148 },
1140 }, 1149 },
1141 weapons = { 1150 weapons = {
1142 { 1151 {
1143 }, 1152 },
1144 }, 1153 },
1145 weaponDefs = { 1154 weaponDefs = {
1146 WEAPON = { 1155 WEAPON = {
1147 customParams = { 1156 customParams = {
1148 }, 1157 },
1149 damage = { 1158 damage = {
1150 }, 1159 },
1151 }, 1160 },
1152 }, 1161 },
1153 featureDefs = { 1162 featureDefs = {
1154 DEAD = { 1163 DEAD = {
1155 }, 1164 },
1156 HEAP = { 1165 HEAP = {
1157 }, 1166 },
1158 }, 1167 },
1159 }, 1168 },
1160 energypylon = { 1169 energypylon = {
1161 customParams = { 1170 customParams = {
1162 }, 1171 },
1163 sfxtypes = { 1172 sfxtypes = {
1164 explosiongenerators = { 1173 explosiongenerators = {
1165 }, 1174 },
1166 }, 1175 },
1167 weapons = { 1176 weapons = {
1168 { 1177 {
1169 }, 1178 },
1170 }, 1179 },
1171 weaponDefs = { 1180 weaponDefs = {
1172 WEAPON = { 1181 WEAPON = {
1173 customParams = { 1182 customParams = {
1174 }, 1183 },
1175 damage = { 1184 damage = {
1176 }, 1185 },
1177 }, 1186 },
1178 }, 1187 },
1179 featureDefs = { 1188 featureDefs = {
1180 DEAD = { 1189 DEAD = {
1181 }, 1190 },
1182 HEAP = { 1191 HEAP = {
1183 }, 1192 },
1184 }, 1193 },
1185 }, 1194 },
1186 staticcon = { 1195 staticcon = {
1187 customParams = { 1196 customParams = {
1188 }, 1197 },
1189 sfxtypes = { 1198 sfxtypes = {
1190 explosiongenerators = { 1199 explosiongenerators = {
1191 }, 1200 },
1192 }, 1201 },
1193 weapons = { 1202 weapons = {
1194 { 1203 {
1195 }, 1204 },
1196 }, 1205 },
1197 weaponDefs = { 1206 weaponDefs = {
1198 WEAPON = { 1207 WEAPON = {
1199 customParams = { 1208 customParams = {
1200 }, 1209 },
1201 damage = { 1210 damage = {
1202 }, 1211 },
1203 }, 1212 },
1204 }, 1213 },
1205 featureDefs = { 1214 featureDefs = {
1206 DEAD = { 1215 DEAD = {
1207 }, 1216 },
1208 HEAP = { 1217 HEAP = {
1209 }, 1218 },
1210 }, 1219 },
1211 }, 1220 },
1212 staticrearm = { 1221 staticrearm = {
1213 customParams = { 1222 customParams = {
1214 }, 1223 },
1215 sfxtypes = { 1224 sfxtypes = {
1216 explosiongenerators = { 1225 explosiongenerators = {
1217 }, 1226 },
1218 }, 1227 },
1219 weapons = { 1228 weapons = {
1220 { 1229 {
1221 }, 1230 },
1222 }, 1231 },
1223 weaponDefs = { 1232 weaponDefs = {
1224 WEAPON = { 1233 WEAPON = {
1225 customParams = { 1234 customParams = {
1226 }, 1235 },
1227 damage = { 1236 damage = {
1228 }, 1237 },
1229 }, 1238 },
1230 }, 1239 },
1231 featureDefs = { 1240 featureDefs = {
1232 DEAD = { 1241 DEAD = {
1233 }, 1242 },
1234 HEAP = { 1243 HEAP = {
1235 }, 1244 },
1236 }, 1245 },
1237 }, 1246 },
1238 turretlaser = { 1247 turretlaser = {
1239 customParams = { 1248 customParams = {
1240 }, 1249 },
1241 sfxtypes = { 1250 sfxtypes = {
1242 explosiongenerators = { 1251 explosiongenerators = {
1243 }, 1252 },
1244 }, 1253 },
1245 weapons = { 1254 weapons = {
1246 { 1255 {
1247 }, 1256 },
1248 }, 1257 },
1249 weaponDefs = { 1258 weaponDefs = {
1250 WEAPON = { 1259 WEAPON = {
1251 customParams = { 1260 customParams = {
1252 }, 1261 },
1253 damage = { 1262 damage = {
1254 }, 1263 },
1255 }, 1264 },
1256 }, 1265 },
1257 featureDefs = { 1266 featureDefs = {
1258 DEAD = { 1267 DEAD = {
1259 }, 1268 },
1260 HEAP = { 1269 HEAP = {
1261 }, 1270 },
1262 }, 1271 },
1263 }, 1272 },
1264 turretmissile = { 1273 turretmissile = {
1265 customParams = { 1274 customParams = {
1266 }, 1275 },
1267 sfxtypes = { 1276 sfxtypes = {
1268 explosiongenerators = { 1277 explosiongenerators = {
1269 }, 1278 },
1270 }, 1279 },
1271 weapons = { 1280 weapons = {
1272 { 1281 {
1273 }, 1282 },
1274 }, 1283 },
1275 weaponDefs = { 1284 weaponDefs = {
1276 WEAPON = { 1285 WEAPON = {
1277 customParams = { 1286 customParams = {
1278 }, 1287 },
1279 damage = { 1288 damage = {
1280 }, 1289 },
1281 }, 1290 },
1282 }, 1291 },
1283 featureDefs = { 1292 featureDefs = {
1284 DEAD = { 1293 DEAD = {
1285 }, 1294 },
1286 HEAP = { 1295 HEAP = {
1287 }, 1296 },
1288 }, 1297 },
1289 }, 1298 },
1290 turretriot = { 1299 turretriot = {
1291 customParams = { 1300 customParams = {
1292 }, 1301 },
1293 sfxtypes = { 1302 sfxtypes = {
1294 explosiongenerators = { 1303 explosiongenerators = {
1295 }, 1304 },
1296 }, 1305 },
1297 weapons = { 1306 weapons = {
1298 { 1307 {
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5009 customParams = { 5018 customParams = {
5010 }, 5019 },
5011 sfxtypes = { 5020 sfxtypes = {
5012 explosiongenerators = { 5021 explosiongenerators = {
5013 }, 5022 },
5014 }, 5023 },
5015 weapons = { 5024 weapons = {
5016 { 5025 {
5017 }, 5026 },
5018 }, 5027 },
5019 weaponDefs = { 5028 weaponDefs = {
5020 WEAPON = { 5029 WEAPON = {
5021 customParams = { 5030 customParams = {
5022 }, 5031 },
5023 damage = { 5032 damage = {
5024 }, 5033 },
5025 }, 5034 },
5026 }, 5035 },
5027 featureDefs = { 5036 featureDefs = {
5028 DEAD = { 5037 DEAD = {
5029 }, 5038 },
5030 HEAP = { 5039 HEAP = {
5031 }, 5040 },
5032 }, 5041 },
5033 }, 5042 },
5034 shipheavyarty = { 5043 shipheavyarty = {
5035 customParams = { 5044 customParams = {
5036 }, 5045 },
5037 sfxtypes = { 5046 sfxtypes = {
5038 explosiongenerators = { 5047 explosiongenerators = {
5039 }, 5048 },
5040 }, 5049 },
5041 weapons = { 5050 weapons = {
5042 { 5051 {
5043 }, 5052 },
5044 }, 5053 },
5045 weaponDefs = { 5054 weaponDefs = {
5046 WEAPON = { 5055 WEAPON = {
5047 customParams = { 5056 customParams = {
5048 }, 5057 },
5049 damage = { 5058 damage = {
5050 }, 5059 },
5051 }, 5060 },
5052 }, 5061 },
5053 featureDefs = { 5062 featureDefs = {
5054 DEAD = { 5063 DEAD = {
5055 }, 5064 },
5056 HEAP = { 5065 HEAP = {
5057 }, 5066 },
5058 }, 5067 },
5059 }, 5068 },
5060 shipcarrier = { 5069 shipcarrier = {
5061 customParams = { 5070 customParams = {
5062 }, 5071 },
5063 sfxtypes = { 5072 sfxtypes = {
5064 explosiongenerators = { 5073 explosiongenerators = {
5065 }, 5074 },
5066 }, 5075 },
5067 weapons = { 5076 weapons = {
5068 { 5077 {
5069 }, 5078 },
5070 }, 5079 },
5071 weaponDefs = { 5080 weaponDefs = {
5072 WEAPON = { 5081 WEAPON = {
5073 customParams = { 5082 customParams = {
5074 }, 5083 },
5075 damage = { 5084 damage = {
5076 }, 5085 },
5077 }, 5086 },
5078 }, 5087 },
5079 featureDefs = { 5088 featureDefs = {
5080 DEAD = { 5089 DEAD = {
5081 }, 5090 },
5082 HEAP = { 5091 HEAP = {
5083 }, 5092 },
5084 }, 5093 },
5085 }, 5094 },
5086 subtacmissile = { 5095 subtacmissile = {
5087 customParams = { 5096 customParams = {
5088 }, 5097 },
5089 sfxtypes = { 5098 sfxtypes = {
5090 explosiongenerators = { 5099 explosiongenerators = {
5091 }, 5100 },
5092 }, 5101 },
5093 weapons = { 5102 weapons = {
5094 { 5103 {
5095 }, 5104 },
5096 }, 5105 },
5097 weaponDefs = { 5106 weaponDefs = {
5098 WEAPON = { 5107 WEAPON = {
5099 customParams = { 5108 customParams = {
5100 }, 5109 },
5101 damage = { 5110 damage = {
5102 }, 5111 },
5103 }, 5112 },
5104 }, 5113 },
5105 featureDefs = { 5114 featureDefs = {
5106 DEAD = { 5115 DEAD = {
5107 }, 5116 },
5108 HEAP = { 5117 HEAP = {
5109 }, 5118 },
5110 }, 5119 },
5111 }, 5120 },
5112 } 5121 }
5113 }}}[/q] 5122 }}}[/q]
5114 [/spoiler] 5123 [/spoiler]
5115 build list 5124 build list
5116 [spoiler] 5125 [spoiler]
5117 [q]{{{ 5126 [q]{{{
5118 [[factorycloak]], 5127 [[factorycloak]],
5119 [[factoryshield]], 5128 [[factoryshield]],
5120 [[factoryveh]], 5129 [[factoryveh]],
5121 [[factoryhover]], 5130 [[factoryhover]],
5122 [[factorygunship]], 5131 [[factorygunship]],
5123 [[factoryplane]], 5132 [[factoryplane]],
5124 [[factoryspider]], 5133 [[factoryspider]],
5125 [[factoryjump]], 5134 [[factoryjump]],
5126 [[factorytank]], 5135 [[factorytank]],
5127 [[factoryamph]], 5136 [[factoryamph]],
5128 [[factoryship]], 5137 [[factoryship]],
5129 [[striderhub]], 5138 [[striderhub]],
5130 [[staticmex]], 5139 [[staticmex]],
5131 [[energywind]], 5140 [[energywind]],
5132 [[energysolar]], 5141 [[energysolar]],
5133 [[energygeo]], 5142 [[energygeo]],
5134 [[energyfusion]], 5143 [[energyfusion]],
5135 [[energysingu]], 5144 [[energysingu]],
5136 [[staticstorage]], 5145 [[staticstorage]],
5137 [[energypylon]], 5146 [[energypylon]],
5138 [[staticcon]], 5147 [[staticcon]],
5139 [[staticrearm]], 5148 [[staticrearm]],
5140 [[turretlaser]], 5149 [[turretlaser]],
5141 [[turretmissile]], 5150 [[turretmissile]],
5142 [[turretriot]], 5151 [[turretriot]],
5143 [[turretemp]], 5152 [[turretemp]],
5144 [[turretgauss]], 5153 [[turretgauss]],
5145 [[turretheavylaser]], 5154 [[turretheavylaser]],
5146 [[turretaaclose]], 5155 [[turretaaclose]],
5147 [[turretaalaser]], 5156 [[turretaalaser]],
5148 [[turretaaflak]], 5157 [[turretaaflak]],
5149 [[turretaafar]], 5158 [[turretaafar]],
5150 [[turretaaheavy]], 5159 [[turretaaheavy]],
5151 [[turretimpulse]], 5160 [[turretimpulse]],
5152 [[turrettorp]], 5161 [[turrettorp]],
5153 [[turretheavy]], 5162 [[turretheavy]],
5154 [[turretantiheavy]], 5163 [[turretantiheavy]],
5155 [[staticshield]], 5164 [[staticshield]],
5156 [[staticradar]], 5165 [[staticradar]],
5157 [[staticjammer]], 5166 [[staticjammer]],
5158 [[staticheavyradar]], 5167 [[staticheavyradar]],
5159 [[staticmissilesilo]], 5168 [[staticmissilesilo]],
5160 [[staticantinuke]], 5169 [[staticantinuke]],
5161 [[staticarty]], 5170 [[staticarty]],
5162 [[staticheavyarty]], 5171 [[staticheavyarty]],
5163 [[staticnuke]], 5172 [[staticnuke]],
5164 [[zenith]], 5173 [[zenith]],
5165 [[raveparty]], 5174 [[raveparty]],
5166 [[mahlazer]], 5175 [[mahlazer]],
5167 [[cloakcon]], 5176 [[cloakcon]],
5168 [[cloakraid]], 5177 [[cloakraid]],
5169 [[cloakskirm]], 5178 [[cloakskirm]],
5170 [[cloakriot]], 5179 [[cloakriot]],
5171 [[cloakassault]], 5180 [[cloakassault]],
5172 [[cloakarty]], 5181 [[cloakarty]],
5173 [[cloakheavyraid]], 5182 [[cloakheavyraid]],
5174 [[cloakaa]], 5183 [[cloakaa]],
5175 [[cloaksnipe]], 5184 [[cloaksnipe]],
5176 [[cloakbomb]], 5185 [[cloakbomb]],
5177 [[cloakjammer]], 5186 [[cloakjammer]],
5178 [[shieldcon]], 5187 [[shieldcon]],
5179 [[shieldraid]], 5188 [[shieldraid]],
5180 [[shieldskirm]], 5189 [[shieldskirm]],
5181 [[shieldriot]], 5190 [[shieldriot]],
5182 [[shieldassault]], 5191 [[shieldassault]],
5183 [[shieldarty]], 5192 [[shieldarty]],
5184 [[shieldscout]], 5193 [[shieldscout]],
5185 [[shieldaa]], 5194 [[shieldaa]],
5186 [[shieldfelon]], 5195 [[shieldfelon]],
5187 [[shieldbomb]], 5196 [[shieldbomb]],
5188 [[shieldshield]], 5197 [[shieldshield]],
5189 [[vehcon]], 5198 [[vehcon]],
5190 [[vehraid]], 5199 [[vehraid]],
5191 [[vehsupport]], 5200 [[vehsupport]],
5192 [[vehriot]], 5201 [[vehriot]],
5193 [[vehassault]], 5202 [[vehassault]],
5194 [[veharty]], 5203 [[veharty]],
5195 [[vehscout]], 5204 [[vehscout]],
5196 [[vehaa]], 5205 [[vehaa]],
5197 [[vehheavyarty]], 5206 [[vehheavyarty]],
5198 [[vehcapture]], 5207 [[vehcapture]],
5199 [[hovercon]], 5208 [[hovercon]],
5200 [[hoverraid]], 5209 [[hoverraid]],
5201 [[hoverskirm]], 5210 [[hoverskirm]],
5202 [[hoverriot]], 5211 [[hoverriot]],
5203 [[hoverassault]], 5212 [[hoverassault]],
5204 [[hoverarty]], 5213 [[hoverarty]],
5205 [[hoverheavyraid]], 5214 [[hoverheavyraid]],
5206 [[hoveraa]], 5215 [[hoveraa]],
5207 [[hoverdepthcharge]], 5216 [[hoverdepthcharge]],
5208 [[gunshipcon]], 5217 [[gunshipcon]],
5209 [[gunshipraid]], 5218 [[gunshipraid]],
5210 [[gunshipskirm]], 5219 [[gunshipskirm]],
5211 [[gunshipbomb]], 5220 [[gunshipbomb]],
5212 [[gunshipassault]], 5221 [[gunshipassault]],
5213 [[gunshipheavyskirm]], 5222 [[gunshipheavyskirm]],
5214 [[gunshipemp]], 5223 [[gunshipemp]],
5215 [[gunshipaa]], 5224 [[gunshipaa]],
5216 [[gunshipkrow]], 5225 [[gunshipkrow]],
5217 [[gunshiptrans]], 5226 [[gunshiptrans]],
5218 [[gunshipheavytrans]], 5227 [[gunshipheavytrans]],
5219 [[magpie]], 5228 [[magpie]],
5220 [[planecon]], 5229 [[planecon]],
5221 [[planefighter]], 5230 [[planefighter]],
5222 [[bomberriot]], 5231 [[bomberriot]],
5223 [[bomberprec]], 5232 [[bomberprec]],
5224 [[planelightscout]], 5233 [[planelightscout]],
5225 [[planeheavyfighter]], 5234 [[planeheavyfighter]],
5226 [[bomberheavy]], 5235 [[bomberheavy]],
5227 [[bomberdisarm]], 5236 [[bomberdisarm]],
5228 [[planescout]], 5237 [[planescout]],
5229 [[odin]], 5238 [[odin]],
5230 [[spidercon]], 5239 [[spidercon]],
5231 [[spiderscout]], 5240 [[spiderscout]],
5232 [[spiderskirm]], 5241 [[spiderskirm]],
5233 [[spiderriot]], 5242 [[spiderriot]],
5234 [[spiderassault]], 5243 [[spiderassault]],
5235 [[spideremp]], 5244 [[spideremp]],
5236 [[spideraa]], 5245 [[spideraa]],
5237 [[spidercrabe]], 5246 [[spidercrabe]],
5238 [[spiderantiheavy]], 5247 [[spiderantiheavy]],
5239 [[jumpcon]], 5248 [[jumpcon]],
5240 [[jumpraid]], 5249 [[jumpraid]],
5241 [[jumpskirm]], 5250 [[jumpskirm]],
5242 [[jumpblackhole]], 5251 [[jumpblackhole]],
5243 [[jumpassault]], 5252 [[jumpassault]],
5244 [[jumparty]], 5253 [[jumparty]],
5245 [[jumpscout]], 5254 [[jumpscout]],
5246 [[jumpaa]], 5255 [[jumpaa]],
5247 [[jumpsumo]], 5256 [[jumpsumo]],
5248 [[jumpbomb]], 5257 [[jumpbomb]],
5249 [[tankcon]], 5258 [[tankcon]],
5250 [[tankheavyraid]], 5259 [[tankheavyraid]],
5251 [[tankriot]], 5260 [[tankriot]],
5252 [[tankassault]], 5261 [[tankassault]],
5253 [[tankarty]], 5262 [[tankarty]],
5254 [[tankraid]], 5263 [[tankraid]],
5255 [[tankaa]], 5264 [[tankaa]],
5256 [[tankheavyassault]], 5265 [[tankheavyassault]],
5257 [[tankheavyarty]], 5266 [[tankheavyarty]],
5258 [[amphcon]], 5267 [[amphcon]],
5259 [[amphraid]], 5268 [[amphraid]],
5260 [[amphfloater]], 5269 [[amphfloater]],
5261 [[amphriot]], 5270 [[amphriot]],
5262 [[amphsupport]], 5271 [[amphsupport]],
5263 [[amphlaunch]], 5272 [[amphlaunch]],
5264 [[amphimpulse]], 5273 [[amphimpulse]],
5265 [[amphaa]], 5274 [[amphaa]],
5266 [[amphassault]], 5275 [[amphassault]],
5267 [[amphbomb]], 5276 [[amphbomb]],
5268 [[amphtele]], 5277 [[amphtele]],
5269 [[shipcon]], 5278 [[shipcon]],
5270 [[shiptorpraider]], 5279 [[shiptorpraider]],
5271 [[shipskirm]], 5280 [[shipskirm]],
5272 [[shipriot]], 5281 [[shipriot]],
5273 [[shipassault]], 5282 [[shipassault]],
5274 [[shiparty]], 5283 [[shiparty]],
5275 [[shipscout]], 5284 [[shipscout]],
5276 [[shipaa]], 5285 [[shipaa]],
5277 [[subraider]], 5286 [[subraider]],
5278 [[athena]], 5287 [[athena]],
5279 [[striderantiheavy]], 5288 [[striderantiheavy]],
5280 [[striderscorpion]], 5289 [[striderscorpion]],
5281 [[striderdante]], 5290 [[striderdante]],
5282 [[striderarty]], 5291 [[striderarty]],
5283 [[striderfunnelweb]], 5292 [[striderfunnelweb]],
5284 [[striderbantha]], 5293 [[striderbantha]],
5285 [[striderdetriment]], 5294 [[striderdetriment]],
5286 [[shipheavyarty]], 5295 [[shipheavyarty]],
5287 [[shipcarrier]], 5296 [[shipcarrier]],
5288 [[subtacmissile]], 5297 [[subtacmissile]],
5289 }}}[/q] 5298 }}}[/q]
5290 [/spoiler] 5299 [/spoiler]
5291 [spoiler] 5300 [spoiler]
5292 {{{[q] 5301 {{{[q]
5293 ud.name == "cloakcon" or 5302 ud.name == "cloakcon" or
5294 ud.name == "cloakraid" or 5303 ud.name == "cloakraid" or
5295 ud.name == "cloakskirm" or 5304 ud.name == "cloakskirm" or
5296 ud.name == "cloakriot" or 5305 ud.name == "cloakriot" or
5297 ud.name == "cloakassault" or 5306 ud.name == "cloakassault" or
5298 ud.name == "cloakarty" or 5307 ud.name == "cloakarty" or
5299 ud.name == "cloakheavyraid" or 5308 ud.name == "cloakheavyraid" or
5300 ud.name == "cloakaa" or 5309 ud.name == "cloakaa" or
5301 ud.name == "cloaksnipe" or 5310 ud.name == "cloaksnipe" or
5302 ud.name == "cloakbomb" or 5311 ud.name == "cloakbomb" or
5303 ud.name == "cloakjammer" or 5312 ud.name == "cloakjammer" or
5304 ud.name == "shieldcon" or 5313 ud.name == "shieldcon" or
5305 ud.name == "shieldraid" or 5314 ud.name == "shieldraid" or
5306 ud.name == "shieldskirm" or 5315 ud.name == "shieldskirm" or
5307 ud.name == "shieldriot" or 5316 ud.name == "shieldriot" or
5308 ud.name == "shieldassault" or 5317 ud.name == "shieldassault" or
5309 ud.name == "shieldarty" or 5318 ud.name == "shieldarty" or
5310 ud.name == "shieldscout" or 5319 ud.name == "shieldscout" or
5311 ud.name == "shieldaa" or 5320 ud.name == "shieldaa" or
5312 ud.name == "shieldfelon" or 5321 ud.name == "shieldfelon" or
5313 ud.name == "shieldbomb" or 5322 ud.name == "shieldbomb" or
5314 ud.name == "shieldshield" or 5323 ud.name == "shieldshield" or
5315 ud.name == "vehcon" or 5324 ud.name == "vehcon" or
5316 ud.name == "vehraid" or 5325 ud.name == "vehraid" or
5317 ud.name == "vehsupport" or 5326 ud.name == "vehsupport" or
5318 ud.name == "vehriot" or 5327 ud.name == "vehriot" or
5319 ud.name == "vehassault" or 5328 ud.name == "vehassault" or
5320 ud.name == "veharty" or 5329 ud.name == "veharty" or
5321 ud.name == "vehscout" or 5330 ud.name == "vehscout" or
5322 ud.name == "vehaa" or 5331 ud.name == "vehaa" or
5323 ud.name == "vehheavyarty" or 5332 ud.name == "vehheavyarty" or
5324 ud.name == "vehcapture" or 5333 ud.name == "vehcapture" or
5325 ud.name == "hovercon" or 5334 ud.name == "hovercon" or
5326 ud.name == "hoverraid" or 5335 ud.name == "hoverraid" or
5327 ud.name == "hoverskirm" or 5336 ud.name == "hoverskirm" or
5328 ud.name == "hoverriot" or 5337 ud.name == "hoverriot" or
5329 ud.name == "hoverassault" or 5338 ud.name == "hoverassault" or
5330 ud.name == "hoverarty" or 5339 ud.name == "hoverarty" or
5331 ud.name == "hoverheavyraid" or 5340 ud.name == "hoverheavyraid" or
5332 ud.name == "hoveraa" or 5341 ud.name == "hoveraa" or
5333 ud.name == "hoverdepthcharge" or 5342 ud.name == "hoverdepthcharge" or
5334 ud.name == "gunshipcon" or 5343 ud.name == "gunshipcon" or
5335 ud.name == "gunshipraid" or 5344 ud.name == "gunshipraid" or
5336 ud.name == "gunshipskirm" or 5345 ud.name == "gunshipskirm" or
5337 ud.name == "gunshipbomb" or 5346 ud.name == "gunshipbomb" or
5338 ud.name == "gunshipassault" or 5347 ud.name == "gunshipassault" or
5339 ud.name == "gunshipheavyskirm" or 5348 ud.name == "gunshipheavyskirm" or
5340 ud.name == "gunshipemp" or 5349 ud.name == "gunshipemp" or
5341 ud.name == "gunshipaa" or 5350 ud.name == "gunshipaa" or
5342 ud.name == "gunshipkrow" or 5351 ud.name == "gunshipkrow" or
5343 ud.name == "gunshiptrans" or 5352 ud.name == "gunshiptrans" or
5344 ud.name == "gunshipheavytrans" or 5353 ud.name == "gunshipheavytrans" or
5345 ud.name == "planecon" or 5354 ud.name == "planecon" or
5346 ud.name == "planefighter" or 5355 ud.name == "planefighter" or
5347 ud.name == "bomberriot" or 5356 ud.name == "bomberriot" or
5348 ud.name == "bomberprec" or 5357 ud.name == "bomberprec" or
5349 ud.name == "planelightscout" or 5358 ud.name == "planelightscout" or
5350 ud.name == "planeheavyfighter" or 5359 ud.name == "planeheavyfighter" or
5351 ud.name == "bomberheavy" or 5360 ud.name == "bomberheavy" or
5352 ud.name == "bomberdisarm" or 5361 ud.name == "bomberdisarm" or
5353 ud.name == "planescout" or 5362 ud.name == "planescout" or
5354 ud.name == "spidercon" or 5363 ud.name == "spidercon" or
5355 ud.name == "spiderscout" or 5364 ud.name == "spiderscout" or
5356 ud.name == "spiderskirm" or 5365 ud.name == "spiderskirm" or
5357 ud.name == "spiderriot" or 5366 ud.name == "spiderriot" or
5358 ud.name == "spiderassault" or 5367 ud.name == "spiderassault" or
5359 ud.name == "spideremp" or 5368 ud.name == "spideremp" or
5360 ud.name == "spideraa" or 5369 ud.name == "spideraa" or
5361 ud.name == "spidercrabe" or 5370 ud.name == "spidercrabe" or
5362 ud.name == "spiderantiheavy" or 5371 ud.name == "spiderantiheavy" or
5363 ud.name == "jumpcon" or 5372 ud.name == "jumpcon" or
5364 ud.name == "jumpraid" or 5373 ud.name == "jumpraid" or
5365 ud.name == "jumpskirm" or 5374 ud.name == "jumpskirm" or
5366 ud.name == "jumpblackhole" or 5375 ud.name == "jumpblackhole" or
5367 ud.name == "jumpassault" or 5376 ud.name == "jumpassault" or
5368 ud.name == "jumparty" or 5377 ud.name == "jumparty" or
5369 ud.name == "jumpscout" or 5378 ud.name == "jumpscout" or
5370 ud.name == "jumpaa" or 5379 ud.name == "jumpaa" or
5371 ud.name == "jumpsumo" or 5380 ud.name == "jumpsumo" or
5372 ud.name == "jumpbomb" or 5381 ud.name == "jumpbomb" or
5373 ud.name == "tankcon" or 5382 ud.name == "tankcon" or
5374 ud.name == "tankheavyraid" or 5383 ud.name == "tankheavyraid" or
5375 ud.name == "tankriot" or 5384 ud.name == "tankriot" or
5376 ud.name == "tankassault" or 5385 ud.name == "tankassault" or
5377 ud.name == "tankarty" or 5386 ud.name == "tankarty" or
5378 ud.name == "tankraid" or 5387 ud.name == "tankraid" or
5379 ud.name == "tankaa" or 5388 ud.name == "tankaa" or
5380 ud.name == "tankheavyassault" or 5389 ud.name == "tankheavyassault" or
5381 ud.name == "tankheavyarty" or 5390 ud.name == "tankheavyarty" or
5382 ud.name == "amphcon" or 5391 ud.name == "amphcon" or
5383 ud.name == "amphraid" or 5392 ud.name == "amphraid" or
5384 ud.name == "amphfloater" or 5393 ud.name == "amphfloater" or
5385 ud.name == "amphriot" or 5394 ud.name == "amphriot" or
5386 ud.name == "amphsupport" or 5395 ud.name == "amphsupport" or
5387 ud.name == "amphlaunch" or 5396 ud.name == "amphlaunch" or
5388 ud.name == "amphimpulse" or 5397 ud.name == "amphimpulse" or
5389 ud.name == "amphaa" or 5398 ud.name == "amphaa" or
5390 ud.name == "amphassault" or 5399 ud.name == "amphassault" or
5391 ud.name == "amphbomb" or 5400 ud.name == "amphbomb" or
5392 ud.name == "amphtele" or 5401 ud.name == "amphtele" or
5393 ud.name == "shipcon" or 5402 ud.name == "shipcon" or
5394 ud.name == "shiptorpraider" or 5403 ud.name == "shiptorpraider" or
5395 ud.name == "shipskirm" or 5404 ud.name == "shipskirm" or
5396 ud.name == "shipriot" or 5405 ud.name == "shipriot" or
5397 ud.name == "shipassault" or 5406 ud.name == "shipassault" or
5398 ud.name == "shiparty" or 5407 ud.name == "shiparty" or
5399 ud.name == "shipscout" or 5408 ud.name == "shipscout" or
5400 ud.name == "shipaa" or 5409 ud.name == "shipaa" or
5401 ud.name == "subraider" or 5410 ud.name == "subraider" or
5402 ud.name == "athena" or 5411 ud.name == "athena" or
5403 ud.name == "striderantiheavy" or 5412 ud.name == "striderantiheavy" or
5404 ud.name == "striderscorpion" or 5413 ud.name == "striderscorpion" or
5405 ud.name == "striderdante" or 5414 ud.name == "striderdante" or
5406 ud.name == "striderarty" or 5415 ud.name == "striderarty" or
5407 ud.name == "striderfunnelweb" or 5416 ud.name == "striderfunnelweb" or
5408 ud.name == "striderbantha" or 5417 ud.name == "striderbantha" or
5409 ud.name == "striderdetriment" or 5418 ud.name == "striderdetriment" or
5410 ud.name == "shipheavyarty" or 5419 ud.name == "shipheavyarty" or
5411 ud.name == "shipcarrier" or 5420 ud.name == "shipcarrier" or
5412 ud.name == "subtacmissile" or 5421 ud.name == "subtacmissile" or
5413 }}}[/q] 5422 }}}[/q]
5414 [/spoiler] 5423 [/spoiler]
5415 [spoiler] 5424 [spoiler]
5416 {{{[q] 5425 {{{[q]
5417 ud.name == "Conjurer" or 5426 ud.name == "Conjurer" or
5418 ud.name == "Glaive" or 5427 ud.name == "Glaive" or
5419 ud.name == "Ronin" or 5428 ud.name == "Ronin" or
5420 ud.name == "Reaver" or 5429 ud.name == "Reaver" or
5421 ud.name == "Knight" or 5430 ud.name == "Knight" or
5422 ud.name == "Sling" or 5431 ud.name == "Sling" or
5423 ud.name == "Scythe" or 5432 ud.name == "Scythe" or
5424 ud.name == "Gremlin" or 5433 ud.name == "Gremlin" or
5425 ud.name == "Phantom" or 5434 ud.name == "Phantom" or
5426 ud.name == "Imp" or 5435 ud.name == "Imp" or
5427 ud.name == "Iris" or 5436 ud.name == "Iris" or
5428 ud.name == "Convict" or 5437 ud.name == "Convict" or
5429 ud.name == "Bandit" or 5438 ud.name == "Bandit" or
5430 ud.name == "Rogue" or 5439 ud.name == "Rogue" or
5431 ud.name == "Outlaw" or 5440 ud.name == "Outlaw" or
5432 ud.name == "Thug" or 5441 ud.name == "Thug" or
5433 ud.name == "Racketeer" or 5442 ud.name == "Racketeer" or
5434 ud.name == "Dirtbag" or 5443 ud.name == "Dirtbag" or
5435 ud.name == "Vandal" or 5444 ud.name == "Vandal" or
5436 ud.name == "Felon" or 5445 ud.name == "Felon" or
5437 ud.name == "Snitch" or 5446 ud.name == "Snitch" or
5438 ud.name == "Aspis" or 5447 ud.name == "Aspis" or
5439 ud.name == "Mason" or 5448 ud.name == "Mason" or
5440 ud.name == "Scorcher" or 5449 ud.name == "Scorcher" or
5441 ud.name == "Fencer" or 5450 ud.name == "Fencer" or
5442 ud.name == "Ripper" or 5451 ud.name == "Ripper" or
5443 ud.name == "Ravager" or 5452 ud.name == "Ravager" or
5444 ud.name == "Badger" or 5453 ud.name == "Badger" or
5445 ud.name == "Dart" or 5454 ud.name == "Dart" or
5446 ud.name == "Crasher" or 5455 ud.name == "Crasher" or
5447 ud.name == "Impaler" or 5456 ud.name == "Impaler" or
5448 ud.name == "Dominatrix" or 5457 ud.name == "Dominatrix" or
5449 ud.name == "Quill" or 5458 ud.name == "Quill" or
5450 ud.name == "Dagger" or 5459 ud.name == "Dagger" or
5451 ud.name == "Scalpel" or 5460 ud.name == "Scalpel" or
5452 ud.name == "Mace" or 5461 ud.name == "Mace" or
5453 ud.name == "Halberd" or 5462 ud.name == "Halberd" or
5454 ud.name == "Lance" or 5463 ud.name == "Lance" or
5455 ud.name == "Bolas" or 5464 ud.name == "Bolas" or
5456 ud.name == "Flail" or 5465 ud.name == "Flail" or
5457 ud.name == "Claymore" or 5466 ud.name == "Claymore" or
5458 ud.name == "Wasp" or 5467 ud.name == "Wasp" or
5459 ud.name == "Locust" or 5468 ud.name == "Locust" or
5460 ud.name == "Harpy" or 5469 ud.name == "Harpy" or
5461 ud.name == "Blastwing" or 5470 ud.name == "Blastwing" or
5462 ud.name == "Revenant" or 5471 ud.name == "Revenant" or
5463 ud.name == "Nimbus" or 5472 ud.name == "Nimbus" or
5464 ud.name == "Gnat" or 5473 ud.name == "Gnat" or
5465 ud.name == "Trident" or 5474 ud.name == "Trident" or
5466 ud.name == "Krow" or 5475 ud.name == "Krow" or
5467 ud.name == "Charon" or 5476 ud.name == "Charon" or
5468 ud.name == "Hercules" or 5477 ud.name == "Hercules" or
5469 ud.name == "Crane" or 5478 ud.name == "Crane" or
5470 ud.name == "Swift" or 5479 ud.name == "Swift" or
5471 ud.name == "Phoenix" or 5480 ud.name == "Phoenix" or
5472 ud.name == "Raven" or 5481 ud.name == "Raven" or
5473 ud.name == "Sparrow" or 5482 ud.name == "Sparrow" or
5474 ud.name == "Raptor" or 5483 ud.name == "Raptor" or
5475 ud.name == "Likho" or 5484 ud.name == "Likho" or
5476 ud.name == "Thunderbird" or 5485 ud.name == "Thunderbird" or
5477 ud.name == "Owl" or 5486 ud.name == "Owl" or
5478 ud.name == "Weaver" or 5487 ud.name == "Weaver" or
5479 ud.name == "Flea" or 5488 ud.name == "Flea" or
5480 ud.name == "Recluse" or 5489 ud.name == "Recluse" or
5481 ud.name == "Redback" or 5490 ud.name == "Redback" or
5482 ud.name == "Hermit" or 5491 ud.name == "Hermit" or
5483 ud.name == "Venom" or 5492 ud.name == "Venom" or
5484 ud.name == "Tarantula" or 5493 ud.name == "Tarantula" or
5485 ud.name == "Crab" or 5494 ud.name == "Crab" or
5486 ud.name == "Widow" or 5495 ud.name == "Widow" or
5487 ud.name == "Constable" or 5496 ud.name == "Constable" or
5488 ud.name == "Pyro" or 5497 ud.name == "Pyro" or
5489 ud.name == "Moderator" or 5498 ud.name == "Moderator" or
5490 ud.name == "Placeholder" or 5499 ud.name == "Placeholder" or
5491 ud.name == "Jack" or 5500 ud.name == "Jack" or
5492 ud.name == "Firewalker" or 5501 ud.name == "Firewalker" or
5493 ud.name == "Puppy" or 5502 ud.name == "Puppy" or
5494 ud.name == "Toad" or 5503 ud.name == "Toad" or
5495 ud.name == "Jugglenaut" or 5504 ud.name == "Jugglenaut" or
5496 ud.name == "Skuttle" or 5505 ud.name == "Skuttle" or
5497 ud.name == "Welder" or 5506 ud.name == "Welder" or
5498 ud.name == "Blitz" or 5507 ud.name == "Blitz" or
5499 ud.name == "Ogre" or 5508 ud.name == "Ogre" or
5500 ud.name == "Minotaur" or 5509 ud.name == "Minotaur" or
5501 ud.name == "Emissary" or 5510 ud.name == "Emissary" or
5502 ud.name == "Kodachi" or 5511 ud.name == "Kodachi" or
5503 ud.name == "Ettin" or 5512 ud.name == "Ettin" or
5504 ud.name == "Cyclops" or 5513 ud.name == "Cyclops" or
5505 ud.name == "Tremor" or 5514 ud.name == "Tremor" or
5506 ud.name == "Conch" or 5515 ud.name == "Conch" or
5507 ud.name == "Duck" or 5516 ud.name == "Duck" or
5508 ud.name == "Buoy" or 5517 ud.name == "Buoy" or
5509 ud.name == "Scallop" or 5518 ud.name == "Scallop" or
5510 ud.name == "Bulkhead" or 5519 ud.name == "Bulkhead" or
5511 ud.name == "Lobster" or 5520 ud.name == "Lobster" or
5512 ud.name == "Archer" or 5521 ud.name == "Archer" or
5513 ud.name == "Angler" or 5522 ud.name == "Angler" or
5514 ud.name == "Grizzly" or 5523 ud.name == "Grizzly" or
5515 ud.name == "Limpet" or 5524 ud.name == "Limpet" or
5516 ud.name == "Djinn" or 5525 ud.name == "Djinn" or
5517 ud.name == "Mariner" or 5526 ud.name == "Mariner" or
5518 ud.name == "Hunter" or 5527 ud.name == "Hunter" or
5519 ud.name == "Mistral" or 5528 ud.name == "Mistral" or
5520 ud.name == "Corsair" or 5529 ud.name == "Corsair" or
5521 ud.name == "Siren" or 5530 ud.name == "Siren" or
5522 ud.name == "Envoy" or 5531 ud.name == "Envoy" or
5523 ud.name == "Cutter" or 5532 ud.name == "Cutter" or
5524 ud.name == "Zephyr" or 5533 ud.name == "Zephyr" or
5525 ud.name == "Seawolf" or 5534 ud.name == "Seawolf" or
5526 ud.name == "Athena" or 5535 ud.name == "Athena" or
5527 ud.name == "Ultimatum" or 5536 ud.name == "Ultimatum" or
5528 ud.name == "Scorpion" or 5537 ud.name == "Scorpion" or
5529 ud.name == "Dante" or 5538 ud.name == "Dante" or
5530 ud.name == "Merlin" or 5539 ud.name == "Merlin" or
5531 ud.name == "Funnelweb" or 5540 ud.name == "Funnelweb" or
5532 ud.name == "Paladin" or 5541 ud.name == "Paladin" or
5533 ud.name == "Detriment" or 5542 ud.name == "Detriment" or
5534 ud.name == "Shogun" or 5543 ud.name == "Shogun" or
5535 ud.name == "Reef" or 5544 ud.name == "Reef" or
5536 ud.name == "Scylla" or 5545 ud.name == "Scylla" or
5537 \n 5546 \n
5538 ud.name == "Lotus" or 5547 ud.name == "Lotus" or
5539 ud.name == "Picket" or 5548 ud.name == "Picket" or
5540 ud.name == "Stardust" or 5549 ud.name == "Stardust" or
5541 ud.name == "Faraday" or 5550 ud.name == "Faraday" or
5542 ud.name == "Gauss" or 5551 ud.name == "Gauss" or
5543 ud.name == "Stinger" or 5552 ud.name == "Stinger" or
5544 ud.name == "Hacksaw" or 5553 ud.name == "Hacksaw" or
5545 ud.name == "Razor" or 5554 ud.name == "Razor" or
5546 ud.name == "Thresher" or 5555 ud.name == "Thresher" or
5547 ud.name == "Chainsaw" or 5556 ud.name == "Chainsaw" or
5548 ud.name == "Artemis" or 5557 ud.name == "Artemis" or
5549 ud.name == "Newton" or 5558 ud.name == "Newton" or
5550 ud.name == "Urchin" or 5559 ud.name == "Urchin" or
5551 ud.name == "Desolator" or 5560 ud.name == "Desolator" or
5552 ud.name == "Lucifer" or 5561 ud.name == "Lucifer" or
5553 ud.name == "Cerberus" or 5562 ud.name == "Cerberus" or
5554 ud.name == "Big Bertha" or 5563 ud.name == "Big Bertha" or
5555 ud.name == "Zenith" or 5564 ud.name == "Zenith" or
5556 ud.name == "raveparty" or 5565 ud.name == "raveparty" or
5557 ud.name == "mahlazer" or 5566 ud.name == "mahlazer" or
5558 }}}[/q] 5567 }}}[/q]
5559 [/spoiler] 5568 [/spoiler]
5560 [/spoiler] 5569 [/spoiler]
5561 \n 5570 \n
5562 [spoiler][color=yellow]. 5571 [spoiler][color=yellow].
5563 |||||||||||||||||||||||||||||||||||||||||>>[/color][/spoiler] 5572 |||||||||||||||||||||||||||||||||||||||||>>[/color][/spoiler]