| 1 |
some people keep asking how to find my modes you can access them via [color=Slateblue]PLAY . MODES . NOT FEATURED[/color]
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1 |
some people keep asking how to find my modes you can access them via [color=Slateblue]PLAY . MODES . NOT FEATURED[/color]
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| 2 |
\n
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2 |
\n
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| 3 |
ill also post links from here as-well as keep a list of example code and other stuff its WIP but i plan to add allot here..
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3 |
ill also post links from here as-well as keep a list of example code and other stuff its WIP but i plan to add allot here..
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| 4 |
\n
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4 |
\n
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| 5 |
special shout out to these great mod developers:
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5 |
special shout out to these great mod developers:
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| 6 |
\n
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6 |
\n
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| 7 |
[color=gold]THE
GOOGLE
FROG[/color]
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7 |
[color=Blueviolet]THE
GOOGLE
FROG[/color]
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| 8 |
[color=gold]SHAMAN[/color]
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8 |
[color=gold]SHAMAN[/color]
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| 9 |
[color=gold]XNTWSAD[/color]
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9 |
[color=gold]XNTWSAD[/color]
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| 10 |
[color=gold]BrutaTralb[/color]
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10 |
[color=gold]BrutaTralb[/color]
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| 11 |
\n
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11 |
\n
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| 12 |
[color=Deepskyblue]MODES:[/color]
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12 |
[color=Deepskyblue]MODES:[/color]
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| 13 |
\n
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13 |
\n
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| 14 |
OTHER DEVS:
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14 |
OTHER DEVS:
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| 15 |
\n
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15 |
\n
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| 16 |
[spoiler]
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16 |
[spoiler]
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| 17 |
\n
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17 |
\n
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| 18 |
[color=Blueviolet]Redirts[/color]
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18 |
[color=Blueviolet]Redirts[/color]
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| 19 |
"flip units' metal cost and their values." by: XNTWSAD
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19 |
"flip units' metal cost and their values." by: XNTWSAD
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| 20 |
"newMetalCost=1200^2 / oldMetalCost"
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20 |
"newMetalCost=1200^2 / oldMetalCost"
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| 21 |
https://zero-k.info/Mods/Detail/87
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21 |
https://zero-k.info/Mods/Detail/87
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| 22 |
\n
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22 |
\n
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| 23 |
[color=Blueviolet]units are grey goo[/color]
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23 |
[color=Blueviolet]units are grey goo[/color]
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| 24 |
"everything except terraform, chickens and their roosts replicate" by: BrutaTralb
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24 |
"everything except terraform, chickens and their roosts replicate" by: BrutaTralb
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| 25 |
http://zero-k.info/Mods/Detail/94
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25 |
http://zero-k.info/Mods/Detail/94
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| 26 |
\n
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26 |
\n
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| 27 |
[color=Blueviolet]silly update units[/color]
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27 |
[color=Blueviolet]silly update units[/color]
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| 28 |
Expand change list:
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28 |
Expand change list:
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| 29 |
[spoiler]
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29 |
[spoiler]
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| 30 |
Outlaw flat land, morth https://zero-k.info/Forum/Post/268356#268356
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30 |
Outlaw flat land, morth https://zero-k.info/Forum/Post/268356#268356
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| 31 |
equip lance on flea, Silly Con https://zero-k.info/Forum/Post/268352#268352
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31 |
equip lance on flea, Silly Con https://zero-k.info/Forum/Post/268352#268352
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| 32 |
impulse cyclop, morth https://zero-k.info/Forum/Post/266689#266689
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32 |
impulse cyclop, morth https://zero-k.info/Forum/Post/266689#266689
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| 33 |
Jug like meteor, Bigger Silly Con https://zero-k.info/Forum/Post/265358#265358
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33 |
Jug like meteor, Bigger Silly Con https://zero-k.info/Forum/Post/265358#265358
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| 34 |
Impulse Likho, morth https://zero-k.info/Forum/Post/266537#266537
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34 |
Impulse Likho, morth https://zero-k.info/Forum/Post/266537#266537
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| 35 |
Buildable Comm, Bigger Silly Con
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35 |
Buildable Comm, Bigger Silly Con
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| 36 |
Buildable Chix, Silly Con and Bigger Silly Con
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36 |
Buildable Chix, Silly Con and Bigger Silly Con
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| 37 |
[/spoiler]
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37 |
[/spoiler]
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| 38 |
http://zero-k.info/Mods/Detail/100
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38 |
http://zero-k.info/Mods/Detail/100
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| 39 |
\n
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39 |
\n
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| 40 |
[color=Blueviolet]Exponentially Stronger [/color]
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40 |
[color=Blueviolet]Exponentially Stronger [/color]
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| 41 |
"what i paid for 2" by: Superyard
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41 |
"what i paid for 2" by: Superyard
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| 42 |
http://zero-k.info/Mods/Detail/70
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42 |
http://zero-k.info/Mods/Detail/70
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| 43 |
\n
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43 |
\n
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| 44 |
[/spoiler]
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44 |
[/spoiler]
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| 45 |
\n
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\n
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OLD ABANDONED:
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46 |
OLD ABANDONED:
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| 47 |
\n
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47 |
\n
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| 48 |
[spoiler]
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48 |
[spoiler]
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| 49 |
\n
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\n
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| 50 |
[color=Aquamarine]odd[/color]
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50 |
[color=Aquamarine]odd[/color]
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| 51 |
spam factories.. they cannot be asisted but give eco
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51 |
spam factories.. they cannot be asisted but give eco
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| 52 |
http://zero-k.info/Mods/Detail/112
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52 |
http://zero-k.info/Mods/Detail/112
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| 53 |
\n
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53 |
\n
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| 54 |
[color=Aquamarine]limited tech[/color]
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54 |
[color=Aquamarine]limited tech[/color]
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| 55 |
random morphs + random build options
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55 |
random morphs + random build options
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| 56 |
http://zero-k.info/Mods/Detail/75
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56 |
http://zero-k.info/Mods/Detail/75
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| 57 |
\n
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57 |
\n
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| 58 |
[color=Aquamarine]random gun[/color]
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58 |
[color=Aquamarine]random gun[/color]
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| 59 |
random weapons 75-175% original values
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59 |
random weapons 75-175% original values
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| 60 |
http://zero-k.info/Mods/Detail/73
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60 |
http://zero-k.info/Mods/Detail/73
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| 61 |
\n
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61 |
\n
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| 62 |
[color=Aquamarine]protect the singu[/color]
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62 |
[color=Aquamarine]protect the singu[/color]
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| 63 |
start with a free cloaked very strong energy generator that explodes massive
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63 |
start with a free cloaked very strong energy generator that explodes massive
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| 64 |
http://zero-k.info/Mods/Detail/45
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64 |
http://zero-k.info/Mods/Detail/45
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| 65 |
\n
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65 |
\n
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| 66 |
[color=Aquamarine]greed[/color]
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66 |
[color=Aquamarine]greed[/color]
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| 67 |
a complex mod with many changes to:
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67 |
a complex mod with many changes to:
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| 68 |
economy[spoiler]10x income / cost for metal extractors and wind generators.. 100 x cost / income for all other energy[/spoiler]
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68 |
economy[spoiler]10x income / cost for metal extractors and wind generators.. 100 x cost / income for all other energy[/spoiler]
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| 69 |
pacing[spoiler]you start with strong +80 M/E income and your commander can build 10X as fast as normal[/spoiler]
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69 |
pacing[spoiler]you start with strong +80 M/E income and your commander can build 10X as fast as normal[/spoiler]
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| 70 |
tech progression[spoiler]tech advance by building an Athena using the commander or a constructor. the Athena can then build a funnelweb. the funnelweb can then build a strider hub [/spoiler]
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70 |
tech progression[spoiler]tech advance by building an Athena using the commander or a constructor. the Athena can then build a funnelweb. the funnelweb can then build a strider hub [/spoiler]
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| 71 |
http://zero-k.info/Mods/Detail/44
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71 |
http://zero-k.info/Mods/Detail/44
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| 72 |
\n
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72 |
\n
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| 73 |
[color=Aquamarine]be free[/color]
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73 |
[color=Aquamarine]be free[/color]
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| 74 |
any land unit or building apart from economy and factories can move around the map like spiders can
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74 |
any land unit or building apart from economy and factories can move around the map like spiders can
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| 75 |
http://zero-k.info/Mods/Detail/43
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75 |
http://zero-k.info/Mods/Detail/43
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| 76 |
\n
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76 |
\n
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| 77 |
[color=Aquamarine]infection[/color]
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77 |
[color=Aquamarine]infection[/color]
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| 78 |
mobile units goo close to there own cost
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78 |
mobile units goo close to there own cost
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| 79 |
http://zero-k.info/Mods/Detail/42
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79 |
http://zero-k.info/Mods/Detail/42
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| 80 |
\n
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80 |
\n
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| 81 |
[color=Aquamarine]to the moon[/color]
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81 |
[color=Aquamarine]to the moon[/color]
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| 82 |
any land unit or building apart from economy and factories can jump around the map
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82 |
any land unit or building apart from economy and factories can jump around the map
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| 83 |
http://zero-k.info/Mods/Detail/41
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83 |
http://zero-k.info/Mods/Detail/41
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| 84 |
\n
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84 |
\n
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| 85 |
[color=Aquamarine]invisible war[/color]
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85 |
[color=Aquamarine]invisible war[/color]
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| 86 |
everything is cloaked
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86 |
everything is cloaked
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| 87 |
http://zero-k.info/Mods/Detail/40
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87 |
http://zero-k.info/Mods/Detail/40
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| 88 |
\n
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88 |
\n
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| 89 |
[color=Aquamarine]flying ships[/color]
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89 |
[color=Aquamarine]flying ships[/color]
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| 90 |
ships can fly like slow planes
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90 |
ships can fly like slow planes
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| 91 |
http://zero-k.info/Mods/Detail/39
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91 |
http://zero-k.info/Mods/Detail/39
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| 92 |
\n
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92 |
\n
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| 93 |
[color=Aquamarine]no reclaim[/color]
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93 |
[color=Aquamarine]no reclaim[/color]
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| 94 |
remove reclaim to reduce lag
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94 |
remove reclaim to reduce lag
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| 95 |
http://zero-k.info/Mods/Detail/38
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95 |
http://zero-k.info/Mods/Detail/38
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| 96 |
\n
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96 |
\n
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| 97 |
[color=Aquamarine]popcorn[/color]
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97 |
[color=Aquamarine]popcorn[/color]
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| 98 |
metal extractors eat nearby dead units and spawn cheap singularity reactors around themselves
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98 |
metal extractors eat nearby dead units and spawn cheap singularity reactors around themselves
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| 99 |
http://zero-k.info/Mods/Detail/37
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99 |
http://zero-k.info/Mods/Detail/37
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| 100 |
\n
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100 |
\n
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| 101 |
[color=Aquamarine]shield health[/color]
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101 |
[color=Aquamarine]shield health[/color]
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| 102 |
units use shields for health
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102 |
units use shields for health
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| 103 |
http://zero-k.info/Mods/Detail/65
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103 |
http://zero-k.info/Mods/Detail/65
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| 104 |
\n
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104 |
\n
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| 105 |
[color=Aquamarine]lol[/color]
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105 |
[color=Aquamarine]lol[/color]
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| 106 |
drunk mode + implosion mode = lol mode
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106 |
drunk mode + implosion mode = lol mode
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| 107 |
http://zero-k.info/Mods/Detail/58
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107 |
http://zero-k.info/Mods/Detail/58
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| 108 |
\n
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108 |
\n
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| 109 |
[color=Aquamarine]deep holes[/color]
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109 |
[color=Aquamarine]deep holes[/color]
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| 110 |
blow up the planet + alterraign troops / turrets
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110 |
blow up the planet + alterraign troops / turrets
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| 111 |
http://zero-k.info/Mods/Detail/72
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111 |
http://zero-k.info/Mods/Detail/72
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| 112 |
\n
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112 |
\n
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| 113 |
[color=Aquamarine]flying fort[/color]
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113 |
[color=Aquamarine]flying fort[/color]
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| 114 |
popcorn mode + lol mode + be free mode
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114 |
popcorn mode + lol mode + be free mode
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| 115 |
http://zero-k.info/Mods/Detail/69
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115 |
http://zero-k.info/Mods/Detail/69
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| 116 |
\n
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116 |
\n
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| 117 |
[color=Aquamarine]random units[/color]
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117 |
[color=Aquamarine]random units[/color]
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| 118 |
random build options
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118 |
random build options
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| 119 |
http://zero-k.info/Mods/Detail/57
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119 |
http://zero-k.info/Mods/Detail/57
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| 120 |
\n
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120 |
\n
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| 121 |
[color=Aquamarine]king greed[/color]
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121 |
[color=Aquamarine]king greed[/color]
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| 122 |
king builder + greed + base mode merge
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122 |
king builder + greed + base mode merge
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| 123 |
http://zero-k.info/Mods/Detail/76
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123 |
http://zero-k.info/Mods/Detail/76
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| 124 |
\n
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124 |
\n
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| 125 |
[color=Aquamarine]random morph[/color]
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125 |
[color=Aquamarine]random morph[/color]
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| 126 |
units can randomly morph
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126 |
units can randomly morph
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| 127 |
http://zero-k.info/Mods/Detail/77
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127 |
http://zero-k.info/Mods/Detail/77
|
| 128 |
\n
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128 |
\n
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| 129 |
[color=Aquamarine]superjump[/color]
|
129 |
[color=Aquamarine]superjump[/color]
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| 130 |
jump very far
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130 |
jump very far
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| 131 |
http://zero-k.info/Mods/Detail/74
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131 |
http://zero-k.info/Mods/Detail/74
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| 132 |
\n
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132 |
\n
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| 133 |
[color=Aquamarine]glass and metal[/color]
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133 |
[color=Aquamarine]glass and metal[/color]
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| 134 |
health and metal costs are linked resulting in cheaper weaker units
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134 |
health and metal costs are linked resulting in cheaper weaker units
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| 135 |
http://zero-k.info/Mods/Detail/81
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135 |
http://zero-k.info/Mods/Detail/81
|
| 136 |
\n
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136 |
\n
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| 137 |
[color=Aquamarine]decay[/color]
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137 |
[color=Aquamarine]decay[/color]
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| 138 |
any mobile units are 50% cheaper but cannot heal and slowly decay
|
138 |
any mobile units are 50% cheaper but cannot heal and slowly decay
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| 139 |
http://zero-k.info/Mods/Detail/82
|
139 |
http://zero-k.info/Mods/Detail/82
|
| 140 |
\n
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140 |
\n
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| 141 |
[color=Aquamarine]super popcorn[/color]
|
141 |
[color=Aquamarine]super popcorn[/color]
|
| 142 |
mex eat the dead and spawn singularities .. now with even more singu
|
142 |
mex eat the dead and spawn singularities .. now with even more singu
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| 143 |
http://zero-k.info/Mods/Detail/80
|
143 |
http://zero-k.info/Mods/Detail/80
|
| 144 |
\n
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144 |
\n
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| 145 |
[color=Aquamarine]single unit[/color]
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145 |
[color=Aquamarine]single unit[/color]
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| 146 |
single random unit
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146 |
single random unit
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| 147 |
http://zero-k.info/Mods/Detail/79
|
147 |
http://zero-k.info/Mods/Detail/79
|
| 148 |
\n
|
148 |
\n
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| 149 |
[color=Aquamarine]skill[/color]
|
149 |
[color=Aquamarine]skill[/color]
|
| 150 |
factory type is restricted to a random type forcing an even matchup
|
150 |
factory type is restricted to a random type forcing an even matchup
|
| 151 |
the random factory is marked by metalcost with 777
|
151 |
the random factory is marked by metalcost with 777
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| 152 |
http://zero-k.info/Mods/Detail/85
|
152 |
http://zero-k.info/Mods/Detail/85
|
| 153 |
\n
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153 |
\n
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| 154 |
[color=Aquamarine]cost implode[/color]
|
154 |
[color=Aquamarine]cost implode[/color]
|
| 155 |
cost based aoe implode on death
|
155 |
cost based aoe implode on death
|
| 156 |
http://zero-k.info/Mods/Detail/84
|
156 |
http://zero-k.info/Mods/Detail/84
|
| 157 |
\n
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157 |
\n
|
| 158 |
[color=Aquamarine]batch mode[/color]
|
158 |
[color=Aquamarine]batch mode[/color]
|
| 159 |
units spawn every 100 seconds from tiny amounts of metal
|
159 |
units spawn every 100 seconds from tiny amounts of metal
|
| 160 |
http://zero-k.info/Mods/Detail/91
|
160 |
http://zero-k.info/Mods/Detail/91
|
| 161 |
\n
|
161 |
\n
|
| 162 |
[color=Aquamarine]train factory[/color]
|
162 |
[color=Aquamarine]train factory[/color]
|
| 163 |
units are trains
|
163 |
units are trains
|
| 164 |
https://zero-k.info/Mods/Detail/90
|
164 |
https://zero-k.info/Mods/Detail/90
|
| 165 |
\n
|
165 |
\n
|
| 166 |
[color=Aquamarine]mega feunnel[/color]
|
166 |
[color=Aquamarine]mega feunnel[/color]
|
| 167 |
coms die and spawn a super funnelweb
|
167 |
coms die and spawn a super funnelweb
|
| 168 |
https://zero-k.info/Mods/Detail/89
|
168 |
https://zero-k.info/Mods/Detail/89
|
| 169 |
\n
|
169 |
\n
|
| 170 |
[color=Aquamarine]strider goo[/color]
|
170 |
[color=Aquamarine]strider goo[/color]
|
| 171 |
metal spawns from coms random striders
|
171 |
metal spawns from coms random striders
|
| 172 |
https://zero-k.info/Mods/Detail/88
|
172 |
https://zero-k.info/Mods/Detail/88
|
| 173 |
\n
|
173 |
\n
|
| 174 |
[color=Blueviolet]free and kaboom[/color]
|
174 |
[color=Blueviolet]free and kaboom[/color]
|
| 175 |
"units are free and explode like fusion" by: BrutaTralb
|
175 |
"units are free and explode like fusion" by: BrutaTralb
|
| 176 |
http://zero-k.info/Mods/Detail/78
|
176 |
http://zero-k.info/Mods/Detail/78
|
| 177 |
\n
|
177 |
\n
|
| 178 |
[color=Aquamarine]no ai super[/color]
|
178 |
[color=Aquamarine]no ai super[/color]
|
| 179 |
no ai super weapons
|
179 |
no ai super weapons
|
| 180 |
http://zero-k.info/Mods/Detail/99
|
180 |
http://zero-k.info/Mods/Detail/99
|
| 181 |
\n
|
181 |
\n
|
| 182 |
[color=Aquamarine]Bruta Bang[/color]
|
182 |
[color=Aquamarine]Bruta Bang[/color]
|
| 183 |
you build just skuttles
|
183 |
you build just skuttles
|
| 184 |
http://zero-k.info/Mods/Detail/98
|
184 |
http://zero-k.info/Mods/Detail/98
|
| 185 |
\n
|
185 |
\n
|
| 186 |
[color=Aquamarine]dont explode[/color]
|
186 |
[color=Aquamarine]dont explode[/color]
|
| 187 |
comanders have area cloak and replicate crawling bombs
|
187 |
comanders have area cloak and replicate crawling bombs
|
| 188 |
http://zero-k.info/Mods/Detail/95
|
188 |
http://zero-k.info/Mods/Detail/95
|
| 189 |
\n
|
189 |
\n
|
| 190 |
[color=Aquamarine] ducks [/color]
|
190 |
[color=Aquamarine] ducks [/color]
|
| 191 |
ducks spam
|
191 |
ducks spam
|
| 192 |
http://zero-k.info/Mods/Detail/106
|
192 |
http://zero-k.info/Mods/Detail/106
|
| 193 |
\n
|
193 |
\n
|
| 194 |
[color=Aquamarine] upkeep [/color]
|
194 |
[color=Aquamarine] upkeep [/color]
|
| 195 |
units have upkeep
|
195 |
units have upkeep
|
| 196 |
http://zero-k.info/Mods/Detail/107
|
196 |
http://zero-k.info/Mods/Detail/107
|
| 197 |
\n
|
197 |
\n
|
| 198 |
[color=Aquamarine]big explode[/color]
|
198 |
[color=Aquamarine]big explode[/color]
|
| 199 |
AOE + 1000
|
199 |
AOE + 1000
|
| 200 |
http://zero-k.info/Mods/Detail/54
|
200 |
http://zero-k.info/Mods/Detail/54
|
| 201 |
\n
|
201 |
\n
|
| 202 |
[color=Aquamarine]bouncy lasers[/color]
|
202 |
[color=Aquamarine]bouncy lasers[/color]
|
| 203 |
everything shoots long range bouncy lasers
|
203 |
everything shoots long range bouncy lasers
|
| 204 |
http://zero-k.info/Mods/Detail/64
|
204 |
http://zero-k.info/Mods/Detail/64
|
| 205 |
\n
|
205 |
\n
|
| 206 |
[color=Aquamarine]hover ships[/color]
|
206 |
[color=Aquamarine]hover ships[/color]
|
| 207 |
ships can hover.. like hovers can hover
|
207 |
ships can hover.. like hovers can hover
|
| 208 |
http://zero-k.info/Mods/Detail/61
|
208 |
http://zero-k.info/Mods/Detail/61
|
| 209 |
\n
|
209 |
\n
|
| 210 |
[color=Aquamarine]simple rts[/color]
|
210 |
[color=Aquamarine]simple rts[/color]
|
| 211 |
a re-balance of units to fit minimalist direct roles for scissors paper rock battles
|
211 |
a re-balance of units to fit minimalist direct roles for scissors paper rock battles
|
| 212 |
http://zero-k.info/Mods/Detail/68
|
212 |
http://zero-k.info/Mods/Detail/68
|
| 213 |
\n
|
213 |
\n
|
| 214 |
[color=Aquamarine]nothing can see[/color]
|
214 |
[color=Aquamarine]nothing can see[/color]
|
| 215 |
you cant see what kind of unit enemy units are everything just looks like a dot
|
215 |
you cant see what kind of unit enemy units are everything just looks like a dot
|
| 216 |
http://zero-k.info/Mods/Detail/57
|
216 |
http://zero-k.info/Mods/Detail/57
|
| 217 |
\n
|
217 |
\n
|
| 218 |
[color=Aquamarine]everything can fly[/color]
|
218 |
[color=Aquamarine]everything can fly[/color]
|
| 219 |
all units act like planes
|
219 |
all units act like planes
|
| 220 |
http://zero-k.info/Mods/Detail/60
|
220 |
http://zero-k.info/Mods/Detail/60
|
| 221 |
\n
|
221 |
\n
|
| 222 |
[color=Aquamarine]missiles[/color]
|
222 |
[color=Aquamarine]missiles[/color]
|
| 223 |
everything is a missile and tracks targets
|
223 |
everything is a missile and tracks targets
|
| 224 |
http://zero-k.info/Mods/Detail/63
|
224 |
http://zero-k.info/Mods/Detail/63
|
| 225 |
\n
|
225 |
\n
|
| 226 |
[color=Aquamarine]cannon all[/color]
|
226 |
[color=Aquamarine]cannon all[/color]
|
| 227 |
everything's a cannon
|
227 |
everything's a cannon
|
| 228 |
http://zero-k.info/Mods/Detail/62
|
228 |
http://zero-k.info/Mods/Detail/62
|
| 229 |
\n
|
229 |
\n
|
| 230 |
[color=Aquamarine]cost explode[/color]
|
230 |
[color=Aquamarine]cost explode[/color]
|
| 231 |
cost based aoe on death
|
231 |
cost based aoe on death
|
| 232 |
http://zero-k.info/Mods/Detail/66
|
232 |
http://zero-k.info/Mods/Detail/66
|
| 233 |
[color=Blueviolet]thanks for the help XNTWSAD[/color]
|
233 |
[color=Blueviolet]thanks for the help XNTWSAD[/color]
|
| 234 |
\n
|
234 |
\n
|
| 235 |
[color=Aquamarine]explode[/color]
|
235 |
[color=Aquamarine]explode[/color]
|
| 236 |
massive impulse on weapon impacts
|
236 |
massive impulse on weapon impacts
|
| 237 |
http://zero-k.info/Mods/Detail/56
|
237 |
http://zero-k.info/Mods/Detail/56
|
| 238 |
\n
|
238 |
\n
|
| 239 |
[color=Aquamarine]implode[/color]
|
239 |
[color=Aquamarine]implode[/color]
|
| 240 |
large aoe weapon impacts with ridiculous implosions
|
240 |
large aoe weapon impacts with ridiculous implosions
|
| 241 |
http://zero-k.info/Mods/Detail/53
|
241 |
http://zero-k.info/Mods/Detail/53
|
| 242 |
\n
|
242 |
\n
|
| 243 |
[color=Aquamarine]K-OREZ[/color]
|
243 |
[color=Aquamarine]K-OREZ[/color]
|
| 244 |
reversed unit stats; range, reload, damage, health, cost
|
244 |
reversed unit stats; range, reload, damage, health, cost
|
| 245 |
http://zero-k.info/Mods/Detail/52
|
245 |
http://zero-k.info/Mods/Detail/52
|
| 246 |
\n
|
246 |
\n
|
| 247 |
[color=Aquamarine]drunk shoot[/color]
|
247 |
[color=Aquamarine]drunk shoot[/color]
|
| 248 |
units shoot huge bursts but they cant aim and fire all over the place
|
248 |
units shoot huge bursts but they cant aim and fire all over the place
|
| 249 |
http://zero-k.info/Mods/Detail/51
|
249 |
http://zero-k.info/Mods/Detail/51
|
| 250 |
\n
|
250 |
\n
|
| 251 |
[color=Aquamarine]close ranged combat[/color]
|
251 |
[color=Aquamarine]close ranged combat[/color]
|
| 252 |
units fire very fast but they cant shoot very far
|
252 |
units fire very fast but they cant shoot very far
|
| 253 |
http://zero-k.info/Mods/Detail/50
|
253 |
http://zero-k.info/Mods/Detail/50
|
| 254 |
\n
|
254 |
\n
|
| 255 |
[color=Aquamarine]greed light[/color]
|
255 |
[color=Aquamarine]greed light[/color]
|
| 256 |
4x mex extractor cost and income
|
256 |
4x mex extractor cost and income
|
| 257 |
http://zero-k.info/Mods/Detail/49
|
257 |
http://zero-k.info/Mods/Detail/49
|
| 258 |
\n
|
258 |
\n
|
| 259 |
[/spoiler]
|
259 |
[/spoiler]
|
| 260 |
\n
|
260 |
\n
|
| 261 |
NEW SUPPORTED:
|
261 |
NEW SUPPORTED:
|
| 262 |
\n
|
262 |
\n
|
| 263 |
[spoiler]
|
263 |
[spoiler]
|
| 264 |
\n
|
264 |
\n
|
| 265 |
\n
|
265 |
\n
|
| 266 |
[color=Aquamarine] balanced [/color][color=yellow]X[/color]
|
266 |
[color=Aquamarine] balanced [/color][color=yellow]X[/color]
|
| 267 |
factories decay but provide cost
|
267 |
factories decay but provide cost
|
| 268 |
http://zero-k.info/Mods/Detail/111
|
268 |
http://zero-k.info/Mods/Detail/111
|
| 269 |
\n
|
269 |
\n
|
| 270 |
Random[color=yellow]X[/color]
|
270 |
Random[color=yellow]X[/color]
|
| 271 |
random stats 25-400% original values
|
271 |
random stats 25-400% original values
|
| 272 |
cons get random unit build options
|
272 |
cons get random unit build options
|
| 273 |
units have random morph options
|
273 |
units have random morph options
|
| 274 |
http://zero-k.info/Mods/Detail/109
|
274 |
http://zero-k.info/Mods/Detail/109
|
| 275 |
\n
|
275 |
\n
|
| 276 |
[color=Aquamarine] geo mex [/color][color=yellow]X[/color]
|
276 |
[color=Aquamarine] geo mex [/color][color=yellow]X[/color]
|
| 277 |
morph mex into super geo
|
277 |
morph mex into super geo
|
| 278 |
http://zero-k.info/Mods/Detail/103
|
278 |
http://zero-k.info/Mods/Detail/103
|
| 279 |
\n
|
279 |
\n
|
| 280 |
[color=Aquamarine] feed [/color][color=yellow]X[/color]
|
280 |
[color=Aquamarine] feed [/color][color=yellow]X[/color]
|
| 281 |
greed mode but 500% less eco
|
281 |
greed mode but 500% less eco
|
| 282 |
http://zero-k.info/Mods/Detail/93
|
282 |
http://zero-k.info/Mods/Detail/93
|
| 283 |
\n
|
283 |
\n
|
| 284 |
[color=Aquamarine]WW1[/color][color=yellow]X[/color]
|
284 |
[color=Aquamarine]WW1[/color][color=yellow]X[/color]
|
| 285 |
vey small selection of units
|
285 |
vey small selection of units
|
| 286 |
http://zero-k.info/Mods/Detail/83
|
286 |
http://zero-k.info/Mods/Detail/83
|
| 287 |
\n
|
287 |
\n
|
| 288 |
[color=Aquamarine]Homebase[/color][color=yellow]X[/color]
|
288 |
[color=Aquamarine]Homebase[/color][color=yellow]X[/color]
|
| 289 |
start with a single strong factory
|
289 |
start with a single strong factory
|
| 290 |
http://zero-k.info/Mods/Detail/71
|
290 |
http://zero-k.info/Mods/Detail/71
|
| 291 |
\n
|
291 |
\n
|
| 292 |
[color=Aquamarine]what i paid for[/color][color=yellow]X[/color]
|
292 |
[color=Aquamarine]what i paid for[/color][color=yellow]X[/color]
|
| 293 |
rate of fire + range + aoe + health + damage increased for all units == to the units cost
|
293 |
rate of fire + range + aoe + health + damage increased for all units == to the units cost
|
| 294 |
http://zero-k.info/Mods/Detail/67
|
294 |
http://zero-k.info/Mods/Detail/67
|
| 295 |
\n
|
295 |
\n
|
| 296 |
[color=Aquamarine]everything can hover[/color][color=yellow]X[/color]
|
296 |
[color=Aquamarine]everything can hover[/color][color=yellow]X[/color]
|
| 297 |
all units can hover on water
|
297 |
all units can hover on water
|
| 298 |
http://zero-k.info/Mods/Detail/59
|
298 |
http://zero-k.info/Mods/Detail/59
|
| 299 |
\n
|
299 |
\n
|
| 300 |
[color=Aquamarine]chess[/color][color=yellow]X[/color]
|
300 |
[color=Aquamarine]chess[/color][color=yellow]X[/color]
|
| 301 |
start with a super com that cant heal and a free detriment
|
301 |
start with a super com that cant heal and a free detriment
|
| 302 |
http://zero-k.info/Mods/Detail/46
|
302 |
http://zero-k.info/Mods/Detail/46
|
| 303 |
\n
|
303 |
\n
|
| 304 |
[color=Aquamarine]king builder[/color][color=yellow]X[/color]
|
304 |
[color=Aquamarine]king builder[/color][color=yellow]X[/color]
|
| 305 |
a complex mod with many changes to:
|
305 |
a complex mod with many changes to:
|
| 306 |
economy[spoiler]only commander can build economy and grid is free[/spoiler]
|
306 |
economy[spoiler]only commander can build economy and grid is free[/spoiler]
|
| 307 |
pacing[spoiler]both your commander and factories build very fast and you have huge innate energy income[/spoiler]
|
307 |
pacing[spoiler]both your commander and factories build very fast and you have huge innate energy income[/spoiler]
|
| 308 |
http://zero-k.info/Mods/Detail/36
|
308 |
http://zero-k.info/Mods/Detail/36
|
| 309 |
\n
|
309 |
\n
|
| 310 |
[color=Aquamarine]quad mode[/color][color=yellow]X[/color]
|
310 |
[color=Aquamarine]quad mode[/color][color=yellow]X[/color]
|
| 311 |
8x reload, 1/4 cost and health, 4x -> range, aoe, jump, cloak radius, shield radius. nerf: limpet, tac missile silo. buff: thunderbird, raven, pheonix, superweapons
|
311 |
8x reload, 1/4 cost and health, 4x -> range, aoe, jump, cloak radius, shield radius. nerf: limpet, tac missile silo. buff: thunderbird, raven, pheonix, superweapons
|
| 312 |
http://zero-k.info/Mods/Detail/35
|
312 |
http://zero-k.info/Mods/Detail/35
|
| 313 |
[/spoiler]
|
313 |
[/spoiler]
|
| 314 |
\n
|
314 |
\n
|
| 315 |
[color=Deepskyblue]USEFUL:[/color]
|
315 |
[color=Deepskyblue]USEFUL:[/color]
|
| 316 |
\n
|
316 |
\n
|
| 317 |
[spoiler]
|
317 |
[spoiler]
|
| 318 |
[color=Aquamarine]zerok information[/color]
|
318 |
[color=Aquamarine]zerok information[/color]
|
| 319 |
[spoiler]
|
319 |
[spoiler]
|
| 320 |
Anti-nuke cover prevents nukes passing over. ie. not just in the zone but also acting as a wall.
|
320 |
Anti-nuke cover prevents nukes passing over. ie. not just in the zone but also acting as a wall.
|
| 321 |
[/spoiler]
|
321 |
[/spoiler]
|
| 322 |
[color=Aquamarine]links[/color]
|
322 |
[color=Aquamarine]links[/color]
|
| 323 |
[spoiler]
|
323 |
[spoiler]
|
| 324 |
notepad ++
|
324 |
notepad ++
|
| 325 |
(supports line header footer removal / blank opperations / blank space reduction /
|
325 |
(supports line header footer removal / blank opperations / blank space reduction /
|
| 326 |
decapitalisation / multiline edit / scripts / compare / and code languages )
|
326 |
decapitalisation / multiline edit / scripts / compare / and code languages )
|
| 327 |
https://notepad-plus-plus.org/downloads/
|
327 |
https://notepad-plus-plus.org/downloads/
|
| 328 |
chat gpt
|
328 |
chat gpt
|
| 329 |
https://chatgpt.com/
|
329 |
https://chatgpt.com/
|
| 330 |
zero-k forum formatting
|
330 |
zero-k forum formatting
|
| 331 |
http://zero-k.info/Wiki/formatting
|
331 |
http://zero-k.info/Wiki/formatting
|
| 332 |
zero-k units github
|
332 |
zero-k units github
|
| 333 |
https://github.com/ZeroK-RTS/Zero-K/tree/master/units
|
333 |
https://github.com/ZeroK-RTS/Zero-K/tree/master/units
|
| 334 |
code converter
|
334 |
code converter
|
| 335 |
https://www.base64encode.org/
|
335 |
https://www.base64encode.org/
|
| 336 |
modoptions
|
336 |
modoptions
|
| 337 |
https://github.com/ZeroK-RTS/Zero-K/blob/master/ModOptions.lua
|
337 |
https://github.com/ZeroK-RTS/Zero-K/blob/master/ModOptions.lua
|
| 338 |
spring unit defs
|
338 |
spring unit defs
|
| 339 |
https://springrts.com/wiki/Gamedev:UnitDefs
|
339 |
https://springrts.com/wiki/Gamedev:UnitDefs
|
| 340 |
custom modes
|
340 |
custom modes
|
| 341 |
https://zero-k.info/mediawiki/Custom_Modes
|
341 |
https://zero-k.info/mediawiki/Custom_Modes
|
| 342 |
quick stat tweaks
|
342 |
quick stat tweaks
|
| 343 |
https://zero-k.info/mediawiki/Quick_Stat_Tweaks
|
343 |
https://zero-k.info/mediawiki/Quick_Stat_Tweaks
|
| 344 |
disable units google doc
|
344 |
disable units google doc
|
| 345 |
https://docs.google.com/spreadsheets/d/1EaXf7aOit9uEZEsmsgvFiVEtfR67KvA0Lo5JRY25aRY/edit#gid=0
|
345 |
https://docs.google.com/spreadsheets/d/1EaXf7aOit9uEZEsmsgvFiVEtfR67KvA0Lo5JRY25aRY/edit#gid=0
|
| 346 |
[/spoiler]
|
346 |
[/spoiler]
|
| 347 |
[color=Aquamarine]colors[/color]
|
347 |
[color=Aquamarine]colors[/color]
|
| 348 |
[spoiler]
|
348 |
[spoiler]
|
| 349 |
[color=Pink]Pink[/color]
|
349 |
[color=Pink]Pink[/color]
|
| 350 |
[color=Lightpink]Lightpink[/color]
|
350 |
[color=Lightpink]Lightpink[/color]
|
| 351 |
[color=Hotpink]Hotpink[/color]
|
351 |
[color=Hotpink]Hotpink[/color]
|
| 352 |
[color=Deeppink]Deeppink[/color]
|
352 |
[color=Deeppink]Deeppink[/color]
|
| 353 |
[color=Palevioletred]Palevioletred[/color]
|
353 |
[color=Palevioletred]Palevioletred[/color]
|
| 354 |
[color=Mediumvioletred]Mediumvioletred[/color]
|
354 |
[color=Mediumvioletred]Mediumvioletred[/color]
|
| 355 |
[color=Lavender]Lavender[/color]
|
355 |
[color=Lavender]Lavender[/color]
|
| 356 |
[color=Thistle]Thistle[/color]
|
356 |
[color=Thistle]Thistle[/color]
|
| 357 |
[color=Plum]Plum[/color]
|
357 |
[color=Plum]Plum[/color]
|
| 358 |
[color=Orchid]Orchid[/color]
|
358 |
[color=Orchid]Orchid[/color]
|
| 359 |
[color=Violet]Violet[/color]
|
359 |
[color=Violet]Violet[/color]
|
| 360 |
[color=Fuchsia]Fuchsia[/color]
|
360 |
[color=Fuchsia]Fuchsia[/color]
|
| 361 |
[color=Magenta]Magenta[/color]
|
361 |
[color=Magenta]Magenta[/color]
|
| 362 |
[color=Mediumorchid]Mediumorchid[/color]
|
362 |
[color=Mediumorchid]Mediumorchid[/color]
|
| 363 |
[color=Darkorchid]Darkorchid[/color]
|
363 |
[color=Darkorchid]Darkorchid[/color]
|
| 364 |
[color=Darkviolet]Darkviolet[/color]
|
364 |
[color=Darkviolet]Darkviolet[/color]
|
| 365 |
[color=Blueviolet]Blueviolet[/color]
|
365 |
[color=Blueviolet]Blueviolet[/color]
|
| 366 |
[color=Darkmagenta]Darkmagenta[/color]
|
366 |
[color=Darkmagenta]Darkmagenta[/color]
|
| 367 |
[color=Purple]Purple[/color]
|
367 |
[color=Purple]Purple[/color]
|
| 368 |
[color=Mediumpurple]Mediumpurple[/color]
|
368 |
[color=Mediumpurple]Mediumpurple[/color]
|
| 369 |
[color=Mediumslateblue]Mediumslateblue[/color]
|
369 |
[color=Mediumslateblue]Mediumslateblue[/color]
|
| 370 |
[color=Slateblue]Slateblue[/color]
|
370 |
[color=Slateblue]Slateblue[/color]
|
| 371 |
[color=Darkslateblue]Darkslateblue[/color]
|
371 |
[color=Darkslateblue]Darkslateblue[/color]
|
| 372 |
[color=663399]663399[/color]
|
372 |
[color=663399]663399[/color]
|
| 373 |
[color=Indigo]Indigo[/color]
|
373 |
[color=Indigo]Indigo[/color]
|
| 374 |
[color=Lightsalmon]Lightsalmon[/color]
|
374 |
[color=Lightsalmon]Lightsalmon[/color]
|
| 375 |
[color=Salmon]Salmon[/color]
|
375 |
[color=Salmon]Salmon[/color]
|
| 376 |
[color=Darksalmon]Darksalmon[/color]
|
376 |
[color=Darksalmon]Darksalmon[/color]
|
| 377 |
[color=Lightcoral]Lightcoral[/color]
|
377 |
[color=Lightcoral]Lightcoral[/color]
|
| 378 |
[color=Indianred]Indianred[/color]
|
378 |
[color=Indianred]Indianred[/color]
|
| 379 |
[color=Crimson]Crimson[/color]
|
379 |
[color=Crimson]Crimson[/color]
|
| 380 |
[color=Red]Red[/color]
|
380 |
[color=Red]Red[/color]
|
| 381 |
[color=Firebrick]Firebrick[/color]
|
381 |
[color=Firebrick]Firebrick[/color]
|
| 382 |
[color=Darkred]Darkred[/color]
|
382 |
[color=Darkred]Darkred[/color]
|
| 383 |
[color=Maroon]Maroon[/color]
|
383 |
[color=Maroon]Maroon[/color]
|
| 384 |
[color=Orange]Orange[/color]
|
384 |
[color=Orange]Orange[/color]
|
| 385 |
[color=Darkorange]Darkorange[/color]
|
385 |
[color=Darkorange]Darkorange[/color]
|
| 386 |
[color=Coral]Coral[/color]
|
386 |
[color=Coral]Coral[/color]
|
| 387 |
[color=Tomato]Tomato[/color]
|
387 |
[color=Tomato]Tomato[/color]
|
| 388 |
[color=Orangered]Orangered[/color]
|
388 |
[color=Orangered]Orangered[/color]
|
| 389 |
[color=Gold]Gold[/color]
|
389 |
[color=Gold]Gold[/color]
|
| 390 |
[color=Yellow]Yellow[/color]
|
390 |
[color=Yellow]Yellow[/color]
|
| 391 |
[color=Lightyellow]Lightyellow[/color]
|
391 |
[color=Lightyellow]Lightyellow[/color]
|
| 392 |
[color=Lemonchiffon]Lemonchiffon[/color]
|
392 |
[color=Lemonchiffon]Lemonchiffon[/color]
|
| 393 |
[color=Lightgoldenrodyellow]Lightgoldenrodyellow[/color]
|
393 |
[color=Lightgoldenrodyellow]Lightgoldenrodyellow[/color]
|
| 394 |
[color=Papayawhip]Papayawhip[/color]
|
394 |
[color=Papayawhip]Papayawhip[/color]
|
| 395 |
[color=Moccasin]Moccasin[/color]
|
395 |
[color=Moccasin]Moccasin[/color]
|
| 396 |
[color=Peachpuff]Peachpuff[/color]
|
396 |
[color=Peachpuff]Peachpuff[/color]
|
| 397 |
[color=Palegoldenrod]Palegoldenrod[/color]
|
397 |
[color=Palegoldenrod]Palegoldenrod[/color]
|
| 398 |
[color=Khaki]Khaki[/color]
|
398 |
[color=Khaki]Khaki[/color]
|
| 399 |
[color=Darkkhaki]Darkkhaki[/color]
|
399 |
[color=Darkkhaki]Darkkhaki[/color]
|
| 400 |
[color=Goldenrod]Goldenrod[/color]
|
400 |
[color=Goldenrod]Goldenrod[/color]
|
| 401 |
[color=Darkgoldenrod]Darkgoldenrod[/color]
|
401 |
[color=Darkgoldenrod]Darkgoldenrod[/color]
|
| 402 |
[color=Greenyellow]Greenyellow[/color]
|
402 |
[color=Greenyellow]Greenyellow[/color]
|
| 403 |
[color=Chartreuse]Chartreuse[/color]
|
403 |
[color=Chartreuse]Chartreuse[/color]
|
| 404 |
[color=Lawngreen]Lawngreen[/color]
|
404 |
[color=Lawngreen]Lawngreen[/color]
|
| 405 |
[color=Lime]Lime[/color]
|
405 |
[color=Lime]Lime[/color]
|
| 406 |
[color=Limegreen]Limegreen[/color]
|
406 |
[color=Limegreen]Limegreen[/color]
|
| 407 |
[color=Palegreen]Palegreen[/color]
|
407 |
[color=Palegreen]Palegreen[/color]
|
| 408 |
[color=Lightgreen]Lightgreen[/color]
|
408 |
[color=Lightgreen]Lightgreen[/color]
|
| 409 |
[color=Mediumspringgreen]Mediumspringgreen[/color]
|
409 |
[color=Mediumspringgreen]Mediumspringgreen[/color]
|
| 410 |
[color=Springgreen]Springgreen[/color]
|
410 |
[color=Springgreen]Springgreen[/color]
|
| 411 |
[color=Mediumseagreen]Mediumseagreen[/color]
|
411 |
[color=Mediumseagreen]Mediumseagreen[/color]
|
| 412 |
[color=Seagreen]Seagreen[/color]
|
412 |
[color=Seagreen]Seagreen[/color]
|
| 413 |
[color=Forestgreen]Forestgreen[/color]
|
413 |
[color=Forestgreen]Forestgreen[/color]
|
| 414 |
[color=Green]Green[/color]
|
414 |
[color=Green]Green[/color]
|
| 415 |
[color=Darkgreen]Darkgreen[/color]
|
415 |
[color=Darkgreen]Darkgreen[/color]
|
| 416 |
[color=Yellowgreen]Yellowgreen[/color]
|
416 |
[color=Yellowgreen]Yellowgreen[/color]
|
| 417 |
[color=Olivedrab]Olivedrab[/color]
|
417 |
[color=Olivedrab]Olivedrab[/color]
|
| 418 |
[color=Olive]Olive[/color]
|
418 |
[color=Olive]Olive[/color]
|
| 419 |
[color=Darkolivegreen]Darkolivegreen[/color]
|
419 |
[color=Darkolivegreen]Darkolivegreen[/color]
|
| 420 |
[color=Mediumaquamarine]Mediumaquamarine[/color]
|
420 |
[color=Mediumaquamarine]Mediumaquamarine[/color]
|
| 421 |
[color=Darkseagreen]Darkseagreen[/color]
|
421 |
[color=Darkseagreen]Darkseagreen[/color]
|
| 422 |
[color=Lightseagreen]Lightseagreen[/color]
|
422 |
[color=Lightseagreen]Lightseagreen[/color]
|
| 423 |
[color=Darkcyan]Darkcyan[/color]
|
423 |
[color=Darkcyan]Darkcyan[/color]
|
| 424 |
[color=Teal]Teal[/color]
|
424 |
[color=Teal]Teal[/color]
|
| 425 |
[color=#00FFFF]00FFFF[/color]
|
425 |
[color=#00FFFF]00FFFF[/color]
|
| 426 |
[color=Cyan]Cyan[/color]
|
426 |
[color=Cyan]Cyan[/color]
|
| 427 |
[color=Lightcyan]Lightcyan[/color]
|
427 |
[color=Lightcyan]Lightcyan[/color]
|
| 428 |
[color=Paleturquoise]Paleturquoise[/color]
|
428 |
[color=Paleturquoise]Paleturquoise[/color]
|
| 429 |
[color=Aquamarine]Aquamarine[/color]
|
429 |
[color=Aquamarine]Aquamarine[/color]
|
| 430 |
[color=Turquoise]Turquoise[/color]
|
430 |
[color=Turquoise]Turquoise[/color]
|
| 431 |
[color=Mediumturquoise]Mediumturquoise[/color]
|
431 |
[color=Mediumturquoise]Mediumturquoise[/color]
|
| 432 |
[color=Darkturquoise]Darkturquoise[/color]
|
432 |
[color=Darkturquoise]Darkturquoise[/color]
|
| 433 |
[color=Cadetblue]Cadetblue[/color]
|
433 |
[color=Cadetblue]Cadetblue[/color]
|
| 434 |
[color=Steelblue]Steelblue[/color]
|
434 |
[color=Steelblue]Steelblue[/color]
|
| 435 |
[color=Lightsteelblue]Lightsteelblue[/color]
|
435 |
[color=Lightsteelblue]Lightsteelblue[/color]
|
| 436 |
[color=Lightblue]Lightblue[/color]
|
436 |
[color=Lightblue]Lightblue[/color]
|
| 437 |
[color=Powderblue]Powderblue[/color]
|
437 |
[color=Powderblue]Powderblue[/color]
|
| 438 |
[color=Lightskyblue]Lightskyblue[/color]
|
438 |
[color=Lightskyblue]Lightskyblue[/color]
|
| 439 |
[color=Skyblue]Skyblue[/color]
|
439 |
[color=Skyblue]Skyblue[/color]
|
| 440 |
[color=Cornflowerblue]Cornflowerblue[/color]
|
440 |
[color=Cornflowerblue]Cornflowerblue[/color]
|
| 441 |
[color=Deepskyblue]Deepskyblue[/color]
|
441 |
[color=Deepskyblue]Deepskyblue[/color]
|
| 442 |
[color=Dodgerblue]Dodgerblue[/color]
|
442 |
[color=Dodgerblue]Dodgerblue[/color]
|
| 443 |
[color=Royalblue]Royalblue[/color]
|
443 |
[color=Royalblue]Royalblue[/color]
|
| 444 |
[color=Blue]Blue[/color]
|
444 |
[color=Blue]Blue[/color]
|
| 445 |
[color=Mediumblue]Mediumblue[/color]
|
445 |
[color=Mediumblue]Mediumblue[/color]
|
| 446 |
[color=Darkblue]Darkblue[/color]
|
446 |
[color=Darkblue]Darkblue[/color]
|
| 447 |
[color=Navy]Navy[/color]
|
447 |
[color=Navy]Navy[/color]
|
| 448 |
[color=Midnightblue]Midnightblue[/color]
|
448 |
[color=Midnightblue]Midnightblue[/color]
|
| 449 |
[color=Cornsilk]Cornsilk[/color]
|
449 |
[color=Cornsilk]Cornsilk[/color]
|
| 450 |
[color=Blanchedalmond]Blanchedalmond[/color]
|
450 |
[color=Blanchedalmond]Blanchedalmond[/color]
|
| 451 |
[color=Bisque]Bisque[/color]
|
451 |
[color=Bisque]Bisque[/color]
|
| 452 |
[color=Navajowhite]Navajowhite[/color]
|
452 |
[color=Navajowhite]Navajowhite[/color]
|
| 453 |
[color=Wheat]Wheat[/color]
|
453 |
[color=Wheat]Wheat[/color]
|
| 454 |
[color=Burlywood]Burlywood[/color]
|
454 |
[color=Burlywood]Burlywood[/color]
|
| 455 |
[color=Tan]Tan[/color]
|
455 |
[color=Tan]Tan[/color]
|
| 456 |
[color=Rosybrown]Rosybrown[/color]
|
456 |
[color=Rosybrown]Rosybrown[/color]
|
| 457 |
[color=Sandybrown]Sandybrown[/color]
|
457 |
[color=Sandybrown]Sandybrown[/color]
|
| 458 |
[color=Peru]Peru[/color]
|
458 |
[color=Peru]Peru[/color]
|
| 459 |
[color=Chocolate]Chocolate[/color]
|
459 |
[color=Chocolate]Chocolate[/color]
|
| 460 |
[color=Saddlebrown]Saddlebrown[/color]
|
460 |
[color=Saddlebrown]Saddlebrown[/color]
|
| 461 |
[color=Sienna]Sienna[/color]
|
461 |
[color=Sienna]Sienna[/color]
|
| 462 |
[color=Brown]Brown[/color]
|
462 |
[color=Brown]Brown[/color]
|
| 463 |
[color=White]White[/color]
|
463 |
[color=White]White[/color]
|
| 464 |
[color=Snow]Snow[/color]
|
464 |
[color=Snow]Snow[/color]
|
| 465 |
[color=Honeydew]Honeydew[/color]
|
465 |
[color=Honeydew]Honeydew[/color]
|
| 466 |
[color=Mintcream]Mintcream[/color]
|
466 |
[color=Mintcream]Mintcream[/color]
|
| 467 |
[color=Azure]Azure[/color]
|
467 |
[color=Azure]Azure[/color]
|
| 468 |
[color=Aliceblue]Aliceblue[/color]
|
468 |
[color=Aliceblue]Aliceblue[/color]
|
| 469 |
[color=Ghostwhite]Ghostwhite[/color]
|
469 |
[color=Ghostwhite]Ghostwhite[/color]
|
| 470 |
[color=Whitesmoke]Whitesmoke[/color]
|
470 |
[color=Whitesmoke]Whitesmoke[/color]
|
| 471 |
[color=Seashell]Seashell[/color]
|
471 |
[color=Seashell]Seashell[/color]
|
| 472 |
[color=Beige]Beige[/color]
|
472 |
[color=Beige]Beige[/color]
|
| 473 |
[color=Oldlace]Oldlace[/color]
|
473 |
[color=Oldlace]Oldlace[/color]
|
| 474 |
[color=Floralwhite]Floralwhite[/color]
|
474 |
[color=Floralwhite]Floralwhite[/color]
|
| 475 |
[color=Ivory]Ivory[/color]
|
475 |
[color=Ivory]Ivory[/color]
|
| 476 |
[color=Antiquewhite]Antiquewhite[/color]
|
476 |
[color=Antiquewhite]Antiquewhite[/color]
|
| 477 |
[color=Linen]Linen[/color]
|
477 |
[color=Linen]Linen[/color]
|
| 478 |
[color=Lavenderblush]Lavenderblush[/color]
|
478 |
[color=Lavenderblush]Lavenderblush[/color]
|
| 479 |
[color=Mistyrose]Mistyrose[/color]
|
479 |
[color=Mistyrose]Mistyrose[/color]
|
| 480 |
[color=Gainsboro]Gainsboro[/color]
|
480 |
[color=Gainsboro]Gainsboro[/color]
|
| 481 |
[color=Lightgray]Lightgray[/color]
|
481 |
[color=Lightgray]Lightgray[/color]
|
| 482 |
[color=Silver]Silver[/color]
|
482 |
[color=Silver]Silver[/color]
|
| 483 |
[color=Darkgray]Darkgray[/color]
|
483 |
[color=Darkgray]Darkgray[/color]
|
| 484 |
[color=Dimgray]Dimgray[/color]
|
484 |
[color=Dimgray]Dimgray[/color]
|
| 485 |
[color=Gray]Gray[/color]
|
485 |
[color=Gray]Gray[/color]
|
| 486 |
[color=Lightslategray]Lightslategray[/color]
|
486 |
[color=Lightslategray]Lightslategray[/color]
|
| 487 |
[color=Slategray]Slategray[/color]
|
487 |
[color=Slategray]Slategray[/color]
|
| 488 |
[color=Darkslategray]Darkslategray[/color]
|
488 |
[color=Darkslategray]Darkslategray[/color]
|
| 489 |
[color=Black]Black[/color]
|
489 |
[color=Black]Black[/color]
|
| 490 |
[/spoiler]
|
490 |
[/spoiler]
|
| 491 |
[/spoiler]
|
491 |
[/spoiler]
|
| 492 |
\n
|
492 |
\n
|
| 493 |
[color=Deepskyblue]CODE:[/color]
|
493 |
[color=Deepskyblue]CODE:[/color]
|
| 494 |
\n
|
494 |
\n
|
| 495 |
[spoiler]
|
495 |
[spoiler]
|
| 496 |
edit unit defs customparams
|
496 |
edit unit defs customparams
|
| 497 |
[spoiler]
|
497 |
[spoiler]
|
| 498 |
[q]{{{
|
498 |
[q]{{{
|
| 499 |
for name, example in pairs(UnitDefs) do
|
499 |
for name, example in pairs(UnitDefs) do
|
| 500 |
if example.customparams and example.customparams.pylonrange then
|
500 |
if example.customparams and example.customparams.pylonrange then
|
| 501 |
example.customparams.pylonrange = example.customparams.pylonrange * 0.5
|
501 |
example.customparams.pylonrange = example.customparams.pylonrange * 0.5
|
| 502 |
end
|
502 |
end
|
| 503 |
end
|
503 |
end
|
| 504 |
}}}[/q]
|
504 |
}}}[/q]
|
| 505 |
[/spoiler]
|
505 |
[/spoiler]
|
| 506 |
edit weapon defs
|
506 |
edit weapon defs
|
| 507 |
[spoiler]
|
507 |
[spoiler]
|
| 508 |
[q]{{{
|
508 |
[q]{{{
|
| 509 |
for name, example in pairs(UnitDefs) do
|
509 |
for name, example in pairs(UnitDefs) do
|
| 510 |
if example.weapondefs then
|
510 |
if example.weapondefs then
|
| 511 |
for _, example2 in pairs(example.weapondefs) do
|
511 |
for _, example2 in pairs(example.weapondefs) do
|
| 512 |
if example2.flighttime then
|
512 |
if example2.flighttime then
|
| 513 |
example2.flighttime = example2.flighttime * 4
|
513 |
example2.flighttime = example2.flighttime * 4
|
| 514 |
end
|
514 |
end
|
| 515 |
end
|
515 |
end
|
| 516 |
end
|
516 |
end
|
| 517 |
end
|
517 |
end
|
| 518 |
}}}[/q]
|
518 |
}}}[/q]
|
| 519 |
[/spoiler]
|
519 |
[/spoiler]
|
| 520 |
edit unit defs
|
520 |
edit unit defs
|
| 521 |
[spoiler]
|
521 |
[spoiler]
|
| 522 |
[q]{{{
|
522 |
[q]{{{
|
| 523 |
for name, example in pairs(UnitDefs) do
|
523 |
for name, example in pairs(UnitDefs) do
|
| 524 |
if example.metalcost then
|
524 |
if example.metalcost then
|
| 525 |
example.metalcost = example.metalcost * 0.25
|
525 |
example.metalcost = example.metalcost * 0.25
|
| 526 |
end
|
526 |
end
|
| 527 |
end
|
527 |
end
|
| 528 |
}}}[/q]
|
528 |
}}}[/q]
|
| 529 |
[/spoiler]
|
529 |
[/spoiler]
|
| 530 |
reverse unit stat uning range map
|
530 |
reverse unit stat uning range map
|
| 531 |
[spoiler]
|
531 |
[spoiler]
|
| 532 |
[q]{{{
|
532 |
[q]{{{
|
| 533 |
local unit_metalcost_ranges = {
|
533 |
local unit_metalcost_ranges = {
|
| 534 |
["Duck"] = {80, 1900},
|
534 |
["Duck"] = {80, 1900},
|
| 535 |
["Archer"] = {80, 1900},
|
535 |
["Archer"] = {80, 1900},
|
| 536 |
["Bulkhead"] = {80, 1900},
|
536 |
["Bulkhead"] = {80, 1900},
|
| 537 |
["Buoy"] = {80, 1900},
|
537 |
["Buoy"] = {80, 1900},
|
| 538 |
["Scallop"] = {80, 1900},
|
538 |
["Scallop"] = {80, 1900},
|
| 539 |
["Grizzly"] = {80, 1900},
|
539 |
["Grizzly"] = {80, 1900},
|
| 540 |
["Angler"] = {80, 1900},
|
540 |
["Angler"] = {80, 1900},
|
| 541 |
["Limpet"] = {80, 1900},
|
541 |
["Limpet"] = {80, 1900},
|
| 542 |
["Djinn"] = {80, 1900},
|
542 |
["Djinn"] = {80, 1900},
|
| 543 |
["Lobster"] = {80, 1900},
|
543 |
["Lobster"] = {80, 1900},
|
| 544 |
["Dagger"] = {80, 1100},
|
544 |
["Dagger"] = {80, 1100},
|
| 545 |
["Scalpel"] = {80, 1100},
|
545 |
["Scalpel"] = {80, 1100},
|
| 546 |
["Halberd"] = {80, 1100},
|
546 |
["Halberd"] = {80, 1100},
|
| 547 |
["Claymore"] = {80, 1100},
|
547 |
["Claymore"] = {80, 1100},
|
| 548 |
["Mace"] = {80, 1100},
|
548 |
["Mace"] = {80, 1100},
|
| 549 |
["Lance"] = {80, 1100},
|
549 |
["Lance"] = {80, 1100},
|
| 550 |
["Flail"] = {80, 1100},
|
550 |
["Flail"] = {80, 1100},
|
| 551 |
["Bolas"] = {80, 1100},
|
551 |
["Bolas"] = {80, 1100},
|
| 552 |
["Glaive"] = {65, 750},
|
552 |
["Glaive"] = {65, 750},
|
| 553 |
["Scythe"] = {65, 750},
|
553 |
["Scythe"] = {65, 750},
|
| 554 |
["Ronin"] = {65, 750},
|
554 |
["Ronin"] = {65, 750},
|
| 555 |
["Reaver"] = {65, 750},
|
555 |
["Reaver"] = {65, 750},
|
| 556 |
["Knight"] = {65, 750},
|
556 |
["Knight"] = {65, 750},
|
| 557 |
["Sling"] = {65, 750},
|
557 |
["Sling"] = {65, 750},
|
| 558 |
["Phantom"] = {65, 750},
|
558 |
["Phantom"] = {65, 750},
|
| 559 |
["Gremlin"] = {65, 750},
|
559 |
["Gremlin"] = {65, 750},
|
| 560 |
["Imp"] = {65, 750},
|
560 |
["Imp"] = {65, 750},
|
| 561 |
["Iris"] = {65, 750},
|
561 |
["Iris"] = {65, 750},
|
| 562 |
["Flea"] = {25, 1600},
|
562 |
["Flea"] = {25, 1600},
|
| 563 |
["Hermit"] = {25, 1600},
|
563 |
["Hermit"] = {25, 1600},
|
| 564 |
["Venom"] = {25, 1600},
|
564 |
["Venom"] = {25, 1600},
|
| 565 |
["Redback"] = {25, 1600},
|
565 |
["Redback"] = {25, 1600},
|
| 566 |
["Recluse"] = {25, 1600},
|
566 |
["Recluse"] = {25, 1600},
|
| 567 |
["Crab"] = {25, 1600},
|
567 |
["Crab"] = {25, 1600},
|
| 568 |
["Tarantula"] = {25, 1600},
|
568 |
["Tarantula"] = {25, 1600},
|
| 569 |
["Widow"] = {25, 1600},
|
569 |
["Widow"] = {25, 1600},
|
| 570 |
["Dirtbag"] = {30, 620},
|
570 |
["Dirtbag"] = {30, 620},
|
| 571 |
["Bandit"] = {30, 620},
|
571 |
["Bandit"] = {30, 620},
|
| 572 |
["Rogue"] = {30, 620},
|
572 |
["Rogue"] = {30, 620},
|
| 573 |
["Thug"] = {30, 620},
|
573 |
["Thug"] = {30, 620},
|
| 574 |
["Outlaw"] = {30, 620},
|
574 |
["Outlaw"] = {30, 620},
|
| 575 |
["Felon"] = {30, 620},
|
575 |
["Felon"] = {30, 620},
|
| 576 |
["Racketeer"] = {30, 620},
|
576 |
["Racketeer"] = {30, 620},
|
| 577 |
["Vandal"] = {30, 620},
|
577 |
["Vandal"] = {30, 620},
|
| 578 |
["Snitch"] = {30, 620},
|
578 |
["Snitch"] = {30, 620},
|
| 579 |
["Aspis"] = {30, 620},
|
579 |
["Aspis"] = {30, 620},
|
| 580 |
["Puppy"] = {45, 1700},
|
580 |
["Puppy"] = {45, 1700},
|
| 581 |
["Pyro"] = {45, 1700},
|
581 |
["Pyro"] = {45, 1700},
|
| 582 |
["Placeholder"] = {45, 1700},
|
582 |
["Placeholder"] = {45, 1700},
|
| 583 |
["Moderator"] = {45, 1700},
|
583 |
["Moderator"] = {45, 1700},
|
| 584 |
["Jack"] = {45, 1700},
|
584 |
["Jack"] = {45, 1700},
|
| 585 |
["Jugglenaut"] = {45, 1700},
|
585 |
["Jugglenaut"] = {45, 1700},
|
| 586 |
["Firewalker"] = {45, 1700},
|
586 |
["Firewalker"] = {45, 1700},
|
| 587 |
["Toad"] = {45, 1700},
|
587 |
["Toad"] = {45, 1700},
|
| 588 |
["Kodachi"] = {170, 2200},
|
588 |
["Kodachi"] = {170, 2200},
|
| 589 |
["Blitz"] = {170, 2200},
|
589 |
["Blitz"] = {170, 2200},
|
| 590 |
["Ogre"] = {170, 2200},
|
590 |
["Ogre"] = {170, 2200},
|
| 591 |
["Minotaur"] = {170, 2200},
|
591 |
["Minotaur"] = {170, 2200},
|
| 592 |
["Cyclops"] = {170, 2200},
|
592 |
["Cyclops"] = {170, 2200},
|
| 593 |
["Emissary"] = {170, 2200},
|
593 |
["Emissary"] = {170, 2200},
|
| 594 |
["Tremor"] = {170, 2200},
|
594 |
["Tremor"] = {170, 2200},
|
| 595 |
["Ettin"] = {170, 2200},
|
595 |
["Ettin"] = {170, 2200},
|
| 596 |
["Cutter"] = {65, 1200},
|
596 |
["Cutter"] = {65, 1200},
|
| 597 |
["Hunter"] = {65, 1200},
|
597 |
["Hunter"] = {65, 1200},
|
| 598 |
["Seawolf"] = {65, 1200},
|
598 |
["Seawolf"] = {65, 1200},
|
| 599 |
["Corsair"] = {65, 1200},
|
599 |
["Corsair"] = {65, 1200},
|
| 600 |
["Mistral"] = {65, 1200},
|
600 |
["Mistral"] = {65, 1200},
|
| 601 |
["Siren"] = {65, 1200},
|
601 |
["Siren"] = {65, 1200},
|
| 602 |
["Envoy"] = {65, 1200},
|
602 |
["Envoy"] = {65, 1200},
|
| 603 |
["Zephyr"] = {65, 1200},
|
603 |
["Zephyr"] = {65, 1200},
|
| 604 |
["Blastwing"] = {45, 4200},
|
604 |
["Blastwing"] = {45, 4200},
|
| 605 |
["Gnat"] = {45, 4200},
|
605 |
["Gnat"] = {45, 4200},
|
| 606 |
["Locust"] = {45, 4200},
|
606 |
["Locust"] = {45, 4200},
|
| 607 |
["Harpy"] = {45, 4200},
|
607 |
["Harpy"] = {45, 4200},
|
| 608 |
["Nimbus"] = {45, 4200},
|
608 |
["Nimbus"] = {45, 4200},
|
| 609 |
["Revenant"] = {45, 4200},
|
609 |
["Revenant"] = {45, 4200},
|
| 610 |
["Krow"] = {45, 4200},
|
610 |
["Krow"] = {45, 4200},
|
| 611 |
["Trident"] = {45, 4200},
|
611 |
["Trident"] = {45, 4200},
|
| 612 |
["Charon"] = {45, 4200},
|
612 |
["Charon"] = {45, 4200},
|
| 613 |
["Hercules"] = {45, 4200},
|
613 |
["Hercules"] = {45, 4200},
|
| 614 |
["Ultimatum"] = {2500, 24000},
|
614 |
["Ultimatum"] = {2500, 24000},
|
| 615 |
["Scorpion"] = {2500, 24000},
|
615 |
["Scorpion"] = {2500, 24000},
|
| 616 |
["Dante"] = {2500, 24000},
|
616 |
["Dante"] = {2500, 24000},
|
| 617 |
["Merlin"] = {2500, 24000},
|
617 |
["Merlin"] = {2500, 24000},
|
| 618 |
["Funnelweb"] = {2500, 24000},
|
618 |
["Funnelweb"] = {2500, 24000},
|
| 619 |
["Paladin"] = {2500, 24000},
|
619 |
["Paladin"] = {2500, 24000},
|
| 620 |
["Detriment"] = {2500, 24000},
|
620 |
["Detriment"] = {2500, 24000},
|
| 621 |
["Shogun"] = {2500, 24000},
|
621 |
["Shogun"] = {2500, 24000},
|
| 622 |
["Reef"] = {2500, 24000},
|
622 |
["Reef"] = {2500, 24000},
|
| 623 |
["Scylla"] = {2500, 24000},
|
623 |
["Scylla"] = {2500, 24000},
|
| 624 |
["Swift"] = {150, 2000},
|
624 |
["Swift"] = {150, 2000},
|
| 625 |
["Raptor"] = {150, 2000},
|
625 |
["Raptor"] = {150, 2000},
|
| 626 |
["Raven"] = {150, 2000},
|
626 |
["Raven"] = {150, 2000},
|
| 627 |
["Magpie"] = {150, 2000},
|
627 |
["Magpie"] = {150, 2000},
|
| 628 |
["Phoenix"] = {150, 2000},
|
628 |
["Phoenix"] = {150, 2000},
|
| 629 |
["Thunderbird"] = {150, 2000},
|
629 |
["Thunderbird"] = {150, 2000},
|
| 630 |
["Likho"] = {150, 2000},
|
630 |
["Likho"] = {150, 2000},
|
| 631 |
["Odin"] = {150, 2000},
|
631 |
["Odin"] = {150, 2000},
|
| 632 |
["Sparrow"] = {150, 2000},
|
632 |
["Sparrow"] = {150, 2000},
|
| 633 |
["Owl"] = {150, 2000},
|
633 |
["Owl"] = {150, 2000},
|
| 634 |
["Dart"] = {40, 700},
|
634 |
["Dart"] = {40, 700},
|
| 635 |
["Scorcher"] = {40, 700},
|
635 |
["Scorcher"] = {40, 700},
|
| 636 |
["Fencer"] = {40, 700},
|
636 |
["Fencer"] = {40, 700},
|
| 637 |
["Ripper"] = {40, 700},
|
637 |
["Ripper"] = {40, 700},
|
| 638 |
["Ravager"] = {40, 700},
|
638 |
["Ravager"] = {40, 700},
|
| 639 |
["Dominatrix"] = {40, 700},
|
639 |
["Dominatrix"] = {40, 700},
|
| 640 |
["Badger"] = {40, 700},
|
640 |
["Badger"] = {40, 700},
|
| 641 |
["Impaler"] = {40, 700},
|
641 |
["Impaler"] = {40, 700},
|
| 642 |
["Crasher"] = {40, 700}
|
642 |
["Crasher"] = {40, 700}
|
| 643 |
}
|
643 |
}
|
| 644 |
for name, ud in pairs(UnitDefs) do
|
644 |
for name, ud in pairs(UnitDefs) do
|
| 645 |
if unit_metalcost_ranges[ud.name] then
|
645 |
if unit_metalcost_ranges[ud.name] then
|
| 646 |
local min_metalcost, max_metalcost = unpack(unit_metalcost_ranges[ud.name])
|
646 |
local min_metalcost, max_metalcost = unpack(unit_metalcost_ranges[ud.name])
|
| 647 |
if ud.metalcost then
|
647 |
if ud.metalcost then
|
| 648 |
local distance_metalcost_midpoint = ud.metalcost - min_metalcost
|
648 |
local distance_metalcost_midpoint = ud.metalcost - min_metalcost
|
| 649 |
ud.metalcost = max_metalcost - distance_metalcost_midpoint
|
649 |
ud.metalcost = max_metalcost - distance_metalcost_midpoint
|
| 650 |
end
|
650 |
end
|
| 651 |
end
|
651 |
end
|
| 652 |
end
|
652 |
end
|
| 653 |
}}}[/q]
|
653 |
}}}[/q]
|
| 654 |
[/spoiler]
|
654 |
[/spoiler]
|
| 655 |
reverse unit stat based on min max range
|
655 |
reverse unit stat based on min max range
|
| 656 |
[spoiler]
|
656 |
[spoiler]
|
| 657 |
[q]{{{
|
657 |
[q]{{{
|
| 658 |
for name, ud in pairs(UnitDefs) do
|
658 |
for name, ud in pairs(UnitDefs) do
|
| 659 |
if ud.weapondefs then
|
659 |
if ud.weapondefs then
|
| 660 |
for _, wd in pairs(ud.weapondefs) do
|
660 |
for _, wd in pairs(ud.weapondefs) do
|
| 661 |
local min_range = 1
|
661 |
local min_range = 1
|
| 662 |
local max_range = 10000
|
662 |
local max_range = 10000
|
| 663 |
if wd.range then
|
663 |
if wd.range then
|
| 664 |
local distance_from_midpoint = wd.range - min_range
|
664 |
local distance_from_midpoint = wd.range - min_range
|
| 665 |
wd.range = max_range - distance_range_midpoint
|
665 |
wd.range = max_range - distance_range_midpoint
|
| 666 |
end
|
666 |
end
|
| 667 |
end
|
667 |
end
|
| 668 |
end
|
668 |
end
|
| 669 |
end
|
669 |
end
|
| 670 |
}}}[/q]
|
670 |
}}}[/q]
|
| 671 |
[/spoiler]
|
671 |
[/spoiler]
|
| 672 |
full tweak list
|
672 |
full tweak list
|
| 673 |
[spoiler]
|
673 |
[spoiler]
|
| 674 |
[q]{{{
|
674 |
[q]{{{
|
| 675 |
{
|
675 |
{
|
| 676 |
factorycloak = {
|
676 |
factorycloak = {
|
| 677 |
customParams = {
|
677 |
customParams = {
|
| 678 |
},
|
678 |
},
|
| 679 |
sfxtypes = {
|
679 |
sfxtypes = {
|
| 680 |
explosiongenerators = {
|
680 |
explosiongenerators = {
|
| 681 |
},
|
681 |
},
|
| 682 |
},
|
682 |
},
|
| 683 |
weapons = {
|
683 |
weapons = {
|
| 684 |
{
|
684 |
{
|
| 685 |
},
|
685 |
},
|
| 686 |
},
|
686 |
},
|
| 687 |
weaponDefs = {
|
687 |
weaponDefs = {
|
| 688 |
WEAPON = {
|
688 |
WEAPON = {
|
| 689 |
customParams = {
|
689 |
customParams = {
|
| 690 |
},
|
690 |
},
|
| 691 |
damage = {
|
691 |
damage = {
|
| 692 |
},
|
692 |
},
|
| 693 |
},
|
693 |
},
|
| 694 |
},
|
694 |
},
|
| 695 |
featureDefs = {
|
695 |
featureDefs = {
|
| 696 |
DEAD = {
|
696 |
DEAD = {
|
| 697 |
},
|
697 |
},
|
| 698 |
HEAP = {
|
698 |
HEAP = {
|
| 699 |
},
|
699 |
},
|
| 700 |
},
|
700 |
},
|
| 701 |
},
|
701 |
},
|
| 702 |
factoryshield = {
|
702 |
factoryshield = {
|
| 703 |
customParams = {
|
703 |
customParams = {
|
| 704 |
},
|
704 |
},
|
| 705 |
sfxtypes = {
|
705 |
sfxtypes = {
|
| 706 |
explosiongenerators = {
|
706 |
explosiongenerators = {
|
| 707 |
},
|
707 |
},
|
| 708 |
},
|
708 |
},
|
| 709 |
weapons = {
|
709 |
weapons = {
|
| 710 |
{
|
710 |
{
|
| 711 |
},
|
711 |
},
|
| 712 |
},
|
712 |
},
|
| 713 |
weaponDefs = {
|
713 |
weaponDefs = {
|
| 714 |
WEAPON = {
|
714 |
WEAPON = {
|
| 715 |
customParams = {
|
715 |
customParams = {
|
| 716 |
},
|
716 |
},
|
| 717 |
damage = {
|
717 |
damage = {
|
| 718 |
},
|
718 |
},
|
| 719 |
},
|
719 |
},
|
| 720 |
},
|
720 |
},
|
| 721 |
featureDefs = {
|
721 |
featureDefs = {
|
| 722 |
DEAD = {
|
722 |
DEAD = {
|
| 723 |
},
|
723 |
},
|
| 724 |
HEAP = {
|
724 |
HEAP = {
|
| 725 |
},
|
725 |
},
|
| 726 |
},
|
726 |
},
|
| 727 |
},
|
727 |
},
|
| 728 |
factoryveh = {
|
728 |
factoryveh = {
|
| 729 |
customParams = {
|
729 |
customParams = {
|
| 730 |
},
|
730 |
},
|
| 731 |
sfxtypes = {
|
731 |
sfxtypes = {
|
| 732 |
explosiongenerators = {
|
732 |
explosiongenerators = {
|
| 733 |
},
|
733 |
},
|
| 734 |
},
|
734 |
},
|
| 735 |
weapons = {
|
735 |
weapons = {
|
| 736 |
{
|
736 |
{
|
| 737 |
},
|
737 |
},
|
| 738 |
},
|
738 |
},
|
| 739 |
weaponDefs = {
|
739 |
weaponDefs = {
|
| 740 |
WEAPON = {
|
740 |
WEAPON = {
|
| 741 |
customParams = {
|
741 |
customParams = {
|
| 742 |
},
|
742 |
},
|
| 743 |
damage = {
|
743 |
damage = {
|
| 744 |
},
|
744 |
},
|
| 745 |
},
|
745 |
},
|
| 746 |
},
|
746 |
},
|
| 747 |
featureDefs = {
|
747 |
featureDefs = {
|
| 748 |
DEAD = {
|
748 |
DEAD = {
|
| 749 |
},
|
749 |
},
|
| 750 |
HEAP = {
|
750 |
HEAP = {
|
| 751 |
},
|
751 |
},
|
| 752 |
},
|
752 |
},
|
| 753 |
},
|
753 |
},
|
| 754 |
factoryhover = {
|
754 |
factoryhover = {
|
| 755 |
customParams = {
|
755 |
customParams = {
|
| 756 |
},
|
756 |
},
|
| 757 |
sfxtypes = {
|
757 |
sfxtypes = {
|
| 758 |
explosiongenerators = {
|
758 |
explosiongenerators = {
|
| 759 |
},
|
759 |
},
|
| 760 |
},
|
760 |
},
|
| 761 |
weapons = {
|
761 |
weapons = {
|
| 762 |
{
|
762 |
{
|
| 763 |
},
|
763 |
},
|
| 764 |
},
|
764 |
},
|
| 765 |
weaponDefs = {
|
765 |
weaponDefs = {
|
| 766 |
WEAPON = {
|
766 |
WEAPON = {
|
| 767 |
customParams = {
|
767 |
customParams = {
|
| 768 |
},
|
768 |
},
|
| 769 |
damage = {
|
769 |
damage = {
|
| 770 |
},
|
770 |
},
|
| 771 |
},
|
771 |
},
|
| 772 |
},
|
772 |
},
|
| 773 |
featureDefs = {
|
773 |
featureDefs = {
|
| 774 |
DEAD = {
|
774 |
DEAD = {
|
| 775 |
},
|
775 |
},
|
| 776 |
HEAP = {
|
776 |
HEAP = {
|
| 777 |
},
|
777 |
},
|
| 778 |
},
|
778 |
},
|
| 779 |
},
|
779 |
},
|
| 780 |
factorygunship = {
|
780 |
factorygunship = {
|
| 781 |
customParams = {
|
781 |
customParams = {
|
| 782 |
},
|
782 |
},
|
| 783 |
sfxtypes = {
|
783 |
sfxtypes = {
|
| 784 |
explosiongenerators = {
|
784 |
explosiongenerators = {
|
| 785 |
},
|
785 |
},
|
| 786 |
},
|
786 |
},
|
| 787 |
weapons = {
|
787 |
weapons = {
|
| 788 |
{
|
788 |
{
|
| 789 |
},
|
789 |
},
|
| 790 |
},
|
790 |
},
|
| 791 |
weaponDefs = {
|
791 |
weaponDefs = {
|
| 792 |
WEAPON = {
|
792 |
WEAPON = {
|
| 793 |
customParams = {
|
793 |
customParams = {
|
| 794 |
},
|
794 |
},
|
| 795 |
damage = {
|
795 |
damage = {
|
| 796 |
},
|
796 |
},
|
| 797 |
},
|
797 |
},
|
| 798 |
},
|
798 |
},
|
| 799 |
featureDefs = {
|
799 |
featureDefs = {
|
| 800 |
DEAD = {
|
800 |
DEAD = {
|
| 801 |
},
|
801 |
},
|
| 802 |
HEAP = {
|
802 |
HEAP = {
|
| 803 |
},
|
803 |
},
|
| 804 |
},
|
804 |
},
|
| 805 |
},
|
805 |
},
|
| 806 |
factoryplane = {
|
806 |
factoryplane = {
|
| 807 |
customParams = {
|
807 |
customParams = {
|
| 808 |
},
|
808 |
},
|
| 809 |
sfxtypes = {
|
809 |
sfxtypes = {
|
| 810 |
explosiongenerators = {
|
810 |
explosiongenerators = {
|
| 811 |
},
|
811 |
},
|
| 812 |
},
|
812 |
},
|
| 813 |
weapons = {
|
813 |
weapons = {
|
| 814 |
{
|
814 |
{
|
| 815 |
},
|
815 |
},
|
| 816 |
},
|
816 |
},
|
| 817 |
weaponDefs = {
|
817 |
weaponDefs = {
|
| 818 |
WEAPON = {
|
818 |
WEAPON = {
|
| 819 |
customParams = {
|
819 |
customParams = {
|
| 820 |
},
|
820 |
},
|
| 821 |
damage = {
|
821 |
damage = {
|
| 822 |
},
|
822 |
},
|
| 823 |
},
|
823 |
},
|
| 824 |
},
|
824 |
},
|
| 825 |
featureDefs = {
|
825 |
featureDefs = {
|
| 826 |
DEAD = {
|
826 |
DEAD = {
|
| 827 |
},
|
827 |
},
|
| 828 |
HEAP = {
|
828 |
HEAP = {
|
| 829 |
},
|
829 |
},
|
| 830 |
},
|
830 |
},
|
| 831 |
},
|
831 |
},
|
| 832 |
factoryspider = {
|
832 |
factoryspider = {
|
| 833 |
customParams = {
|
833 |
customParams = {
|
| 834 |
},
|
834 |
},
|
| 835 |
sfxtypes = {
|
835 |
sfxtypes = {
|
| 836 |
explosiongenerators = {
|
836 |
explosiongenerators = {
|
| 837 |
},
|
837 |
},
|
| 838 |
},
|
838 |
},
|
| 839 |
weapons = {
|
839 |
weapons = {
|
| 840 |
{
|
840 |
{
|
| 841 |
},
|
841 |
},
|
| 842 |
},
|
842 |
},
|
| 843 |
weaponDefs = {
|
843 |
weaponDefs = {
|
| 844 |
WEAPON = {
|
844 |
WEAPON = {
|
| 845 |
customParams = {
|
845 |
customParams = {
|
| 846 |
},
|
846 |
},
|
| 847 |
damage = {
|
847 |
damage = {
|
| 848 |
},
|
848 |
},
|
| 849 |
},
|
849 |
},
|
| 850 |
},
|
850 |
},
|
| 851 |
featureDefs = {
|
851 |
featureDefs = {
|
| 852 |
DEAD = {
|
852 |
DEAD = {
|
| 853 |
},
|
853 |
},
|
| 854 |
HEAP = {
|
854 |
HEAP = {
|
| 855 |
},
|
855 |
},
|
| 856 |
},
|
856 |
},
|
| 857 |
},
|
857 |
},
|
| 858 |
factoryjump = {
|
858 |
factoryjump = {
|
| 859 |
customParams = {
|
859 |
customParams = {
|
| 860 |
},
|
860 |
},
|
| 861 |
sfxtypes = {
|
861 |
sfxtypes = {
|
| 862 |
explosiongenerators = {
|
862 |
explosiongenerators = {
|
| 863 |
},
|
863 |
},
|
| 864 |
},
|
864 |
},
|
| 865 |
weapons = {
|
865 |
weapons = {
|
| 866 |
{
|
866 |
{
|
| 867 |
},
|
867 |
},
|
| 868 |
},
|
868 |
},
|
| 869 |
weaponDefs = {
|
869 |
weaponDefs = {
|
| 870 |
WEAPON = {
|
870 |
WEAPON = {
|
| 871 |
customParams = {
|
871 |
customParams = {
|
| 872 |
},
|
872 |
},
|
| 873 |
damage = {
|
873 |
damage = {
|
| 874 |
},
|
874 |
},
|
| 875 |
},
|
875 |
},
|
| 876 |
},
|
876 |
},
|
| 877 |
featureDefs = {
|
877 |
featureDefs = {
|
| 878 |
DEAD = {
|
878 |
DEAD = {
|
| 879 |
},
|
879 |
},
|
| 880 |
HEAP = {
|
880 |
HEAP = {
|
| 881 |
},
|
881 |
},
|
| 882 |
},
|
882 |
},
|
| 883 |
},
|
883 |
},
|
| 884 |
factorytank = {
|
884 |
factorytank = {
|
| 885 |
customParams = {
|
885 |
customParams = {
|
| 886 |
},
|
886 |
},
|
| 887 |
sfxtypes = {
|
887 |
sfxtypes = {
|
| 888 |
explosiongenerators = {
|
888 |
explosiongenerators = {
|
| 889 |
},
|
889 |
},
|
| 890 |
},
|
890 |
},
|
| 891 |
weapons = {
|
891 |
weapons = {
|
| 892 |
{
|
892 |
{
|
| 893 |
},
|
893 |
},
|
| 894 |
},
|
894 |
},
|
| 895 |
weaponDefs = {
|
895 |
weaponDefs = {
|
| 896 |
WEAPON = {
|
896 |
WEAPON = {
|
| 897 |
customParams = {
|
897 |
customParams = {
|
| 898 |
},
|
898 |
},
|
| 899 |
damage = {
|
899 |
damage = {
|
| 900 |
},
|
900 |
},
|
| 901 |
},
|
901 |
},
|
| 902 |
},
|
902 |
},
|
| 903 |
featureDefs = {
|
903 |
featureDefs = {
|
| 904 |
DEAD = {
|
904 |
DEAD = {
|
| 905 |
},
|
905 |
},
|
| 906 |
HEAP = {
|
906 |
HEAP = {
|
| 907 |
},
|
907 |
},
|
| 908 |
},
|
908 |
},
|
| 909 |
},
|
909 |
},
|
| 910 |
factoryamph = {
|
910 |
factoryamph = {
|
| 911 |
customParams = {
|
911 |
customParams = {
|
| 912 |
},
|
912 |
},
|
| 913 |
sfxtypes = {
|
913 |
sfxtypes = {
|
| 914 |
explosiongenerators = {
|
914 |
explosiongenerators = {
|
| 915 |
},
|
915 |
},
|
| 916 |
},
|
916 |
},
|
| 917 |
weapons = {
|
917 |
weapons = {
|
| 918 |
{
|
918 |
{
|
| 919 |
},
|
919 |
},
|
| 920 |
},
|
920 |
},
|
| 921 |
weaponDefs = {
|
921 |
weaponDefs = {
|
| 922 |
WEAPON = {
|
922 |
WEAPON = {
|
| 923 |
customParams = {
|
923 |
customParams = {
|
| 924 |
},
|
924 |
},
|
| 925 |
damage = {
|
925 |
damage = {
|
| 926 |
},
|
926 |
},
|
| 927 |
},
|
927 |
},
|
| 928 |
},
|
928 |
},
|
| 929 |
featureDefs = {
|
929 |
featureDefs = {
|
| 930 |
DEAD = {
|
930 |
DEAD = {
|
| 931 |
},
|
931 |
},
|
| 932 |
HEAP = {
|
932 |
HEAP = {
|
| 933 |
},
|
933 |
},
|
| 934 |
},
|
934 |
},
|
| 935 |
},
|
935 |
},
|
| 936 |
factoryship = {
|
936 |
factoryship = {
|
| 937 |
customParams = {
|
937 |
customParams = {
|
| 938 |
},
|
938 |
},
|
| 939 |
sfxtypes = {
|
939 |
sfxtypes = {
|
| 940 |
explosiongenerators = {
|
940 |
explosiongenerators = {
|
| 941 |
},
|
941 |
},
|
| 942 |
},
|
942 |
},
|
| 943 |
weapons = {
|
943 |
weapons = {
|
| 944 |
{
|
944 |
{
|
| 945 |
},
|
945 |
},
|
| 946 |
},
|
946 |
},
|
| 947 |
weaponDefs = {
|
947 |
weaponDefs = {
|
| 948 |
WEAPON = {
|
948 |
WEAPON = {
|
| 949 |
customParams = {
|
949 |
customParams = {
|
| 950 |
},
|
950 |
},
|
| 951 |
damage = {
|
951 |
damage = {
|
| 952 |
},
|
952 |
},
|
| 953 |
},
|
953 |
},
|
| 954 |
},
|
954 |
},
|
| 955 |
featureDefs = {
|
955 |
featureDefs = {
|
| 956 |
DEAD = {
|
956 |
DEAD = {
|
| 957 |
},
|
957 |
},
|
| 958 |
HEAP = {
|
958 |
HEAP = {
|
| 959 |
},
|
959 |
},
|
| 960 |
},
|
960 |
},
|
| 961 |
},
|
961 |
},
|
| 962 |
striderhub = {
|
962 |
striderhub = {
|
| 963 |
customParams = {
|
963 |
customParams = {
|
| 964 |
},
|
964 |
},
|
| 965 |
sfxtypes = {
|
965 |
sfxtypes = {
|
| 966 |
explosiongenerators = {
|
966 |
explosiongenerators = {
|
| 967 |
},
|
967 |
},
|
| 968 |
},
|
968 |
},
|
| 969 |
weapons = {
|
969 |
weapons = {
|
| 970 |
{
|
970 |
{
|
| 971 |
},
|
971 |
},
|
| 972 |
},
|
972 |
},
|
| 973 |
weaponDefs = {
|
973 |
weaponDefs = {
|
| 974 |
WEAPON = {
|
974 |
WEAPON = {
|
| 975 |
customParams = {
|
975 |
customParams = {
|
| 976 |
},
|
976 |
},
|
| 977 |
damage = {
|
977 |
damage = {
|
| 978 |
},
|
978 |
},
|
| 979 |
},
|
979 |
},
|
| 980 |
},
|
980 |
},
|
| 981 |
featureDefs = {
|
981 |
featureDefs = {
|
| 982 |
DEAD = {
|
982 |
DEAD = {
|
| 983 |
},
|
983 |
},
|
| 984 |
HEAP = {
|
984 |
HEAP = {
|
| 985 |
},
|
985 |
},
|
| 986 |
},
|
986 |
},
|
| 987 |
},
|
987 |
},
|
| 988 |
staticmex = {
|
988 |
staticmex = {
|
| 989 |
customParams = {
|
989 |
customParams = {
|
| 990 |
},
|
990 |
},
|
| 991 |
sfxtypes = {
|
991 |
sfxtypes = {
|
| 992 |
explosiongenerators = {
|
992 |
explosiongenerators = {
|
| 993 |
},
|
993 |
},
|
| 994 |
},
|
994 |
},
|
| 995 |
weapons = {
|
995 |
weapons = {
|
| 996 |
{
|
996 |
{
|
| 997 |
},
|
997 |
},
|
| 998 |
},
|
998 |
},
|
| 999 |
weaponDefs = {
|
999 |
weaponDefs = {
|
| 1000 |
WEAPON = {
|
1000 |
WEAPON = {
|
| 1001 |
customParams = {
|
1001 |
customParams = {
|
| 1002 |
},
|
1002 |
},
|
| 1003 |
damage = {
|
1003 |
damage = {
|
| 1004 |
},
|
1004 |
},
|
| 1005 |
},
|
1005 |
},
|
| 1006 |
},
|
1006 |
},
|
| 1007 |
featureDefs = {
|
1007 |
featureDefs = {
|
| 1008 |
DEAD = {
|
1008 |
DEAD = {
|
| 1009 |
},
|
1009 |
},
|
| 1010 |
HEAP = {
|
1010 |
HEAP = {
|
| 1011 |
},
|
1011 |
},
|
| 1012 |
},
|
1012 |
},
|
| 1013 |
},
|
1013 |
},
|
| 1014 |
energywind = {
|
1014 |
energywind = {
|
| 1015 |
customParams = {
|
1015 |
customParams = {
|
| 1016 |
},
|
1016 |
},
|
| 1017 |
sfxtypes = {
|
1017 |
sfxtypes = {
|
| 1018 |
explosiongenerators = {
|
1018 |
explosiongenerators = {
|
| 1019 |
},
|
1019 |
},
|
| 1020 |
},
|
1020 |
},
|
| 1021 |
weapons = {
|
1021 |
weapons = {
|
| 1022 |
{
|
1022 |
{
|
| 1023 |
},
|
1023 |
},
|
| 1024 |
},
|
1024 |
},
|
| 1025 |
weaponDefs = {
|
1025 |
weaponDefs = {
|
| 1026 |
WEAPON = {
|
1026 |
WEAPON = {
|
| 1027 |
customParams = {
|
1027 |
customParams = {
|
| 1028 |
},
|
1028 |
},
|
| 1029 |
damage = {
|
1029 |
damage = {
|
| 1030 |
},
|
1030 |
},
|
| 1031 |
},
|
1031 |
},
|
| 1032 |
},
|
1032 |
},
|
| 1033 |
featureDefs = {
|
1033 |
featureDefs = {
|
| 1034 |
DEAD = {
|
1034 |
DEAD = {
|
| 1035 |
},
|
1035 |
},
|
| 1036 |
HEAP = {
|
1036 |
HEAP = {
|
| 1037 |
},
|
1037 |
},
|
| 1038 |
},
|
1038 |
},
|
| 1039 |
},
|
1039 |
},
|
| 1040 |
energysolar = {
|
1040 |
energysolar = {
|
| 1041 |
customParams = {
|
1041 |
customParams = {
|
| 1042 |
},
|
1042 |
},
|
| 1043 |
sfxtypes = {
|
1043 |
sfxtypes = {
|
| 1044 |
explosiongenerators = {
|
1044 |
explosiongenerators = {
|
| 1045 |
},
|
1045 |
},
|
| 1046 |
},
|
1046 |
},
|
| 1047 |
weapons = {
|
1047 |
weapons = {
|
| 1048 |
{
|
1048 |
{
|
| 1049 |
},
|
1049 |
},
|
| 1050 |
},
|
1050 |
},
|
| 1051 |
weaponDefs = {
|
1051 |
weaponDefs = {
|
| 1052 |
WEAPON = {
|
1052 |
WEAPON = {
|
| 1053 |
customParams = {
|
1053 |
customParams = {
|
| 1054 |
},
|
1054 |
},
|
| 1055 |
damage = {
|
1055 |
damage = {
|
| 1056 |
},
|
1056 |
},
|
| 1057 |
},
|
1057 |
},
|
| 1058 |
},
|
1058 |
},
|
| 1059 |
featureDefs = {
|
1059 |
featureDefs = {
|
| 1060 |
DEAD = {
|
1060 |
DEAD = {
|
| 1061 |
},
|
1061 |
},
|
| 1062 |
HEAP = {
|
1062 |
HEAP = {
|
| 1063 |
},
|
1063 |
},
|
| 1064 |
},
|
1064 |
},
|
| 1065 |
},
|
1065 |
},
|
| 1066 |
energygeo = {
|
1066 |
energygeo = {
|
| 1067 |
customParams = {
|
1067 |
customParams = {
|
| 1068 |
},
|
1068 |
},
|
| 1069 |
sfxtypes = {
|
1069 |
sfxtypes = {
|
| 1070 |
explosiongenerators = {
|
1070 |
explosiongenerators = {
|
| 1071 |
},
|
1071 |
},
|
| 1072 |
},
|
1072 |
},
|
| 1073 |
weapons = {
|
1073 |
weapons = {
|
| 1074 |
{
|
1074 |
{
|
| 1075 |
},
|
1075 |
},
|
| 1076 |
},
|
1076 |
},
|
| 1077 |
weaponDefs = {
|
1077 |
weaponDefs = {
|
| 1078 |
WEAPON = {
|
1078 |
WEAPON = {
|
| 1079 |
customParams = {
|
1079 |
customParams = {
|
| 1080 |
},
|
1080 |
},
|
| 1081 |
damage = {
|
1081 |
damage = {
|
| 1082 |
},
|
1082 |
},
|
| 1083 |
},
|
1083 |
},
|
| 1084 |
},
|
1084 |
},
|
| 1085 |
featureDefs = {
|
1085 |
featureDefs = {
|
| 1086 |
DEAD = {
|
1086 |
DEAD = {
|
| 1087 |
},
|
1087 |
},
|
| 1088 |
HEAP = {
|
1088 |
HEAP = {
|
| 1089 |
},
|
1089 |
},
|
| 1090 |
},
|
1090 |
},
|
| 1091 |
},
|
1091 |
},
|
| 1092 |
energyfusion = {
|
1092 |
energyfusion = {
|
| 1093 |
customParams = {
|
1093 |
customParams = {
|
| 1094 |
},
|
1094 |
},
|
| 1095 |
sfxtypes = {
|
1095 |
sfxtypes = {
|
| 1096 |
explosiongenerators = {
|
1096 |
explosiongenerators = {
|
| 1097 |
},
|
1097 |
},
|
| 1098 |
},
|
1098 |
},
|
| 1099 |
weapons = {
|
1099 |
weapons = {
|
| 1100 |
{
|
1100 |
{
|
| 1101 |
},
|
1101 |
},
|
| 1102 |
},
|
1102 |
},
|
| 1103 |
weaponDefs = {
|
1103 |
weaponDefs = {
|
| 1104 |
WEAPON = {
|
1104 |
WEAPON = {
|
| 1105 |
customParams = {
|
1105 |
customParams = {
|
| 1106 |
},
|
1106 |
},
|
| 1107 |
damage = {
|
1107 |
damage = {
|
| 1108 |
},
|
1108 |
},
|
| 1109 |
},
|
1109 |
},
|
| 1110 |
},
|
1110 |
},
|
| 1111 |
featureDefs = {
|
1111 |
featureDefs = {
|
| 1112 |
DEAD = {
|
1112 |
DEAD = {
|
| 1113 |
},
|
1113 |
},
|
| 1114 |
HEAP = {
|
1114 |
HEAP = {
|
| 1115 |
},
|
1115 |
},
|
| 1116 |
},
|
1116 |
},
|
| 1117 |
},
|
1117 |
},
|
| 1118 |
energysingu = {
|
1118 |
energysingu = {
|
| 1119 |
customParams = {
|
1119 |
customParams = {
|
| 1120 |
},
|
1120 |
},
|
| 1121 |
sfxtypes = {
|
1121 |
sfxtypes = {
|
| 1122 |
explosiongenerators = {
|
1122 |
explosiongenerators = {
|
| 1123 |
},
|
1123 |
},
|
| 1124 |
},
|
1124 |
},
|
| 1125 |
weapons = {
|
1125 |
weapons = {
|
| 1126 |
{
|
1126 |
{
|
| 1127 |
},
|
1127 |
},
|
| 1128 |
},
|
1128 |
},
|
| 1129 |
weaponDefs = {
|
1129 |
weaponDefs = {
|
| 1130 |
WEAPON = {
|
1130 |
WEAPON = {
|
| 1131 |
customParams = {
|
1131 |
customParams = {
|
| 1132 |
},
|
1132 |
},
|
| 1133 |
damage = {
|
1133 |
damage = {
|
| 1134 |
},
|
1134 |
},
|
| 1135 |
},
|
1135 |
},
|
| 1136 |
},
|
1136 |
},
|
| 1137 |
featureDefs = {
|
1137 |
featureDefs = {
|
| 1138 |
DEAD = {
|
1138 |
DEAD = {
|
| 1139 |
},
|
1139 |
},
|
| 1140 |
HEAP = {
|
1140 |
HEAP = {
|
| 1141 |
},
|
1141 |
},
|
| 1142 |
},
|
1142 |
},
|
| 1143 |
},
|
1143 |
},
|
| 1144 |
staticstorage = {
|
1144 |
staticstorage = {
|
| 1145 |
customParams = {
|
1145 |
customParams = {
|
| 1146 |
},
|
1146 |
},
|
| 1147 |
sfxtypes = {
|
1147 |
sfxtypes = {
|
| 1148 |
explosiongenerators = {
|
1148 |
explosiongenerators = {
|
| 1149 |
},
|
1149 |
},
|
| 1150 |
},
|
1150 |
},
|
| 1151 |
weapons = {
|
1151 |
weapons = {
|
| 1152 |
{
|
1152 |
{
|
| 1153 |
},
|
1153 |
},
|
| 1154 |
},
|
1154 |
},
|
| 1155 |
weaponDefs = {
|
1155 |
weaponDefs = {
|
| 1156 |
WEAPON = {
|
1156 |
WEAPON = {
|
| 1157 |
customParams = {
|
1157 |
customParams = {
|
| 1158 |
},
|
1158 |
},
|
| 1159 |
damage = {
|
1159 |
damage = {
|
| 1160 |
},
|
1160 |
},
|
| 1161 |
},
|
1161 |
},
|
| 1162 |
},
|
1162 |
},
|
| 1163 |
featureDefs = {
|
1163 |
featureDefs = {
|
| 1164 |
DEAD = {
|
1164 |
DEAD = {
|
| 1165 |
},
|
1165 |
},
|
| 1166 |
HEAP = {
|
1166 |
HEAP = {
|
| 1167 |
},
|
1167 |
},
|
| 1168 |
},
|
1168 |
},
|
| 1169 |
},
|
1169 |
},
|
| 1170 |
energypylon = {
|
1170 |
energypylon = {
|
| 1171 |
customParams = {
|
1171 |
customParams = {
|
| 1172 |
},
|
1172 |
},
|
| 1173 |
sfxtypes = {
|
1173 |
sfxtypes = {
|
| 1174 |
explosiongenerators = {
|
1174 |
explosiongenerators = {
|
| 1175 |
},
|
1175 |
},
|
| 1176 |
},
|
1176 |
},
|
| 1177 |
weapons = {
|
1177 |
weapons = {
|
| 1178 |
{
|
1178 |
{
|
| 1179 |
},
|
1179 |
},
|
| 1180 |
},
|
1180 |
},
|
| 1181 |
weaponDefs = {
|
1181 |
weaponDefs = {
|
| 1182 |
WEAPON = {
|
1182 |
WEAPON = {
|
| 1183 |
customParams = {
|
1183 |
customParams = {
|
| 1184 |
},
|
1184 |
},
|
| 1185 |
damage = {
|
1185 |
damage = {
|
| 1186 |
},
|
1186 |
},
|
| 1187 |
},
|
1187 |
},
|
| 1188 |
},
|
1188 |
},
|
| 1189 |
featureDefs = {
|
1189 |
featureDefs = {
|
| 1190 |
DEAD = {
|
1190 |
DEAD = {
|
| 1191 |
},
|
1191 |
},
|
| 1192 |
HEAP = {
|
1192 |
HEAP = {
|
| 1193 |
},
|
1193 |
},
|
| 1194 |
},
|
1194 |
},
|
| 1195 |
},
|
1195 |
},
|
| 1196 |
staticcon = {
|
1196 |
staticcon = {
|
| 1197 |
customParams = {
|
1197 |
customParams = {
|
| 1198 |
},
|
1198 |
},
|
| 1199 |
sfxtypes = {
|
1199 |
sfxtypes = {
|
| 1200 |
explosiongenerators = {
|
1200 |
explosiongenerators = {
|
| 1201 |
},
|
1201 |
},
|
| 1202 |
},
|
1202 |
},
|
| 1203 |
weapons = {
|
1203 |
weapons = {
|
| 1204 |
{
|
1204 |
{
|
| 1205 |
},
|
1205 |
},
|
| 1206 |
},
|
1206 |
},
|
| 1207 |
weaponDefs = {
|
1207 |
weaponDefs = {
|
| 1208 |
WEAPON = {
|
1208 |
WEAPON = {
|
| 1209 |
customParams = {
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1209 |
customParams = {
|
| 1210 |
},
|
1210 |
},
|
| 1211 |
damage = {
|
1211 |
damage = {
|
| 1212 |
},
|
1212 |
},
|
| 1213 |
},
|
1213 |
},
|
| 1214 |
},
|
1214 |
},
|
| 1215 |
featureDefs = {
|
1215 |
featureDefs = {
|
| 1216 |
DEAD = {
|
1216 |
DEAD = {
|
| 1217 |
},
|
1217 |
},
|
| 1218 |
HEAP = {
|
1218 |
HEAP = {
|
| 1219 |
},
|
1219 |
},
|
| 1220 |
},
|
1220 |
},
|
| 1221 |
},
|
1221 |
},
|
| 1222 |
staticrearm = {
|
1222 |
staticrearm = {
|
| 1223 |
customParams = {
|
1223 |
customParams = {
|
| 1224 |
},
|
1224 |
},
|
| 1225 |
sfxtypes = {
|
1225 |
sfxtypes = {
|
| 1226 |
explosiongenerators = {
|
1226 |
explosiongenerators = {
|
| 1227 |
},
|
1227 |
},
|
| 1228 |
},
|
1228 |
},
|
| 1229 |
weapons = {
|
1229 |
weapons = {
|
| 1230 |
{
|
1230 |
{
|
| 1231 |
},
|
1231 |
},
|
| 1232 |
},
|
1232 |
},
|
| 1233 |
weaponDefs = {
|
1233 |
weaponDefs = {
|
| 1234 |
WEAPON = {
|
1234 |
WEAPON = {
|
| 1235 |
customParams = {
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1235 |
customParams = {
|
| 1236 |
},
|
1236 |
},
|
| 1237 |
damage = {
|
1237 |
damage = {
|
| 1238 |
},
|
1238 |
},
|
| 1239 |
},
|
1239 |
},
|
| 1240 |
},
|
1240 |
},
|
| 1241 |
featureDefs = {
|
1241 |
featureDefs = {
|
| 1242 |
DEAD = {
|
1242 |
DEAD = {
|
| 1243 |
},
|
1243 |
},
|
| 1244 |
HEAP = {
|
1244 |
HEAP = {
|
| 1245 |
},
|
1245 |
},
|
| 1246 |
},
|
1246 |
},
|
| 1247 |
},
|
1247 |
},
|
| 1248 |
turretlaser = {
|
1248 |
turretlaser = {
|
| 1249 |
customParams = {
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1249 |
customParams = {
|
| 1250 |
},
|
1250 |
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|
| 1251 |
sfxtypes = {
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1251 |
sfxtypes = {
|
| 1252 |
explosiongenerators = {
|
1252 |
explosiongenerators = {
|
| 1253 |
},
|
1253 |
},
|
| 1254 |
},
|
1254 |
},
|
| 1255 |
weapons = {
|
1255 |
weapons = {
|
| 1256 |
{
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1256 |
{
|
| 1257 |
},
|
1257 |
},
|
| 1258 |
},
|
1258 |
},
|
| 1259 |
weaponDefs = {
|
1259 |
weaponDefs = {
|
| 1260 |
WEAPON = {
|
1260 |
WEAPON = {
|
| 1261 |
customParams = {
|
1261 |
customParams = {
|
| 1262 |
},
|
1262 |
},
|
| 1263 |
damage = {
|
1263 |
damage = {
|
| 1264 |
},
|
1264 |
},
|
| 1265 |
},
|
1265 |
},
|
| 1266 |
},
|
1266 |
},
|
| 1267 |
featureDefs = {
|
1267 |
featureDefs = {
|
| 1268 |
DEAD = {
|
1268 |
DEAD = {
|
| 1269 |
},
|
1269 |
},
|
| 1270 |
HEAP = {
|
1270 |
HEAP = {
|
| 1271 |
},
|
1271 |
},
|
| 1272 |
},
|
1272 |
},
|
| 1273 |
},
|
1273 |
},
|
| 1274 |
turretmissile = {
|
1274 |
turretmissile = {
|
| 1275 |
customParams = {
|
1275 |
customParams = {
|
| 1276 |
},
|
1276 |
},
|
| 1277 |
sfxtypes = {
|
1277 |
sfxtypes = {
|
| 1278 |
explosiongenerators = {
|
1278 |
explosiongenerators = {
|
| 1279 |
},
|
1279 |
},
|
| 1280 |
},
|
1280 |
},
|
| 1281 |
weapons = {
|
1281 |
weapons = {
|
| 1282 |
{
|
1282 |
{
|
| 1283 |
},
|
1283 |
},
|
| 1284 |
},
|
1284 |
},
|
| 1285 |
weaponDefs = {
|
1285 |
weaponDefs = {
|
| 1286 |
WEAPON = {
|
1286 |
WEAPON = {
|
| 1287 |
customParams = {
|
1287 |
customParams = {
|
| 1288 |
},
|
1288 |
},
|
| 1289 |
damage = {
|
1289 |
damage = {
|
| 1290 |
},
|
1290 |
},
|
| 1291 |
},
|
1291 |
},
|
| 1292 |
},
|
1292 |
},
|
| 1293 |
featureDefs = {
|
1293 |
featureDefs = {
|
| 1294 |
DEAD = {
|
1294 |
DEAD = {
|
| 1295 |
},
|
1295 |
},
|
| 1296 |
HEAP = {
|
1296 |
HEAP = {
|
| 1297 |
},
|
1297 |
},
|
| 1298 |
},
|
1298 |
},
|
| 1299 |
},
|
1299 |
},
|
| 1300 |
turretriot = {
|
1300 |
turretriot = {
|
| 1301 |
customParams = {
|
1301 |
customParams = {
|
| 1302 |
},
|
1302 |
},
|
| 1303 |
sfxtypes = {
|
1303 |
sfxtypes = {
|
| 1304 |
explosiongenerators = {
|
1304 |
explosiongenerators = {
|
| 1305 |
},
|
1305 |
},
|
| 1306 |
},
|
1306 |
},
|
| 1307 |
weapons = {
|
1307 |
weapons = {
|
| 1308 |
{
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1308 |
{
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| 1309 |
},
|
1309 |
},
|
| 1310 |
},
|
1310 |
},
|
| 1311 |
weaponDefs = {
|
1311 |
weaponDefs = {
|
| 1312 |
WEAPON = {
|
1312 |
WEAPON = {
|
| 1313 |
customParams = {
|
1313 |
customParams = {
|
| 1314 |
},
|
1314 |
},
|
| 1315 |
damage = {
|
1315 |
damage = {
|
| 1316 |
},
|
1316 |
},
|
| 1317 |
},
|
1317 |
},
|
| 1318 |
},
|
1318 |
},
|
| 1319 |
featureDefs = {
|
1319 |
featureDefs = {
|
| 1320 |
DEAD = {
|
1320 |
DEAD = {
|
| 1321 |
},
|
1321 |
},
|
| 1322 |
HEAP = {
|
1322 |
HEAP = {
|
| 1323 |
},
|
1323 |
},
|
| 1324 |
},
|
1324 |
},
|
| 1325 |
},
|
1325 |
},
|
| 1326 |
turretemp = {
|
1326 |
turretemp = {
|
| 1327 |
customParams = {
|
1327 |
customParams = {
|
| 1328 |
},
|
1328 |
},
|
| 1329 |
sfxtypes = {
|
1329 |
sfxtypes = {
|
| 1330 |
explosiongenerators = {
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1330 |
explosiongenerators = {
|
| 1331 |
},
|
1331 |
},
|
| 1332 |
},
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1332 |
},
|
| 1333 |
weapons = {
|
1333 |
weapons = {
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| 1334 |
{
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1334 |
{
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| 1335 |
},
|
1335 |
},
|
| 1336 |
},
|
1336 |
},
|
| 1337 |
weaponDefs = {
|
1337 |
weaponDefs = {
|
| 1338 |
WEAPON = {
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1338 |
WEAPON = {
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| 1339 |
customParams = {
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1339 |
customParams = {
|
| 1340 |
},
|
1340 |
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| 1341 |
damage = {
|
1341 |
damage = {
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|
1342 |
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|
| 1343 |
},
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1343 |
},
|
| 1344 |
},
|
1344 |
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|
| 1345 |
featureDefs = {
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1345 |
featureDefs = {
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| 1346 |
DEAD = {
|
1346 |
DEAD = {
|
| 1347 |
},
|
1347 |
},
|
| 1348 |
HEAP = {
|
1348 |
HEAP = {
|
| 1349 |
},
|
1349 |
},
|
| 1350 |
},
|
1350 |
},
|
| 1351 |
},
|
1351 |
},
|
| 1352 |
turretgauss = {
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1352 |
turretgauss = {
|
| 1353 |
customParams = {
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1353 |
customParams = {
|
| 1354 |
},
|
1354 |
},
|
| 1355 |
sfxtypes = {
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1355 |
sfxtypes = {
|
| 1356 |
explosiongenerators = {
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1356 |
explosiongenerators = {
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| 1357 |
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|
1357 |
},
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| 1358 |
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1358 |
},
|
| 1359 |
weapons = {
|
1359 |
weapons = {
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| 1360 |
{
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1360 |
{
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},
|
1361 |
},
|
| 1362 |
},
|
1362 |
},
|
| 1363 |
weaponDefs = {
|
1363 |
weaponDefs = {
|
| 1364 |
WEAPON = {
|
1364 |
WEAPON = {
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| 1365 |
customParams = {
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1365 |
customParams = {
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| 1366 |
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|
1366 |
},
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| 1367 |
damage = {
|
1367 |
damage = {
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|
1368 |
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|
| 1369 |
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|
1369 |
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|
| 1370 |
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|
1370 |
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|
| 1371 |
featureDefs = {
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1371 |
featureDefs = {
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| 1372 |
DEAD = {
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1372 |
DEAD = {
|
| 1373 |
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|
1373 |
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| 1374 |
HEAP = {
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1374 |
HEAP = {
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| 1375 |
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|
1375 |
},
|
| 1376 |
},
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1376 |
},
|
| 1377 |
},
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1377 |
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| 1378 |
turretheavylaser = {
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1378 |
turretheavylaser = {
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| 1379 |
customParams = {
|
1379 |
customParams = {
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| 1380 |
},
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1380 |
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|
| 1381 |
sfxtypes = {
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1381 |
sfxtypes = {
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| 1382 |
explosiongenerators = {
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1382 |
explosiongenerators = {
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| 1383 |
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|
1383 |
},
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| 1384 |
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1384 |
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| 1385 |
weapons = {
|
1385 |
weapons = {
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| 1386 |
{
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1386 |
{
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| 1387 |
},
|
1387 |
},
|
| 1388 |
},
|
1388 |
},
|
| 1389 |
weaponDefs = {
|
1389 |
weaponDefs = {
|
| 1390 |
WEAPON = {
|
1390 |
WEAPON = {
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| 1391 |
customParams = {
|
1391 |
customParams = {
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| 1392 |
},
|
1392 |
},
|
| 1393 |
damage = {
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1393 |
damage = {
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| 1394 |
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|
1394 |
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|
| 1395 |
},
|
1395 |
},
|
| 1396 |
},
|
1396 |
},
|
| 1397 |
featureDefs = {
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1397 |
featureDefs = {
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| 1398 |
DEAD = {
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1398 |
DEAD = {
|
| 1399 |
},
|
1399 |
},
|
| 1400 |
HEAP = {
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1400 |
HEAP = {
|
| 1401 |
},
|
1401 |
},
|
| 1402 |
},
|
1402 |
},
|
| 1403 |
},
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1403 |
},
|
| 1404 |
turretaaclose = {
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1404 |
turretaaclose = {
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| 1405 |
customParams = {
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1405 |
customParams = {
|
| 1406 |
},
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1406 |
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| 1407 |
sfxtypes = {
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1407 |
sfxtypes = {
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| 1408 |
explosiongenerators = {
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1408 |
explosiongenerators = {
|
| 1409 |
},
|
1409 |
},
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| 1410 |
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1410 |
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| 1411 |
weapons = {
|
1411 |
weapons = {
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{
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1412 |
{
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| 1413 |
},
|
1413 |
},
|
| 1414 |
},
|
1414 |
},
|
| 1415 |
weaponDefs = {
|
1415 |
weaponDefs = {
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| 1416 |
WEAPON = {
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1416 |
WEAPON = {
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| 1417 |
customParams = {
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1417 |
customParams = {
|
| 1418 |
},
|
1418 |
},
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| 1419 |
damage = {
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1419 |
damage = {
|
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|
1420 |
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|
| 1421 |
},
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1421 |
},
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| 1422 |
},
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1422 |
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|
| 1423 |
featureDefs = {
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1423 |
featureDefs = {
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| 1424 |
DEAD = {
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1424 |
DEAD = {
|
| 1425 |
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1425 |
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| 1426 |
HEAP = {
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1426 |
HEAP = {
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| 1427 |
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1427 |
},
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| 1428 |
},
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1428 |
},
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| 1429 |
},
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1429 |
},
|
| 1430 |
turretaalaser = {
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1430 |
turretaalaser = {
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| 1431 |
customParams = {
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1431 |
customParams = {
|
| 1432 |
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1432 |
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| 1433 |
sfxtypes = {
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1433 |
sfxtypes = {
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| 1434 |
explosiongenerators = {
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1434 |
explosiongenerators = {
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| 1435 |
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1435 |
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| 1436 |
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1436 |
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| 1437 |
weapons = {
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1437 |
weapons = {
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| 1438 |
{
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1438 |
{
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| 1439 |
},
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1439 |
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| 1440 |
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1440 |
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| 1441 |
weaponDefs = {
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1441 |
weaponDefs = {
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| 1442 |
WEAPON = {
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1442 |
WEAPON = {
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| 1443 |
customParams = {
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1443 |
customParams = {
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| 1444 |
},
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1444 |
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| 1445 |
damage = {
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1445 |
damage = {
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1446 |
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| 1447 |
},
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1447 |
},
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| 1448 |
},
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1448 |
},
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| 1449 |
featureDefs = {
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1449 |
featureDefs = {
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| 1450 |
DEAD = {
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1450 |
DEAD = {
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| 1451 |
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1451 |
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| 1452 |
HEAP = {
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1452 |
HEAP = {
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1453 |
},
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| 1454 |
},
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1454 |
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| 1455 |
},
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1455 |
},
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| 1456 |
turretaaflak = {
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1456 |
turretaaflak = {
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| 1457 |
customParams = {
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1457 |
customParams = {
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| 1458 |
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1458 |
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| 1459 |
sfxtypes = {
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1459 |
sfxtypes = {
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| 1460 |
explosiongenerators = {
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1460 |
explosiongenerators = {
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| 1461 |
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1461 |
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1462 |
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| 1463 |
weapons = {
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1463 |
weapons = {
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{
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1464 |
{
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1465 |
},
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| 1466 |
},
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1466 |
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| 1467 |
weaponDefs = {
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1467 |
weaponDefs = {
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| 1468 |
WEAPON = {
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1468 |
WEAPON = {
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| 1469 |
customParams = {
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1469 |
customParams = {
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| 1470 |
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1470 |
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| 1471 |
damage = {
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1471 |
damage = {
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| 1472 |
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1472 |
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| 1473 |
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1473 |
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| 1474 |
},
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1474 |
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| 1475 |
featureDefs = {
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1475 |
featureDefs = {
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| 1476 |
DEAD = {
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1476 |
DEAD = {
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| 1477 |
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1477 |
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| 1478 |
HEAP = {
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1478 |
HEAP = {
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| 1479 |
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1479 |
},
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| 1480 |
},
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1480 |
},
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| 1481 |
},
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1481 |
},
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| 1482 |
turretaafar = {
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1482 |
turretaafar = {
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| 1483 |
customParams = {
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1483 |
customParams = {
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1484 |
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sfxtypes = {
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1485 |
sfxtypes = {
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| 1486 |
explosiongenerators = {
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1486 |
explosiongenerators = {
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| 1487 |
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1487 |
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1488 |
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| 1489 |
weapons = {
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1489 |
weapons = {
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{
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{
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| 1491 |
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1491 |
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| 1492 |
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1492 |
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| 1493 |
weaponDefs = {
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1493 |
weaponDefs = {
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| 1494 |
WEAPON = {
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1494 |
WEAPON = {
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| 1495 |
customParams = {
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1495 |
customParams = {
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| 1496 |
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1496 |
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| 1497 |
damage = {
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1497 |
damage = {
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| 1498 |
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1498 |
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| 1499 |
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1499 |
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| 1500 |
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1500 |
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| 1501 |
featureDefs = {
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1501 |
featureDefs = {
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DEAD = {
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1502 |
DEAD = {
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| 1503 |
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1503 |
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| 1504 |
HEAP = {
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1504 |
HEAP = {
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| 1505 |
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1505 |
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| 1506 |
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1506 |
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| 1507 |
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1507 |
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| 1508 |
turretaaheavy = {
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1508 |
turretaaheavy = {
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| 1509 |
customParams = {
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1509 |
customParams = {
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| 1510 |
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1510 |
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| 1511 |
sfxtypes = {
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1511 |
sfxtypes = {
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| 1512 |
explosiongenerators = {
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1512 |
explosiongenerators = {
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| 1513 |
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1513 |
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1514 |
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| 1515 |
weapons = {
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1515 |
weapons = {
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{
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1516 |
{
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| 1517 |
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1517 |
},
|
| 1518 |
},
|
1518 |
},
|
| 1519 |
weaponDefs = {
|
1519 |
weaponDefs = {
|
| 1520 |
WEAPON = {
|
1520 |
WEAPON = {
|
| 1521 |
customParams = {
|
1521 |
customParams = {
|
| 1522 |
},
|
1522 |
},
|
| 1523 |
damage = {
|
1523 |
damage = {
|
| 1524 |
},
|
1524 |
},
|
| 1525 |
},
|
1525 |
},
|
| 1526 |
},
|
1526 |
},
|
| 1527 |
featureDefs = {
|
1527 |
featureDefs = {
|
| 1528 |
DEAD = {
|
1528 |
DEAD = {
|
| 1529 |
},
|
1529 |
},
|
| 1530 |
HEAP = {
|
1530 |
HEAP = {
|
| 1531 |
},
|
1531 |
},
|
| 1532 |
},
|
1532 |
},
|
| 1533 |
},
|
1533 |
},
|
| 1534 |
turretimpulse = {
|
1534 |
turretimpulse = {
|
| 1535 |
customParams = {
|
1535 |
customParams = {
|
| 1536 |
},
|
1536 |
},
|
| 1537 |
sfxtypes = {
|
1537 |
sfxtypes = {
|
| 1538 |
explosiongenerators = {
|
1538 |
explosiongenerators = {
|
| 1539 |
},
|
1539 |
},
|
| 1540 |
},
|
1540 |
},
|
| 1541 |
weapons = {
|
1541 |
weapons = {
|
| 1542 |
{
|
1542 |
{
|
| 1543 |
},
|
1543 |
},
|
| 1544 |
},
|
1544 |
},
|
| 1545 |
weaponDefs = {
|
1545 |
weaponDefs = {
|
| 1546 |
WEAPON = {
|
1546 |
WEAPON = {
|
| 1547 |
customParams = {
|
1547 |
customParams = {
|
| 1548 |
},
|
1548 |
},
|
| 1549 |
damage = {
|
1549 |
damage = {
|
| 1550 |
},
|
1550 |
},
|
| 1551 |
},
|
1551 |
},
|
| 1552 |
},
|
1552 |
},
|
| 1553 |
featureDefs = {
|
1553 |
featureDefs = {
|
| 1554 |
DEAD = {
|
1554 |
DEAD = {
|
| 1555 |
},
|
1555 |
},
|
| 1556 |
HEAP = {
|
1556 |
HEAP = {
|
| 1557 |
},
|
1557 |
},
|
| 1558 |
},
|
1558 |
},
|
| 1559 |
},
|
1559 |
},
|
| 1560 |
turrettorp = {
|
1560 |
turrettorp = {
|
| 1561 |
customParams = {
|
1561 |
customParams = {
|
| 1562 |
},
|
1562 |
},
|
| 1563 |
sfxtypes = {
|
1563 |
sfxtypes = {
|
| 1564 |
explosiongenerators = {
|
1564 |
explosiongenerators = {
|
| 1565 |
},
|
1565 |
},
|
| 1566 |
},
|
1566 |
},
|
| 1567 |
weapons = {
|
1567 |
weapons = {
|
| 1568 |
{
|
1568 |
{
|
| 1569 |
},
|
1569 |
},
|
| 1570 |
},
|
1570 |
},
|
| 1571 |
weaponDefs = {
|
1571 |
weaponDefs = {
|
| 1572 |
WEAPON = {
|
1572 |
WEAPON = {
|
| 1573 |
customParams = {
|
1573 |
customParams = {
|
| 1574 |
},
|
1574 |
},
|
| 1575 |
damage = {
|
1575 |
damage = {
|
| 1576 |
},
|
1576 |
},
|
| 1577 |
},
|
1577 |
},
|
| 1578 |
},
|
1578 |
},
|
| 1579 |
featureDefs = {
|
1579 |
featureDefs = {
|
| 1580 |
DEAD = {
|
1580 |
DEAD = {
|
| 1581 |
},
|
1581 |
},
|
| 1582 |
HEAP = {
|
1582 |
HEAP = {
|
| 1583 |
},
|
1583 |
},
|
| 1584 |
},
|
1584 |
},
|
| 1585 |
},
|
1585 |
},
|
| 1586 |
turretheavy = {
|
1586 |
turretheavy = {
|
| 1587 |
customParams = {
|
1587 |
customParams = {
|
| 1588 |
},
|
1588 |
},
|
| 1589 |
sfxtypes = {
|
1589 |
sfxtypes = {
|
| 1590 |
explosiongenerators = {
|
1590 |
explosiongenerators = {
|
| 1591 |
},
|
1591 |
},
|
| 1592 |
},
|
1592 |
},
|
| 1593 |
weapons = {
|
1593 |
weapons = {
|
| 1594 |
{
|
1594 |
{
|
| 1595 |
},
|
1595 |
},
|
| 1596 |
},
|
1596 |
},
|
| 1597 |
weaponDefs = {
|
1597 |
weaponDefs = {
|
| 1598 |
WEAPON = {
|
1598 |
WEAPON = {
|
| 1599 |
customParams = {
|
1599 |
customParams = {
|
| 1600 |
},
|
1600 |
},
|
| 1601 |
damage = {
|
1601 |
damage = {
|
| 1602 |
},
|
1602 |
},
|
| 1603 |
},
|
1603 |
},
|
| 1604 |
},
|
1604 |
},
|
| 1605 |
featureDefs = {
|
1605 |
featureDefs = {
|
| 1606 |
DEAD = {
|
1606 |
DEAD = {
|
| 1607 |
},
|
1607 |
},
|
| 1608 |
HEAP = {
|
1608 |
HEAP = {
|
| 1609 |
},
|
1609 |
},
|
| 1610 |
},
|
1610 |
},
|
| 1611 |
},
|
1611 |
},
|
| 1612 |
turretantiheavy = {
|
1612 |
turretantiheavy = {
|
| 1613 |
customParams = {
|
1613 |
customParams = {
|
| 1614 |
},
|
1614 |
},
|
| 1615 |
sfxtypes = {
|
1615 |
sfxtypes = {
|
| 1616 |
explosiongenerators = {
|
1616 |
explosiongenerators = {
|
| 1617 |
},
|
1617 |
},
|
| 1618 |
},
|
1618 |
},
|
| 1619 |
weapons = {
|
1619 |
weapons = {
|
| 1620 |
{
|
1620 |
{
|
| 1621 |
},
|
1621 |
},
|
| 1622 |
},
|
1622 |
},
|
| 1623 |
weaponDefs = {
|
1623 |
weaponDefs = {
|
| 1624 |
WEAPON = {
|
1624 |
WEAPON = {
|
| 1625 |
customParams = {
|
1625 |
customParams = {
|
| 1626 |
},
|
1626 |
},
|
| 1627 |
damage = {
|
1627 |
damage = {
|
| 1628 |
},
|
1628 |
},
|
| 1629 |
},
|
1629 |
},
|
| 1630 |
},
|
1630 |
},
|
| 1631 |
featureDefs = {
|
1631 |
featureDefs = {
|
| 1632 |
DEAD = {
|
1632 |
DEAD = {
|
| 1633 |
},
|
1633 |
},
|
| 1634 |
HEAP = {
|
1634 |
HEAP = {
|
| 1635 |
},
|
1635 |
},
|
| 1636 |
},
|
1636 |
},
|
| 1637 |
},
|
1637 |
},
|
| 1638 |
staticshield = {
|
1638 |
staticshield = {
|
| 1639 |
customParams = {
|
1639 |
customParams = {
|
| 1640 |
},
|
1640 |
},
|
| 1641 |
sfxtypes = {
|
1641 |
sfxtypes = {
|
| 1642 |
explosiongenerators = {
|
1642 |
explosiongenerators = {
|
| 1643 |
},
|
1643 |
},
|
| 1644 |
},
|
1644 |
},
|
| 1645 |
weapons = {
|
1645 |
weapons = {
|
| 1646 |
{
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1646 |
{
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| 1647 |
},
|
1647 |
},
|
| 1648 |
},
|
1648 |
},
|
| 1649 |
weaponDefs = {
|
1649 |
weaponDefs = {
|
| 1650 |
WEAPON = {
|
1650 |
WEAPON = {
|
| 1651 |
customParams = {
|
1651 |
customParams = {
|
| 1652 |
},
|
1652 |
},
|
| 1653 |
damage = {
|
1653 |
damage = {
|
| 1654 |
},
|
1654 |
},
|
| 1655 |
},
|
1655 |
},
|
| 1656 |
},
|
1656 |
},
|
| 1657 |
featureDefs = {
|
1657 |
featureDefs = {
|
| 1658 |
DEAD = {
|
1658 |
DEAD = {
|
| 1659 |
},
|
1659 |
},
|
| 1660 |
HEAP = {
|
1660 |
HEAP = {
|
| 1661 |
},
|
1661 |
},
|
| 1662 |
},
|
1662 |
},
|
| 1663 |
},
|
1663 |
},
|
| 1664 |
staticradar = {
|
1664 |
staticradar = {
|
| 1665 |
customParams = {
|
1665 |
customParams = {
|
| 1666 |
},
|
1666 |
},
|
| 1667 |
sfxtypes = {
|
1667 |
sfxtypes = {
|
| 1668 |
explosiongenerators = {
|
1668 |
explosiongenerators = {
|
| 1669 |
},
|
1669 |
},
|
| 1670 |
},
|
1670 |
},
|
| 1671 |
weapons = {
|
1671 |
weapons = {
|
| 1672 |
{
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1672 |
{
|
| 1673 |
},
|
1673 |
},
|
| 1674 |
},
|
1674 |
},
|
| 1675 |
weaponDefs = {
|
1675 |
weaponDefs = {
|
| 1676 |
WEAPON = {
|
1676 |
WEAPON = {
|
| 1677 |
customParams = {
|
1677 |
customParams = {
|
| 1678 |
},
|
1678 |
},
|
| 1679 |
damage = {
|
1679 |
damage = {
|
| 1680 |
},
|
1680 |
},
|
| 1681 |
},
|
1681 |
},
|
| 1682 |
},
|
1682 |
},
|
| 1683 |
featureDefs = {
|
1683 |
featureDefs = {
|
| 1684 |
DEAD = {
|
1684 |
DEAD = {
|
| 1685 |
},
|
1685 |
},
|
| 1686 |
HEAP = {
|
1686 |
HEAP = {
|
| 1687 |
},
|
1687 |
},
|
| 1688 |
},
|
1688 |
},
|
| 1689 |
},
|
1689 |
},
|
| 1690 |
staticjammer = {
|
1690 |
staticjammer = {
|
| 1691 |
customParams = {
|
1691 |
customParams = {
|
| 1692 |
},
|
1692 |
},
|
| 1693 |
sfxtypes = {
|
1693 |
sfxtypes = {
|
| 1694 |
explosiongenerators = {
|
1694 |
explosiongenerators = {
|
| 1695 |
},
|
1695 |
},
|
| 1696 |
},
|
1696 |
},
|
| 1697 |
weapons = {
|
1697 |
weapons = {
|
| 1698 |
{
|
1698 |
{
|
| 1699 |
},
|
1699 |
},
|
| 1700 |
},
|
1700 |
},
|
| 1701 |
weaponDefs = {
|
1701 |
weaponDefs = {
|
| 1702 |
WEAPON = {
|
1702 |
WEAPON = {
|
| 1703 |
customParams = {
|
1703 |
customParams = {
|
| 1704 |
},
|
1704 |
},
|
| 1705 |
damage = {
|
1705 |
damage = {
|
| 1706 |
},
|
1706 |
},
|
| 1707 |
},
|
1707 |
},
|
| 1708 |
},
|
1708 |
},
|
| 1709 |
featureDefs = {
|
1709 |
featureDefs = {
|
| 1710 |
DEAD = {
|
1710 |
DEAD = {
|
| 1711 |
},
|
1711 |
},
|
| 1712 |
HEAP = {
|
1712 |
HEAP = {
|
| 1713 |
},
|
1713 |
},
|
| 1714 |
},
|
1714 |
},
|
| 1715 |
},
|
1715 |
},
|
| 1716 |
staticheavyradar = {
|
1716 |
staticheavyradar = {
|
| 1717 |
customParams = {
|
1717 |
customParams = {
|
| 1718 |
},
|
1718 |
},
|
| 1719 |
sfxtypes = {
|
1719 |
sfxtypes = {
|
| 1720 |
explosiongenerators = {
|
1720 |
explosiongenerators = {
|
| 1721 |
},
|
1721 |
},
|
| 1722 |
},
|
1722 |
},
|
| 1723 |
weapons = {
|
1723 |
weapons = {
|
| 1724 |
{
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1724 |
{
|
| 1725 |
},
|
1725 |
},
|
| 1726 |
},
|
1726 |
},
|
| 1727 |
weaponDefs = {
|
1727 |
weaponDefs = {
|
| 1728 |
WEAPON = {
|
1728 |
WEAPON = {
|
| 1729 |
customParams = {
|
1729 |
customParams = {
|
| 1730 |
},
|
1730 |
},
|
| 1731 |
damage = {
|
1731 |
damage = {
|
| 1732 |
},
|
1732 |
},
|
| 1733 |
},
|
1733 |
},
|
| 1734 |
},
|
1734 |
},
|
| 1735 |
featureDefs = {
|
1735 |
featureDefs = {
|
| 1736 |
DEAD = {
|
1736 |
DEAD = {
|
| 1737 |
},
|
1737 |
},
|
| 1738 |
HEAP = {
|
1738 |
HEAP = {
|
| 1739 |
},
|
1739 |
},
|
| 1740 |
},
|
1740 |
},
|
| 1741 |
},
|
1741 |
},
|
| 1742 |
missile silo = {
|
1742 |
missile silo = {
|
| 1743 |
customParams = {
|
1743 |
customParams = {
|
| 1744 |
},
|
1744 |
},
|
| 1745 |
sfxtypes = {
|
1745 |
sfxtypes = {
|
| 1746 |
explosiongenerators = {
|
1746 |
explosiongenerators = {
|
| 1747 |
},
|
1747 |
},
|
| 1748 |
},
|
1748 |
},
|
| 1749 |
weapons = {
|
1749 |
weapons = {
|
| 1750 |
{
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1750 |
{
|
| 1751 |
},
|
1751 |
},
|
| 1752 |
},
|
1752 |
},
|
| 1753 |
weaponDefs = {
|
1753 |
weaponDefs = {
|
| 1754 |
WEAPON = {
|
1754 |
WEAPON = {
|
| 1755 |
customParams = {
|
1755 |
customParams = {
|
| 1756 |
},
|
1756 |
},
|
| 1757 |
damage = {
|
1757 |
damage = {
|
| 1758 |
},
|
1758 |
},
|
| 1759 |
},
|
1759 |
},
|
| 1760 |
},
|
1760 |
},
|
| 1761 |
featureDefs = {
|
1761 |
featureDefs = {
|
| 1762 |
DEAD = {
|
1762 |
DEAD = {
|
| 1763 |
},
|
1763 |
},
|
| 1764 |
HEAP = {
|
1764 |
HEAP = {
|
| 1765 |
},
|
1765 |
},
|
| 1766 |
},
|
1766 |
},
|
| 1767 |
},
|
1767 |
},
|
| 1768 |
staticantinuke = {
|
1768 |
staticantinuke = {
|
| 1769 |
customParams = {
|
1769 |
customParams = {
|
| 1770 |
},
|
1770 |
},
|
| 1771 |
sfxtypes = {
|
1771 |
sfxtypes = {
|
| 1772 |
explosiongenerators = {
|
1772 |
explosiongenerators = {
|
| 1773 |
},
|
1773 |
},
|
| 1774 |
},
|
1774 |
},
|
| 1775 |
weapons = {
|
1775 |
weapons = {
|
| 1776 |
{
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1776 |
{
|
| 1777 |
},
|
1777 |
},
|
| 1778 |
},
|
1778 |
},
|
| 1779 |
weaponDefs = {
|
1779 |
weaponDefs = {
|
| 1780 |
WEAPON = {
|
1780 |
WEAPON = {
|
| 1781 |
customParams = {
|
1781 |
customParams = {
|
| 1782 |
},
|
1782 |
},
|
| 1783 |
damage = {
|
1783 |
damage = {
|
| 1784 |
},
|
1784 |
},
|
| 1785 |
},
|
1785 |
},
|
| 1786 |
},
|
1786 |
},
|
| 1787 |
featureDefs = {
|
1787 |
featureDefs = {
|
| 1788 |
DEAD = {
|
1788 |
DEAD = {
|
| 1789 |
},
|
1789 |
},
|
| 1790 |
HEAP = {
|
1790 |
HEAP = {
|
| 1791 |
},
|
1791 |
},
|
| 1792 |
},
|
1792 |
},
|
| 1793 |
},
|
1793 |
},
|
| 1794 |
staticarty = {
|
1794 |
staticarty = {
|
| 1795 |
customParams = {
|
1795 |
customParams = {
|
| 1796 |
},
|
1796 |
},
|
| 1797 |
sfxtypes = {
|
1797 |
sfxtypes = {
|
| 1798 |
explosiongenerators = {
|
1798 |
explosiongenerators = {
|
| 1799 |
},
|
1799 |
},
|
| 1800 |
},
|
1800 |
},
|
| 1801 |
weapons = {
|
1801 |
weapons = {
|
| 1802 |
{
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1802 |
{
|
| 1803 |
},
|
1803 |
},
|
| 1804 |
},
|
1804 |
},
|
| 1805 |
weaponDefs = {
|
1805 |
weaponDefs = {
|
| 1806 |
WEAPON = {
|
1806 |
WEAPON = {
|
| 1807 |
customParams = {
|
1807 |
customParams = {
|
| 1808 |
},
|
1808 |
},
|
| 1809 |
damage = {
|
1809 |
damage = {
|
| 1810 |
},
|
1810 |
},
|
| 1811 |
},
|
1811 |
},
|
| 1812 |
},
|
1812 |
},
|
| 1813 |
featureDefs = {
|
1813 |
featureDefs = {
|
| 1814 |
DEAD = {
|
1814 |
DEAD = {
|
| 1815 |
},
|
1815 |
},
|
| 1816 |
HEAP = {
|
1816 |
HEAP = {
|
| 1817 |
},
|
1817 |
},
|
| 1818 |
},
|
1818 |
},
|
| 1819 |
},
|
1819 |
},
|
| 1820 |
staticheavyarty = {
|
1820 |
staticheavyarty = {
|
| 1821 |
customParams = {
|
1821 |
customParams = {
|
| 1822 |
},
|
1822 |
},
|
| 1823 |
sfxtypes = {
|
1823 |
sfxtypes = {
|
| 1824 |
explosiongenerators = {
|
1824 |
explosiongenerators = {
|
| 1825 |
},
|
1825 |
},
|
| 1826 |
},
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1826 |
},
|
| 1827 |
weapons = {
|
1827 |
weapons = {
|
| 1828 |
{
|
1828 |
{
|
| 1829 |
},
|
1829 |
},
|
| 1830 |
},
|
1830 |
},
|
| 1831 |
weaponDefs = {
|
1831 |
weaponDefs = {
|
| 1832 |
WEAPON = {
|
1832 |
WEAPON = {
|
| 1833 |
customParams = {
|
1833 |
customParams = {
|
| 1834 |
},
|
1834 |
},
|
| 1835 |
damage = {
|
1835 |
damage = {
|
| 1836 |
},
|
1836 |
},
|
| 1837 |
},
|
1837 |
},
|
| 1838 |
},
|
1838 |
},
|
| 1839 |
featureDefs = {
|
1839 |
featureDefs = {
|
| 1840 |
DEAD = {
|
1840 |
DEAD = {
|
| 1841 |
},
|
1841 |
},
|
| 1842 |
HEAP = {
|
1842 |
HEAP = {
|
| 1843 |
},
|
1843 |
},
|
| 1844 |
},
|
1844 |
},
|
| 1845 |
},
|
1845 |
},
|
| 1846 |
staticnuke = {
|
1846 |
staticnuke = {
|
| 1847 |
customParams = {
|
1847 |
customParams = {
|
| 1848 |
},
|
1848 |
},
|
| 1849 |
sfxtypes = {
|
1849 |
sfxtypes = {
|
| 1850 |
explosiongenerators = {
|
1850 |
explosiongenerators = {
|
| 1851 |
},
|
1851 |
},
|
| 1852 |
},
|
1852 |
},
|
| 1853 |
weapons = {
|
1853 |
weapons = {
|
| 1854 |
{
|
1854 |
{
|
| 1855 |
},
|
1855 |
},
|
| 1856 |
},
|
1856 |
},
|
| 1857 |
weaponDefs = {
|
1857 |
weaponDefs = {
|
| 1858 |
WEAPON = {
|
1858 |
WEAPON = {
|
| 1859 |
customParams = {
|
1859 |
customParams = {
|
| 1860 |
},
|
1860 |
},
|
| 1861 |
damage = {
|
1861 |
damage = {
|
| 1862 |
},
|
1862 |
},
|
| 1863 |
},
|
1863 |
},
|
| 1864 |
},
|
1864 |
},
|
| 1865 |
featureDefs = {
|
1865 |
featureDefs = {
|
| 1866 |
DEAD = {
|
1866 |
DEAD = {
|
| 1867 |
},
|
1867 |
},
|
| 1868 |
HEAP = {
|
1868 |
HEAP = {
|
| 1869 |
},
|
1869 |
},
|
| 1870 |
},
|
1870 |
},
|
| 1871 |
},
|
1871 |
},
|
| 1872 |
zenith = {
|
1872 |
zenith = {
|
| 1873 |
customParams = {
|
1873 |
customParams = {
|
| 1874 |
},
|
1874 |
},
|
| 1875 |
sfxtypes = {
|
1875 |
sfxtypes = {
|
| 1876 |
explosiongenerators = {
|
1876 |
explosiongenerators = {
|
| 1877 |
},
|
1877 |
},
|
| 1878 |
},
|
1878 |
},
|
| 1879 |
weapons = {
|
1879 |
weapons = {
|
| 1880 |
{
|
1880 |
{
|
| 1881 |
},
|
1881 |
},
|
| 1882 |
},
|
1882 |
},
|
| 1883 |
weaponDefs = {
|
1883 |
weaponDefs = {
|
| 1884 |
WEAPON = {
|
1884 |
WEAPON = {
|
| 1885 |
customParams = {
|
1885 |
customParams = {
|
| 1886 |
},
|
1886 |
},
|
| 1887 |
damage = {
|
1887 |
damage = {
|
| 1888 |
},
|
1888 |
},
|
| 1889 |
},
|
1889 |
},
|
| 1890 |
},
|
1890 |
},
|
| 1891 |
featureDefs = {
|
1891 |
featureDefs = {
|
| 1892 |
DEAD = {
|
1892 |
DEAD = {
|
| 1893 |
},
|
1893 |
},
|
| 1894 |
HEAP = {
|
1894 |
HEAP = {
|
| 1895 |
},
|
1895 |
},
|
| 1896 |
},
|
1896 |
},
|
| 1897 |
},
|
1897 |
},
|
| 1898 |
raveparty = {
|
1898 |
raveparty = {
|
| 1899 |
customParams = {
|
1899 |
customParams = {
|
| 1900 |
},
|
1900 |
},
|
| 1901 |
sfxtypes = {
|
1901 |
sfxtypes = {
|
| 1902 |
explosiongenerators = {
|
1902 |
explosiongenerators = {
|
| 1903 |
},
|
1903 |
},
|
| 1904 |
},
|
1904 |
},
|
| 1905 |
weapons = {
|
1905 |
weapons = {
|
| 1906 |
{
|
1906 |
{
|
| 1907 |
},
|
1907 |
},
|
| 1908 |
},
|
1908 |
},
|
| 1909 |
weaponDefs = {
|
1909 |
weaponDefs = {
|
| 1910 |
WEAPON = {
|
1910 |
WEAPON = {
|
| 1911 |
customParams = {
|
1911 |
customParams = {
|
| 1912 |
},
|
1912 |
},
|
| 1913 |
damage = {
|
1913 |
damage = {
|
| 1914 |
},
|
1914 |
},
|
| 1915 |
},
|
1915 |
},
|
| 1916 |
},
|
1916 |
},
|
| 1917 |
featureDefs = {
|
1917 |
featureDefs = {
|
| 1918 |
DEAD = {
|
1918 |
DEAD = {
|
| 1919 |
},
|
1919 |
},
|
| 1920 |
HEAP = {
|
1920 |
HEAP = {
|
| 1921 |
},
|
1921 |
},
|
| 1922 |
},
|
1922 |
},
|
| 1923 |
},
|
1923 |
},
|
| 1924 |
starlight = {
|
1924 |
starlight = {
|
| 1925 |
customParams = {
|
1925 |
customParams = {
|
| 1926 |
},
|
1926 |
},
|
| 1927 |
sfxtypes = {
|
1927 |
sfxtypes = {
|
| 1928 |
explosiongenerators = {
|
1928 |
explosiongenerators = {
|
| 1929 |
},
|
1929 |
},
|
| 1930 |
},
|
1930 |
},
|
| 1931 |
weapons = {
|
1931 |
weapons = {
|
| 1932 |
{
|
1932 |
{
|
| 1933 |
},
|
1933 |
},
|
| 1934 |
},
|
1934 |
},
|
| 1935 |
weaponDefs = {
|
1935 |
weaponDefs = {
|
| 1936 |
WEAPON = {
|
1936 |
WEAPON = {
|
| 1937 |
customParams = {
|
1937 |
customParams = {
|
| 1938 |
},
|
1938 |
},
|
| 1939 |
damage = {
|
1939 |
damage = {
|
| 1940 |
},
|
1940 |
},
|
| 1941 |
},
|
1941 |
},
|
| 1942 |
},
|
1942 |
},
|
| 1943 |
featureDefs = {
|
1943 |
featureDefs = {
|
| 1944 |
DEAD = {
|
1944 |
DEAD = {
|
| 1945 |
},
|
1945 |
},
|
| 1946 |
HEAP = {
|
1946 |
HEAP = {
|
| 1947 |
},
|
1947 |
},
|
| 1948 |
},
|
1948 |
},
|
| 1949 |
},
|
1949 |
},
|
| 1950 |
cloakcon = {
|
1950 |
cloakcon = {
|
| 1951 |
customParams = {
|
1951 |
customParams = {
|
| 1952 |
},
|
1952 |
},
|
| 1953 |
sfxtypes = {
|
1953 |
sfxtypes = {
|
| 1954 |
explosiongenerators = {
|
1954 |
explosiongenerators = {
|
| 1955 |
},
|
1955 |
},
|
| 1956 |
},
|
1956 |
},
|
| 1957 |
weapons = {
|
1957 |
weapons = {
|
| 1958 |
{
|
1958 |
{
|
| 1959 |
},
|
1959 |
},
|
| 1960 |
},
|
1960 |
},
|
| 1961 |
weaponDefs = {
|
1961 |
weaponDefs = {
|
| 1962 |
WEAPON = {
|
1962 |
WEAPON = {
|
| 1963 |
customParams = {
|
1963 |
customParams = {
|
| 1964 |
},
|
1964 |
},
|
| 1965 |
damage = {
|
1965 |
damage = {
|
| 1966 |
},
|
1966 |
},
|
| 1967 |
},
|
1967 |
},
|
| 1968 |
},
|
1968 |
},
|
| 1969 |
featureDefs = {
|
1969 |
featureDefs = {
|
| 1970 |
DEAD = {
|
1970 |
DEAD = {
|
| 1971 |
},
|
1971 |
},
|
| 1972 |
HEAP = {
|
1972 |
HEAP = {
|
| 1973 |
},
|
1973 |
},
|
| 1974 |
},
|
1974 |
},
|
| 1975 |
},
|
1975 |
},
|
| 1976 |
cloakraid = {
|
1976 |
cloakraid = {
|
| 1977 |
customParams = {
|
1977 |
customParams = {
|
| 1978 |
},
|
1978 |
},
|
| 1979 |
sfxtypes = {
|
1979 |
sfxtypes = {
|
| 1980 |
explosiongenerators = {
|
1980 |
explosiongenerators = {
|
| 1981 |
},
|
1981 |
},
|
| 1982 |
},
|
1982 |
},
|
| 1983 |
weapons = {
|
1983 |
weapons = {
|
| 1984 |
{
|
1984 |
{
|
| 1985 |
},
|
1985 |
},
|
| 1986 |
},
|
1986 |
},
|
| 1987 |
weaponDefs = {
|
1987 |
weaponDefs = {
|
| 1988 |
WEAPON = {
|
1988 |
WEAPON = {
|
| 1989 |
customParams = {
|
1989 |
customParams = {
|
| 1990 |
},
|
1990 |
},
|
| 1991 |
damage = {
|
1991 |
damage = {
|
| 1992 |
},
|
1992 |
},
|
| 1993 |
},
|
1993 |
},
|
| 1994 |
},
|
1994 |
},
|
| 1995 |
featureDefs = {
|
1995 |
featureDefs = {
|
| 1996 |
DEAD = {
|
1996 |
DEAD = {
|
| 1997 |
},
|
1997 |
},
|
| 1998 |
HEAP = {
|
1998 |
HEAP = {
|
| 1999 |
},
|
1999 |
},
|
| 2000 |
},
|
2000 |
},
|
| 2001 |
},
|
2001 |
},
|
| 2002 |
cloakskirm = {
|
2002 |
cloakskirm = {
|
| 2003 |
customParams = {
|
2003 |
customParams = {
|
| 2004 |
},
|
2004 |
},
|
| 2005 |
sfxtypes = {
|
2005 |
sfxtypes = {
|
| 2006 |
explosiongenerators = {
|
2006 |
explosiongenerators = {
|
| 2007 |
},
|
2007 |
},
|
| 2008 |
},
|
2008 |
},
|
| 2009 |
weapons = {
|
2009 |
weapons = {
|
| 2010 |
{
|
2010 |
{
|
| 2011 |
},
|
2011 |
},
|
| 2012 |
},
|
2012 |
},
|
| 2013 |
weaponDefs = {
|
2013 |
weaponDefs = {
|
| 2014 |
WEAPON = {
|
2014 |
WEAPON = {
|
| 2015 |
customParams = {
|
2015 |
customParams = {
|
| 2016 |
},
|
2016 |
},
|
| 2017 |
damage = {
|
2017 |
damage = {
|
| 2018 |
},
|
2018 |
},
|
| 2019 |
},
|
2019 |
},
|
| 2020 |
},
|
2020 |
},
|
| 2021 |
featureDefs = {
|
2021 |
featureDefs = {
|
| 2022 |
DEAD = {
|
2022 |
DEAD = {
|
| 2023 |
},
|
2023 |
},
|
| 2024 |
HEAP = {
|
2024 |
HEAP = {
|
| 2025 |
},
|
2025 |
},
|
| 2026 |
},
|
2026 |
},
|
| 2027 |
},
|
2027 |
},
|
| 2028 |
cloakriot = {
|
2028 |
cloakriot = {
|
| 2029 |
customParams = {
|
2029 |
customParams = {
|
| 2030 |
},
|
2030 |
},
|
| 2031 |
sfxtypes = {
|
2031 |
sfxtypes = {
|
| 2032 |
explosiongenerators = {
|
2032 |
explosiongenerators = {
|
| 2033 |
},
|
2033 |
},
|
| 2034 |
},
|
2034 |
},
|
| 2035 |
weapons = {
|
2035 |
weapons = {
|
| 2036 |
{
|
2036 |
{
|
| 2037 |
},
|
2037 |
},
|
| 2038 |
},
|
2038 |
},
|
| 2039 |
weaponDefs = {
|
2039 |
weaponDefs = {
|
| 2040 |
WEAPON = {
|
2040 |
WEAPON = {
|
| 2041 |
customParams = {
|
2041 |
customParams = {
|
| 2042 |
},
|
2042 |
},
|
| 2043 |
damage = {
|
2043 |
damage = {
|
| 2044 |
},
|
2044 |
},
|
| 2045 |
},
|
2045 |
},
|
| 2046 |
},
|
2046 |
},
|
| 2047 |
featureDefs = {
|
2047 |
featureDefs = {
|
| 2048 |
DEAD = {
|
2048 |
DEAD = {
|
| 2049 |
},
|
2049 |
},
|
| 2050 |
HEAP = {
|
2050 |
HEAP = {
|
| 2051 |
},
|
2051 |
},
|
| 2052 |
},
|
2052 |
},
|
| 2053 |
},
|
2053 |
},
|
| 2054 |
cloakassault = {
|
2054 |
cloakassault = {
|
| 2055 |
customParams = {
|
2055 |
customParams = {
|
| 2056 |
},
|
2056 |
},
|
| 2057 |
sfxtypes = {
|
2057 |
sfxtypes = {
|
| 2058 |
explosiongenerators = {
|
2058 |
explosiongenerators = {
|
| 2059 |
},
|
2059 |
},
|
| 2060 |
},
|
2060 |
},
|
| 2061 |
weapons = {
|
2061 |
weapons = {
|
| 2062 |
{
|
2062 |
{
|
| 2063 |
},
|
2063 |
},
|
| 2064 |
},
|
2064 |
},
|
| 2065 |
weaponDefs = {
|
2065 |
weaponDefs = {
|
| 2066 |
WEAPON = {
|
2066 |
WEAPON = {
|
| 2067 |
customParams = {
|
2067 |
customParams = {
|
| 2068 |
},
|
2068 |
},
|
| 2069 |
damage = {
|
2069 |
damage = {
|
| 2070 |
},
|
2070 |
},
|
| 2071 |
},
|
2071 |
},
|
| 2072 |
},
|
2072 |
},
|
| 2073 |
featureDefs = {
|
2073 |
featureDefs = {
|
| 2074 |
DEAD = {
|
2074 |
DEAD = {
|
| 2075 |
},
|
2075 |
},
|
| 2076 |
HEAP = {
|
2076 |
HEAP = {
|
| 2077 |
},
|
2077 |
},
|
| 2078 |
},
|
2078 |
},
|
| 2079 |
},
|
2079 |
},
|
| 2080 |
cloakarty = {
|
2080 |
cloakarty = {
|
| 2081 |
customParams = {
|
2081 |
customParams = {
|
| 2082 |
},
|
2082 |
},
|
| 2083 |
sfxtypes = {
|
2083 |
sfxtypes = {
|
| 2084 |
explosiongenerators = {
|
2084 |
explosiongenerators = {
|
| 2085 |
},
|
2085 |
},
|
| 2086 |
},
|
2086 |
},
|
| 2087 |
weapons = {
|
2087 |
weapons = {
|
| 2088 |
{
|
2088 |
{
|
| 2089 |
},
|
2089 |
},
|
| 2090 |
},
|
2090 |
},
|
| 2091 |
weaponDefs = {
|
2091 |
weaponDefs = {
|
| 2092 |
WEAPON = {
|
2092 |
WEAPON = {
|
| 2093 |
customParams = {
|
2093 |
customParams = {
|
| 2094 |
},
|
2094 |
},
|
| 2095 |
damage = {
|
2095 |
damage = {
|
| 2096 |
},
|
2096 |
},
|
| 2097 |
},
|
2097 |
},
|
| 2098 |
},
|
2098 |
},
|
| 2099 |
featureDefs = {
|
2099 |
featureDefs = {
|
| 2100 |
DEAD = {
|
2100 |
DEAD = {
|
| 2101 |
},
|
2101 |
},
|
| 2102 |
HEAP = {
|
2102 |
HEAP = {
|
| 2103 |
},
|
2103 |
},
|
| 2104 |
},
|
2104 |
},
|
| 2105 |
},
|
2105 |
},
|
| 2106 |
cloakheavyraid = {
|
2106 |
cloakheavyraid = {
|
| 2107 |
customParams = {
|
2107 |
customParams = {
|
| 2108 |
},
|
2108 |
},
|
| 2109 |
sfxtypes = {
|
2109 |
sfxtypes = {
|
| 2110 |
explosiongenerators = {
|
2110 |
explosiongenerators = {
|
| 2111 |
},
|
2111 |
},
|
| 2112 |
},
|
2112 |
},
|
| 2113 |
weapons = {
|
2113 |
weapons = {
|
| 2114 |
{
|
2114 |
{
|
| 2115 |
},
|
2115 |
},
|
| 2116 |
},
|
2116 |
},
|
| 2117 |
weaponDefs = {
|
2117 |
weaponDefs = {
|
| 2118 |
WEAPON = {
|
2118 |
WEAPON = {
|
| 2119 |
customParams = {
|
2119 |
customParams = {
|
| 2120 |
},
|
2120 |
},
|
| 2121 |
damage = {
|
2121 |
damage = {
|
| 2122 |
},
|
2122 |
},
|
| 2123 |
},
|
2123 |
},
|
| 2124 |
},
|
2124 |
},
|
| 2125 |
featureDefs = {
|
2125 |
featureDefs = {
|
| 2126 |
DEAD = {
|
2126 |
DEAD = {
|
| 2127 |
},
|
2127 |
},
|
| 2128 |
HEAP = {
|
2128 |
HEAP = {
|
| 2129 |
},
|
2129 |
},
|
| 2130 |
},
|
2130 |
},
|
| 2131 |
},
|
2131 |
},
|
| 2132 |
cloakaa = {
|
2132 |
cloakaa = {
|
| 2133 |
customParams = {
|
2133 |
customParams = {
|
| 2134 |
},
|
2134 |
},
|
| 2135 |
sfxtypes = {
|
2135 |
sfxtypes = {
|
| 2136 |
explosiongenerators = {
|
2136 |
explosiongenerators = {
|
| 2137 |
},
|
2137 |
},
|
| 2138 |
},
|
2138 |
},
|
| 2139 |
weapons = {
|
2139 |
weapons = {
|
| 2140 |
{
|
2140 |
{
|
| 2141 |
},
|
2141 |
},
|
| 2142 |
},
|
2142 |
},
|
| 2143 |
weaponDefs = {
|
2143 |
weaponDefs = {
|
| 2144 |
WEAPON = {
|
2144 |
WEAPON = {
|
| 2145 |
customParams = {
|
2145 |
customParams = {
|
| 2146 |
},
|
2146 |
},
|
| 2147 |
damage = {
|
2147 |
damage = {
|
| 2148 |
},
|
2148 |
},
|
| 2149 |
},
|
2149 |
},
|
| 2150 |
},
|
2150 |
},
|
| 2151 |
featureDefs = {
|
2151 |
featureDefs = {
|
| 2152 |
DEAD = {
|
2152 |
DEAD = {
|
| 2153 |
},
|
2153 |
},
|
| 2154 |
HEAP = {
|
2154 |
HEAP = {
|
| 2155 |
},
|
2155 |
},
|
| 2156 |
},
|
2156 |
},
|
| 2157 |
},
|
2157 |
},
|
| 2158 |
cloaksnipe = {
|
2158 |
cloaksnipe = {
|
| 2159 |
customParams = {
|
2159 |
customParams = {
|
| 2160 |
},
|
2160 |
},
|
| 2161 |
sfxtypes = {
|
2161 |
sfxtypes = {
|
| 2162 |
explosiongenerators = {
|
2162 |
explosiongenerators = {
|
| 2163 |
},
|
2163 |
},
|
| 2164 |
},
|
2164 |
},
|
| 2165 |
weapons = {
|
2165 |
weapons = {
|
| 2166 |
{
|
2166 |
{
|
| 2167 |
},
|
2167 |
},
|
| 2168 |
},
|
2168 |
},
|
| 2169 |
weaponDefs = {
|
2169 |
weaponDefs = {
|
| 2170 |
WEAPON = {
|
2170 |
WEAPON = {
|
| 2171 |
customParams = {
|
2171 |
customParams = {
|
| 2172 |
},
|
2172 |
},
|
| 2173 |
damage = {
|
2173 |
damage = {
|
| 2174 |
},
|
2174 |
},
|
| 2175 |
},
|
2175 |
},
|
| 2176 |
},
|
2176 |
},
|
| 2177 |
featureDefs = {
|
2177 |
featureDefs = {
|
| 2178 |
DEAD = {
|
2178 |
DEAD = {
|
| 2179 |
},
|
2179 |
},
|
| 2180 |
HEAP = {
|
2180 |
HEAP = {
|
| 2181 |
},
|
2181 |
},
|
| 2182 |
},
|
2182 |
},
|
| 2183 |
},
|
2183 |
},
|
| 2184 |
cloakbomb = {
|
2184 |
cloakbomb = {
|
| 2185 |
customParams = {
|
2185 |
customParams = {
|
| 2186 |
},
|
2186 |
},
|
| 2187 |
sfxtypes = {
|
2187 |
sfxtypes = {
|
| 2188 |
explosiongenerators = {
|
2188 |
explosiongenerators = {
|
| 2189 |
},
|
2189 |
},
|
| 2190 |
},
|
2190 |
},
|
| 2191 |
weapons = {
|
2191 |
weapons = {
|
| 2192 |
{
|
2192 |
{
|
| 2193 |
},
|
2193 |
},
|
| 2194 |
},
|
2194 |
},
|
| 2195 |
weaponDefs = {
|
2195 |
weaponDefs = {
|
| 2196 |
WEAPON = {
|
2196 |
WEAPON = {
|
| 2197 |
customParams = {
|
2197 |
customParams = {
|
| 2198 |
},
|
2198 |
},
|
| 2199 |
damage = {
|
2199 |
damage = {
|
| 2200 |
},
|
2200 |
},
|
| 2201 |
},
|
2201 |
},
|
| 2202 |
},
|
2202 |
},
|
| 2203 |
featureDefs = {
|
2203 |
featureDefs = {
|
| 2204 |
DEAD = {
|
2204 |
DEAD = {
|
| 2205 |
},
|
2205 |
},
|
| 2206 |
HEAP = {
|
2206 |
HEAP = {
|
| 2207 |
},
|
2207 |
},
|
| 2208 |
},
|
2208 |
},
|
| 2209 |
},
|
2209 |
},
|
| 2210 |
cloakjammer = {
|
2210 |
cloakjammer = {
|
| 2211 |
customParams = {
|
2211 |
customParams = {
|
| 2212 |
},
|
2212 |
},
|
| 2213 |
sfxtypes = {
|
2213 |
sfxtypes = {
|
| 2214 |
explosiongenerators = {
|
2214 |
explosiongenerators = {
|
| 2215 |
},
|
2215 |
},
|
| 2216 |
},
|
2216 |
},
|
| 2217 |
weapons = {
|
2217 |
weapons = {
|
| 2218 |
{
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2218 |
{
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| 2219 |
},
|
2219 |
},
|
| 2220 |
},
|
2220 |
},
|
| 2221 |
weaponDefs = {
|
2221 |
weaponDefs = {
|
| 2222 |
WEAPON = {
|
2222 |
WEAPON = {
|
| 2223 |
customParams = {
|
2223 |
customParams = {
|
| 2224 |
},
|
2224 |
},
|
| 2225 |
damage = {
|
2225 |
damage = {
|
| 2226 |
},
|
2226 |
},
|
| 2227 |
},
|
2227 |
},
|
| 2228 |
},
|
2228 |
},
|
| 2229 |
featureDefs = {
|
2229 |
featureDefs = {
|
| 2230 |
DEAD = {
|
2230 |
DEAD = {
|
| 2231 |
},
|
2231 |
},
|
| 2232 |
HEAP = {
|
2232 |
HEAP = {
|
| 2233 |
},
|
2233 |
},
|
| 2234 |
},
|
2234 |
},
|
| 2235 |
},
|
2235 |
},
|
| 2236 |
shieldcon = {
|
2236 |
shieldcon = {
|
| 2237 |
customParams = {
|
2237 |
customParams = {
|
| 2238 |
},
|
2238 |
},
|
| 2239 |
sfxtypes = {
|
2239 |
sfxtypes = {
|
| 2240 |
explosiongenerators = {
|
2240 |
explosiongenerators = {
|
| 2241 |
},
|
2241 |
},
|
| 2242 |
},
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2242 |
},
|
| 2243 |
weapons = {
|
2243 |
weapons = {
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| 2244 |
{
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2244 |
{
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| 2245 |
},
|
2245 |
},
|
| 2246 |
},
|
2246 |
},
|
| 2247 |
weaponDefs = {
|
2247 |
weaponDefs = {
|
| 2248 |
WEAPON = {
|
2248 |
WEAPON = {
|
| 2249 |
customParams = {
|
2249 |
customParams = {
|
| 2250 |
},
|
2250 |
},
|
| 2251 |
damage = {
|
2251 |
damage = {
|
| 2252 |
},
|
2252 |
},
|
| 2253 |
},
|
2253 |
},
|
| 2254 |
},
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2254 |
},
|
| 2255 |
featureDefs = {
|
2255 |
featureDefs = {
|
| 2256 |
DEAD = {
|
2256 |
DEAD = {
|
| 2257 |
},
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2257 |
},
|
| 2258 |
HEAP = {
|
2258 |
HEAP = {
|
| 2259 |
},
|
2259 |
},
|
| 2260 |
},
|
2260 |
},
|
| 2261 |
},
|
2261 |
},
|
| 2262 |
shieldraid = {
|
2262 |
shieldraid = {
|
| 2263 |
customParams = {
|
2263 |
customParams = {
|
| 2264 |
},
|
2264 |
},
|
| 2265 |
sfxtypes = {
|
2265 |
sfxtypes = {
|
| 2266 |
explosiongenerators = {
|
2266 |
explosiongenerators = {
|
| 2267 |
},
|
2267 |
},
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| 2268 |
},
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2268 |
},
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| 2269 |
weapons = {
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2269 |
weapons = {
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| 2270 |
{
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2270 |
{
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| 2271 |
},
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2271 |
},
|
| 2272 |
},
|
2272 |
},
|
| 2273 |
weaponDefs = {
|
2273 |
weaponDefs = {
|
| 2274 |
WEAPON = {
|
2274 |
WEAPON = {
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| 2275 |
customParams = {
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2275 |
customParams = {
|
| 2276 |
},
|
2276 |
},
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| 2277 |
damage = {
|
2277 |
damage = {
|
| 2278 |
},
|
2278 |
},
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| 2279 |
},
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2279 |
},
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| 2280 |
},
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2280 |
},
|
| 2281 |
featureDefs = {
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2281 |
featureDefs = {
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| 2282 |
DEAD = {
|
2282 |
DEAD = {
|
| 2283 |
},
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2283 |
},
|
| 2284 |
HEAP = {
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2284 |
HEAP = {
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| 2285 |
},
|
2285 |
},
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| 2286 |
},
|
2286 |
},
|
| 2287 |
},
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2287 |
},
|
| 2288 |
shieldskirm = {
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2288 |
shieldskirm = {
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| 2289 |
customParams = {
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2289 |
customParams = {
|
| 2290 |
},
|
2290 |
},
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| 2291 |
sfxtypes = {
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2291 |
sfxtypes = {
|
| 2292 |
explosiongenerators = {
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2292 |
explosiongenerators = {
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| 2293 |
},
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2293 |
},
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| 2294 |
},
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2294 |
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| 2295 |
weapons = {
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2295 |
weapons = {
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{
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2296 |
{
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},
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2297 |
},
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| 2298 |
},
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2298 |
},
|
| 2299 |
weaponDefs = {
|
2299 |
weaponDefs = {
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| 2300 |
WEAPON = {
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2300 |
WEAPON = {
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| 2301 |
customParams = {
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2301 |
customParams = {
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| 2302 |
},
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2302 |
},
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| 2303 |
damage = {
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2303 |
damage = {
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2304 |
},
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},
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2305 |
},
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| 2306 |
},
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2306 |
},
|
| 2307 |
featureDefs = {
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2307 |
featureDefs = {
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DEAD = {
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2308 |
DEAD = {
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| 2309 |
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2309 |
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| 2310 |
HEAP = {
|
2310 |
HEAP = {
|
| 2311 |
},
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2311 |
},
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| 2312 |
},
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2312 |
},
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| 2313 |
},
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2313 |
},
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| 2314 |
shieldriot = {
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2314 |
shieldriot = {
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| 2315 |
customParams = {
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2315 |
customParams = {
|
| 2316 |
},
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2316 |
},
|
| 2317 |
sfxtypes = {
|
2317 |
sfxtypes = {
|
| 2318 |
explosiongenerators = {
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2318 |
explosiongenerators = {
|
| 2319 |
},
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2319 |
},
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| 2320 |
},
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2320 |
},
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| 2321 |
weapons = {
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2321 |
weapons = {
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| 2322 |
{
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2322 |
{
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| 2323 |
},
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2323 |
},
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| 2324 |
},
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2324 |
},
|
| 2325 |
weaponDefs = {
|
2325 |
weaponDefs = {
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| 2326 |
WEAPON = {
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2326 |
WEAPON = {
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| 2327 |
customParams = {
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2327 |
customParams = {
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| 2328 |
},
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2328 |
},
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| 2329 |
damage = {
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2329 |
damage = {
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},
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2330 |
},
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| 2331 |
},
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2331 |
},
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| 2332 |
},
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2332 |
},
|
| 2333 |
featureDefs = {
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2333 |
featureDefs = {
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| 2334 |
DEAD = {
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2334 |
DEAD = {
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| 2335 |
},
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2335 |
},
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| 2336 |
HEAP = {
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2336 |
HEAP = {
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| 2337 |
},
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2337 |
},
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| 2338 |
},
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2338 |
},
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| 2339 |
},
|
2339 |
},
|
| 2340 |
shieldassault = {
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2340 |
shieldassault = {
|
| 2341 |
customParams = {
|
2341 |
customParams = {
|
| 2342 |
},
|
2342 |
},
|
| 2343 |
sfxtypes = {
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2343 |
sfxtypes = {
|
| 2344 |
explosiongenerators = {
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2344 |
explosiongenerators = {
|
| 2345 |
},
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2345 |
},
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| 2346 |
},
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2346 |
},
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| 2347 |
weapons = {
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2347 |
weapons = {
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| 2348 |
{
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2348 |
{
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},
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2349 |
},
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| 2350 |
},
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2350 |
},
|
| 2351 |
weaponDefs = {
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2351 |
weaponDefs = {
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| 2352 |
WEAPON = {
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2352 |
WEAPON = {
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| 2353 |
customParams = {
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2353 |
customParams = {
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| 2354 |
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2354 |
},
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| 2355 |
damage = {
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2355 |
damage = {
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| 2356 |
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2356 |
},
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| 2357 |
},
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2357 |
},
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| 2358 |
},
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2358 |
},
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| 2359 |
featureDefs = {
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2359 |
featureDefs = {
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| 2360 |
DEAD = {
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2360 |
DEAD = {
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| 2361 |
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2361 |
},
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| 2362 |
HEAP = {
|
2362 |
HEAP = {
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|
2363 |
},
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| 2364 |
},
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2364 |
},
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| 2365 |
},
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2365 |
},
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| 2366 |
shieldarty = {
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2366 |
shieldarty = {
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| 2367 |
customParams = {
|
2367 |
customParams = {
|
| 2368 |
},
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2368 |
},
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| 2369 |
sfxtypes = {
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2369 |
sfxtypes = {
|
| 2370 |
explosiongenerators = {
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2370 |
explosiongenerators = {
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| 2371 |
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|
2371 |
},
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| 2372 |
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2372 |
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| 2373 |
weapons = {
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2373 |
weapons = {
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{
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2374 |
{
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},
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2375 |
},
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| 2376 |
},
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2376 |
},
|
| 2377 |
weaponDefs = {
|
2377 |
weaponDefs = {
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| 2378 |
WEAPON = {
|
2378 |
WEAPON = {
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| 2379 |
customParams = {
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2379 |
customParams = {
|
| 2380 |
},
|
2380 |
},
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| 2381 |
damage = {
|
2381 |
damage = {
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| 2382 |
},
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2382 |
},
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| 2383 |
},
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2383 |
},
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| 2384 |
},
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2384 |
},
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| 2385 |
featureDefs = {
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2385 |
featureDefs = {
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DEAD = {
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2386 |
DEAD = {
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| 2387 |
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2387 |
},
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| 2388 |
HEAP = {
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2388 |
HEAP = {
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| 2389 |
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2389 |
},
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| 2390 |
},
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2390 |
},
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| 2391 |
},
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2391 |
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| 2392 |
shieldscout = {
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2392 |
shieldscout = {
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| 2393 |
customParams = {
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2393 |
customParams = {
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| 2394 |
},
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2394 |
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| 2395 |
sfxtypes = {
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2395 |
sfxtypes = {
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| 2396 |
explosiongenerators = {
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2396 |
explosiongenerators = {
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2397 |
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2398 |
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| 2399 |
weapons = {
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2399 |
weapons = {
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{
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2400 |
{
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},
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2401 |
},
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| 2402 |
},
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2402 |
},
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| 2403 |
weaponDefs = {
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2403 |
weaponDefs = {
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| 2404 |
WEAPON = {
|
2404 |
WEAPON = {
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| 2405 |
customParams = {
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2405 |
customParams = {
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| 2406 |
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2406 |
},
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| 2407 |
damage = {
|
2407 |
damage = {
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| 2408 |
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|
2408 |
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| 2409 |
},
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2409 |
},
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| 2410 |
},
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2410 |
},
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| 2411 |
featureDefs = {
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2411 |
featureDefs = {
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| 2412 |
DEAD = {
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2412 |
DEAD = {
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| 2413 |
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2413 |
},
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| 2414 |
HEAP = {
|
2414 |
HEAP = {
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| 2415 |
},
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2415 |
},
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| 2416 |
},
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2416 |
},
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| 2417 |
},
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2417 |
},
|
| 2418 |
shieldaa = {
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2418 |
shieldaa = {
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| 2419 |
customParams = {
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2419 |
customParams = {
|
| 2420 |
},
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2420 |
},
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| 2421 |
sfxtypes = {
|
2421 |
sfxtypes = {
|
| 2422 |
explosiongenerators = {
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2422 |
explosiongenerators = {
|
| 2423 |
},
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2423 |
},
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| 2424 |
},
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2424 |
},
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| 2425 |
weapons = {
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2425 |
weapons = {
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{
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2426 |
{
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| 2427 |
},
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2427 |
},
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| 2428 |
},
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2428 |
},
|
| 2429 |
weaponDefs = {
|
2429 |
weaponDefs = {
|
| 2430 |
WEAPON = {
|
2430 |
WEAPON = {
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| 2431 |
customParams = {
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2431 |
customParams = {
|
| 2432 |
},
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2432 |
},
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| 2433 |
damage = {
|
2433 |
damage = {
|
| 2434 |
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2434 |
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| 2435 |
},
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2435 |
},
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| 2436 |
},
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2436 |
},
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| 2437 |
featureDefs = {
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2437 |
featureDefs = {
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| 2438 |
DEAD = {
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2438 |
DEAD = {
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| 2439 |
},
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2439 |
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| 2440 |
HEAP = {
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2440 |
HEAP = {
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| 2441 |
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2441 |
},
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| 2442 |
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2442 |
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| 2443 |
},
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2443 |
},
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| 2444 |
shieldfelon = {
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2444 |
shieldfelon = {
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| 2445 |
customParams = {
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2445 |
customParams = {
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| 2446 |
},
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2446 |
},
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| 2447 |
sfxtypes = {
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2447 |
sfxtypes = {
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| 2448 |
explosiongenerators = {
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2448 |
explosiongenerators = {
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| 2449 |
},
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2449 |
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2450 |
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| 2451 |
weapons = {
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2451 |
weapons = {
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| 2452 |
{
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2452 |
{
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| 2453 |
},
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2453 |
},
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| 2454 |
},
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2454 |
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| 2455 |
weaponDefs = {
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2455 |
weaponDefs = {
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| 2456 |
WEAPON = {
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2456 |
WEAPON = {
|
| 2457 |
customParams = {
|
2457 |
customParams = {
|
| 2458 |
},
|
2458 |
},
|
| 2459 |
damage = {
|
2459 |
damage = {
|
| 2460 |
},
|
2460 |
},
|
| 2461 |
},
|
2461 |
},
|
| 2462 |
},
|
2462 |
},
|
| 2463 |
featureDefs = {
|
2463 |
featureDefs = {
|
| 2464 |
DEAD = {
|
2464 |
DEAD = {
|
| 2465 |
},
|
2465 |
},
|
| 2466 |
HEAP = {
|
2466 |
HEAP = {
|
| 2467 |
},
|
2467 |
},
|
| 2468 |
},
|
2468 |
},
|
| 2469 |
},
|
2469 |
},
|
| 2470 |
shieldbomb = {
|
2470 |
shieldbomb = {
|
| 2471 |
customParams = {
|
2471 |
customParams = {
|
| 2472 |
},
|
2472 |
},
|
| 2473 |
sfxtypes = {
|
2473 |
sfxtypes = {
|
| 2474 |
explosiongenerators = {
|
2474 |
explosiongenerators = {
|
| 2475 |
},
|
2475 |
},
|
| 2476 |
},
|
2476 |
},
|
| 2477 |
weapons = {
|
2477 |
weapons = {
|
| 2478 |
{
|
2478 |
{
|
| 2479 |
},
|
2479 |
},
|
| 2480 |
},
|
2480 |
},
|
| 2481 |
weaponDefs = {
|
2481 |
weaponDefs = {
|
| 2482 |
WEAPON = {
|
2482 |
WEAPON = {
|
| 2483 |
customParams = {
|
2483 |
customParams = {
|
| 2484 |
},
|
2484 |
},
|
| 2485 |
damage = {
|
2485 |
damage = {
|
| 2486 |
},
|
2486 |
},
|
| 2487 |
},
|
2487 |
},
|
| 2488 |
},
|
2488 |
},
|
| 2489 |
featureDefs = {
|
2489 |
featureDefs = {
|
| 2490 |
DEAD = {
|
2490 |
DEAD = {
|
| 2491 |
},
|
2491 |
},
|
| 2492 |
HEAP = {
|
2492 |
HEAP = {
|
| 2493 |
},
|
2493 |
},
|
| 2494 |
},
|
2494 |
},
|
| 2495 |
},
|
2495 |
},
|
| 2496 |
shieldshield = {
|
2496 |
shieldshield = {
|
| 2497 |
customParams = {
|
2497 |
customParams = {
|
| 2498 |
},
|
2498 |
},
|
| 2499 |
sfxtypes = {
|
2499 |
sfxtypes = {
|
| 2500 |
explosiongenerators = {
|
2500 |
explosiongenerators = {
|
| 2501 |
},
|
2501 |
},
|
| 2502 |
},
|
2502 |
},
|
| 2503 |
weapons = {
|
2503 |
weapons = {
|
| 2504 |
{
|
2504 |
{
|
| 2505 |
},
|
2505 |
},
|
| 2506 |
},
|
2506 |
},
|
| 2507 |
weaponDefs = {
|
2507 |
weaponDefs = {
|
| 2508 |
WEAPON = {
|
2508 |
WEAPON = {
|
| 2509 |
customParams = {
|
2509 |
customParams = {
|
| 2510 |
},
|
2510 |
},
|
| 2511 |
damage = {
|
2511 |
damage = {
|
| 2512 |
},
|
2512 |
},
|
| 2513 |
},
|
2513 |
},
|
| 2514 |
},
|
2514 |
},
|
| 2515 |
featureDefs = {
|
2515 |
featureDefs = {
|
| 2516 |
DEAD = {
|
2516 |
DEAD = {
|
| 2517 |
},
|
2517 |
},
|
| 2518 |
HEAP = {
|
2518 |
HEAP = {
|
| 2519 |
},
|
2519 |
},
|
| 2520 |
},
|
2520 |
},
|
| 2521 |
},
|
2521 |
},
|
| 2522 |
vehcon = {
|
2522 |
vehcon = {
|
| 2523 |
customParams = {
|
2523 |
customParams = {
|
| 2524 |
},
|
2524 |
},
|
| 2525 |
sfxtypes = {
|
2525 |
sfxtypes = {
|
| 2526 |
explosiongenerators = {
|
2526 |
explosiongenerators = {
|
| 2527 |
},
|
2527 |
},
|
| 2528 |
},
|
2528 |
},
|
| 2529 |
weapons = {
|
2529 |
weapons = {
|
| 2530 |
{
|
2530 |
{
|
| 2531 |
},
|
2531 |
},
|
| 2532 |
},
|
2532 |
},
|
| 2533 |
weaponDefs = {
|
2533 |
weaponDefs = {
|
| 2534 |
WEAPON = {
|
2534 |
WEAPON = {
|
| 2535 |
customParams = {
|
2535 |
customParams = {
|
| 2536 |
},
|
2536 |
},
|
| 2537 |
damage = {
|
2537 |
damage = {
|
| 2538 |
},
|
2538 |
},
|
| 2539 |
},
|
2539 |
},
|
| 2540 |
},
|
2540 |
},
|
| 2541 |
featureDefs = {
|
2541 |
featureDefs = {
|
| 2542 |
DEAD = {
|
2542 |
DEAD = {
|
| 2543 |
},
|
2543 |
},
|
| 2544 |
HEAP = {
|
2544 |
HEAP = {
|
| 2545 |
},
|
2545 |
},
|
| 2546 |
},
|
2546 |
},
|
| 2547 |
},
|
2547 |
},
|
| 2548 |
vehraid = {
|
2548 |
vehraid = {
|
| 2549 |
customParams = {
|
2549 |
customParams = {
|
| 2550 |
},
|
2550 |
},
|
| 2551 |
sfxtypes = {
|
2551 |
sfxtypes = {
|
| 2552 |
explosiongenerators = {
|
2552 |
explosiongenerators = {
|
| 2553 |
},
|
2553 |
},
|
| 2554 |
},
|
2554 |
},
|
| 2555 |
weapons = {
|
2555 |
weapons = {
|
| 2556 |
{
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2556 |
{
|
| 2557 |
},
|
2557 |
},
|
| 2558 |
},
|
2558 |
},
|
| 2559 |
weaponDefs = {
|
2559 |
weaponDefs = {
|
| 2560 |
WEAPON = {
|
2560 |
WEAPON = {
|
| 2561 |
customParams = {
|
2561 |
customParams = {
|
| 2562 |
},
|
2562 |
},
|
| 2563 |
damage = {
|
2563 |
damage = {
|
| 2564 |
},
|
2564 |
},
|
| 2565 |
},
|
2565 |
},
|
| 2566 |
},
|
2566 |
},
|
| 2567 |
featureDefs = {
|
2567 |
featureDefs = {
|
| 2568 |
DEAD = {
|
2568 |
DEAD = {
|
| 2569 |
},
|
2569 |
},
|
| 2570 |
HEAP = {
|
2570 |
HEAP = {
|
| 2571 |
},
|
2571 |
},
|
| 2572 |
},
|
2572 |
},
|
| 2573 |
},
|
2573 |
},
|
| 2574 |
vehsupport = {
|
2574 |
vehsupport = {
|
| 2575 |
customParams = {
|
2575 |
customParams = {
|
| 2576 |
},
|
2576 |
},
|
| 2577 |
sfxtypes = {
|
2577 |
sfxtypes = {
|
| 2578 |
explosiongenerators = {
|
2578 |
explosiongenerators = {
|
| 2579 |
},
|
2579 |
},
|
| 2580 |
},
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2580 |
},
|
| 2581 |
weapons = {
|
2581 |
weapons = {
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| 2582 |
{
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2582 |
{
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| 2583 |
},
|
2583 |
},
|
| 2584 |
},
|
2584 |
},
|
| 2585 |
weaponDefs = {
|
2585 |
weaponDefs = {
|
| 2586 |
WEAPON = {
|
2586 |
WEAPON = {
|
| 2587 |
customParams = {
|
2587 |
customParams = {
|
| 2588 |
},
|
2588 |
},
|
| 2589 |
damage = {
|
2589 |
damage = {
|
| 2590 |
},
|
2590 |
},
|
| 2591 |
},
|
2591 |
},
|
| 2592 |
},
|
2592 |
},
|
| 2593 |
featureDefs = {
|
2593 |
featureDefs = {
|
| 2594 |
DEAD = {
|
2594 |
DEAD = {
|
| 2595 |
},
|
2595 |
},
|
| 2596 |
HEAP = {
|
2596 |
HEAP = {
|
| 2597 |
},
|
2597 |
},
|
| 2598 |
},
|
2598 |
},
|
| 2599 |
},
|
2599 |
},
|
| 2600 |
vehriot = {
|
2600 |
vehriot = {
|
| 2601 |
customParams = {
|
2601 |
customParams = {
|
| 2602 |
},
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2602 |
},
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| 2603 |
sfxtypes = {
|
2603 |
sfxtypes = {
|
| 2604 |
explosiongenerators = {
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2604 |
explosiongenerators = {
|
| 2605 |
},
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2605 |
},
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| 2606 |
},
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2606 |
},
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| 2607 |
weapons = {
|
2607 |
weapons = {
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| 2608 |
{
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2608 |
{
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| 2609 |
},
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2609 |
},
|
| 2610 |
},
|
2610 |
},
|
| 2611 |
weaponDefs = {
|
2611 |
weaponDefs = {
|
| 2612 |
WEAPON = {
|
2612 |
WEAPON = {
|
| 2613 |
customParams = {
|
2613 |
customParams = {
|
| 2614 |
},
|
2614 |
},
|
| 2615 |
damage = {
|
2615 |
damage = {
|
| 2616 |
},
|
2616 |
},
|
| 2617 |
},
|
2617 |
},
|
| 2618 |
},
|
2618 |
},
|
| 2619 |
featureDefs = {
|
2619 |
featureDefs = {
|
| 2620 |
DEAD = {
|
2620 |
DEAD = {
|
| 2621 |
},
|
2621 |
},
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| 2622 |
HEAP = {
|
2622 |
HEAP = {
|
| 2623 |
},
|
2623 |
},
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| 2624 |
},
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2624 |
},
|
| 2625 |
},
|
2625 |
},
|
| 2626 |
vehassault = {
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2626 |
vehassault = {
|
| 2627 |
customParams = {
|
2627 |
customParams = {
|
| 2628 |
},
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2628 |
},
|
| 2629 |
sfxtypes = {
|
2629 |
sfxtypes = {
|
| 2630 |
explosiongenerators = {
|
2630 |
explosiongenerators = {
|
| 2631 |
},
|
2631 |
},
|
| 2632 |
},
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2632 |
},
|
| 2633 |
weapons = {
|
2633 |
weapons = {
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| 2634 |
{
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2634 |
{
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| 2635 |
},
|
2635 |
},
|
| 2636 |
},
|
2636 |
},
|
| 2637 |
weaponDefs = {
|
2637 |
weaponDefs = {
|
| 2638 |
WEAPON = {
|
2638 |
WEAPON = {
|
| 2639 |
customParams = {
|
2639 |
customParams = {
|
| 2640 |
},
|
2640 |
},
|
| 2641 |
damage = {
|
2641 |
damage = {
|
| 2642 |
},
|
2642 |
},
|
| 2643 |
},
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2643 |
},
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| 2644 |
},
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2644 |
},
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| 2645 |
featureDefs = {
|
2645 |
featureDefs = {
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| 2646 |
DEAD = {
|
2646 |
DEAD = {
|
| 2647 |
},
|
2647 |
},
|
| 2648 |
HEAP = {
|
2648 |
HEAP = {
|
| 2649 |
},
|
2649 |
},
|
| 2650 |
},
|
2650 |
},
|
| 2651 |
},
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2651 |
},
|
| 2652 |
veharty = {
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2652 |
veharty = {
|
| 2653 |
customParams = {
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2653 |
customParams = {
|
| 2654 |
},
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2654 |
},
|
| 2655 |
sfxtypes = {
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2655 |
sfxtypes = {
|
| 2656 |
explosiongenerators = {
|
2656 |
explosiongenerators = {
|
| 2657 |
},
|
2657 |
},
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| 2658 |
},
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2658 |
},
|
| 2659 |
weapons = {
|
2659 |
weapons = {
|
| 2660 |
{
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2660 |
{
|
| 2661 |
},
|
2661 |
},
|
| 2662 |
},
|
2662 |
},
|
| 2663 |
weaponDefs = {
|
2663 |
weaponDefs = {
|
| 2664 |
WEAPON = {
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2664 |
WEAPON = {
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| 2665 |
customParams = {
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2665 |
customParams = {
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| 2666 |
},
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2666 |
},
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| 2667 |
damage = {
|
2667 |
damage = {
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| 2668 |
},
|
2668 |
},
|
| 2669 |
},
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2669 |
},
|
| 2670 |
},
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2670 |
},
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| 2671 |
featureDefs = {
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2671 |
featureDefs = {
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| 2672 |
DEAD = {
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2672 |
DEAD = {
|
| 2673 |
},
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2673 |
},
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| 2674 |
HEAP = {
|
2674 |
HEAP = {
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| 2675 |
},
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2675 |
},
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| 2676 |
},
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2676 |
},
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| 2677 |
},
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2677 |
},
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| 2678 |
vehscout = {
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2678 |
vehscout = {
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| 2679 |
customParams = {
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2679 |
customParams = {
|
| 2680 |
},
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2680 |
},
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| 2681 |
sfxtypes = {
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2681 |
sfxtypes = {
|
| 2682 |
explosiongenerators = {
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2682 |
explosiongenerators = {
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| 2683 |
},
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2683 |
},
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| 2684 |
},
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2684 |
},
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| 2685 |
weapons = {
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2685 |
weapons = {
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| 2686 |
{
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2686 |
{
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| 2687 |
},
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2687 |
},
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| 2688 |
},
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2688 |
},
|
| 2689 |
weaponDefs = {
|
2689 |
weaponDefs = {
|
| 2690 |
WEAPON = {
|
2690 |
WEAPON = {
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| 2691 |
customParams = {
|
2691 |
customParams = {
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| 2692 |
},
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2692 |
},
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| 2693 |
damage = {
|
2693 |
damage = {
|
| 2694 |
},
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2694 |
},
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| 2695 |
},
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2695 |
},
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| 2696 |
},
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2696 |
},
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| 2697 |
featureDefs = {
|
2697 |
featureDefs = {
|
| 2698 |
DEAD = {
|
2698 |
DEAD = {
|
| 2699 |
},
|
2699 |
},
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| 2700 |
HEAP = {
|
2700 |
HEAP = {
|
| 2701 |
},
|
2701 |
},
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| 2702 |
},
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2702 |
},
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| 2703 |
},
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2703 |
},
|
| 2704 |
vehaa = {
|
2704 |
vehaa = {
|
| 2705 |
customParams = {
|
2705 |
customParams = {
|
| 2706 |
},
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2706 |
},
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| 2707 |
sfxtypes = {
|
2707 |
sfxtypes = {
|
| 2708 |
explosiongenerators = {
|
2708 |
explosiongenerators = {
|
| 2709 |
},
|
2709 |
},
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| 2710 |
},
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2710 |
},
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| 2711 |
weapons = {
|
2711 |
weapons = {
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| 2712 |
{
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2712 |
{
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| 2713 |
},
|
2713 |
},
|
| 2714 |
},
|
2714 |
},
|
| 2715 |
weaponDefs = {
|
2715 |
weaponDefs = {
|
| 2716 |
WEAPON = {
|
2716 |
WEAPON = {
|
| 2717 |
customParams = {
|
2717 |
customParams = {
|
| 2718 |
},
|
2718 |
},
|
| 2719 |
damage = {
|
2719 |
damage = {
|
| 2720 |
},
|
2720 |
},
|
| 2721 |
},
|
2721 |
},
|
| 2722 |
},
|
2722 |
},
|
| 2723 |
featureDefs = {
|
2723 |
featureDefs = {
|
| 2724 |
DEAD = {
|
2724 |
DEAD = {
|
| 2725 |
},
|
2725 |
},
|
| 2726 |
HEAP = {
|
2726 |
HEAP = {
|
| 2727 |
},
|
2727 |
},
|
| 2728 |
},
|
2728 |
},
|
| 2729 |
},
|
2729 |
},
|
| 2730 |
vehheavyarty = {
|
2730 |
vehheavyarty = {
|
| 2731 |
customParams = {
|
2731 |
customParams = {
|
| 2732 |
},
|
2732 |
},
|
| 2733 |
sfxtypes = {
|
2733 |
sfxtypes = {
|
| 2734 |
explosiongenerators = {
|
2734 |
explosiongenerators = {
|
| 2735 |
},
|
2735 |
},
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| 2736 |
},
|
2736 |
},
|
| 2737 |
weapons = {
|
2737 |
weapons = {
|
| 2738 |
{
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2738 |
{
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| 2739 |
},
|
2739 |
},
|
| 2740 |
},
|
2740 |
},
|
| 2741 |
weaponDefs = {
|
2741 |
weaponDefs = {
|
| 2742 |
WEAPON = {
|
2742 |
WEAPON = {
|
| 2743 |
customParams = {
|
2743 |
customParams = {
|
| 2744 |
},
|
2744 |
},
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| 2745 |
damage = {
|
2745 |
damage = {
|
| 2746 |
},
|
2746 |
},
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| 2747 |
},
|
2747 |
},
|
| 2748 |
},
|
2748 |
},
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| 2749 |
featureDefs = {
|
2749 |
featureDefs = {
|
| 2750 |
DEAD = {
|
2750 |
DEAD = {
|
| 2751 |
},
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2751 |
},
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| 2752 |
HEAP = {
|
2752 |
HEAP = {
|
| 2753 |
},
|
2753 |
},
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| 2754 |
},
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2754 |
},
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| 2755 |
},
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2755 |
},
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| 2756 |
vehcapture = {
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2756 |
vehcapture = {
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| 2757 |
customParams = {
|
2757 |
customParams = {
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| 2758 |
},
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2758 |
},
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| 2759 |
sfxtypes = {
|
2759 |
sfxtypes = {
|
| 2760 |
explosiongenerators = {
|
2760 |
explosiongenerators = {
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| 2761 |
},
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2761 |
},
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| 2762 |
},
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2762 |
},
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| 2763 |
weapons = {
|
2763 |
weapons = {
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| 2764 |
{
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2764 |
{
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| 2765 |
},
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2765 |
},
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| 2766 |
},
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2766 |
},
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| 2767 |
weaponDefs = {
|
2767 |
weaponDefs = {
|
| 2768 |
WEAPON = {
|
2768 |
WEAPON = {
|
| 2769 |
customParams = {
|
2769 |
customParams = {
|
| 2770 |
},
|
2770 |
},
|
| 2771 |
damage = {
|
2771 |
damage = {
|
| 2772 |
},
|
2772 |
},
|
| 2773 |
},
|
2773 |
},
|
| 2774 |
},
|
2774 |
},
|
| 2775 |
featureDefs = {
|
2775 |
featureDefs = {
|
| 2776 |
DEAD = {
|
2776 |
DEAD = {
|
| 2777 |
},
|
2777 |
},
|
| 2778 |
HEAP = {
|
2778 |
HEAP = {
|
| 2779 |
},
|
2779 |
},
|
| 2780 |
},
|
2780 |
},
|
| 2781 |
},
|
2781 |
},
|
| 2782 |
hovercon = {
|
2782 |
hovercon = {
|
| 2783 |
customParams = {
|
2783 |
customParams = {
|
| 2784 |
},
|
2784 |
},
|
| 2785 |
sfxtypes = {
|
2785 |
sfxtypes = {
|
| 2786 |
explosiongenerators = {
|
2786 |
explosiongenerators = {
|
| 2787 |
},
|
2787 |
},
|
| 2788 |
},
|
2788 |
},
|
| 2789 |
weapons = {
|
2789 |
weapons = {
|
| 2790 |
{
|
2790 |
{
|
| 2791 |
},
|
2791 |
},
|
| 2792 |
},
|
2792 |
},
|
| 2793 |
weaponDefs = {
|
2793 |
weaponDefs = {
|
| 2794 |
WEAPON = {
|
2794 |
WEAPON = {
|
| 2795 |
customParams = {
|
2795 |
customParams = {
|
| 2796 |
},
|
2796 |
},
|
| 2797 |
damage = {
|
2797 |
damage = {
|
| 2798 |
},
|
2798 |
},
|
| 2799 |
},
|
2799 |
},
|
| 2800 |
},
|
2800 |
},
|
| 2801 |
featureDefs = {
|
2801 |
featureDefs = {
|
| 2802 |
DEAD = {
|
2802 |
DEAD = {
|
| 2803 |
},
|
2803 |
},
|
| 2804 |
HEAP = {
|
2804 |
HEAP = {
|
| 2805 |
},
|
2805 |
},
|
| 2806 |
},
|
2806 |
},
|
| 2807 |
},
|
2807 |
},
|
| 2808 |
hoverraid = {
|
2808 |
hoverraid = {
|
| 2809 |
customParams = {
|
2809 |
customParams = {
|
| 2810 |
},
|
2810 |
},
|
| 2811 |
sfxtypes = {
|
2811 |
sfxtypes = {
|
| 2812 |
explosiongenerators = {
|
2812 |
explosiongenerators = {
|
| 2813 |
},
|
2813 |
},
|
| 2814 |
},
|
2814 |
},
|
| 2815 |
weapons = {
|
2815 |
weapons = {
|
| 2816 |
{
|
2816 |
{
|
| 2817 |
},
|
2817 |
},
|
| 2818 |
},
|
2818 |
},
|
| 2819 |
weaponDefs = {
|
2819 |
weaponDefs = {
|
| 2820 |
WEAPON = {
|
2820 |
WEAPON = {
|
| 2821 |
customParams = {
|
2821 |
customParams = {
|
| 2822 |
},
|
2822 |
},
|
| 2823 |
damage = {
|
2823 |
damage = {
|
| 2824 |
},
|
2824 |
},
|
| 2825 |
},
|
2825 |
},
|
| 2826 |
},
|
2826 |
},
|
| 2827 |
featureDefs = {
|
2827 |
featureDefs = {
|
| 2828 |
DEAD = {
|
2828 |
DEAD = {
|
| 2829 |
},
|
2829 |
},
|
| 2830 |
HEAP = {
|
2830 |
HEAP = {
|
| 2831 |
},
|
2831 |
},
|
| 2832 |
},
|
2832 |
},
|
| 2833 |
},
|
2833 |
},
|
| 2834 |
hoverskirm = {
|
2834 |
hoverskirm = {
|
| 2835 |
customParams = {
|
2835 |
customParams = {
|
| 2836 |
},
|
2836 |
},
|
| 2837 |
sfxtypes = {
|
2837 |
sfxtypes = {
|
| 2838 |
explosiongenerators = {
|
2838 |
explosiongenerators = {
|
| 2839 |
},
|
2839 |
},
|
| 2840 |
},
|
2840 |
},
|
| 2841 |
weapons = {
|
2841 |
weapons = {
|
| 2842 |
{
|
2842 |
{
|
| 2843 |
},
|
2843 |
},
|
| 2844 |
},
|
2844 |
},
|
| 2845 |
weaponDefs = {
|
2845 |
weaponDefs = {
|
| 2846 |
WEAPON = {
|
2846 |
WEAPON = {
|
| 2847 |
customParams = {
|
2847 |
customParams = {
|
| 2848 |
},
|
2848 |
},
|
| 2849 |
damage = {
|
2849 |
damage = {
|
| 2850 |
},
|
2850 |
},
|
| 2851 |
},
|
2851 |
},
|
| 2852 |
},
|
2852 |
},
|
| 2853 |
featureDefs = {
|
2853 |
featureDefs = {
|
| 2854 |
DEAD = {
|
2854 |
DEAD = {
|
| 2855 |
},
|
2855 |
},
|
| 2856 |
HEAP = {
|
2856 |
HEAP = {
|
| 2857 |
},
|
2857 |
},
|
| 2858 |
},
|
2858 |
},
|
| 2859 |
},
|
2859 |
},
|
| 2860 |
hoverriot = {
|
2860 |
hoverriot = {
|
| 2861 |
customParams = {
|
2861 |
customParams = {
|
| 2862 |
},
|
2862 |
},
|
| 2863 |
sfxtypes = {
|
2863 |
sfxtypes = {
|
| 2864 |
explosiongenerators = {
|
2864 |
explosiongenerators = {
|
| 2865 |
},
|
2865 |
},
|
| 2866 |
},
|
2866 |
},
|
| 2867 |
weapons = {
|
2867 |
weapons = {
|
| 2868 |
{
|
2868 |
{
|
| 2869 |
},
|
2869 |
},
|
| 2870 |
},
|
2870 |
},
|
| 2871 |
weaponDefs = {
|
2871 |
weaponDefs = {
|
| 2872 |
WEAPON = {
|
2872 |
WEAPON = {
|
| 2873 |
customParams = {
|
2873 |
customParams = {
|
| 2874 |
},
|
2874 |
},
|
| 2875 |
damage = {
|
2875 |
damage = {
|
| 2876 |
},
|
2876 |
},
|
| 2877 |
},
|
2877 |
},
|
| 2878 |
},
|
2878 |
},
|
| 2879 |
featureDefs = {
|
2879 |
featureDefs = {
|
| 2880 |
DEAD = {
|
2880 |
DEAD = {
|
| 2881 |
},
|
2881 |
},
|
| 2882 |
HEAP = {
|
2882 |
HEAP = {
|
| 2883 |
},
|
2883 |
},
|
| 2884 |
},
|
2884 |
},
|
| 2885 |
},
|
2885 |
},
|
| 2886 |
hoverassault = {
|
2886 |
hoverassault = {
|
| 2887 |
customParams = {
|
2887 |
customParams = {
|
| 2888 |
},
|
2888 |
},
|
| 2889 |
sfxtypes = {
|
2889 |
sfxtypes = {
|
| 2890 |
explosiongenerators = {
|
2890 |
explosiongenerators = {
|
| 2891 |
},
|
2891 |
},
|
| 2892 |
},
|
2892 |
},
|
| 2893 |
weapons = {
|
2893 |
weapons = {
|
| 2894 |
{
|
2894 |
{
|
| 2895 |
},
|
2895 |
},
|
| 2896 |
},
|
2896 |
},
|
| 2897 |
weaponDefs = {
|
2897 |
weaponDefs = {
|
| 2898 |
WEAPON = {
|
2898 |
WEAPON = {
|
| 2899 |
customParams = {
|
2899 |
customParams = {
|
| 2900 |
},
|
2900 |
},
|
| 2901 |
damage = {
|
2901 |
damage = {
|
| 2902 |
},
|
2902 |
},
|
| 2903 |
},
|
2903 |
},
|
| 2904 |
},
|
2904 |
},
|
| 2905 |
featureDefs = {
|
2905 |
featureDefs = {
|
| 2906 |
DEAD = {
|
2906 |
DEAD = {
|
| 2907 |
},
|
2907 |
},
|
| 2908 |
HEAP = {
|
2908 |
HEAP = {
|
| 2909 |
},
|
2909 |
},
|
| 2910 |
},
|
2910 |
},
|
| 2911 |
},
|
2911 |
},
|
| 2912 |
hoverarty = {
|
2912 |
hoverarty = {
|
| 2913 |
customParams = {
|
2913 |
customParams = {
|
| 2914 |
},
|
2914 |
},
|
| 2915 |
sfxtypes = {
|
2915 |
sfxtypes = {
|
| 2916 |
explosiongenerators = {
|
2916 |
explosiongenerators = {
|
| 2917 |
},
|
2917 |
},
|
| 2918 |
},
|
2918 |
},
|
| 2919 |
weapons = {
|
2919 |
weapons = {
|
| 2920 |
{
|
2920 |
{
|
| 2921 |
},
|
2921 |
},
|
| 2922 |
},
|
2922 |
},
|
| 2923 |
weaponDefs = {
|
2923 |
weaponDefs = {
|
| 2924 |
WEAPON = {
|
2924 |
WEAPON = {
|
| 2925 |
customParams = {
|
2925 |
customParams = {
|
| 2926 |
},
|
2926 |
},
|
| 2927 |
damage = {
|
2927 |
damage = {
|
| 2928 |
},
|
2928 |
},
|
| 2929 |
},
|
2929 |
},
|
| 2930 |
},
|
2930 |
},
|
| 2931 |
featureDefs = {
|
2931 |
featureDefs = {
|
| 2932 |
DEAD = {
|
2932 |
DEAD = {
|
| 2933 |
},
|
2933 |
},
|
| 2934 |
HEAP = {
|
2934 |
HEAP = {
|
| 2935 |
},
|
2935 |
},
|
| 2936 |
},
|
2936 |
},
|
| 2937 |
},
|
2937 |
},
|
| 2938 |
hoverheavyraid = {
|
2938 |
hoverheavyraid = {
|
| 2939 |
customParams = {
|
2939 |
customParams = {
|
| 2940 |
},
|
2940 |
},
|
| 2941 |
sfxtypes = {
|
2941 |
sfxtypes = {
|
| 2942 |
explosiongenerators = {
|
2942 |
explosiongenerators = {
|
| 2943 |
},
|
2943 |
},
|
| 2944 |
},
|
2944 |
},
|
| 2945 |
weapons = {
|
2945 |
weapons = {
|
| 2946 |
{
|
2946 |
{
|
| 2947 |
},
|
2947 |
},
|
| 2948 |
},
|
2948 |
},
|
| 2949 |
weaponDefs = {
|
2949 |
weaponDefs = {
|
| 2950 |
WEAPON = {
|
2950 |
WEAPON = {
|
| 2951 |
customParams = {
|
2951 |
customParams = {
|
| 2952 |
},
|
2952 |
},
|
| 2953 |
damage = {
|
2953 |
damage = {
|
| 2954 |
},
|
2954 |
},
|
| 2955 |
},
|
2955 |
},
|
| 2956 |
},
|
2956 |
},
|
| 2957 |
featureDefs = {
|
2957 |
featureDefs = {
|
| 2958 |
DEAD = {
|
2958 |
DEAD = {
|
| 2959 |
},
|
2959 |
},
|
| 2960 |
HEAP = {
|
2960 |
HEAP = {
|
| 2961 |
},
|
2961 |
},
|
| 2962 |
},
|
2962 |
},
|
| 2963 |
},
|
2963 |
},
|
| 2964 |
hoveraa = {
|
2964 |
hoveraa = {
|
| 2965 |
customParams = {
|
2965 |
customParams = {
|
| 2966 |
},
|
2966 |
},
|
| 2967 |
sfxtypes = {
|
2967 |
sfxtypes = {
|
| 2968 |
explosiongenerators = {
|
2968 |
explosiongenerators = {
|
| 2969 |
},
|
2969 |
},
|
| 2970 |
},
|
2970 |
},
|
| 2971 |
weapons = {
|
2971 |
weapons = {
|
| 2972 |
{
|
2972 |
{
|
| 2973 |
},
|
2973 |
},
|
| 2974 |
},
|
2974 |
},
|
| 2975 |
weaponDefs = {
|
2975 |
weaponDefs = {
|
| 2976 |
WEAPON = {
|
2976 |
WEAPON = {
|
| 2977 |
customParams = {
|
2977 |
customParams = {
|
| 2978 |
},
|
2978 |
},
|
| 2979 |
damage = {
|
2979 |
damage = {
|
| 2980 |
},
|
2980 |
},
|
| 2981 |
},
|
2981 |
},
|
| 2982 |
},
|
2982 |
},
|
| 2983 |
featureDefs = {
|
2983 |
featureDefs = {
|
| 2984 |
DEAD = {
|
2984 |
DEAD = {
|
| 2985 |
},
|
2985 |
},
|
| 2986 |
HEAP = {
|
2986 |
HEAP = {
|
| 2987 |
},
|
2987 |
},
|
| 2988 |
},
|
2988 |
},
|
| 2989 |
},
|
2989 |
},
|
| 2990 |
hoverdepthcharge = {
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2990 |
hoverdepthcharge = {
|
| 2991 |
customParams = {
|
2991 |
customParams = {
|
| 2992 |
},
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2992 |
},
|
| 2993 |
sfxtypes = {
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2993 |
sfxtypes = {
|
| 2994 |
explosiongenerators = {
|
2994 |
explosiongenerators = {
|
| 2995 |
},
|
2995 |
},
|
| 2996 |
},
|
2996 |
},
|
| 2997 |
weapons = {
|
2997 |
weapons = {
|
| 2998 |
{
|
2998 |
{
|
| 2999 |
},
|
2999 |
},
|
| 3000 |
},
|
3000 |
},
|
| 3001 |
weaponDefs = {
|
3001 |
weaponDefs = {
|
| 3002 |
WEAPON = {
|
3002 |
WEAPON = {
|
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customParams = {
|
3003 |
customParams = {
|
| 3004 |
},
|
3004 |
},
|
| 3005 |
damage = {
|
3005 |
damage = {
|
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},
|
3006 |
},
|
| 3007 |
},
|
3007 |
},
|
| 3008 |
},
|
3008 |
},
|
| 3009 |
featureDefs = {
|
3009 |
featureDefs = {
|
| 3010 |
DEAD = {
|
3010 |
DEAD = {
|
| 3011 |
},
|
3011 |
},
|
| 3012 |
HEAP = {
|
3012 |
HEAP = {
|
| 3013 |
},
|
3013 |
},
|
| 3014 |
},
|
3014 |
},
|
| 3015 |
},
|
3015 |
},
|
| 3016 |
gunshipcon = {
|
3016 |
gunshipcon = {
|
| 3017 |
customParams = {
|
3017 |
customParams = {
|
| 3018 |
},
|
3018 |
},
|
| 3019 |
sfxtypes = {
|
3019 |
sfxtypes = {
|
| 3020 |
explosiongenerators = {
|
3020 |
explosiongenerators = {
|
| 3021 |
},
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3021 |
},
|
| 3022 |
},
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3022 |
},
|
| 3023 |
weapons = {
|
3023 |
weapons = {
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| 3024 |
{
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3024 |
{
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| 3025 |
},
|
3025 |
},
|
| 3026 |
},
|
3026 |
},
|
| 3027 |
weaponDefs = {
|
3027 |
weaponDefs = {
|
| 3028 |
WEAPON = {
|
3028 |
WEAPON = {
|
| 3029 |
customParams = {
|
3029 |
customParams = {
|
| 3030 |
},
|
3030 |
},
|
| 3031 |
damage = {
|
3031 |
damage = {
|
| 3032 |
},
|
3032 |
},
|
| 3033 |
},
|
3033 |
},
|
| 3034 |
},
|
3034 |
},
|
| 3035 |
featureDefs = {
|
3035 |
featureDefs = {
|
| 3036 |
DEAD = {
|
3036 |
DEAD = {
|
| 3037 |
},
|
3037 |
},
|
| 3038 |
HEAP = {
|
3038 |
HEAP = {
|
| 3039 |
},
|
3039 |
},
|
| 3040 |
},
|
3040 |
},
|
| 3041 |
},
|
3041 |
},
|
| 3042 |
gunshipraid = {
|
3042 |
gunshipraid = {
|
| 3043 |
customParams = {
|
3043 |
customParams = {
|
| 3044 |
},
|
3044 |
},
|
| 3045 |
sfxtypes = {
|
3045 |
sfxtypes = {
|
| 3046 |
explosiongenerators = {
|
3046 |
explosiongenerators = {
|
| 3047 |
},
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3047 |
},
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| 3048 |
},
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3048 |
},
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| 3049 |
weapons = {
|
3049 |
weapons = {
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| 3050 |
{
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3050 |
{
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},
|
3051 |
},
|
| 3052 |
},
|
3052 |
},
|
| 3053 |
weaponDefs = {
|
3053 |
weaponDefs = {
|
| 3054 |
WEAPON = {
|
3054 |
WEAPON = {
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| 3055 |
customParams = {
|
3055 |
customParams = {
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| 3056 |
},
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3056 |
},
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| 3057 |
damage = {
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3057 |
damage = {
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| 3058 |
},
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3058 |
},
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| 3059 |
},
|
3059 |
},
|
| 3060 |
},
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3060 |
},
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| 3061 |
featureDefs = {
|
3061 |
featureDefs = {
|
| 3062 |
DEAD = {
|
3062 |
DEAD = {
|
| 3063 |
},
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3063 |
},
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| 3064 |
HEAP = {
|
3064 |
HEAP = {
|
| 3065 |
},
|
3065 |
},
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| 3066 |
},
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3066 |
},
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| 3067 |
},
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3067 |
},
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| 3068 |
gunshipskirm = {
|
3068 |
gunshipskirm = {
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| 3069 |
customParams = {
|
3069 |
customParams = {
|
| 3070 |
},
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3070 |
},
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| 3071 |
sfxtypes = {
|
3071 |
sfxtypes = {
|
| 3072 |
explosiongenerators = {
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3072 |
explosiongenerators = {
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| 3073 |
},
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3073 |
},
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| 3074 |
},
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3074 |
},
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| 3075 |
weapons = {
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3075 |
weapons = {
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| 3076 |
{
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3076 |
{
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| 3077 |
},
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3077 |
},
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| 3078 |
},
|
3078 |
},
|
| 3079 |
weaponDefs = {
|
3079 |
weaponDefs = {
|
| 3080 |
WEAPON = {
|
3080 |
WEAPON = {
|
| 3081 |
customParams = {
|
3081 |
customParams = {
|
| 3082 |
},
|
3082 |
},
|
| 3083 |
damage = {
|
3083 |
damage = {
|
| 3084 |
},
|
3084 |
},
|
| 3085 |
},
|
3085 |
},
|
| 3086 |
},
|
3086 |
},
|
| 3087 |
featureDefs = {
|
3087 |
featureDefs = {
|
| 3088 |
DEAD = {
|
3088 |
DEAD = {
|
| 3089 |
},
|
3089 |
},
|
| 3090 |
HEAP = {
|
3090 |
HEAP = {
|
| 3091 |
},
|
3091 |
},
|
| 3092 |
},
|
3092 |
},
|
| 3093 |
},
|
3093 |
},
|
| 3094 |
gunshipbomb = {
|
3094 |
gunshipbomb = {
|
| 3095 |
customParams = {
|
3095 |
customParams = {
|
| 3096 |
},
|
3096 |
},
|
| 3097 |
sfxtypes = {
|
3097 |
sfxtypes = {
|
| 3098 |
explosiongenerators = {
|
3098 |
explosiongenerators = {
|
| 3099 |
},
|
3099 |
},
|
| 3100 |
},
|
3100 |
},
|
| 3101 |
weapons = {
|
3101 |
weapons = {
|
| 3102 |
{
|
3102 |
{
|
| 3103 |
},
|
3103 |
},
|
| 3104 |
},
|
3104 |
},
|
| 3105 |
weaponDefs = {
|
3105 |
weaponDefs = {
|
| 3106 |
WEAPON = {
|
3106 |
WEAPON = {
|
| 3107 |
customParams = {
|
3107 |
customParams = {
|
| 3108 |
},
|
3108 |
},
|
| 3109 |
damage = {
|
3109 |
damage = {
|
| 3110 |
},
|
3110 |
},
|
| 3111 |
},
|
3111 |
},
|
| 3112 |
},
|
3112 |
},
|
| 3113 |
featureDefs = {
|
3113 |
featureDefs = {
|
| 3114 |
DEAD = {
|
3114 |
DEAD = {
|
| 3115 |
},
|
3115 |
},
|
| 3116 |
HEAP = {
|
3116 |
HEAP = {
|
| 3117 |
},
|
3117 |
},
|
| 3118 |
},
|
3118 |
},
|
| 3119 |
},
|
3119 |
},
|
| 3120 |
gunshipassault = {
|
3120 |
gunshipassault = {
|
| 3121 |
customParams = {
|
3121 |
customParams = {
|
| 3122 |
},
|
3122 |
},
|
| 3123 |
sfxtypes = {
|
3123 |
sfxtypes = {
|
| 3124 |
explosiongenerators = {
|
3124 |
explosiongenerators = {
|
| 3125 |
},
|
3125 |
},
|
| 3126 |
},
|
3126 |
},
|
| 3127 |
weapons = {
|
3127 |
weapons = {
|
| 3128 |
{
|
3128 |
{
|
| 3129 |
},
|
3129 |
},
|
| 3130 |
},
|
3130 |
},
|
| 3131 |
weaponDefs = {
|
3131 |
weaponDefs = {
|
| 3132 |
WEAPON = {
|
3132 |
WEAPON = {
|
| 3133 |
customParams = {
|
3133 |
customParams = {
|
| 3134 |
},
|
3134 |
},
|
| 3135 |
damage = {
|
3135 |
damage = {
|
| 3136 |
},
|
3136 |
},
|
| 3137 |
},
|
3137 |
},
|
| 3138 |
},
|
3138 |
},
|
| 3139 |
featureDefs = {
|
3139 |
featureDefs = {
|
| 3140 |
DEAD = {
|
3140 |
DEAD = {
|
| 3141 |
},
|
3141 |
},
|
| 3142 |
HEAP = {
|
3142 |
HEAP = {
|
| 3143 |
},
|
3143 |
},
|
| 3144 |
},
|
3144 |
},
|
| 3145 |
},
|
3145 |
},
|
| 3146 |
gunshipheavyskirm = {
|
3146 |
gunshipheavyskirm = {
|
| 3147 |
customParams = {
|
3147 |
customParams = {
|
| 3148 |
},
|
3148 |
},
|
| 3149 |
sfxtypes = {
|
3149 |
sfxtypes = {
|
| 3150 |
explosiongenerators = {
|
3150 |
explosiongenerators = {
|
| 3151 |
},
|
3151 |
},
|
| 3152 |
},
|
3152 |
},
|
| 3153 |
weapons = {
|
3153 |
weapons = {
|
| 3154 |
{
|
3154 |
{
|
| 3155 |
},
|
3155 |
},
|
| 3156 |
},
|
3156 |
},
|
| 3157 |
weaponDefs = {
|
3157 |
weaponDefs = {
|
| 3158 |
WEAPON = {
|
3158 |
WEAPON = {
|
| 3159 |
customParams = {
|
3159 |
customParams = {
|
| 3160 |
},
|
3160 |
},
|
| 3161 |
damage = {
|
3161 |
damage = {
|
| 3162 |
},
|
3162 |
},
|
| 3163 |
},
|
3163 |
},
|
| 3164 |
},
|
3164 |
},
|
| 3165 |
featureDefs = {
|
3165 |
featureDefs = {
|
| 3166 |
DEAD = {
|
3166 |
DEAD = {
|
| 3167 |
},
|
3167 |
},
|
| 3168 |
HEAP = {
|
3168 |
HEAP = {
|
| 3169 |
},
|
3169 |
},
|
| 3170 |
},
|
3170 |
},
|
| 3171 |
},
|
3171 |
},
|
| 3172 |
gunshipemp = {
|
3172 |
gunshipemp = {
|
| 3173 |
customParams = {
|
3173 |
customParams = {
|
| 3174 |
},
|
3174 |
},
|
| 3175 |
sfxtypes = {
|
3175 |
sfxtypes = {
|
| 3176 |
explosiongenerators = {
|
3176 |
explosiongenerators = {
|
| 3177 |
},
|
3177 |
},
|
| 3178 |
},
|
3178 |
},
|
| 3179 |
weapons = {
|
3179 |
weapons = {
|
| 3180 |
{
|
3180 |
{
|
| 3181 |
},
|
3181 |
},
|
| 3182 |
},
|
3182 |
},
|
| 3183 |
weaponDefs = {
|
3183 |
weaponDefs = {
|
| 3184 |
WEAPON = {
|
3184 |
WEAPON = {
|
| 3185 |
customParams = {
|
3185 |
customParams = {
|
| 3186 |
},
|
3186 |
},
|
| 3187 |
damage = {
|
3187 |
damage = {
|
| 3188 |
},
|
3188 |
},
|
| 3189 |
},
|
3189 |
},
|
| 3190 |
},
|
3190 |
},
|
| 3191 |
featureDefs = {
|
3191 |
featureDefs = {
|
| 3192 |
DEAD = {
|
3192 |
DEAD = {
|
| 3193 |
},
|
3193 |
},
|
| 3194 |
HEAP = {
|
3194 |
HEAP = {
|
| 3195 |
},
|
3195 |
},
|
| 3196 |
},
|
3196 |
},
|
| 3197 |
},
|
3197 |
},
|
| 3198 |
gunshipaa = {
|
3198 |
gunshipaa = {
|
| 3199 |
customParams = {
|
3199 |
customParams = {
|
| 3200 |
},
|
3200 |
},
|
| 3201 |
sfxtypes = {
|
3201 |
sfxtypes = {
|
| 3202 |
explosiongenerators = {
|
3202 |
explosiongenerators = {
|
| 3203 |
},
|
3203 |
},
|
| 3204 |
},
|
3204 |
},
|
| 3205 |
weapons = {
|
3205 |
weapons = {
|
| 3206 |
{
|
3206 |
{
|
| 3207 |
},
|
3207 |
},
|
| 3208 |
},
|
3208 |
},
|
| 3209 |
weaponDefs = {
|
3209 |
weaponDefs = {
|
| 3210 |
WEAPON = {
|
3210 |
WEAPON = {
|
| 3211 |
customParams = {
|
3211 |
customParams = {
|
| 3212 |
},
|
3212 |
},
|
| 3213 |
damage = {
|
3213 |
damage = {
|
| 3214 |
},
|
3214 |
},
|
| 3215 |
},
|
3215 |
},
|
| 3216 |
},
|
3216 |
},
|
| 3217 |
featureDefs = {
|
3217 |
featureDefs = {
|
| 3218 |
DEAD = {
|
3218 |
DEAD = {
|
| 3219 |
},
|
3219 |
},
|
| 3220 |
HEAP = {
|
3220 |
HEAP = {
|
| 3221 |
},
|
3221 |
},
|
| 3222 |
},
|
3222 |
},
|
| 3223 |
},
|
3223 |
},
|
| 3224 |
gunshipkrow = {
|
3224 |
gunshipkrow = {
|
| 3225 |
customParams = {
|
3225 |
customParams = {
|
| 3226 |
},
|
3226 |
},
|
| 3227 |
sfxtypes = {
|
3227 |
sfxtypes = {
|
| 3228 |
explosiongenerators = {
|
3228 |
explosiongenerators = {
|
| 3229 |
},
|
3229 |
},
|
| 3230 |
},
|
3230 |
},
|
| 3231 |
weapons = {
|
3231 |
weapons = {
|
| 3232 |
{
|
3232 |
{
|
| 3233 |
},
|
3233 |
},
|
| 3234 |
},
|
3234 |
},
|
| 3235 |
weaponDefs = {
|
3235 |
weaponDefs = {
|
| 3236 |
WEAPON = {
|
3236 |
WEAPON = {
|
| 3237 |
customParams = {
|
3237 |
customParams = {
|
| 3238 |
},
|
3238 |
},
|
| 3239 |
damage = {
|
3239 |
damage = {
|
| 3240 |
},
|
3240 |
},
|
| 3241 |
},
|
3241 |
},
|
| 3242 |
},
|
3242 |
},
|
| 3243 |
featureDefs = {
|
3243 |
featureDefs = {
|
| 3244 |
DEAD = {
|
3244 |
DEAD = {
|
| 3245 |
},
|
3245 |
},
|
| 3246 |
HEAP = {
|
3246 |
HEAP = {
|
| 3247 |
},
|
3247 |
},
|
| 3248 |
},
|
3248 |
},
|
| 3249 |
},
|
3249 |
},
|
| 3250 |
gunshiptrans = {
|
3250 |
gunshiptrans = {
|
| 3251 |
customParams = {
|
3251 |
customParams = {
|
| 3252 |
},
|
3252 |
},
|
| 3253 |
sfxtypes = {
|
3253 |
sfxtypes = {
|
| 3254 |
explosiongenerators = {
|
3254 |
explosiongenerators = {
|
| 3255 |
},
|
3255 |
},
|
| 3256 |
},
|
3256 |
},
|
| 3257 |
weapons = {
|
3257 |
weapons = {
|
| 3258 |
{
|
3258 |
{
|
| 3259 |
},
|
3259 |
},
|
| 3260 |
},
|
3260 |
},
|
| 3261 |
weaponDefs = {
|
3261 |
weaponDefs = {
|
| 3262 |
WEAPON = {
|
3262 |
WEAPON = {
|
| 3263 |
customParams = {
|
3263 |
customParams = {
|
| 3264 |
},
|
3264 |
},
|
| 3265 |
damage = {
|
3265 |
damage = {
|
| 3266 |
},
|
3266 |
},
|
| 3267 |
},
|
3267 |
},
|
| 3268 |
},
|
3268 |
},
|
| 3269 |
featureDefs = {
|
3269 |
featureDefs = {
|
| 3270 |
DEAD = {
|
3270 |
DEAD = {
|
| 3271 |
},
|
3271 |
},
|
| 3272 |
HEAP = {
|
3272 |
HEAP = {
|
| 3273 |
},
|
3273 |
},
|
| 3274 |
},
|
3274 |
},
|
| 3275 |
},
|
3275 |
},
|
| 3276 |
gunshipheavytrans = {
|
3276 |
gunshipheavytrans = {
|
| 3277 |
customParams = {
|
3277 |
customParams = {
|
| 3278 |
},
|
3278 |
},
|
| 3279 |
sfxtypes = {
|
3279 |
sfxtypes = {
|
| 3280 |
explosiongenerators = {
|
3280 |
explosiongenerators = {
|
| 3281 |
},
|
3281 |
},
|
| 3282 |
},
|
3282 |
},
|
| 3283 |
weapons = {
|
3283 |
weapons = {
|
| 3284 |
{
|
3284 |
{
|
| 3285 |
},
|
3285 |
},
|
| 3286 |
},
|
3286 |
},
|
| 3287 |
weaponDefs = {
|
3287 |
weaponDefs = {
|
| 3288 |
WEAPON = {
|
3288 |
WEAPON = {
|
| 3289 |
customParams = {
|
3289 |
customParams = {
|
| 3290 |
},
|
3290 |
},
|
| 3291 |
damage = {
|
3291 |
damage = {
|
| 3292 |
},
|
3292 |
},
|
| 3293 |
},
|
3293 |
},
|
| 3294 |
},
|
3294 |
},
|
| 3295 |
featureDefs = {
|
3295 |
featureDefs = {
|
| 3296 |
DEAD = {
|
3296 |
DEAD = {
|
| 3297 |
},
|
3297 |
},
|
| 3298 |
HEAP = {
|
3298 |
HEAP = {
|
| 3299 |
},
|
3299 |
},
|
| 3300 |
},
|
3300 |
},
|
| 3301 |
},
|
3301 |
},
|
| 3302 |
magpie = {
|
3302 |
magpie = {
|
| 3303 |
customParams = {
|
3303 |
customParams = {
|
| 3304 |
},
|
3304 |
},
|
| 3305 |
sfxtypes = {
|
3305 |
sfxtypes = {
|
| 3306 |
explosiongenerators = {
|
3306 |
explosiongenerators = {
|
| 3307 |
},
|
3307 |
},
|
| 3308 |
},
|
3308 |
},
|
| 3309 |
weapons = {
|
3309 |
weapons = {
|
| 3310 |
{
|
3310 |
{
|
| 3311 |
},
|
3311 |
},
|
| 3312 |
},
|
3312 |
},
|
| 3313 |
weaponDefs = {
|
3313 |
weaponDefs = {
|
| 3314 |
WEAPON = {
|
3314 |
WEAPON = {
|
| 3315 |
customParams = {
|
3315 |
customParams = {
|
| 3316 |
},
|
3316 |
},
|
| 3317 |
damage = {
|
3317 |
damage = {
|
| 3318 |
},
|
3318 |
},
|
| 3319 |
},
|
3319 |
},
|
| 3320 |
},
|
3320 |
},
|
| 3321 |
featureDefs = {
|
3321 |
featureDefs = {
|
| 3322 |
DEAD = {
|
3322 |
DEAD = {
|
| 3323 |
},
|
3323 |
},
|
| 3324 |
HEAP = {
|
3324 |
HEAP = {
|
| 3325 |
},
|
3325 |
},
|
| 3326 |
},
|
3326 |
},
|
| 3327 |
},
|
3327 |
},
|
| 3328 |
planecon = {
|
3328 |
planecon = {
|
| 3329 |
customParams = {
|
3329 |
customParams = {
|
| 3330 |
},
|
3330 |
},
|
| 3331 |
sfxtypes = {
|
3331 |
sfxtypes = {
|
| 3332 |
explosiongenerators = {
|
3332 |
explosiongenerators = {
|
| 3333 |
},
|
3333 |
},
|
| 3334 |
},
|
3334 |
},
|
| 3335 |
weapons = {
|
3335 |
weapons = {
|
| 3336 |
{
|
3336 |
{
|
| 3337 |
},
|
3337 |
},
|
| 3338 |
},
|
3338 |
},
|
| 3339 |
weaponDefs = {
|
3339 |
weaponDefs = {
|
| 3340 |
WEAPON = {
|
3340 |
WEAPON = {
|
| 3341 |
customParams = {
|
3341 |
customParams = {
|
| 3342 |
},
|
3342 |
},
|
| 3343 |
damage = {
|
3343 |
damage = {
|
| 3344 |
},
|
3344 |
},
|
| 3345 |
},
|
3345 |
},
|
| 3346 |
},
|
3346 |
},
|
| 3347 |
featureDefs = {
|
3347 |
featureDefs = {
|
| 3348 |
DEAD = {
|
3348 |
DEAD = {
|
| 3349 |
},
|
3349 |
},
|
| 3350 |
HEAP = {
|
3350 |
HEAP = {
|
| 3351 |
},
|
3351 |
},
|
| 3352 |
},
|
3352 |
},
|
| 3353 |
},
|
3353 |
},
|
| 3354 |
planefighter = {
|
3354 |
planefighter = {
|
| 3355 |
customParams = {
|
3355 |
customParams = {
|
| 3356 |
},
|
3356 |
},
|
| 3357 |
sfxtypes = {
|
3357 |
sfxtypes = {
|
| 3358 |
explosiongenerators = {
|
3358 |
explosiongenerators = {
|
| 3359 |
},
|
3359 |
},
|
| 3360 |
},
|
3360 |
},
|
| 3361 |
weapons = {
|
3361 |
weapons = {
|
| 3362 |
{
|
3362 |
{
|
| 3363 |
},
|
3363 |
},
|
| 3364 |
},
|
3364 |
},
|
| 3365 |
weaponDefs = {
|
3365 |
weaponDefs = {
|
| 3366 |
WEAPON = {
|
3366 |
WEAPON = {
|
| 3367 |
customParams = {
|
3367 |
customParams = {
|
| 3368 |
},
|
3368 |
},
|
| 3369 |
damage = {
|
3369 |
damage = {
|
| 3370 |
},
|
3370 |
},
|
| 3371 |
},
|
3371 |
},
|
| 3372 |
},
|
3372 |
},
|
| 3373 |
featureDefs = {
|
3373 |
featureDefs = {
|
| 3374 |
DEAD = {
|
3374 |
DEAD = {
|
| 3375 |
},
|
3375 |
},
|
| 3376 |
HEAP = {
|
3376 |
HEAP = {
|
| 3377 |
},
|
3377 |
},
|
| 3378 |
},
|
3378 |
},
|
| 3379 |
},
|
3379 |
},
|
| 3380 |
bomberriot = {
|
3380 |
bomberriot = {
|
| 3381 |
customParams = {
|
3381 |
customParams = {
|
| 3382 |
},
|
3382 |
},
|
| 3383 |
sfxtypes = {
|
3383 |
sfxtypes = {
|
| 3384 |
explosiongenerators = {
|
3384 |
explosiongenerators = {
|
| 3385 |
},
|
3385 |
},
|
| 3386 |
},
|
3386 |
},
|
| 3387 |
weapons = {
|
3387 |
weapons = {
|
| 3388 |
{
|
3388 |
{
|
| 3389 |
},
|
3389 |
},
|
| 3390 |
},
|
3390 |
},
|
| 3391 |
weaponDefs = {
|
3391 |
weaponDefs = {
|
| 3392 |
WEAPON = {
|
3392 |
WEAPON = {
|
| 3393 |
customParams = {
|
3393 |
customParams = {
|
| 3394 |
},
|
3394 |
},
|
| 3395 |
damage = {
|
3395 |
damage = {
|
| 3396 |
},
|
3396 |
},
|
| 3397 |
},
|
3397 |
},
|
| 3398 |
},
|
3398 |
},
|
| 3399 |
featureDefs = {
|
3399 |
featureDefs = {
|
| 3400 |
DEAD = {
|
3400 |
DEAD = {
|
| 3401 |
},
|
3401 |
},
|
| 3402 |
HEAP = {
|
3402 |
HEAP = {
|
| 3403 |
},
|
3403 |
},
|
| 3404 |
},
|
3404 |
},
|
| 3405 |
},
|
3405 |
},
|
| 3406 |
bomberprec = {
|
3406 |
bomberprec = {
|
| 3407 |
customParams = {
|
3407 |
customParams = {
|
| 3408 |
},
|
3408 |
},
|
| 3409 |
sfxtypes = {
|
3409 |
sfxtypes = {
|
| 3410 |
explosiongenerators = {
|
3410 |
explosiongenerators = {
|
| 3411 |
},
|
3411 |
},
|
| 3412 |
},
|
3412 |
},
|
| 3413 |
weapons = {
|
3413 |
weapons = {
|
| 3414 |
{
|
3414 |
{
|
| 3415 |
},
|
3415 |
},
|
| 3416 |
},
|
3416 |
},
|
| 3417 |
weaponDefs = {
|
3417 |
weaponDefs = {
|
| 3418 |
WEAPON = {
|
3418 |
WEAPON = {
|
| 3419 |
customParams = {
|
3419 |
customParams = {
|
| 3420 |
},
|
3420 |
},
|
| 3421 |
damage = {
|
3421 |
damage = {
|
| 3422 |
},
|
3422 |
},
|
| 3423 |
},
|
3423 |
},
|
| 3424 |
},
|
3424 |
},
|
| 3425 |
featureDefs = {
|
3425 |
featureDefs = {
|
| 3426 |
DEAD = {
|
3426 |
DEAD = {
|
| 3427 |
},
|
3427 |
},
|
| 3428 |
HEAP = {
|
3428 |
HEAP = {
|
| 3429 |
},
|
3429 |
},
|
| 3430 |
},
|
3430 |
},
|
| 3431 |
},
|
3431 |
},
|
| 3432 |
planelightscout = {
|
3432 |
planelightscout = {
|
| 3433 |
customParams = {
|
3433 |
customParams = {
|
| 3434 |
},
|
3434 |
},
|
| 3435 |
sfxtypes = {
|
3435 |
sfxtypes = {
|
| 3436 |
explosiongenerators = {
|
3436 |
explosiongenerators = {
|
| 3437 |
},
|
3437 |
},
|
| 3438 |
},
|
3438 |
},
|
| 3439 |
weapons = {
|
3439 |
weapons = {
|
| 3440 |
{
|
3440 |
{
|
| 3441 |
},
|
3441 |
},
|
| 3442 |
},
|
3442 |
},
|
| 3443 |
weaponDefs = {
|
3443 |
weaponDefs = {
|
| 3444 |
WEAPON = {
|
3444 |
WEAPON = {
|
| 3445 |
customParams = {
|
3445 |
customParams = {
|
| 3446 |
},
|
3446 |
},
|
| 3447 |
damage = {
|
3447 |
damage = {
|
| 3448 |
},
|
3448 |
},
|
| 3449 |
},
|
3449 |
},
|
| 3450 |
},
|
3450 |
},
|
| 3451 |
featureDefs = {
|
3451 |
featureDefs = {
|
| 3452 |
DEAD = {
|
3452 |
DEAD = {
|
| 3453 |
},
|
3453 |
},
|
| 3454 |
HEAP = {
|
3454 |
HEAP = {
|
| 3455 |
},
|
3455 |
},
|
| 3456 |
},
|
3456 |
},
|
| 3457 |
},
|
3457 |
},
|
| 3458 |
planeheavyfighter = {
|
3458 |
planeheavyfighter = {
|
| 3459 |
customParams = {
|
3459 |
customParams = {
|
| 3460 |
},
|
3460 |
},
|
| 3461 |
sfxtypes = {
|
3461 |
sfxtypes = {
|
| 3462 |
explosiongenerators = {
|
3462 |
explosiongenerators = {
|
| 3463 |
},
|
3463 |
},
|
| 3464 |
},
|
3464 |
},
|
| 3465 |
weapons = {
|
3465 |
weapons = {
|
| 3466 |
{
|
3466 |
{
|
| 3467 |
},
|
3467 |
},
|
| 3468 |
},
|
3468 |
},
|
| 3469 |
weaponDefs = {
|
3469 |
weaponDefs = {
|
| 3470 |
WEAPON = {
|
3470 |
WEAPON = {
|
| 3471 |
customParams = {
|
3471 |
customParams = {
|
| 3472 |
},
|
3472 |
},
|
| 3473 |
damage = {
|
3473 |
damage = {
|
| 3474 |
},
|
3474 |
},
|
| 3475 |
},
|
3475 |
},
|
| 3476 |
},
|
3476 |
},
|
| 3477 |
featureDefs = {
|
3477 |
featureDefs = {
|
| 3478 |
DEAD = {
|
3478 |
DEAD = {
|
| 3479 |
},
|
3479 |
},
|
| 3480 |
HEAP = {
|
3480 |
HEAP = {
|
| 3481 |
},
|
3481 |
},
|
| 3482 |
},
|
3482 |
},
|
| 3483 |
},
|
3483 |
},
|
| 3484 |
bomberheavy = {
|
3484 |
bomberheavy = {
|
| 3485 |
customParams = {
|
3485 |
customParams = {
|
| 3486 |
},
|
3486 |
},
|
| 3487 |
sfxtypes = {
|
3487 |
sfxtypes = {
|
| 3488 |
explosiongenerators = {
|
3488 |
explosiongenerators = {
|
| 3489 |
},
|
3489 |
},
|
| 3490 |
},
|
3490 |
},
|
| 3491 |
weapons = {
|
3491 |
weapons = {
|
| 3492 |
{
|
3492 |
{
|
| 3493 |
},
|
3493 |
},
|
| 3494 |
},
|
3494 |
},
|
| 3495 |
weaponDefs = {
|
3495 |
weaponDefs = {
|
| 3496 |
WEAPON = {
|
3496 |
WEAPON = {
|
| 3497 |
customParams = {
|
3497 |
customParams = {
|
| 3498 |
},
|
3498 |
},
|
| 3499 |
damage = {
|
3499 |
damage = {
|
| 3500 |
},
|
3500 |
},
|
| 3501 |
},
|
3501 |
},
|
| 3502 |
},
|
3502 |
},
|
| 3503 |
featureDefs = {
|
3503 |
featureDefs = {
|
| 3504 |
DEAD = {
|
3504 |
DEAD = {
|
| 3505 |
},
|
3505 |
},
|
| 3506 |
HEAP = {
|
3506 |
HEAP = {
|
| 3507 |
},
|
3507 |
},
|
| 3508 |
},
|
3508 |
},
|
| 3509 |
},
|
3509 |
},
|
| 3510 |
bomberdisarm = {
|
3510 |
bomberdisarm = {
|
| 3511 |
customParams = {
|
3511 |
customParams = {
|
| 3512 |
},
|
3512 |
},
|
| 3513 |
sfxtypes = {
|
3513 |
sfxtypes = {
|
| 3514 |
explosiongenerators = {
|
3514 |
explosiongenerators = {
|
| 3515 |
},
|
3515 |
},
|
| 3516 |
},
|
3516 |
},
|
| 3517 |
weapons = {
|
3517 |
weapons = {
|
| 3518 |
{
|
3518 |
{
|
| 3519 |
},
|
3519 |
},
|
| 3520 |
},
|
3520 |
},
|
| 3521 |
weaponDefs = {
|
3521 |
weaponDefs = {
|
| 3522 |
WEAPON = {
|
3522 |
WEAPON = {
|
| 3523 |
customParams = {
|
3523 |
customParams = {
|
| 3524 |
},
|
3524 |
},
|
| 3525 |
damage = {
|
3525 |
damage = {
|
| 3526 |
},
|
3526 |
},
|
| 3527 |
},
|
3527 |
},
|
| 3528 |
},
|
3528 |
},
|
| 3529 |
featureDefs = {
|
3529 |
featureDefs = {
|
| 3530 |
DEAD = {
|
3530 |
DEAD = {
|
| 3531 |
},
|
3531 |
},
|
| 3532 |
HEAP = {
|
3532 |
HEAP = {
|
| 3533 |
},
|
3533 |
},
|
| 3534 |
},
|
3534 |
},
|
| 3535 |
},
|
3535 |
},
|
| 3536 |
planescout = {
|
3536 |
planescout = {
|
| 3537 |
customParams = {
|
3537 |
customParams = {
|
| 3538 |
},
|
3538 |
},
|
| 3539 |
sfxtypes = {
|
3539 |
sfxtypes = {
|
| 3540 |
explosiongenerators = {
|
3540 |
explosiongenerators = {
|
| 3541 |
},
|
3541 |
},
|
| 3542 |
},
|
3542 |
},
|
| 3543 |
weapons = {
|
3543 |
weapons = {
|
| 3544 |
{
|
3544 |
{
|
| 3545 |
},
|
3545 |
},
|
| 3546 |
},
|
3546 |
},
|
| 3547 |
weaponDefs = {
|
3547 |
weaponDefs = {
|
| 3548 |
WEAPON = {
|
3548 |
WEAPON = {
|
| 3549 |
customParams = {
|
3549 |
customParams = {
|
| 3550 |
},
|
3550 |
},
|
| 3551 |
damage = {
|
3551 |
damage = {
|
| 3552 |
},
|
3552 |
},
|
| 3553 |
},
|
3553 |
},
|
| 3554 |
},
|
3554 |
},
|
| 3555 |
featureDefs = {
|
3555 |
featureDefs = {
|
| 3556 |
DEAD = {
|
3556 |
DEAD = {
|
| 3557 |
},
|
3557 |
},
|
| 3558 |
HEAP = {
|
3558 |
HEAP = {
|
| 3559 |
},
|
3559 |
},
|
| 3560 |
},
|
3560 |
},
|
| 3561 |
},
|
3561 |
},
|
| 3562 |
odin = {
|
3562 |
odin = {
|
| 3563 |
customParams = {
|
3563 |
customParams = {
|
| 3564 |
},
|
3564 |
},
|
| 3565 |
sfxtypes = {
|
3565 |
sfxtypes = {
|
| 3566 |
explosiongenerators = {
|
3566 |
explosiongenerators = {
|
| 3567 |
},
|
3567 |
},
|
| 3568 |
},
|
3568 |
},
|
| 3569 |
weapons = {
|
3569 |
weapons = {
|
| 3570 |
{
|
3570 |
{
|
| 3571 |
},
|
3571 |
},
|
| 3572 |
},
|
3572 |
},
|
| 3573 |
weaponDefs = {
|
3573 |
weaponDefs = {
|
| 3574 |
WEAPON = {
|
3574 |
WEAPON = {
|
| 3575 |
customParams = {
|
3575 |
customParams = {
|
| 3576 |
},
|
3576 |
},
|
| 3577 |
damage = {
|
3577 |
damage = {
|
| 3578 |
},
|
3578 |
},
|
| 3579 |
},
|
3579 |
},
|
| 3580 |
},
|
3580 |
},
|
| 3581 |
featureDefs = {
|
3581 |
featureDefs = {
|
| 3582 |
DEAD = {
|
3582 |
DEAD = {
|
| 3583 |
},
|
3583 |
},
|
| 3584 |
HEAP = {
|
3584 |
HEAP = {
|
| 3585 |
},
|
3585 |
},
|
| 3586 |
},
|
3586 |
},
|
| 3587 |
},
|
3587 |
},
|
| 3588 |
spidercon = {
|
3588 |
spidercon = {
|
| 3589 |
customParams = {
|
3589 |
customParams = {
|
| 3590 |
},
|
3590 |
},
|
| 3591 |
sfxtypes = {
|
3591 |
sfxtypes = {
|
| 3592 |
explosiongenerators = {
|
3592 |
explosiongenerators = {
|
| 3593 |
},
|
3593 |
},
|
| 3594 |
},
|
3594 |
},
|
| 3595 |
weapons = {
|
3595 |
weapons = {
|
| 3596 |
{
|
3596 |
{
|
| 3597 |
},
|
3597 |
},
|
| 3598 |
},
|
3598 |
},
|
| 3599 |
weaponDefs = {
|
3599 |
weaponDefs = {
|
| 3600 |
WEAPON = {
|
3600 |
WEAPON = {
|
| 3601 |
customParams = {
|
3601 |
customParams = {
|
| 3602 |
},
|
3602 |
},
|
| 3603 |
damage = {
|
3603 |
damage = {
|
| 3604 |
},
|
3604 |
},
|
| 3605 |
},
|
3605 |
},
|
| 3606 |
},
|
3606 |
},
|
| 3607 |
featureDefs = {
|
3607 |
featureDefs = {
|
| 3608 |
DEAD = {
|
3608 |
DEAD = {
|
| 3609 |
},
|
3609 |
},
|
| 3610 |
HEAP = {
|
3610 |
HEAP = {
|
| 3611 |
},
|
3611 |
},
|
| 3612 |
},
|
3612 |
},
|
| 3613 |
},
|
3613 |
},
|
| 3614 |
spiderscout = {
|
3614 |
spiderscout = {
|
| 3615 |
customParams = {
|
3615 |
customParams = {
|
| 3616 |
},
|
3616 |
},
|
| 3617 |
sfxtypes = {
|
3617 |
sfxtypes = {
|
| 3618 |
explosiongenerators = {
|
3618 |
explosiongenerators = {
|
| 3619 |
},
|
3619 |
},
|
| 3620 |
},
|
3620 |
},
|
| 3621 |
weapons = {
|
3621 |
weapons = {
|
| 3622 |
{
|
3622 |
{
|
| 3623 |
},
|
3623 |
},
|
| 3624 |
},
|
3624 |
},
|
| 3625 |
weaponDefs = {
|
3625 |
weaponDefs = {
|
| 3626 |
WEAPON = {
|
3626 |
WEAPON = {
|
| 3627 |
customParams = {
|
3627 |
customParams = {
|
| 3628 |
},
|
3628 |
},
|
| 3629 |
damage = {
|
3629 |
damage = {
|
| 3630 |
},
|
3630 |
},
|
| 3631 |
},
|
3631 |
},
|
| 3632 |
},
|
3632 |
},
|
| 3633 |
featureDefs = {
|
3633 |
featureDefs = {
|
| 3634 |
DEAD = {
|
3634 |
DEAD = {
|
| 3635 |
},
|
3635 |
},
|
| 3636 |
HEAP = {
|
3636 |
HEAP = {
|
| 3637 |
},
|
3637 |
},
|
| 3638 |
},
|
3638 |
},
|
| 3639 |
},
|
3639 |
},
|
| 3640 |
spiderskirm = {
|
3640 |
spiderskirm = {
|
| 3641 |
customParams = {
|
3641 |
customParams = {
|
| 3642 |
},
|
3642 |
},
|
| 3643 |
sfxtypes = {
|
3643 |
sfxtypes = {
|
| 3644 |
explosiongenerators = {
|
3644 |
explosiongenerators = {
|
| 3645 |
},
|
3645 |
},
|
| 3646 |
},
|
3646 |
},
|
| 3647 |
weapons = {
|
3647 |
weapons = {
|
| 3648 |
{
|
3648 |
{
|
| 3649 |
},
|
3649 |
},
|
| 3650 |
},
|
3650 |
},
|
| 3651 |
weaponDefs = {
|
3651 |
weaponDefs = {
|
| 3652 |
WEAPON = {
|
3652 |
WEAPON = {
|
| 3653 |
customParams = {
|
3653 |
customParams = {
|
| 3654 |
},
|
3654 |
},
|
| 3655 |
damage = {
|
3655 |
damage = {
|
| 3656 |
},
|
3656 |
},
|
| 3657 |
},
|
3657 |
},
|
| 3658 |
},
|
3658 |
},
|
| 3659 |
featureDefs = {
|
3659 |
featureDefs = {
|
| 3660 |
DEAD = {
|
3660 |
DEAD = {
|
| 3661 |
},
|
3661 |
},
|
| 3662 |
HEAP = {
|
3662 |
HEAP = {
|
| 3663 |
},
|
3663 |
},
|
| 3664 |
},
|
3664 |
},
|
| 3665 |
},
|
3665 |
},
|
| 3666 |
spiderriot = {
|
3666 |
spiderriot = {
|
| 3667 |
customParams = {
|
3667 |
customParams = {
|
| 3668 |
},
|
3668 |
},
|
| 3669 |
sfxtypes = {
|
3669 |
sfxtypes = {
|
| 3670 |
explosiongenerators = {
|
3670 |
explosiongenerators = {
|
| 3671 |
},
|
3671 |
},
|
| 3672 |
},
|
3672 |
},
|
| 3673 |
weapons = {
|
3673 |
weapons = {
|
| 3674 |
{
|
3674 |
{
|
| 3675 |
},
|
3675 |
},
|
| 3676 |
},
|
3676 |
},
|
| 3677 |
weaponDefs = {
|
3677 |
weaponDefs = {
|
| 3678 |
WEAPON = {
|
3678 |
WEAPON = {
|
| 3679 |
customParams = {
|
3679 |
customParams = {
|
| 3680 |
},
|
3680 |
},
|
| 3681 |
damage = {
|
3681 |
damage = {
|
| 3682 |
},
|
3682 |
},
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| 3683 |
},
|
3683 |
},
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| 3684 |
},
|
3684 |
},
|
| 3685 |
featureDefs = {
|
3685 |
featureDefs = {
|
| 3686 |
DEAD = {
|
3686 |
DEAD = {
|
| 3687 |
},
|
3687 |
},
|
| 3688 |
HEAP = {
|
3688 |
HEAP = {
|
| 3689 |
},
|
3689 |
},
|
| 3690 |
},
|
3690 |
},
|
| 3691 |
},
|
3691 |
},
|
| 3692 |
spiderassault = {
|
3692 |
spiderassault = {
|
| 3693 |
customParams = {
|
3693 |
customParams = {
|
| 3694 |
},
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3694 |
},
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| 3695 |
sfxtypes = {
|
3695 |
sfxtypes = {
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| 3696 |
explosiongenerators = {
|
3696 |
explosiongenerators = {
|
| 3697 |
},
|
3697 |
},
|
| 3698 |
},
|
3698 |
},
|
| 3699 |
weapons = {
|
3699 |
weapons = {
|
| 3700 |
{
|
3700 |
{
|
| 3701 |
},
|
3701 |
},
|
| 3702 |
},
|
3702 |
},
|
| 3703 |
weaponDefs = {
|
3703 |
weaponDefs = {
|
| 3704 |
WEAPON = {
|
3704 |
WEAPON = {
|
| 3705 |
customParams = {
|
3705 |
customParams = {
|
| 3706 |
},
|
3706 |
},
|
| 3707 |
damage = {
|
3707 |
damage = {
|
| 3708 |
},
|
3708 |
},
|
| 3709 |
},
|
3709 |
},
|
| 3710 |
},
|
3710 |
},
|
| 3711 |
featureDefs = {
|
3711 |
featureDefs = {
|
| 3712 |
DEAD = {
|
3712 |
DEAD = {
|
| 3713 |
},
|
3713 |
},
|
| 3714 |
HEAP = {
|
3714 |
HEAP = {
|
| 3715 |
},
|
3715 |
},
|
| 3716 |
},
|
3716 |
},
|
| 3717 |
},
|
3717 |
},
|
| 3718 |
spideremp = {
|
3718 |
spideremp = {
|
| 3719 |
customParams = {
|
3719 |
customParams = {
|
| 3720 |
},
|
3720 |
},
|
| 3721 |
sfxtypes = {
|
3721 |
sfxtypes = {
|
| 3722 |
explosiongenerators = {
|
3722 |
explosiongenerators = {
|
| 3723 |
},
|
3723 |
},
|
| 3724 |
},
|
3724 |
},
|
| 3725 |
weapons = {
|
3725 |
weapons = {
|
| 3726 |
{
|
3726 |
{
|
| 3727 |
},
|
3727 |
},
|
| 3728 |
},
|
3728 |
},
|
| 3729 |
weaponDefs = {
|
3729 |
weaponDefs = {
|
| 3730 |
WEAPON = {
|
3730 |
WEAPON = {
|
| 3731 |
customParams = {
|
3731 |
customParams = {
|
| 3732 |
},
|
3732 |
},
|
| 3733 |
damage = {
|
3733 |
damage = {
|
| 3734 |
},
|
3734 |
},
|
| 3735 |
},
|
3735 |
},
|
| 3736 |
},
|
3736 |
},
|
| 3737 |
featureDefs = {
|
3737 |
featureDefs = {
|
| 3738 |
DEAD = {
|
3738 |
DEAD = {
|
| 3739 |
},
|
3739 |
},
|
| 3740 |
HEAP = {
|
3740 |
HEAP = {
|
| 3741 |
},
|
3741 |
},
|
| 3742 |
},
|
3742 |
},
|
| 3743 |
},
|
3743 |
},
|
| 3744 |
spideraa = {
|
3744 |
spideraa = {
|
| 3745 |
customParams = {
|
3745 |
customParams = {
|
| 3746 |
},
|
3746 |
},
|
| 3747 |
sfxtypes = {
|
3747 |
sfxtypes = {
|
| 3748 |
explosiongenerators = {
|
3748 |
explosiongenerators = {
|
| 3749 |
},
|
3749 |
},
|
| 3750 |
},
|
3750 |
},
|
| 3751 |
weapons = {
|
3751 |
weapons = {
|
| 3752 |
{
|
3752 |
{
|
| 3753 |
},
|
3753 |
},
|
| 3754 |
},
|
3754 |
},
|
| 3755 |
weaponDefs = {
|
3755 |
weaponDefs = {
|
| 3756 |
WEAPON = {
|
3756 |
WEAPON = {
|
| 3757 |
customParams = {
|
3757 |
customParams = {
|
| 3758 |
},
|
3758 |
},
|
| 3759 |
damage = {
|
3759 |
damage = {
|
| 3760 |
},
|
3760 |
},
|
| 3761 |
},
|
3761 |
},
|
| 3762 |
},
|
3762 |
},
|
| 3763 |
featureDefs = {
|
3763 |
featureDefs = {
|
| 3764 |
DEAD = {
|
3764 |
DEAD = {
|
| 3765 |
},
|
3765 |
},
|
| 3766 |
HEAP = {
|
3766 |
HEAP = {
|
| 3767 |
},
|
3767 |
},
|
| 3768 |
},
|
3768 |
},
|
| 3769 |
},
|
3769 |
},
|
| 3770 |
spidercrabe = {
|
3770 |
spidercrabe = {
|
| 3771 |
customParams = {
|
3771 |
customParams = {
|
| 3772 |
},
|
3772 |
},
|
| 3773 |
sfxtypes = {
|
3773 |
sfxtypes = {
|
| 3774 |
explosiongenerators = {
|
3774 |
explosiongenerators = {
|
| 3775 |
},
|
3775 |
},
|
| 3776 |
},
|
3776 |
},
|
| 3777 |
weapons = {
|
3777 |
weapons = {
|
| 3778 |
{
|
3778 |
{
|
| 3779 |
},
|
3779 |
},
|
| 3780 |
},
|
3780 |
},
|
| 3781 |
weaponDefs = {
|
3781 |
weaponDefs = {
|
| 3782 |
WEAPON = {
|
3782 |
WEAPON = {
|
| 3783 |
customParams = {
|
3783 |
customParams = {
|
| 3784 |
},
|
3784 |
},
|
| 3785 |
damage = {
|
3785 |
damage = {
|
| 3786 |
},
|
3786 |
},
|
| 3787 |
},
|
3787 |
},
|
| 3788 |
},
|
3788 |
},
|
| 3789 |
featureDefs = {
|
3789 |
featureDefs = {
|
| 3790 |
DEAD = {
|
3790 |
DEAD = {
|
| 3791 |
},
|
3791 |
},
|
| 3792 |
HEAP = {
|
3792 |
HEAP = {
|
| 3793 |
},
|
3793 |
},
|
| 3794 |
},
|
3794 |
},
|
| 3795 |
},
|
3795 |
},
|
| 3796 |
spiderantiheavy = {
|
3796 |
spiderantiheavy = {
|
| 3797 |
customParams = {
|
3797 |
customParams = {
|
| 3798 |
},
|
3798 |
},
|
| 3799 |
sfxtypes = {
|
3799 |
sfxtypes = {
|
| 3800 |
explosiongenerators = {
|
3800 |
explosiongenerators = {
|
| 3801 |
},
|
3801 |
},
|
| 3802 |
},
|
3802 |
},
|
| 3803 |
weapons = {
|
3803 |
weapons = {
|
| 3804 |
{
|
3804 |
{
|
| 3805 |
},
|
3805 |
},
|
| 3806 |
},
|
3806 |
},
|
| 3807 |
weaponDefs = {
|
3807 |
weaponDefs = {
|
| 3808 |
WEAPON = {
|
3808 |
WEAPON = {
|
| 3809 |
customParams = {
|
3809 |
customParams = {
|
| 3810 |
},
|
3810 |
},
|
| 3811 |
damage = {
|
3811 |
damage = {
|
| 3812 |
},
|
3812 |
},
|
| 3813 |
},
|
3813 |
},
|
| 3814 |
},
|
3814 |
},
|
| 3815 |
featureDefs = {
|
3815 |
featureDefs = {
|
| 3816 |
DEAD = {
|
3816 |
DEAD = {
|
| 3817 |
},
|
3817 |
},
|
| 3818 |
HEAP = {
|
3818 |
HEAP = {
|
| 3819 |
},
|
3819 |
},
|
| 3820 |
},
|
3820 |
},
|
| 3821 |
},
|
3821 |
},
|
| 3822 |
jumpcon = {
|
3822 |
jumpcon = {
|
| 3823 |
customParams = {
|
3823 |
customParams = {
|
| 3824 |
},
|
3824 |
},
|
| 3825 |
sfxtypes = {
|
3825 |
sfxtypes = {
|
| 3826 |
explosiongenerators = {
|
3826 |
explosiongenerators = {
|
| 3827 |
},
|
3827 |
},
|
| 3828 |
},
|
3828 |
},
|
| 3829 |
weapons = {
|
3829 |
weapons = {
|
| 3830 |
{
|
3830 |
{
|
| 3831 |
},
|
3831 |
},
|
| 3832 |
},
|
3832 |
},
|
| 3833 |
weaponDefs = {
|
3833 |
weaponDefs = {
|
| 3834 |
WEAPON = {
|
3834 |
WEAPON = {
|
| 3835 |
customParams = {
|
3835 |
customParams = {
|
| 3836 |
},
|
3836 |
},
|
| 3837 |
damage = {
|
3837 |
damage = {
|
| 3838 |
},
|
3838 |
},
|
| 3839 |
},
|
3839 |
},
|
| 3840 |
},
|
3840 |
},
|
| 3841 |
featureDefs = {
|
3841 |
featureDefs = {
|
| 3842 |
DEAD = {
|
3842 |
DEAD = {
|
| 3843 |
},
|
3843 |
},
|
| 3844 |
HEAP = {
|
3844 |
HEAP = {
|
| 3845 |
},
|
3845 |
},
|
| 3846 |
},
|
3846 |
},
|
| 3847 |
},
|
3847 |
},
|
| 3848 |
jumpraid = {
|
3848 |
jumpraid = {
|
| 3849 |
customParams = {
|
3849 |
customParams = {
|
| 3850 |
},
|
3850 |
},
|
| 3851 |
sfxtypes = {
|
3851 |
sfxtypes = {
|
| 3852 |
explosiongenerators = {
|
3852 |
explosiongenerators = {
|
| 3853 |
},
|
3853 |
},
|
| 3854 |
},
|
3854 |
},
|
| 3855 |
weapons = {
|
3855 |
weapons = {
|
| 3856 |
{
|
3856 |
{
|
| 3857 |
},
|
3857 |
},
|
| 3858 |
},
|
3858 |
},
|
| 3859 |
weaponDefs = {
|
3859 |
weaponDefs = {
|
| 3860 |
WEAPON = {
|
3860 |
WEAPON = {
|
| 3861 |
customParams = {
|
3861 |
customParams = {
|
| 3862 |
},
|
3862 |
},
|
| 3863 |
damage = {
|
3863 |
damage = {
|
| 3864 |
},
|
3864 |
},
|
| 3865 |
},
|
3865 |
},
|
| 3866 |
},
|
3866 |
},
|
| 3867 |
featureDefs = {
|
3867 |
featureDefs = {
|
| 3868 |
DEAD = {
|
3868 |
DEAD = {
|
| 3869 |
},
|
3869 |
},
|
| 3870 |
HEAP = {
|
3870 |
HEAP = {
|
| 3871 |
},
|
3871 |
},
|
| 3872 |
},
|
3872 |
},
|
| 3873 |
},
|
3873 |
},
|
| 3874 |
jumpskirm = {
|
3874 |
jumpskirm = {
|
| 3875 |
customParams = {
|
3875 |
customParams = {
|
| 3876 |
},
|
3876 |
},
|
| 3877 |
sfxtypes = {
|
3877 |
sfxtypes = {
|
| 3878 |
explosiongenerators = {
|
3878 |
explosiongenerators = {
|
| 3879 |
},
|
3879 |
},
|
| 3880 |
},
|
3880 |
},
|
| 3881 |
weapons = {
|
3881 |
weapons = {
|
| 3882 |
{
|
3882 |
{
|
| 3883 |
},
|
3883 |
},
|
| 3884 |
},
|
3884 |
},
|
| 3885 |
weaponDefs = {
|
3885 |
weaponDefs = {
|
| 3886 |
WEAPON = {
|
3886 |
WEAPON = {
|
| 3887 |
customParams = {
|
3887 |
customParams = {
|
| 3888 |
},
|
3888 |
},
|
| 3889 |
damage = {
|
3889 |
damage = {
|
| 3890 |
},
|
3890 |
},
|
| 3891 |
},
|
3891 |
},
|
| 3892 |
},
|
3892 |
},
|
| 3893 |
featureDefs = {
|
3893 |
featureDefs = {
|
| 3894 |
DEAD = {
|
3894 |
DEAD = {
|
| 3895 |
},
|
3895 |
},
|
| 3896 |
HEAP = {
|
3896 |
HEAP = {
|
| 3897 |
},
|
3897 |
},
|
| 3898 |
},
|
3898 |
},
|
| 3899 |
},
|
3899 |
},
|
| 3900 |
jumpblackhole = {
|
3900 |
jumpblackhole = {
|
| 3901 |
customParams = {
|
3901 |
customParams = {
|
| 3902 |
},
|
3902 |
},
|
| 3903 |
sfxtypes = {
|
3903 |
sfxtypes = {
|
| 3904 |
explosiongenerators = {
|
3904 |
explosiongenerators = {
|
| 3905 |
},
|
3905 |
},
|
| 3906 |
},
|
3906 |
},
|
| 3907 |
weapons = {
|
3907 |
weapons = {
|
| 3908 |
{
|
3908 |
{
|
| 3909 |
},
|
3909 |
},
|
| 3910 |
},
|
3910 |
},
|
| 3911 |
weaponDefs = {
|
3911 |
weaponDefs = {
|
| 3912 |
WEAPON = {
|
3912 |
WEAPON = {
|
| 3913 |
customParams = {
|
3913 |
customParams = {
|
| 3914 |
},
|
3914 |
},
|
| 3915 |
damage = {
|
3915 |
damage = {
|
| 3916 |
},
|
3916 |
},
|
| 3917 |
},
|
3917 |
},
|
| 3918 |
},
|
3918 |
},
|
| 3919 |
featureDefs = {
|
3919 |
featureDefs = {
|
| 3920 |
DEAD = {
|
3920 |
DEAD = {
|
| 3921 |
},
|
3921 |
},
|
| 3922 |
HEAP = {
|
3922 |
HEAP = {
|
| 3923 |
},
|
3923 |
},
|
| 3924 |
},
|
3924 |
},
|
| 3925 |
},
|
3925 |
},
|
| 3926 |
jumpassault = {
|
3926 |
jumpassault = {
|
| 3927 |
customParams = {
|
3927 |
customParams = {
|
| 3928 |
},
|
3928 |
},
|
| 3929 |
sfxtypes = {
|
3929 |
sfxtypes = {
|
| 3930 |
explosiongenerators = {
|
3930 |
explosiongenerators = {
|
| 3931 |
},
|
3931 |
},
|
| 3932 |
},
|
3932 |
},
|
| 3933 |
weapons = {
|
3933 |
weapons = {
|
| 3934 |
{
|
3934 |
{
|
| 3935 |
},
|
3935 |
},
|
| 3936 |
},
|
3936 |
},
|
| 3937 |
weaponDefs = {
|
3937 |
weaponDefs = {
|
| 3938 |
WEAPON = {
|
3938 |
WEAPON = {
|
| 3939 |
customParams = {
|
3939 |
customParams = {
|
| 3940 |
},
|
3940 |
},
|
| 3941 |
damage = {
|
3941 |
damage = {
|
| 3942 |
},
|
3942 |
},
|
| 3943 |
},
|
3943 |
},
|
| 3944 |
},
|
3944 |
},
|
| 3945 |
featureDefs = {
|
3945 |
featureDefs = {
|
| 3946 |
DEAD = {
|
3946 |
DEAD = {
|
| 3947 |
},
|
3947 |
},
|
| 3948 |
HEAP = {
|
3948 |
HEAP = {
|
| 3949 |
},
|
3949 |
},
|
| 3950 |
},
|
3950 |
},
|
| 3951 |
},
|
3951 |
},
|
| 3952 |
jumparty = {
|
3952 |
jumparty = {
|
| 3953 |
customParams = {
|
3953 |
customParams = {
|
| 3954 |
},
|
3954 |
},
|
| 3955 |
sfxtypes = {
|
3955 |
sfxtypes = {
|
| 3956 |
explosiongenerators = {
|
3956 |
explosiongenerators = {
|
| 3957 |
},
|
3957 |
},
|
| 3958 |
},
|
3958 |
},
|
| 3959 |
weapons = {
|
3959 |
weapons = {
|
| 3960 |
{
|
3960 |
{
|
| 3961 |
},
|
3961 |
},
|
| 3962 |
},
|
3962 |
},
|
| 3963 |
weaponDefs = {
|
3963 |
weaponDefs = {
|
| 3964 |
WEAPON = {
|
3964 |
WEAPON = {
|
| 3965 |
customParams = {
|
3965 |
customParams = {
|
| 3966 |
},
|
3966 |
},
|
| 3967 |
damage = {
|
3967 |
damage = {
|
| 3968 |
},
|
3968 |
},
|
| 3969 |
},
|
3969 |
},
|
| 3970 |
},
|
3970 |
},
|
| 3971 |
featureDefs = {
|
3971 |
featureDefs = {
|
| 3972 |
DEAD = {
|
3972 |
DEAD = {
|
| 3973 |
},
|
3973 |
},
|
| 3974 |
HEAP = {
|
3974 |
HEAP = {
|
| 3975 |
},
|
3975 |
},
|
| 3976 |
},
|
3976 |
},
|
| 3977 |
},
|
3977 |
},
|
| 3978 |
jumpscout = {
|
3978 |
jumpscout = {
|
| 3979 |
customParams = {
|
3979 |
customParams = {
|
| 3980 |
},
|
3980 |
},
|
| 3981 |
sfxtypes = {
|
3981 |
sfxtypes = {
|
| 3982 |
explosiongenerators = {
|
3982 |
explosiongenerators = {
|
| 3983 |
},
|
3983 |
},
|
| 3984 |
},
|
3984 |
},
|
| 3985 |
weapons = {
|
3985 |
weapons = {
|
| 3986 |
{
|
3986 |
{
|
| 3987 |
},
|
3987 |
},
|
| 3988 |
},
|
3988 |
},
|
| 3989 |
weaponDefs = {
|
3989 |
weaponDefs = {
|
| 3990 |
WEAPON = {
|
3990 |
WEAPON = {
|
| 3991 |
customParams = {
|
3991 |
customParams = {
|
| 3992 |
},
|
3992 |
},
|
| 3993 |
damage = {
|
3993 |
damage = {
|
| 3994 |
},
|
3994 |
},
|
| 3995 |
},
|
3995 |
},
|
| 3996 |
},
|
3996 |
},
|
| 3997 |
featureDefs = {
|
3997 |
featureDefs = {
|
| 3998 |
DEAD = {
|
3998 |
DEAD = {
|
| 3999 |
},
|
3999 |
},
|
| 4000 |
HEAP = {
|
4000 |
HEAP = {
|
| 4001 |
},
|
4001 |
},
|
| 4002 |
},
|
4002 |
},
|
| 4003 |
},
|
4003 |
},
|
| 4004 |
jumpaa = {
|
4004 |
jumpaa = {
|
| 4005 |
customParams = {
|
4005 |
customParams = {
|
| 4006 |
},
|
4006 |
},
|
| 4007 |
sfxtypes = {
|
4007 |
sfxtypes = {
|
| 4008 |
explosiongenerators = {
|
4008 |
explosiongenerators = {
|
| 4009 |
},
|
4009 |
},
|
| 4010 |
},
|
4010 |
},
|
| 4011 |
weapons = {
|
4011 |
weapons = {
|
| 4012 |
{
|
4012 |
{
|
| 4013 |
},
|
4013 |
},
|
| 4014 |
},
|
4014 |
},
|
| 4015 |
weaponDefs = {
|
4015 |
weaponDefs = {
|
| 4016 |
WEAPON = {
|
4016 |
WEAPON = {
|
| 4017 |
customParams = {
|
4017 |
customParams = {
|
| 4018 |
},
|
4018 |
},
|
| 4019 |
damage = {
|
4019 |
damage = {
|
| 4020 |
},
|
4020 |
},
|
| 4021 |
},
|
4021 |
},
|
| 4022 |
},
|
4022 |
},
|
| 4023 |
featureDefs = {
|
4023 |
featureDefs = {
|
| 4024 |
DEAD = {
|
4024 |
DEAD = {
|
| 4025 |
},
|
4025 |
},
|
| 4026 |
HEAP = {
|
4026 |
HEAP = {
|
| 4027 |
},
|
4027 |
},
|
| 4028 |
},
|
4028 |
},
|
| 4029 |
},
|
4029 |
},
|
| 4030 |
jumpsumo = {
|
4030 |
jumpsumo = {
|
| 4031 |
customParams = {
|
4031 |
customParams = {
|
| 4032 |
},
|
4032 |
},
|
| 4033 |
sfxtypes = {
|
4033 |
sfxtypes = {
|
| 4034 |
explosiongenerators = {
|
4034 |
explosiongenerators = {
|
| 4035 |
},
|
4035 |
},
|
| 4036 |
},
|
4036 |
},
|
| 4037 |
weapons = {
|
4037 |
weapons = {
|
| 4038 |
{
|
4038 |
{
|
| 4039 |
},
|
4039 |
},
|
| 4040 |
},
|
4040 |
},
|
| 4041 |
weaponDefs = {
|
4041 |
weaponDefs = {
|
| 4042 |
WEAPON = {
|
4042 |
WEAPON = {
|
| 4043 |
customParams = {
|
4043 |
customParams = {
|
| 4044 |
},
|
4044 |
},
|
| 4045 |
damage = {
|
4045 |
damage = {
|
| 4046 |
},
|
4046 |
},
|
| 4047 |
},
|
4047 |
},
|
| 4048 |
},
|
4048 |
},
|
| 4049 |
featureDefs = {
|
4049 |
featureDefs = {
|
| 4050 |
DEAD = {
|
4050 |
DEAD = {
|
| 4051 |
},
|
4051 |
},
|
| 4052 |
HEAP = {
|
4052 |
HEAP = {
|
| 4053 |
},
|
4053 |
},
|
| 4054 |
},
|
4054 |
},
|
| 4055 |
},
|
4055 |
},
|
| 4056 |
jumpbomb = {
|
4056 |
jumpbomb = {
|
| 4057 |
customParams = {
|
4057 |
customParams = {
|
| 4058 |
},
|
4058 |
},
|
| 4059 |
sfxtypes = {
|
4059 |
sfxtypes = {
|
| 4060 |
explosiongenerators = {
|
4060 |
explosiongenerators = {
|
| 4061 |
},
|
4061 |
},
|
| 4062 |
},
|
4062 |
},
|
| 4063 |
weapons = {
|
4063 |
weapons = {
|
| 4064 |
{
|
4064 |
{
|
| 4065 |
},
|
4065 |
},
|
| 4066 |
},
|
4066 |
},
|
| 4067 |
weaponDefs = {
|
4067 |
weaponDefs = {
|
| 4068 |
WEAPON = {
|
4068 |
WEAPON = {
|
| 4069 |
customParams = {
|
4069 |
customParams = {
|
| 4070 |
},
|
4070 |
},
|
| 4071 |
damage = {
|
4071 |
damage = {
|
| 4072 |
},
|
4072 |
},
|
| 4073 |
},
|
4073 |
},
|
| 4074 |
},
|
4074 |
},
|
| 4075 |
featureDefs = {
|
4075 |
featureDefs = {
|
| 4076 |
DEAD = {
|
4076 |
DEAD = {
|
| 4077 |
},
|
4077 |
},
|
| 4078 |
HEAP = {
|
4078 |
HEAP = {
|
| 4079 |
},
|
4079 |
},
|
| 4080 |
},
|
4080 |
},
|
| 4081 |
},
|
4081 |
},
|
| 4082 |
tankcon = {
|
4082 |
tankcon = {
|
| 4083 |
customParams = {
|
4083 |
customParams = {
|
| 4084 |
},
|
4084 |
},
|
| 4085 |
sfxtypes = {
|
4085 |
sfxtypes = {
|
| 4086 |
explosiongenerators = {
|
4086 |
explosiongenerators = {
|
| 4087 |
},
|
4087 |
},
|
| 4088 |
},
|
4088 |
},
|
| 4089 |
weapons = {
|
4089 |
weapons = {
|
| 4090 |
{
|
4090 |
{
|
| 4091 |
},
|
4091 |
},
|
| 4092 |
},
|
4092 |
},
|
| 4093 |
weaponDefs = {
|
4093 |
weaponDefs = {
|
| 4094 |
WEAPON = {
|
4094 |
WEAPON = {
|
| 4095 |
customParams = {
|
4095 |
customParams = {
|
| 4096 |
},
|
4096 |
},
|
| 4097 |
damage = {
|
4097 |
damage = {
|
| 4098 |
},
|
4098 |
},
|
| 4099 |
},
|
4099 |
},
|
| 4100 |
},
|
4100 |
},
|
| 4101 |
featureDefs = {
|
4101 |
featureDefs = {
|
| 4102 |
DEAD = {
|
4102 |
DEAD = {
|
| 4103 |
},
|
4103 |
},
|
| 4104 |
HEAP = {
|
4104 |
HEAP = {
|
| 4105 |
},
|
4105 |
},
|
| 4106 |
},
|
4106 |
},
|
| 4107 |
},
|
4107 |
},
|
| 4108 |
tankheavyraid = {
|
4108 |
tankheavyraid = {
|
| 4109 |
customParams = {
|
4109 |
customParams = {
|
| 4110 |
},
|
4110 |
},
|
| 4111 |
sfxtypes = {
|
4111 |
sfxtypes = {
|
| 4112 |
explosiongenerators = {
|
4112 |
explosiongenerators = {
|
| 4113 |
},
|
4113 |
},
|
| 4114 |
},
|
4114 |
},
|
| 4115 |
weapons = {
|
4115 |
weapons = {
|
| 4116 |
{
|
4116 |
{
|
| 4117 |
},
|
4117 |
},
|
| 4118 |
},
|
4118 |
},
|
| 4119 |
weaponDefs = {
|
4119 |
weaponDefs = {
|
| 4120 |
WEAPON = {
|
4120 |
WEAPON = {
|
| 4121 |
customParams = {
|
4121 |
customParams = {
|
| 4122 |
},
|
4122 |
},
|
| 4123 |
damage = {
|
4123 |
damage = {
|
| 4124 |
},
|
4124 |
},
|
| 4125 |
},
|
4125 |
},
|
| 4126 |
},
|
4126 |
},
|
| 4127 |
featureDefs = {
|
4127 |
featureDefs = {
|
| 4128 |
DEAD = {
|
4128 |
DEAD = {
|
| 4129 |
},
|
4129 |
},
|
| 4130 |
HEAP = {
|
4130 |
HEAP = {
|
| 4131 |
},
|
4131 |
},
|
| 4132 |
},
|
4132 |
},
|
| 4133 |
},
|
4133 |
},
|
| 4134 |
tankriot = {
|
4134 |
tankriot = {
|
| 4135 |
customParams = {
|
4135 |
customParams = {
|
| 4136 |
},
|
4136 |
},
|
| 4137 |
sfxtypes = {
|
4137 |
sfxtypes = {
|
| 4138 |
explosiongenerators = {
|
4138 |
explosiongenerators = {
|
| 4139 |
},
|
4139 |
},
|
| 4140 |
},
|
4140 |
},
|
| 4141 |
weapons = {
|
4141 |
weapons = {
|
| 4142 |
{
|
4142 |
{
|
| 4143 |
},
|
4143 |
},
|
| 4144 |
},
|
4144 |
},
|
| 4145 |
weaponDefs = {
|
4145 |
weaponDefs = {
|
| 4146 |
WEAPON = {
|
4146 |
WEAPON = {
|
| 4147 |
customParams = {
|
4147 |
customParams = {
|
| 4148 |
},
|
4148 |
},
|
| 4149 |
damage = {
|
4149 |
damage = {
|
| 4150 |
},
|
4150 |
},
|
| 4151 |
},
|
4151 |
},
|
| 4152 |
},
|
4152 |
},
|
| 4153 |
featureDefs = {
|
4153 |
featureDefs = {
|
| 4154 |
DEAD = {
|
4154 |
DEAD = {
|
| 4155 |
},
|
4155 |
},
|
| 4156 |
HEAP = {
|
4156 |
HEAP = {
|
| 4157 |
},
|
4157 |
},
|
| 4158 |
},
|
4158 |
},
|
| 4159 |
},
|
4159 |
},
|
| 4160 |
tankassault = {
|
4160 |
tankassault = {
|
| 4161 |
customParams = {
|
4161 |
customParams = {
|
| 4162 |
},
|
4162 |
},
|
| 4163 |
sfxtypes = {
|
4163 |
sfxtypes = {
|
| 4164 |
explosiongenerators = {
|
4164 |
explosiongenerators = {
|
| 4165 |
},
|
4165 |
},
|
| 4166 |
},
|
4166 |
},
|
| 4167 |
weapons = {
|
4167 |
weapons = {
|
| 4168 |
{
|
4168 |
{
|
| 4169 |
},
|
4169 |
},
|
| 4170 |
},
|
4170 |
},
|
| 4171 |
weaponDefs = {
|
4171 |
weaponDefs = {
|
| 4172 |
WEAPON = {
|
4172 |
WEAPON = {
|
| 4173 |
customParams = {
|
4173 |
customParams = {
|
| 4174 |
},
|
4174 |
},
|
| 4175 |
damage = {
|
4175 |
damage = {
|
| 4176 |
},
|
4176 |
},
|
| 4177 |
},
|
4177 |
},
|
| 4178 |
},
|
4178 |
},
|
| 4179 |
featureDefs = {
|
4179 |
featureDefs = {
|
| 4180 |
DEAD = {
|
4180 |
DEAD = {
|
| 4181 |
},
|
4181 |
},
|
| 4182 |
HEAP = {
|
4182 |
HEAP = {
|
| 4183 |
},
|
4183 |
},
|
| 4184 |
},
|
4184 |
},
|
| 4185 |
},
|
4185 |
},
|
| 4186 |
tankarty = {
|
4186 |
tankarty = {
|
| 4187 |
customParams = {
|
4187 |
customParams = {
|
| 4188 |
},
|
4188 |
},
|
| 4189 |
sfxtypes = {
|
4189 |
sfxtypes = {
|
| 4190 |
explosiongenerators = {
|
4190 |
explosiongenerators = {
|
| 4191 |
},
|
4191 |
},
|
| 4192 |
},
|
4192 |
},
|
| 4193 |
weapons = {
|
4193 |
weapons = {
|
| 4194 |
{
|
4194 |
{
|
| 4195 |
},
|
4195 |
},
|
| 4196 |
},
|
4196 |
},
|
| 4197 |
weaponDefs = {
|
4197 |
weaponDefs = {
|
| 4198 |
WEAPON = {
|
4198 |
WEAPON = {
|
| 4199 |
customParams = {
|
4199 |
customParams = {
|
| 4200 |
},
|
4200 |
},
|
| 4201 |
damage = {
|
4201 |
damage = {
|
| 4202 |
},
|
4202 |
},
|
| 4203 |
},
|
4203 |
},
|
| 4204 |
},
|
4204 |
},
|
| 4205 |
featureDefs = {
|
4205 |
featureDefs = {
|
| 4206 |
DEAD = {
|
4206 |
DEAD = {
|
| 4207 |
},
|
4207 |
},
|
| 4208 |
HEAP = {
|
4208 |
HEAP = {
|
| 4209 |
},
|
4209 |
},
|
| 4210 |
},
|
4210 |
},
|
| 4211 |
},
|
4211 |
},
|
| 4212 |
tankraid = {
|
4212 |
tankraid = {
|
| 4213 |
customParams = {
|
4213 |
customParams = {
|
| 4214 |
},
|
4214 |
},
|
| 4215 |
sfxtypes = {
|
4215 |
sfxtypes = {
|
| 4216 |
explosiongenerators = {
|
4216 |
explosiongenerators = {
|
| 4217 |
},
|
4217 |
},
|
| 4218 |
},
|
4218 |
},
|
| 4219 |
weapons = {
|
4219 |
weapons = {
|
| 4220 |
{
|
4220 |
{
|
| 4221 |
},
|
4221 |
},
|
| 4222 |
},
|
4222 |
},
|
| 4223 |
weaponDefs = {
|
4223 |
weaponDefs = {
|
| 4224 |
WEAPON = {
|
4224 |
WEAPON = {
|
| 4225 |
customParams = {
|
4225 |
customParams = {
|
| 4226 |
},
|
4226 |
},
|
| 4227 |
damage = {
|
4227 |
damage = {
|
| 4228 |
},
|
4228 |
},
|
| 4229 |
},
|
4229 |
},
|
| 4230 |
},
|
4230 |
},
|
| 4231 |
featureDefs = {
|
4231 |
featureDefs = {
|
| 4232 |
DEAD = {
|
4232 |
DEAD = {
|
| 4233 |
},
|
4233 |
},
|
| 4234 |
HEAP = {
|
4234 |
HEAP = {
|
| 4235 |
},
|
4235 |
},
|
| 4236 |
},
|
4236 |
},
|
| 4237 |
},
|
4237 |
},
|
| 4238 |
tankaa = {
|
4238 |
tankaa = {
|
| 4239 |
customParams = {
|
4239 |
customParams = {
|
| 4240 |
},
|
4240 |
},
|
| 4241 |
sfxtypes = {
|
4241 |
sfxtypes = {
|
| 4242 |
explosiongenerators = {
|
4242 |
explosiongenerators = {
|
| 4243 |
},
|
4243 |
},
|
| 4244 |
},
|
4244 |
},
|
| 4245 |
weapons = {
|
4245 |
weapons = {
|
| 4246 |
{
|
4246 |
{
|
| 4247 |
},
|
4247 |
},
|
| 4248 |
},
|
4248 |
},
|
| 4249 |
weaponDefs = {
|
4249 |
weaponDefs = {
|
| 4250 |
WEAPON = {
|
4250 |
WEAPON = {
|
| 4251 |
customParams = {
|
4251 |
customParams = {
|
| 4252 |
},
|
4252 |
},
|
| 4253 |
damage = {
|
4253 |
damage = {
|
| 4254 |
},
|
4254 |
},
|
| 4255 |
},
|
4255 |
},
|
| 4256 |
},
|
4256 |
},
|
| 4257 |
featureDefs = {
|
4257 |
featureDefs = {
|
| 4258 |
DEAD = {
|
4258 |
DEAD = {
|
| 4259 |
},
|
4259 |
},
|
| 4260 |
HEAP = {
|
4260 |
HEAP = {
|
| 4261 |
},
|
4261 |
},
|
| 4262 |
},
|
4262 |
},
|
| 4263 |
},
|
4263 |
},
|
| 4264 |
tankheavyassault = {
|
4264 |
tankheavyassault = {
|
| 4265 |
customParams = {
|
4265 |
customParams = {
|
| 4266 |
},
|
4266 |
},
|
| 4267 |
sfxtypes = {
|
4267 |
sfxtypes = {
|
| 4268 |
explosiongenerators = {
|
4268 |
explosiongenerators = {
|
| 4269 |
},
|
4269 |
},
|
| 4270 |
},
|
4270 |
},
|
| 4271 |
weapons = {
|
4271 |
weapons = {
|
| 4272 |
{
|
4272 |
{
|
| 4273 |
},
|
4273 |
},
|
| 4274 |
},
|
4274 |
},
|
| 4275 |
weaponDefs = {
|
4275 |
weaponDefs = {
|
| 4276 |
WEAPON = {
|
4276 |
WEAPON = {
|
| 4277 |
customParams = {
|
4277 |
customParams = {
|
| 4278 |
},
|
4278 |
},
|
| 4279 |
damage = {
|
4279 |
damage = {
|
| 4280 |
},
|
4280 |
},
|
| 4281 |
},
|
4281 |
},
|
| 4282 |
},
|
4282 |
},
|
| 4283 |
featureDefs = {
|
4283 |
featureDefs = {
|
| 4284 |
DEAD = {
|
4284 |
DEAD = {
|
| 4285 |
},
|
4285 |
},
|
| 4286 |
HEAP = {
|
4286 |
HEAP = {
|
| 4287 |
},
|
4287 |
},
|
| 4288 |
},
|
4288 |
},
|
| 4289 |
},
|
4289 |
},
|
| 4290 |
tankheavyarty = {
|
4290 |
tankheavyarty = {
|
| 4291 |
customParams = {
|
4291 |
customParams = {
|
| 4292 |
},
|
4292 |
},
|
| 4293 |
sfxtypes = {
|
4293 |
sfxtypes = {
|
| 4294 |
explosiongenerators = {
|
4294 |
explosiongenerators = {
|
| 4295 |
},
|
4295 |
},
|
| 4296 |
},
|
4296 |
},
|
| 4297 |
weapons = {
|
4297 |
weapons = {
|
| 4298 |
{
|
4298 |
{
|
| 4299 |
},
|
4299 |
},
|
| 4300 |
},
|
4300 |
},
|
| 4301 |
weaponDefs = {
|
4301 |
weaponDefs = {
|
| 4302 |
WEAPON = {
|
4302 |
WEAPON = {
|
| 4303 |
customParams = {
|
4303 |
customParams = {
|
| 4304 |
},
|
4304 |
},
|
| 4305 |
damage = {
|
4305 |
damage = {
|
| 4306 |
},
|
4306 |
},
|
| 4307 |
},
|
4307 |
},
|
| 4308 |
},
|
4308 |
},
|
| 4309 |
featureDefs = {
|
4309 |
featureDefs = {
|
| 4310 |
DEAD = {
|
4310 |
DEAD = {
|
| 4311 |
},
|
4311 |
},
|
| 4312 |
HEAP = {
|
4312 |
HEAP = {
|
| 4313 |
},
|
4313 |
},
|
| 4314 |
},
|
4314 |
},
|
| 4315 |
},
|
4315 |
},
|
| 4316 |
amphcon = {
|
4316 |
amphcon = {
|
| 4317 |
customParams = {
|
4317 |
customParams = {
|
| 4318 |
},
|
4318 |
},
|
| 4319 |
sfxtypes = {
|
4319 |
sfxtypes = {
|
| 4320 |
explosiongenerators = {
|
4320 |
explosiongenerators = {
|
| 4321 |
},
|
4321 |
},
|
| 4322 |
},
|
4322 |
},
|
| 4323 |
weapons = {
|
4323 |
weapons = {
|
| 4324 |
{
|
4324 |
{
|
| 4325 |
},
|
4325 |
},
|
| 4326 |
},
|
4326 |
},
|
| 4327 |
weaponDefs = {
|
4327 |
weaponDefs = {
|
| 4328 |
WEAPON = {
|
4328 |
WEAPON = {
|
| 4329 |
customParams = {
|
4329 |
customParams = {
|
| 4330 |
},
|
4330 |
},
|
| 4331 |
damage = {
|
4331 |
damage = {
|
| 4332 |
},
|
4332 |
},
|
| 4333 |
},
|
4333 |
},
|
| 4334 |
},
|
4334 |
},
|
| 4335 |
featureDefs = {
|
4335 |
featureDefs = {
|
| 4336 |
DEAD = {
|
4336 |
DEAD = {
|
| 4337 |
},
|
4337 |
},
|
| 4338 |
HEAP = {
|
4338 |
HEAP = {
|
| 4339 |
},
|
4339 |
},
|
| 4340 |
},
|
4340 |
},
|
| 4341 |
},
|
4341 |
},
|
| 4342 |
amphraid = {
|
4342 |
amphraid = {
|
| 4343 |
customParams = {
|
4343 |
customParams = {
|
| 4344 |
},
|
4344 |
},
|
| 4345 |
sfxtypes = {
|
4345 |
sfxtypes = {
|
| 4346 |
explosiongenerators = {
|
4346 |
explosiongenerators = {
|
| 4347 |
},
|
4347 |
},
|
| 4348 |
},
|
4348 |
},
|
| 4349 |
weapons = {
|
4349 |
weapons = {
|
| 4350 |
{
|
4350 |
{
|
| 4351 |
},
|
4351 |
},
|
| 4352 |
},
|
4352 |
},
|
| 4353 |
weaponDefs = {
|
4353 |
weaponDefs = {
|
| 4354 |
WEAPON = {
|
4354 |
WEAPON = {
|
| 4355 |
customParams = {
|
4355 |
customParams = {
|
| 4356 |
},
|
4356 |
},
|
| 4357 |
damage = {
|
4357 |
damage = {
|
| 4358 |
},
|
4358 |
},
|
| 4359 |
},
|
4359 |
},
|
| 4360 |
},
|
4360 |
},
|
| 4361 |
featureDefs = {
|
4361 |
featureDefs = {
|
| 4362 |
DEAD = {
|
4362 |
DEAD = {
|
| 4363 |
},
|
4363 |
},
|
| 4364 |
HEAP = {
|
4364 |
HEAP = {
|
| 4365 |
},
|
4365 |
},
|
| 4366 |
},
|
4366 |
},
|
| 4367 |
},
|
4367 |
},
|
| 4368 |
amphfloater = {
|
4368 |
amphfloater = {
|
| 4369 |
customParams = {
|
4369 |
customParams = {
|
| 4370 |
},
|
4370 |
},
|
| 4371 |
sfxtypes = {
|
4371 |
sfxtypes = {
|
| 4372 |
explosiongenerators = {
|
4372 |
explosiongenerators = {
|
| 4373 |
},
|
4373 |
},
|
| 4374 |
},
|
4374 |
},
|
| 4375 |
weapons = {
|
4375 |
weapons = {
|
| 4376 |
{
|
4376 |
{
|
| 4377 |
},
|
4377 |
},
|
| 4378 |
},
|
4378 |
},
|
| 4379 |
weaponDefs = {
|
4379 |
weaponDefs = {
|
| 4380 |
WEAPON = {
|
4380 |
WEAPON = {
|
| 4381 |
customParams = {
|
4381 |
customParams = {
|
| 4382 |
},
|
4382 |
},
|
| 4383 |
damage = {
|
4383 |
damage = {
|
| 4384 |
},
|
4384 |
},
|
| 4385 |
},
|
4385 |
},
|
| 4386 |
},
|
4386 |
},
|
| 4387 |
featureDefs = {
|
4387 |
featureDefs = {
|
| 4388 |
DEAD = {
|
4388 |
DEAD = {
|
| 4389 |
},
|
4389 |
},
|
| 4390 |
HEAP = {
|
4390 |
HEAP = {
|
| 4391 |
},
|
4391 |
},
|
| 4392 |
},
|
4392 |
},
|
| 4393 |
},
|
4393 |
},
|
| 4394 |
amphriot = {
|
4394 |
amphriot = {
|
| 4395 |
customParams = {
|
4395 |
customParams = {
|
| 4396 |
},
|
4396 |
},
|
| 4397 |
sfxtypes = {
|
4397 |
sfxtypes = {
|
| 4398 |
explosiongenerators = {
|
4398 |
explosiongenerators = {
|
| 4399 |
},
|
4399 |
},
|
| 4400 |
},
|
4400 |
},
|
| 4401 |
weapons = {
|
4401 |
weapons = {
|
| 4402 |
{
|
4402 |
{
|
| 4403 |
},
|
4403 |
},
|
| 4404 |
},
|
4404 |
},
|
| 4405 |
weaponDefs = {
|
4405 |
weaponDefs = {
|
| 4406 |
WEAPON = {
|
4406 |
WEAPON = {
|
| 4407 |
customParams = {
|
4407 |
customParams = {
|
| 4408 |
},
|
4408 |
},
|
| 4409 |
damage = {
|
4409 |
damage = {
|
| 4410 |
},
|
4410 |
},
|
| 4411 |
},
|
4411 |
},
|
| 4412 |
},
|
4412 |
},
|
| 4413 |
featureDefs = {
|
4413 |
featureDefs = {
|
| 4414 |
DEAD = {
|
4414 |
DEAD = {
|
| 4415 |
},
|
4415 |
},
|
| 4416 |
HEAP = {
|
4416 |
HEAP = {
|
| 4417 |
},
|
4417 |
},
|
| 4418 |
},
|
4418 |
},
|
| 4419 |
},
|
4419 |
},
|
| 4420 |
amphsupport = {
|
4420 |
amphsupport = {
|
| 4421 |
customParams = {
|
4421 |
customParams = {
|
| 4422 |
},
|
4422 |
},
|
| 4423 |
sfxtypes = {
|
4423 |
sfxtypes = {
|
| 4424 |
explosiongenerators = {
|
4424 |
explosiongenerators = {
|
| 4425 |
},
|
4425 |
},
|
| 4426 |
},
|
4426 |
},
|
| 4427 |
weapons = {
|
4427 |
weapons = {
|
| 4428 |
{
|
4428 |
{
|
| 4429 |
},
|
4429 |
},
|
| 4430 |
},
|
4430 |
},
|
| 4431 |
weaponDefs = {
|
4431 |
weaponDefs = {
|
| 4432 |
WEAPON = {
|
4432 |
WEAPON = {
|
| 4433 |
customParams = {
|
4433 |
customParams = {
|
| 4434 |
},
|
4434 |
},
|
| 4435 |
damage = {
|
4435 |
damage = {
|
| 4436 |
},
|
4436 |
},
|
| 4437 |
},
|
4437 |
},
|
| 4438 |
},
|
4438 |
},
|
| 4439 |
featureDefs = {
|
4439 |
featureDefs = {
|
| 4440 |
DEAD = {
|
4440 |
DEAD = {
|
| 4441 |
},
|
4441 |
},
|
| 4442 |
HEAP = {
|
4442 |
HEAP = {
|
| 4443 |
},
|
4443 |
},
|
| 4444 |
},
|
4444 |
},
|
| 4445 |
},
|
4445 |
},
|
| 4446 |
amphlaunch = {
|
4446 |
amphlaunch = {
|
| 4447 |
customParams = {
|
4447 |
customParams = {
|
| 4448 |
},
|
4448 |
},
|
| 4449 |
sfxtypes = {
|
4449 |
sfxtypes = {
|
| 4450 |
explosiongenerators = {
|
4450 |
explosiongenerators = {
|
| 4451 |
},
|
4451 |
},
|
| 4452 |
},
|
4452 |
},
|
| 4453 |
weapons = {
|
4453 |
weapons = {
|
| 4454 |
{
|
4454 |
{
|
| 4455 |
},
|
4455 |
},
|
| 4456 |
},
|
4456 |
},
|
| 4457 |
weaponDefs = {
|
4457 |
weaponDefs = {
|
| 4458 |
WEAPON = {
|
4458 |
WEAPON = {
|
| 4459 |
customParams = {
|
4459 |
customParams = {
|
| 4460 |
},
|
4460 |
},
|
| 4461 |
damage = {
|
4461 |
damage = {
|
| 4462 |
},
|
4462 |
},
|
| 4463 |
},
|
4463 |
},
|
| 4464 |
},
|
4464 |
},
|
| 4465 |
featureDefs = {
|
4465 |
featureDefs = {
|
| 4466 |
DEAD = {
|
4466 |
DEAD = {
|
| 4467 |
},
|
4467 |
},
|
| 4468 |
HEAP = {
|
4468 |
HEAP = {
|
| 4469 |
},
|
4469 |
},
|
| 4470 |
},
|
4470 |
},
|
| 4471 |
},
|
4471 |
},
|
| 4472 |
amphimpulse = {
|
4472 |
amphimpulse = {
|
| 4473 |
customParams = {
|
4473 |
customParams = {
|
| 4474 |
},
|
4474 |
},
|
| 4475 |
sfxtypes = {
|
4475 |
sfxtypes = {
|
| 4476 |
explosiongenerators = {
|
4476 |
explosiongenerators = {
|
| 4477 |
},
|
4477 |
},
|
| 4478 |
},
|
4478 |
},
|
| 4479 |
weapons = {
|
4479 |
weapons = {
|
| 4480 |
{
|
4480 |
{
|
| 4481 |
},
|
4481 |
},
|
| 4482 |
},
|
4482 |
},
|
| 4483 |
weaponDefs = {
|
4483 |
weaponDefs = {
|
| 4484 |
WEAPON = {
|
4484 |
WEAPON = {
|
| 4485 |
customParams = {
|
4485 |
customParams = {
|
| 4486 |
},
|
4486 |
},
|
| 4487 |
damage = {
|
4487 |
damage = {
|
| 4488 |
},
|
4488 |
},
|
| 4489 |
},
|
4489 |
},
|
| 4490 |
},
|
4490 |
},
|
| 4491 |
featureDefs = {
|
4491 |
featureDefs = {
|
| 4492 |
DEAD = {
|
4492 |
DEAD = {
|
| 4493 |
},
|
4493 |
},
|
| 4494 |
HEAP = {
|
4494 |
HEAP = {
|
| 4495 |
},
|
4495 |
},
|
| 4496 |
},
|
4496 |
},
|
| 4497 |
},
|
4497 |
},
|
| 4498 |
amphaa = {
|
4498 |
amphaa = {
|
| 4499 |
customParams = {
|
4499 |
customParams = {
|
| 4500 |
},
|
4500 |
},
|
| 4501 |
sfxtypes = {
|
4501 |
sfxtypes = {
|
| 4502 |
explosiongenerators = {
|
4502 |
explosiongenerators = {
|
| 4503 |
},
|
4503 |
},
|
| 4504 |
},
|
4504 |
},
|
| 4505 |
weapons = {
|
4505 |
weapons = {
|
| 4506 |
{
|
4506 |
{
|
| 4507 |
},
|
4507 |
},
|
| 4508 |
},
|
4508 |
},
|
| 4509 |
weaponDefs = {
|
4509 |
weaponDefs = {
|
| 4510 |
WEAPON = {
|
4510 |
WEAPON = {
|
| 4511 |
customParams = {
|
4511 |
customParams = {
|
| 4512 |
},
|
4512 |
},
|
| 4513 |
damage = {
|
4513 |
damage = {
|
| 4514 |
},
|
4514 |
},
|
| 4515 |
},
|
4515 |
},
|
| 4516 |
},
|
4516 |
},
|
| 4517 |
featureDefs = {
|
4517 |
featureDefs = {
|
| 4518 |
DEAD = {
|
4518 |
DEAD = {
|
| 4519 |
},
|
4519 |
},
|
| 4520 |
HEAP = {
|
4520 |
HEAP = {
|
| 4521 |
},
|
4521 |
},
|
| 4522 |
},
|
4522 |
},
|
| 4523 |
},
|
4523 |
},
|
| 4524 |
amphassault = {
|
4524 |
amphassault = {
|
| 4525 |
customParams = {
|
4525 |
customParams = {
|
| 4526 |
},
|
4526 |
},
|
| 4527 |
sfxtypes = {
|
4527 |
sfxtypes = {
|
| 4528 |
explosiongenerators = {
|
4528 |
explosiongenerators = {
|
| 4529 |
},
|
4529 |
},
|
| 4530 |
},
|
4530 |
},
|
| 4531 |
weapons = {
|
4531 |
weapons = {
|
| 4532 |
{
|
4532 |
{
|
| 4533 |
},
|
4533 |
},
|
| 4534 |
},
|
4534 |
},
|
| 4535 |
weaponDefs = {
|
4535 |
weaponDefs = {
|
| 4536 |
WEAPON = {
|
4536 |
WEAPON = {
|
| 4537 |
customParams = {
|
4537 |
customParams = {
|
| 4538 |
},
|
4538 |
},
|
| 4539 |
damage = {
|
4539 |
damage = {
|
| 4540 |
},
|
4540 |
},
|
| 4541 |
},
|
4541 |
},
|
| 4542 |
},
|
4542 |
},
|
| 4543 |
featureDefs = {
|
4543 |
featureDefs = {
|
| 4544 |
DEAD = {
|
4544 |
DEAD = {
|
| 4545 |
},
|
4545 |
},
|
| 4546 |
HEAP = {
|
4546 |
HEAP = {
|
| 4547 |
},
|
4547 |
},
|
| 4548 |
},
|
4548 |
},
|
| 4549 |
},
|
4549 |
},
|
| 4550 |
amphbomb = {
|
4550 |
amphbomb = {
|
| 4551 |
customParams = {
|
4551 |
customParams = {
|
| 4552 |
},
|
4552 |
},
|
| 4553 |
sfxtypes = {
|
4553 |
sfxtypes = {
|
| 4554 |
explosiongenerators = {
|
4554 |
explosiongenerators = {
|
| 4555 |
},
|
4555 |
},
|
| 4556 |
},
|
4556 |
},
|
| 4557 |
weapons = {
|
4557 |
weapons = {
|
| 4558 |
{
|
4558 |
{
|
| 4559 |
},
|
4559 |
},
|
| 4560 |
},
|
4560 |
},
|
| 4561 |
weaponDefs = {
|
4561 |
weaponDefs = {
|
| 4562 |
WEAPON = {
|
4562 |
WEAPON = {
|
| 4563 |
customParams = {
|
4563 |
customParams = {
|
| 4564 |
},
|
4564 |
},
|
| 4565 |
damage = {
|
4565 |
damage = {
|
| 4566 |
},
|
4566 |
},
|
| 4567 |
},
|
4567 |
},
|
| 4568 |
},
|
4568 |
},
|
| 4569 |
featureDefs = {
|
4569 |
featureDefs = {
|
| 4570 |
DEAD = {
|
4570 |
DEAD = {
|
| 4571 |
},
|
4571 |
},
|
| 4572 |
HEAP = {
|
4572 |
HEAP = {
|
| 4573 |
},
|
4573 |
},
|
| 4574 |
},
|
4574 |
},
|
| 4575 |
},
|
4575 |
},
|
| 4576 |
amphtele = {
|
4576 |
amphtele = {
|
| 4577 |
customParams = {
|
4577 |
customParams = {
|
| 4578 |
},
|
4578 |
},
|
| 4579 |
sfxtypes = {
|
4579 |
sfxtypes = {
|
| 4580 |
explosiongenerators = {
|
4580 |
explosiongenerators = {
|
| 4581 |
},
|
4581 |
},
|
| 4582 |
},
|
4582 |
},
|
| 4583 |
weapons = {
|
4583 |
weapons = {
|
| 4584 |
{
|
4584 |
{
|
| 4585 |
},
|
4585 |
},
|
| 4586 |
},
|
4586 |
},
|
| 4587 |
weaponDefs = {
|
4587 |
weaponDefs = {
|
| 4588 |
WEAPON = {
|
4588 |
WEAPON = {
|
| 4589 |
customParams = {
|
4589 |
customParams = {
|
| 4590 |
},
|
4590 |
},
|
| 4591 |
damage = {
|
4591 |
damage = {
|
| 4592 |
},
|
4592 |
},
|
| 4593 |
},
|
4593 |
},
|
| 4594 |
},
|
4594 |
},
|
| 4595 |
featureDefs = {
|
4595 |
featureDefs = {
|
| 4596 |
DEAD = {
|
4596 |
DEAD = {
|
| 4597 |
},
|
4597 |
},
|
| 4598 |
HEAP = {
|
4598 |
HEAP = {
|
| 4599 |
},
|
4599 |
},
|
| 4600 |
},
|
4600 |
},
|
| 4601 |
},
|
4601 |
},
|
| 4602 |
shipcon = {
|
4602 |
shipcon = {
|
| 4603 |
customParams = {
|
4603 |
customParams = {
|
| 4604 |
},
|
4604 |
},
|
| 4605 |
sfxtypes = {
|
4605 |
sfxtypes = {
|
| 4606 |
explosiongenerators = {
|
4606 |
explosiongenerators = {
|
| 4607 |
},
|
4607 |
},
|
| 4608 |
},
|
4608 |
},
|
| 4609 |
weapons = {
|
4609 |
weapons = {
|
| 4610 |
{
|
4610 |
{
|
| 4611 |
},
|
4611 |
},
|
| 4612 |
},
|
4612 |
},
|
| 4613 |
weaponDefs = {
|
4613 |
weaponDefs = {
|
| 4614 |
WEAPON = {
|
4614 |
WEAPON = {
|
| 4615 |
customParams = {
|
4615 |
customParams = {
|
| 4616 |
},
|
4616 |
},
|
| 4617 |
damage = {
|
4617 |
damage = {
|
| 4618 |
},
|
4618 |
},
|
| 4619 |
},
|
4619 |
},
|
| 4620 |
},
|
4620 |
},
|
| 4621 |
featureDefs = {
|
4621 |
featureDefs = {
|
| 4622 |
DEAD = {
|
4622 |
DEAD = {
|
| 4623 |
},
|
4623 |
},
|
| 4624 |
HEAP = {
|
4624 |
HEAP = {
|
| 4625 |
},
|
4625 |
},
|
| 4626 |
},
|
4626 |
},
|
| 4627 |
},
|
4627 |
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|
| 4628 |
shiptorpraider = {
|
4628 |
shiptorpraider = {
|
| 4629 |
customParams = {
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4629 |
customParams = {
|
| 4630 |
},
|
4630 |
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|
| 4631 |
sfxtypes = {
|
4631 |
sfxtypes = {
|
| 4632 |
explosiongenerators = {
|
4632 |
explosiongenerators = {
|
| 4633 |
},
|
4633 |
},
|
| 4634 |
},
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4634 |
},
|
| 4635 |
weapons = {
|
4635 |
weapons = {
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| 4636 |
{
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4636 |
{
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| 4637 |
},
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4637 |
},
|
| 4638 |
},
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4638 |
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|
| 4639 |
weaponDefs = {
|
4639 |
weaponDefs = {
|
| 4640 |
WEAPON = {
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4640 |
WEAPON = {
|
| 4641 |
customParams = {
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4641 |
customParams = {
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| 4642 |
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4642 |
},
|
| 4643 |
damage = {
|
4643 |
damage = {
|
| 4644 |
},
|
4644 |
},
|
| 4645 |
},
|
4645 |
},
|
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},
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4646 |
},
|
| 4647 |
featureDefs = {
|
4647 |
featureDefs = {
|
| 4648 |
DEAD = {
|
4648 |
DEAD = {
|
| 4649 |
},
|
4649 |
},
|
| 4650 |
HEAP = {
|
4650 |
HEAP = {
|
| 4651 |
},
|
4651 |
},
|
| 4652 |
},
|
4652 |
},
|
| 4653 |
},
|
4653 |
},
|
| 4654 |
shipskirm = {
|
4654 |
shipskirm = {
|
| 4655 |
customParams = {
|
4655 |
customParams = {
|
| 4656 |
},
|
4656 |
},
|
| 4657 |
sfxtypes = {
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4657 |
sfxtypes = {
|
| 4658 |
explosiongenerators = {
|
4658 |
explosiongenerators = {
|
| 4659 |
},
|
4659 |
},
|
| 4660 |
},
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4660 |
},
|
| 4661 |
weapons = {
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4661 |
weapons = {
|
| 4662 |
{
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4662 |
{
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| 4663 |
},
|
4663 |
},
|
| 4664 |
},
|
4664 |
},
|
| 4665 |
weaponDefs = {
|
4665 |
weaponDefs = {
|
| 4666 |
WEAPON = {
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4666 |
WEAPON = {
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| 4667 |
customParams = {
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4667 |
customParams = {
|
| 4668 |
},
|
4668 |
},
|
| 4669 |
damage = {
|
4669 |
damage = {
|
| 4670 |
},
|
4670 |
},
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| 4671 |
},
|
4671 |
},
|
| 4672 |
},
|
4672 |
},
|
| 4673 |
featureDefs = {
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4673 |
featureDefs = {
|
| 4674 |
DEAD = {
|
4674 |
DEAD = {
|
| 4675 |
},
|
4675 |
},
|
| 4676 |
HEAP = {
|
4676 |
HEAP = {
|
| 4677 |
},
|
4677 |
},
|
| 4678 |
},
|
4678 |
},
|
| 4679 |
},
|
4679 |
},
|
| 4680 |
shipriot = {
|
4680 |
shipriot = {
|
| 4681 |
customParams = {
|
4681 |
customParams = {
|
| 4682 |
},
|
4682 |
},
|
| 4683 |
sfxtypes = {
|
4683 |
sfxtypes = {
|
| 4684 |
explosiongenerators = {
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4684 |
explosiongenerators = {
|
| 4685 |
},
|
4685 |
},
|
| 4686 |
},
|
4686 |
},
|
| 4687 |
weapons = {
|
4687 |
weapons = {
|
| 4688 |
{
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4688 |
{
|
| 4689 |
},
|
4689 |
},
|
| 4690 |
},
|
4690 |
},
|
| 4691 |
weaponDefs = {
|
4691 |
weaponDefs = {
|
| 4692 |
WEAPON = {
|
4692 |
WEAPON = {
|
| 4693 |
customParams = {
|
4693 |
customParams = {
|
| 4694 |
},
|
4694 |
},
|
| 4695 |
damage = {
|
4695 |
damage = {
|
| 4696 |
},
|
4696 |
},
|
| 4697 |
},
|
4697 |
},
|
| 4698 |
},
|
4698 |
},
|
| 4699 |
featureDefs = {
|
4699 |
featureDefs = {
|
| 4700 |
DEAD = {
|
4700 |
DEAD = {
|
| 4701 |
},
|
4701 |
},
|
| 4702 |
HEAP = {
|
4702 |
HEAP = {
|
| 4703 |
},
|
4703 |
},
|
| 4704 |
},
|
4704 |
},
|
| 4705 |
},
|
4705 |
},
|
| 4706 |
shipassault = {
|
4706 |
shipassault = {
|
| 4707 |
customParams = {
|
4707 |
customParams = {
|
| 4708 |
},
|
4708 |
},
|
| 4709 |
sfxtypes = {
|
4709 |
sfxtypes = {
|
| 4710 |
explosiongenerators = {
|
4710 |
explosiongenerators = {
|
| 4711 |
},
|
4711 |
},
|
| 4712 |
},
|
4712 |
},
|
| 4713 |
weapons = {
|
4713 |
weapons = {
|
| 4714 |
{
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4714 |
{
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| 4715 |
},
|
4715 |
},
|
| 4716 |
},
|
4716 |
},
|
| 4717 |
weaponDefs = {
|
4717 |
weaponDefs = {
|
| 4718 |
WEAPON = {
|
4718 |
WEAPON = {
|
| 4719 |
customParams = {
|
4719 |
customParams = {
|
| 4720 |
},
|
4720 |
},
|
| 4721 |
damage = {
|
4721 |
damage = {
|
| 4722 |
},
|
4722 |
},
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| 4723 |
},
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4723 |
},
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| 4724 |
},
|
4724 |
},
|
| 4725 |
featureDefs = {
|
4725 |
featureDefs = {
|
| 4726 |
DEAD = {
|
4726 |
DEAD = {
|
| 4727 |
},
|
4727 |
},
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| 4728 |
HEAP = {
|
4728 |
HEAP = {
|
| 4729 |
},
|
4729 |
},
|
| 4730 |
},
|
4730 |
},
|
| 4731 |
},
|
4731 |
},
|
| 4732 |
shiparty = {
|
4732 |
shiparty = {
|
| 4733 |
customParams = {
|
4733 |
customParams = {
|
| 4734 |
},
|
4734 |
},
|
| 4735 |
sfxtypes = {
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4735 |
sfxtypes = {
|
| 4736 |
explosiongenerators = {
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4736 |
explosiongenerators = {
|
| 4737 |
},
|
4737 |
},
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| 4738 |
},
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4738 |
},
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| 4739 |
weapons = {
|
4739 |
weapons = {
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| 4740 |
{
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4740 |
{
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| 4741 |
},
|
4741 |
},
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| 4742 |
},
|
4742 |
},
|
| 4743 |
weaponDefs = {
|
4743 |
weaponDefs = {
|
| 4744 |
WEAPON = {
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4744 |
WEAPON = {
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| 4745 |
customParams = {
|
4745 |
customParams = {
|
| 4746 |
},
|
4746 |
},
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| 4747 |
damage = {
|
4747 |
damage = {
|
| 4748 |
},
|
4748 |
},
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| 4749 |
},
|
4749 |
},
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| 4750 |
},
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4750 |
},
|
| 4751 |
featureDefs = {
|
4751 |
featureDefs = {
|
| 4752 |
DEAD = {
|
4752 |
DEAD = {
|
| 4753 |
},
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4753 |
},
|
| 4754 |
HEAP = {
|
4754 |
HEAP = {
|
| 4755 |
},
|
4755 |
},
|
| 4756 |
},
|
4756 |
},
|
| 4757 |
},
|
4757 |
},
|
| 4758 |
shipscout = {
|
4758 |
shipscout = {
|
| 4759 |
customParams = {
|
4759 |
customParams = {
|
| 4760 |
},
|
4760 |
},
|
| 4761 |
sfxtypes = {
|
4761 |
sfxtypes = {
|
| 4762 |
explosiongenerators = {
|
4762 |
explosiongenerators = {
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| 4763 |
},
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4763 |
},
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| 4764 |
},
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4764 |
},
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| 4765 |
weapons = {
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4765 |
weapons = {
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| 4766 |
{
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4766 |
{
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},
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4767 |
},
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| 4768 |
},
|
4768 |
},
|
| 4769 |
weaponDefs = {
|
4769 |
weaponDefs = {
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| 4770 |
WEAPON = {
|
4770 |
WEAPON = {
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customParams = {
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4771 |
customParams = {
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| 4772 |
},
|
4772 |
},
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| 4773 |
damage = {
|
4773 |
damage = {
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},
|
4774 |
},
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| 4775 |
},
|
4775 |
},
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| 4776 |
},
|
4776 |
},
|
| 4777 |
featureDefs = {
|
4777 |
featureDefs = {
|
| 4778 |
DEAD = {
|
4778 |
DEAD = {
|
| 4779 |
},
|
4779 |
},
|
| 4780 |
HEAP = {
|
4780 |
HEAP = {
|
| 4781 |
},
|
4781 |
},
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| 4782 |
},
|
4782 |
},
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| 4783 |
},
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4783 |
},
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| 4784 |
shipaa = {
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4784 |
shipaa = {
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| 4785 |
customParams = {
|
4785 |
customParams = {
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| 4786 |
},
|
4786 |
},
|
| 4787 |
sfxtypes = {
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4787 |
sfxtypes = {
|
| 4788 |
explosiongenerators = {
|
4788 |
explosiongenerators = {
|
| 4789 |
},
|
4789 |
},
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| 4790 |
},
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4790 |
},
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| 4791 |
weapons = {
|
4791 |
weapons = {
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{
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4792 |
{
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| 4793 |
},
|
4793 |
},
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| 4794 |
},
|
4794 |
},
|
| 4795 |
weaponDefs = {
|
4795 |
weaponDefs = {
|
| 4796 |
WEAPON = {
|
4796 |
WEAPON = {
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| 4797 |
customParams = {
|
4797 |
customParams = {
|
| 4798 |
},
|
4798 |
},
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| 4799 |
damage = {
|
4799 |
damage = {
|
| 4800 |
},
|
4800 |
},
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| 4801 |
},
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4801 |
},
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| 4802 |
},
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4802 |
},
|
| 4803 |
featureDefs = {
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4803 |
featureDefs = {
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| 4804 |
DEAD = {
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4804 |
DEAD = {
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| 4805 |
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4805 |
},
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| 4806 |
HEAP = {
|
4806 |
HEAP = {
|
| 4807 |
},
|
4807 |
},
|
| 4808 |
},
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4808 |
},
|
| 4809 |
},
|
4809 |
},
|
| 4810 |
subraider = {
|
4810 |
subraider = {
|
| 4811 |
customParams = {
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4811 |
customParams = {
|
| 4812 |
},
|
4812 |
},
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| 4813 |
sfxtypes = {
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4813 |
sfxtypes = {
|
| 4814 |
explosiongenerators = {
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4814 |
explosiongenerators = {
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| 4815 |
},
|
4815 |
},
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| 4816 |
},
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4816 |
},
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| 4817 |
weapons = {
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4817 |
weapons = {
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| 4818 |
{
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4818 |
{
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},
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4819 |
},
|
| 4820 |
},
|
4820 |
},
|
| 4821 |
weaponDefs = {
|
4821 |
weaponDefs = {
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| 4822 |
WEAPON = {
|
4822 |
WEAPON = {
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| 4823 |
customParams = {
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4823 |
customParams = {
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| 4824 |
},
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4824 |
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| 4825 |
damage = {
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4825 |
damage = {
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4826 |
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| 4827 |
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4827 |
},
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| 4828 |
},
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4828 |
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| 4829 |
featureDefs = {
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4829 |
featureDefs = {
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| 4830 |
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4830 |
DEAD = {
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| 4831 |
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4831 |
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| 4832 |
HEAP = {
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4832 |
HEAP = {
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| 4833 |
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4833 |
},
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| 4834 |
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4834 |
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| 4835 |
},
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4835 |
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| 4836 |
athena = {
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4836 |
athena = {
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| 4837 |
customParams = {
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4837 |
customParams = {
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| 4838 |
},
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4838 |
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| 4839 |
sfxtypes = {
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4839 |
sfxtypes = {
|
| 4840 |
explosiongenerators = {
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4840 |
explosiongenerators = {
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| 4841 |
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4841 |
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| 4842 |
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4842 |
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| 4843 |
weapons = {
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4843 |
weapons = {
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{
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4844 |
{
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},
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4845 |
},
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| 4846 |
},
|
4846 |
},
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| 4847 |
weaponDefs = {
|
4847 |
weaponDefs = {
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| 4848 |
WEAPON = {
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4848 |
WEAPON = {
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| 4849 |
customParams = {
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4849 |
customParams = {
|
| 4850 |
},
|
4850 |
},
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| 4851 |
damage = {
|
4851 |
damage = {
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4852 |
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4853 |
},
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4854 |
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| 4855 |
featureDefs = {
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4855 |
featureDefs = {
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| 4856 |
DEAD = {
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4856 |
DEAD = {
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},
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4857 |
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| 4858 |
HEAP = {
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4858 |
HEAP = {
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},
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4859 |
},
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| 4860 |
},
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4860 |
},
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4861 |
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| 4862 |
striderantiheavy = {
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4862 |
striderantiheavy = {
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| 4863 |
customParams = {
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4863 |
customParams = {
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| 4864 |
},
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4864 |
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| 4865 |
sfxtypes = {
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4865 |
sfxtypes = {
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| 4866 |
explosiongenerators = {
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4866 |
explosiongenerators = {
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| 4867 |
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4867 |
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| 4868 |
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4868 |
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| 4869 |
weapons = {
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4869 |
weapons = {
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| 4870 |
{
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4870 |
{
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4871 |
},
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| 4872 |
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4872 |
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| 4873 |
weaponDefs = {
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4873 |
weaponDefs = {
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| 4874 |
WEAPON = {
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4874 |
WEAPON = {
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| 4875 |
customParams = {
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4875 |
customParams = {
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| 4876 |
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4876 |
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| 4877 |
damage = {
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4877 |
damage = {
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|
4878 |
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| 4879 |
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4879 |
},
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| 4880 |
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4880 |
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| 4881 |
featureDefs = {
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4881 |
featureDefs = {
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4882 |
DEAD = {
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4883 |
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| 4884 |
HEAP = {
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4884 |
HEAP = {
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| 4885 |
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4885 |
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| 4886 |
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4886 |
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| 4887 |
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4887 |
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| 4888 |
striderscorpion = {
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4888 |
striderscorpion = {
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| 4889 |
customParams = {
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4889 |
customParams = {
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| 4890 |
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4890 |
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sfxtypes = {
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4891 |
sfxtypes = {
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| 4892 |
explosiongenerators = {
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4892 |
explosiongenerators = {
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| 4893 |
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4893 |
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4894 |
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weapons = {
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4895 |
weapons = {
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{
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4896 |
{
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4897 |
},
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| 4898 |
},
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4898 |
},
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| 4899 |
weaponDefs = {
|
4899 |
weaponDefs = {
|
| 4900 |
WEAPON = {
|
4900 |
WEAPON = {
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| 4901 |
customParams = {
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4901 |
customParams = {
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| 4902 |
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4902 |
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damage = {
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4903 |
damage = {
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4904 |
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| 4905 |
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4905 |
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| 4906 |
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4906 |
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| 4907 |
featureDefs = {
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4907 |
featureDefs = {
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| 4908 |
DEAD = {
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4908 |
DEAD = {
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| 4909 |
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4909 |
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| 4910 |
HEAP = {
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4910 |
HEAP = {
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| 4911 |
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4911 |
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| 4912 |
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4912 |
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| 4913 |
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4913 |
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| 4914 |
striderdante = {
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4914 |
striderdante = {
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| 4915 |
customParams = {
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4915 |
customParams = {
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| 4916 |
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4916 |
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sfxtypes = {
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4917 |
sfxtypes = {
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| 4918 |
explosiongenerators = {
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4918 |
explosiongenerators = {
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| 4919 |
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4919 |
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4920 |
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| 4921 |
weapons = {
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4921 |
weapons = {
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{
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4922 |
{
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| 4923 |
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4923 |
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| 4924 |
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4924 |
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| 4925 |
weaponDefs = {
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4925 |
weaponDefs = {
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| 4926 |
WEAPON = {
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4926 |
WEAPON = {
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| 4927 |
customParams = {
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4927 |
customParams = {
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| 4928 |
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4928 |
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| 4929 |
damage = {
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4929 |
damage = {
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| 4930 |
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4930 |
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| 4931 |
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4931 |
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| 4932 |
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4932 |
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featureDefs = {
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4933 |
featureDefs = {
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4934 |
DEAD = {
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| 4935 |
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4935 |
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| 4936 |
HEAP = {
|
4936 |
HEAP = {
|
| 4937 |
},
|
4937 |
},
|
| 4938 |
},
|
4938 |
},
|
| 4939 |
},
|
4939 |
},
|
| 4940 |
striderarty = {
|
4940 |
striderarty = {
|
| 4941 |
customParams = {
|
4941 |
customParams = {
|
| 4942 |
},
|
4942 |
},
|
| 4943 |
sfxtypes = {
|
4943 |
sfxtypes = {
|
| 4944 |
explosiongenerators = {
|
4944 |
explosiongenerators = {
|
| 4945 |
},
|
4945 |
},
|
| 4946 |
},
|
4946 |
},
|
| 4947 |
weapons = {
|
4947 |
weapons = {
|
| 4948 |
{
|
4948 |
{
|
| 4949 |
},
|
4949 |
},
|
| 4950 |
},
|
4950 |
},
|
| 4951 |
weaponDefs = {
|
4951 |
weaponDefs = {
|
| 4952 |
WEAPON = {
|
4952 |
WEAPON = {
|
| 4953 |
customParams = {
|
4953 |
customParams = {
|
| 4954 |
},
|
4954 |
},
|
| 4955 |
damage = {
|
4955 |
damage = {
|
| 4956 |
},
|
4956 |
},
|
| 4957 |
},
|
4957 |
},
|
| 4958 |
},
|
4958 |
},
|
| 4959 |
featureDefs = {
|
4959 |
featureDefs = {
|
| 4960 |
DEAD = {
|
4960 |
DEAD = {
|
| 4961 |
},
|
4961 |
},
|
| 4962 |
HEAP = {
|
4962 |
HEAP = {
|
| 4963 |
},
|
4963 |
},
|
| 4964 |
},
|
4964 |
},
|
| 4965 |
},
|
4965 |
},
|
| 4966 |
striderfunnelweb = {
|
4966 |
striderfunnelweb = {
|
| 4967 |
customParams = {
|
4967 |
customParams = {
|
| 4968 |
},
|
4968 |
},
|
| 4969 |
sfxtypes = {
|
4969 |
sfxtypes = {
|
| 4970 |
explosiongenerators = {
|
4970 |
explosiongenerators = {
|
| 4971 |
},
|
4971 |
},
|
| 4972 |
},
|
4972 |
},
|
| 4973 |
weapons = {
|
4973 |
weapons = {
|
| 4974 |
{
|
4974 |
{
|
| 4975 |
},
|
4975 |
},
|
| 4976 |
},
|
4976 |
},
|
| 4977 |
weaponDefs = {
|
4977 |
weaponDefs = {
|
| 4978 |
WEAPON = {
|
4978 |
WEAPON = {
|
| 4979 |
customParams = {
|
4979 |
customParams = {
|
| 4980 |
},
|
4980 |
},
|
| 4981 |
damage = {
|
4981 |
damage = {
|
| 4982 |
},
|
4982 |
},
|
| 4983 |
},
|
4983 |
},
|
| 4984 |
},
|
4984 |
},
|
| 4985 |
featureDefs = {
|
4985 |
featureDefs = {
|
| 4986 |
DEAD = {
|
4986 |
DEAD = {
|
| 4987 |
},
|
4987 |
},
|
| 4988 |
HEAP = {
|
4988 |
HEAP = {
|
| 4989 |
},
|
4989 |
},
|
| 4990 |
},
|
4990 |
},
|
| 4991 |
},
|
4991 |
},
|
| 4992 |
striderbantha = {
|
4992 |
striderbantha = {
|
| 4993 |
customParams = {
|
4993 |
customParams = {
|
| 4994 |
},
|
4994 |
},
|
| 4995 |
sfxtypes = {
|
4995 |
sfxtypes = {
|
| 4996 |
explosiongenerators = {
|
4996 |
explosiongenerators = {
|
| 4997 |
},
|
4997 |
},
|
| 4998 |
},
|
4998 |
},
|
| 4999 |
weapons = {
|
4999 |
weapons = {
|
| 5000 |
{
|
5000 |
{
|
| 5001 |
},
|
5001 |
},
|
| 5002 |
},
|
5002 |
},
|
| 5003 |
weaponDefs = {
|
5003 |
weaponDefs = {
|
| 5004 |
WEAPON = {
|
5004 |
WEAPON = {
|
| 5005 |
customParams = {
|
5005 |
customParams = {
|
| 5006 |
},
|
5006 |
},
|
| 5007 |
damage = {
|
5007 |
damage = {
|
| 5008 |
},
|
5008 |
},
|
| 5009 |
},
|
5009 |
},
|
| 5010 |
},
|
5010 |
},
|
| 5011 |
featureDefs = {
|
5011 |
featureDefs = {
|
| 5012 |
DEAD = {
|
5012 |
DEAD = {
|
| 5013 |
},
|
5013 |
},
|
| 5014 |
HEAP = {
|
5014 |
HEAP = {
|
| 5015 |
},
|
5015 |
},
|
| 5016 |
},
|
5016 |
},
|
| 5017 |
},
|
5017 |
},
|
| 5018 |
striderdetriment = {
|
5018 |
striderdetriment = {
|
| 5019 |
customParams = {
|
5019 |
customParams = {
|
| 5020 |
},
|
5020 |
},
|
| 5021 |
sfxtypes = {
|
5021 |
sfxtypes = {
|
| 5022 |
explosiongenerators = {
|
5022 |
explosiongenerators = {
|
| 5023 |
},
|
5023 |
},
|
| 5024 |
},
|
5024 |
},
|
| 5025 |
weapons = {
|
5025 |
weapons = {
|
| 5026 |
{
|
5026 |
{
|
| 5027 |
},
|
5027 |
},
|
| 5028 |
},
|
5028 |
},
|
| 5029 |
weaponDefs = {
|
5029 |
weaponDefs = {
|
| 5030 |
WEAPON = {
|
5030 |
WEAPON = {
|
| 5031 |
customParams = {
|
5031 |
customParams = {
|
| 5032 |
},
|
5032 |
},
|
| 5033 |
damage = {
|
5033 |
damage = {
|
| 5034 |
},
|
5034 |
},
|
| 5035 |
},
|
5035 |
},
|
| 5036 |
},
|
5036 |
},
|
| 5037 |
featureDefs = {
|
5037 |
featureDefs = {
|
| 5038 |
DEAD = {
|
5038 |
DEAD = {
|
| 5039 |
},
|
5039 |
},
|
| 5040 |
HEAP = {
|
5040 |
HEAP = {
|
| 5041 |
},
|
5041 |
},
|
| 5042 |
},
|
5042 |
},
|
| 5043 |
},
|
5043 |
},
|
| 5044 |
shipheavyarty = {
|
5044 |
shipheavyarty = {
|
| 5045 |
customParams = {
|
5045 |
customParams = {
|
| 5046 |
},
|
5046 |
},
|
| 5047 |
sfxtypes = {
|
5047 |
sfxtypes = {
|
| 5048 |
explosiongenerators = {
|
5048 |
explosiongenerators = {
|
| 5049 |
},
|
5049 |
},
|
| 5050 |
},
|
5050 |
},
|
| 5051 |
weapons = {
|
5051 |
weapons = {
|
| 5052 |
{
|
5052 |
{
|
| 5053 |
},
|
5053 |
},
|
| 5054 |
},
|
5054 |
},
|
| 5055 |
weaponDefs = {
|
5055 |
weaponDefs = {
|
| 5056 |
WEAPON = {
|
5056 |
WEAPON = {
|
| 5057 |
customParams = {
|
5057 |
customParams = {
|
| 5058 |
},
|
5058 |
},
|
| 5059 |
damage = {
|
5059 |
damage = {
|
| 5060 |
},
|
5060 |
},
|
| 5061 |
},
|
5061 |
},
|
| 5062 |
},
|
5062 |
},
|
| 5063 |
featureDefs = {
|
5063 |
featureDefs = {
|
| 5064 |
DEAD = {
|
5064 |
DEAD = {
|
| 5065 |
},
|
5065 |
},
|
| 5066 |
HEAP = {
|
5066 |
HEAP = {
|
| 5067 |
},
|
5067 |
},
|
| 5068 |
},
|
5068 |
},
|
| 5069 |
},
|
5069 |
},
|
| 5070 |
shipcarrier = {
|
5070 |
shipcarrier = {
|
| 5071 |
customParams = {
|
5071 |
customParams = {
|
| 5072 |
},
|
5072 |
},
|
| 5073 |
sfxtypes = {
|
5073 |
sfxtypes = {
|
| 5074 |
explosiongenerators = {
|
5074 |
explosiongenerators = {
|
| 5075 |
},
|
5075 |
},
|
| 5076 |
},
|
5076 |
},
|
| 5077 |
weapons = {
|
5077 |
weapons = {
|
| 5078 |
{
|
5078 |
{
|
| 5079 |
},
|
5079 |
},
|
| 5080 |
},
|
5080 |
},
|
| 5081 |
weaponDefs = {
|
5081 |
weaponDefs = {
|
| 5082 |
WEAPON = {
|
5082 |
WEAPON = {
|
| 5083 |
customParams = {
|
5083 |
customParams = {
|
| 5084 |
},
|
5084 |
},
|
| 5085 |
damage = {
|
5085 |
damage = {
|
| 5086 |
},
|
5086 |
},
|
| 5087 |
},
|
5087 |
},
|
| 5088 |
},
|
5088 |
},
|
| 5089 |
featureDefs = {
|
5089 |
featureDefs = {
|
| 5090 |
DEAD = {
|
5090 |
DEAD = {
|
| 5091 |
},
|
5091 |
},
|
| 5092 |
HEAP = {
|
5092 |
HEAP = {
|
| 5093 |
},
|
5093 |
},
|
| 5094 |
},
|
5094 |
},
|
| 5095 |
},
|
5095 |
},
|
| 5096 |
subtacmissile = {
|
5096 |
subtacmissile = {
|
| 5097 |
customParams = {
|
5097 |
customParams = {
|
| 5098 |
},
|
5098 |
},
|
| 5099 |
sfxtypes = {
|
5099 |
sfxtypes = {
|
| 5100 |
explosiongenerators = {
|
5100 |
explosiongenerators = {
|
| 5101 |
},
|
5101 |
},
|
| 5102 |
},
|
5102 |
},
|
| 5103 |
weapons = {
|
5103 |
weapons = {
|
| 5104 |
{
|
5104 |
{
|
| 5105 |
},
|
5105 |
},
|
| 5106 |
},
|
5106 |
},
|
| 5107 |
weaponDefs = {
|
5107 |
weaponDefs = {
|
| 5108 |
WEAPON = {
|
5108 |
WEAPON = {
|
| 5109 |
customParams = {
|
5109 |
customParams = {
|
| 5110 |
},
|
5110 |
},
|
| 5111 |
damage = {
|
5111 |
damage = {
|
| 5112 |
},
|
5112 |
},
|
| 5113 |
},
|
5113 |
},
|
| 5114 |
},
|
5114 |
},
|
| 5115 |
featureDefs = {
|
5115 |
featureDefs = {
|
| 5116 |
DEAD = {
|
5116 |
DEAD = {
|
| 5117 |
},
|
5117 |
},
|
| 5118 |
HEAP = {
|
5118 |
HEAP = {
|
| 5119 |
},
|
5119 |
},
|
| 5120 |
},
|
5120 |
},
|
| 5121 |
},
|
5121 |
},
|
| 5122 |
}
|
5122 |
}
|
| 5123 |
}}}[/q]
|
5123 |
}}}[/q]
|
| 5124 |
[/spoiler]
|
5124 |
[/spoiler]
|
| 5125 |
build list
|
5125 |
build list
|
| 5126 |
[spoiler]
|
5126 |
[spoiler]
|
| 5127 |
[q]{{{
|
5127 |
[q]{{{
|
| 5128 |
[[factorycloak]],
|
5128 |
[[factorycloak]],
|
| 5129 |
[[factoryshield]],
|
5129 |
[[factoryshield]],
|
| 5130 |
[[factoryveh]],
|
5130 |
[[factoryveh]],
|
| 5131 |
[[factoryhover]],
|
5131 |
[[factoryhover]],
|
| 5132 |
[[factorygunship]],
|
5132 |
[[factorygunship]],
|
| 5133 |
[[factoryplane]],
|
5133 |
[[factoryplane]],
|
| 5134 |
[[factoryspider]],
|
5134 |
[[factoryspider]],
|
| 5135 |
[[factoryjump]],
|
5135 |
[[factoryjump]],
|
| 5136 |
[[factorytank]],
|
5136 |
[[factorytank]],
|
| 5137 |
[[factoryamph]],
|
5137 |
[[factoryamph]],
|
| 5138 |
[[factoryship]],
|
5138 |
[[factoryship]],
|
| 5139 |
[[striderhub]],
|
5139 |
[[striderhub]],
|
| 5140 |
[[staticmex]],
|
5140 |
[[staticmex]],
|
| 5141 |
[[energywind]],
|
5141 |
[[energywind]],
|
| 5142 |
[[energysolar]],
|
5142 |
[[energysolar]],
|
| 5143 |
[[energygeo]],
|
5143 |
[[energygeo]],
|
| 5144 |
[[energyfusion]],
|
5144 |
[[energyfusion]],
|
| 5145 |
[[energysingu]],
|
5145 |
[[energysingu]],
|
| 5146 |
[[staticstorage]],
|
5146 |
[[staticstorage]],
|
| 5147 |
[[energypylon]],
|
5147 |
[[energypylon]],
|
| 5148 |
[[staticcon]],
|
5148 |
[[staticcon]],
|
| 5149 |
[[staticrearm]],
|
5149 |
[[staticrearm]],
|
| 5150 |
[[turretlaser]],
|
5150 |
[[turretlaser]],
|
| 5151 |
[[turretmissile]],
|
5151 |
[[turretmissile]],
|
| 5152 |
[[turretriot]],
|
5152 |
[[turretriot]],
|
| 5153 |
[[turretemp]],
|
5153 |
[[turretemp]],
|
| 5154 |
[[turretgauss]],
|
5154 |
[[turretgauss]],
|
| 5155 |
[[turretheavylaser]],
|
5155 |
[[turretheavylaser]],
|
| 5156 |
[[turretaaclose]],
|
5156 |
[[turretaaclose]],
|
| 5157 |
[[turretaalaser]],
|
5157 |
[[turretaalaser]],
|
| 5158 |
[[turretaaflak]],
|
5158 |
[[turretaaflak]],
|
| 5159 |
[[turretaafar]],
|
5159 |
[[turretaafar]],
|
| 5160 |
[[turretaaheavy]],
|
5160 |
[[turretaaheavy]],
|
| 5161 |
[[turretimpulse]],
|
5161 |
[[turretimpulse]],
|
| 5162 |
[[turrettorp]],
|
5162 |
[[turrettorp]],
|
| 5163 |
[[turretheavy]],
|
5163 |
[[turretheavy]],
|
| 5164 |
[[turretantiheavy]],
|
5164 |
[[turretantiheavy]],
|
| 5165 |
[[staticshield]],
|
5165 |
[[staticshield]],
|
| 5166 |
[[staticradar]],
|
5166 |
[[staticradar]],
|
| 5167 |
[[staticjammer]],
|
5167 |
[[staticjammer]],
|
| 5168 |
[[staticheavyradar]],
|
5168 |
[[staticheavyradar]],
|
| 5169 |
[[staticmissilesilo]],
|
5169 |
[[staticmissilesilo]],
|
| 5170 |
[[staticantinuke]],
|
5170 |
[[staticantinuke]],
|
| 5171 |
[[staticarty]],
|
5171 |
[[staticarty]],
|
| 5172 |
[[staticheavyarty]],
|
5172 |
[[staticheavyarty]],
|
| 5173 |
[[staticnuke]],
|
5173 |
[[staticnuke]],
|
| 5174 |
[[zenith]],
|
5174 |
[[zenith]],
|
| 5175 |
[[raveparty]],
|
5175 |
[[raveparty]],
|
| 5176 |
[[mahlazer]],
|
5176 |
[[mahlazer]],
|
| 5177 |
[[cloakcon]],
|
5177 |
[[cloakcon]],
|
| 5178 |
[[cloakraid]],
|
5178 |
[[cloakraid]],
|
| 5179 |
[[cloakskirm]],
|
5179 |
[[cloakskirm]],
|
| 5180 |
[[cloakriot]],
|
5180 |
[[cloakriot]],
|
| 5181 |
[[cloakassault]],
|
5181 |
[[cloakassault]],
|
| 5182 |
[[cloakarty]],
|
5182 |
[[cloakarty]],
|
| 5183 |
[[cloakheavyraid]],
|
5183 |
[[cloakheavyraid]],
|
| 5184 |
[[cloakaa]],
|
5184 |
[[cloakaa]],
|
| 5185 |
[[cloaksnipe]],
|
5185 |
[[cloaksnipe]],
|
| 5186 |
[[cloakbomb]],
|
5186 |
[[cloakbomb]],
|
| 5187 |
[[cloakjammer]],
|
5187 |
[[cloakjammer]],
|
| 5188 |
[[shieldcon]],
|
5188 |
[[shieldcon]],
|
| 5189 |
[[shieldraid]],
|
5189 |
[[shieldraid]],
|
| 5190 |
[[shieldskirm]],
|
5190 |
[[shieldskirm]],
|
| 5191 |
[[shieldriot]],
|
5191 |
[[shieldriot]],
|
| 5192 |
[[shieldassault]],
|
5192 |
[[shieldassault]],
|
| 5193 |
[[shieldarty]],
|
5193 |
[[shieldarty]],
|
| 5194 |
[[shieldscout]],
|
5194 |
[[shieldscout]],
|
| 5195 |
[[shieldaa]],
|
5195 |
[[shieldaa]],
|
| 5196 |
[[shieldfelon]],
|
5196 |
[[shieldfelon]],
|
| 5197 |
[[shieldbomb]],
|
5197 |
[[shieldbomb]],
|
| 5198 |
[[shieldshield]],
|
5198 |
[[shieldshield]],
|
| 5199 |
[[vehcon]],
|
5199 |
[[vehcon]],
|
| 5200 |
[[vehraid]],
|
5200 |
[[vehraid]],
|
| 5201 |
[[vehsupport]],
|
5201 |
[[vehsupport]],
|
| 5202 |
[[vehriot]],
|
5202 |
[[vehriot]],
|
| 5203 |
[[vehassault]],
|
5203 |
[[vehassault]],
|
| 5204 |
[[veharty]],
|
5204 |
[[veharty]],
|
| 5205 |
[[vehscout]],
|
5205 |
[[vehscout]],
|
| 5206 |
[[vehaa]],
|
5206 |
[[vehaa]],
|
| 5207 |
[[vehheavyarty]],
|
5207 |
[[vehheavyarty]],
|
| 5208 |
[[vehcapture]],
|
5208 |
[[vehcapture]],
|
| 5209 |
[[hovercon]],
|
5209 |
[[hovercon]],
|
| 5210 |
[[hoverraid]],
|
5210 |
[[hoverraid]],
|
| 5211 |
[[hoverskirm]],
|
5211 |
[[hoverskirm]],
|
| 5212 |
[[hoverriot]],
|
5212 |
[[hoverriot]],
|
| 5213 |
[[hoverassault]],
|
5213 |
[[hoverassault]],
|
| 5214 |
[[hoverarty]],
|
5214 |
[[hoverarty]],
|
| 5215 |
[[hoverheavyraid]],
|
5215 |
[[hoverheavyraid]],
|
| 5216 |
[[hoveraa]],
|
5216 |
[[hoveraa]],
|
| 5217 |
[[hoverdepthcharge]],
|
5217 |
[[hoverdepthcharge]],
|
| 5218 |
[[gunshipcon]],
|
5218 |
[[gunshipcon]],
|
| 5219 |
[[gunshipraid]],
|
5219 |
[[gunshipraid]],
|
| 5220 |
[[gunshipskirm]],
|
5220 |
[[gunshipskirm]],
|
| 5221 |
[[gunshipbomb]],
|
5221 |
[[gunshipbomb]],
|
| 5222 |
[[gunshipassault]],
|
5222 |
[[gunshipassault]],
|
| 5223 |
[[gunshipheavyskirm]],
|
5223 |
[[gunshipheavyskirm]],
|
| 5224 |
[[gunshipemp]],
|
5224 |
[[gunshipemp]],
|
| 5225 |
[[gunshipaa]],
|
5225 |
[[gunshipaa]],
|
| 5226 |
[[gunshipkrow]],
|
5226 |
[[gunshipkrow]],
|
| 5227 |
[[gunshiptrans]],
|
5227 |
[[gunshiptrans]],
|
| 5228 |
[[gunshipheavytrans]],
|
5228 |
[[gunshipheavytrans]],
|
| 5229 |
[[magpie]],
|
5229 |
[[magpie]],
|
| 5230 |
[[planecon]],
|
5230 |
[[planecon]],
|
| 5231 |
[[planefighter]],
|
5231 |
[[planefighter]],
|
| 5232 |
[[bomberriot]],
|
5232 |
[[bomberriot]],
|
| 5233 |
[[bomberprec]],
|
5233 |
[[bomberprec]],
|
| 5234 |
[[planelightscout]],
|
5234 |
[[planelightscout]],
|
| 5235 |
[[planeheavyfighter]],
|
5235 |
[[planeheavyfighter]],
|
| 5236 |
[[bomberheavy]],
|
5236 |
[[bomberheavy]],
|
| 5237 |
[[bomberdisarm]],
|
5237 |
[[bomberdisarm]],
|
| 5238 |
[[planescout]],
|
5238 |
[[planescout]],
|
| 5239 |
[[odin]],
|
5239 |
[[odin]],
|
| 5240 |
[[spidercon]],
|
5240 |
[[spidercon]],
|
| 5241 |
[[spiderscout]],
|
5241 |
[[spiderscout]],
|
| 5242 |
[[spiderskirm]],
|
5242 |
[[spiderskirm]],
|
| 5243 |
[[spiderriot]],
|
5243 |
[[spiderriot]],
|
| 5244 |
[[spiderassault]],
|
5244 |
[[spiderassault]],
|
| 5245 |
[[spideremp]],
|
5245 |
[[spideremp]],
|
| 5246 |
[[spideraa]],
|
5246 |
[[spideraa]],
|
| 5247 |
[[spidercrabe]],
|
5247 |
[[spidercrabe]],
|
| 5248 |
[[spiderantiheavy]],
|
5248 |
[[spiderantiheavy]],
|
| 5249 |
[[jumpcon]],
|
5249 |
[[jumpcon]],
|
| 5250 |
[[jumpraid]],
|
5250 |
[[jumpraid]],
|
| 5251 |
[[jumpskirm]],
|
5251 |
[[jumpskirm]],
|
| 5252 |
[[jumpblackhole]],
|
5252 |
[[jumpblackhole]],
|
| 5253 |
[[jumpassault]],
|
5253 |
[[jumpassault]],
|
| 5254 |
[[jumparty]],
|
5254 |
[[jumparty]],
|
| 5255 |
[[jumpscout]],
|
5255 |
[[jumpscout]],
|
| 5256 |
[[jumpaa]],
|
5256 |
[[jumpaa]],
|
| 5257 |
[[jumpsumo]],
|
5257 |
[[jumpsumo]],
|
| 5258 |
[[jumpbomb]],
|
5258 |
[[jumpbomb]],
|
| 5259 |
[[tankcon]],
|
5259 |
[[tankcon]],
|
| 5260 |
[[tankheavyraid]],
|
5260 |
[[tankheavyraid]],
|
| 5261 |
[[tankriot]],
|
5261 |
[[tankriot]],
|
| 5262 |
[[tankassault]],
|
5262 |
[[tankassault]],
|
| 5263 |
[[tankarty]],
|
5263 |
[[tankarty]],
|
| 5264 |
[[tankraid]],
|
5264 |
[[tankraid]],
|
| 5265 |
[[tankaa]],
|
5265 |
[[tankaa]],
|
| 5266 |
[[tankheavyassault]],
|
5266 |
[[tankheavyassault]],
|
| 5267 |
[[tankheavyarty]],
|
5267 |
[[tankheavyarty]],
|
| 5268 |
[[amphcon]],
|
5268 |
[[amphcon]],
|
| 5269 |
[[amphraid]],
|
5269 |
[[amphraid]],
|
| 5270 |
[[amphfloater]],
|
5270 |
[[amphfloater]],
|
| 5271 |
[[amphriot]],
|
5271 |
[[amphriot]],
|
| 5272 |
[[amphsupport]],
|
5272 |
[[amphsupport]],
|
| 5273 |
[[amphlaunch]],
|
5273 |
[[amphlaunch]],
|
| 5274 |
[[amphimpulse]],
|
5274 |
[[amphimpulse]],
|
| 5275 |
[[amphaa]],
|
5275 |
[[amphaa]],
|
| 5276 |
[[amphassault]],
|
5276 |
[[amphassault]],
|
| 5277 |
[[amphbomb]],
|
5277 |
[[amphbomb]],
|
| 5278 |
[[amphtele]],
|
5278 |
[[amphtele]],
|
| 5279 |
[[shipcon]],
|
5279 |
[[shipcon]],
|
| 5280 |
[[shiptorpraider]],
|
5280 |
[[shiptorpraider]],
|
| 5281 |
[[shipskirm]],
|
5281 |
[[shipskirm]],
|
| 5282 |
[[shipriot]],
|
5282 |
[[shipriot]],
|
| 5283 |
[[shipassault]],
|
5283 |
[[shipassault]],
|
| 5284 |
[[shiparty]],
|
5284 |
[[shiparty]],
|
| 5285 |
[[shipscout]],
|
5285 |
[[shipscout]],
|
| 5286 |
[[shipaa]],
|
5286 |
[[shipaa]],
|
| 5287 |
[[subraider]],
|
5287 |
[[subraider]],
|
| 5288 |
[[athena]],
|
5288 |
[[athena]],
|
| 5289 |
[[striderantiheavy]],
|
5289 |
[[striderantiheavy]],
|
| 5290 |
[[striderscorpion]],
|
5290 |
[[striderscorpion]],
|
| 5291 |
[[striderdante]],
|
5291 |
[[striderdante]],
|
| 5292 |
[[striderarty]],
|
5292 |
[[striderarty]],
|
| 5293 |
[[striderfunnelweb]],
|
5293 |
[[striderfunnelweb]],
|
| 5294 |
[[striderbantha]],
|
5294 |
[[striderbantha]],
|
| 5295 |
[[striderdetriment]],
|
5295 |
[[striderdetriment]],
|
| 5296 |
[[shipheavyarty]],
|
5296 |
[[shipheavyarty]],
|
| 5297 |
[[shipcarrier]],
|
5297 |
[[shipcarrier]],
|
| 5298 |
[[subtacmissile]],
|
5298 |
[[subtacmissile]],
|
| 5299 |
}}}[/q]
|
5299 |
}}}[/q]
|
| 5300 |
[/spoiler]
|
5300 |
[/spoiler]
|
| 5301 |
[spoiler]
|
5301 |
[spoiler]
|
| 5302 |
{{{[q]
|
5302 |
{{{[q]
|
| 5303 |
ud.name == "cloakcon" or
|
5303 |
ud.name == "cloakcon" or
|
| 5304 |
ud.name == "cloakraid" or
|
5304 |
ud.name == "cloakraid" or
|
| 5305 |
ud.name == "cloakskirm" or
|
5305 |
ud.name == "cloakskirm" or
|
| 5306 |
ud.name == "cloakriot" or
|
5306 |
ud.name == "cloakriot" or
|
| 5307 |
ud.name == "cloakassault" or
|
5307 |
ud.name == "cloakassault" or
|
| 5308 |
ud.name == "cloakarty" or
|
5308 |
ud.name == "cloakarty" or
|
| 5309 |
ud.name == "cloakheavyraid" or
|
5309 |
ud.name == "cloakheavyraid" or
|
| 5310 |
ud.name == "cloakaa" or
|
5310 |
ud.name == "cloakaa" or
|
| 5311 |
ud.name == "cloaksnipe" or
|
5311 |
ud.name == "cloaksnipe" or
|
| 5312 |
ud.name == "cloakbomb" or
|
5312 |
ud.name == "cloakbomb" or
|
| 5313 |
ud.name == "cloakjammer" or
|
5313 |
ud.name == "cloakjammer" or
|
| 5314 |
ud.name == "shieldcon" or
|
5314 |
ud.name == "shieldcon" or
|
| 5315 |
ud.name == "shieldraid" or
|
5315 |
ud.name == "shieldraid" or
|
| 5316 |
ud.name == "shieldskirm" or
|
5316 |
ud.name == "shieldskirm" or
|
| 5317 |
ud.name == "shieldriot" or
|
5317 |
ud.name == "shieldriot" or
|
| 5318 |
ud.name == "shieldassault" or
|
5318 |
ud.name == "shieldassault" or
|
| 5319 |
ud.name == "shieldarty" or
|
5319 |
ud.name == "shieldarty" or
|
| 5320 |
ud.name == "shieldscout" or
|
5320 |
ud.name == "shieldscout" or
|
| 5321 |
ud.name == "shieldaa" or
|
5321 |
ud.name == "shieldaa" or
|
| 5322 |
ud.name == "shieldfelon" or
|
5322 |
ud.name == "shieldfelon" or
|
| 5323 |
ud.name == "shieldbomb" or
|
5323 |
ud.name == "shieldbomb" or
|
| 5324 |
ud.name == "shieldshield" or
|
5324 |
ud.name == "shieldshield" or
|
| 5325 |
ud.name == "vehcon" or
|
5325 |
ud.name == "vehcon" or
|
| 5326 |
ud.name == "vehraid" or
|
5326 |
ud.name == "vehraid" or
|
| 5327 |
ud.name == "vehsupport" or
|
5327 |
ud.name == "vehsupport" or
|
| 5328 |
ud.name == "vehriot" or
|
5328 |
ud.name == "vehriot" or
|
| 5329 |
ud.name == "vehassault" or
|
5329 |
ud.name == "vehassault" or
|
| 5330 |
ud.name == "veharty" or
|
5330 |
ud.name == "veharty" or
|
| 5331 |
ud.name == "vehscout" or
|
5331 |
ud.name == "vehscout" or
|
| 5332 |
ud.name == "vehaa" or
|
5332 |
ud.name == "vehaa" or
|
| 5333 |
ud.name == "vehheavyarty" or
|
5333 |
ud.name == "vehheavyarty" or
|
| 5334 |
ud.name == "vehcapture" or
|
5334 |
ud.name == "vehcapture" or
|
| 5335 |
ud.name == "hovercon" or
|
5335 |
ud.name == "hovercon" or
|
| 5336 |
ud.name == "hoverraid" or
|
5336 |
ud.name == "hoverraid" or
|
| 5337 |
ud.name == "hoverskirm" or
|
5337 |
ud.name == "hoverskirm" or
|
| 5338 |
ud.name == "hoverriot" or
|
5338 |
ud.name == "hoverriot" or
|
| 5339 |
ud.name == "hoverassault" or
|
5339 |
ud.name == "hoverassault" or
|
| 5340 |
ud.name == "hoverarty" or
|
5340 |
ud.name == "hoverarty" or
|
| 5341 |
ud.name == "hoverheavyraid" or
|
5341 |
ud.name == "hoverheavyraid" or
|
| 5342 |
ud.name == "hoveraa" or
|
5342 |
ud.name == "hoveraa" or
|
| 5343 |
ud.name == "hoverdepthcharge" or
|
5343 |
ud.name == "hoverdepthcharge" or
|
| 5344 |
ud.name == "gunshipcon" or
|
5344 |
ud.name == "gunshipcon" or
|
| 5345 |
ud.name == "gunshipraid" or
|
5345 |
ud.name == "gunshipraid" or
|
| 5346 |
ud.name == "gunshipskirm" or
|
5346 |
ud.name == "gunshipskirm" or
|
| 5347 |
ud.name == "gunshipbomb" or
|
5347 |
ud.name == "gunshipbomb" or
|
| 5348 |
ud.name == "gunshipassault" or
|
5348 |
ud.name == "gunshipassault" or
|
| 5349 |
ud.name == "gunshipheavyskirm" or
|
5349 |
ud.name == "gunshipheavyskirm" or
|
| 5350 |
ud.name == "gunshipemp" or
|
5350 |
ud.name == "gunshipemp" or
|
| 5351 |
ud.name == "gunshipaa" or
|
5351 |
ud.name == "gunshipaa" or
|
| 5352 |
ud.name == "gunshipkrow" or
|
5352 |
ud.name == "gunshipkrow" or
|
| 5353 |
ud.name == "gunshiptrans" or
|
5353 |
ud.name == "gunshiptrans" or
|
| 5354 |
ud.name == "gunshipheavytrans" or
|
5354 |
ud.name == "gunshipheavytrans" or
|
| 5355 |
ud.name == "planecon" or
|
5355 |
ud.name == "planecon" or
|
| 5356 |
ud.name == "planefighter" or
|
5356 |
ud.name == "planefighter" or
|
| 5357 |
ud.name == "bomberriot" or
|
5357 |
ud.name == "bomberriot" or
|
| 5358 |
ud.name == "bomberprec" or
|
5358 |
ud.name == "bomberprec" or
|
| 5359 |
ud.name == "planelightscout" or
|
5359 |
ud.name == "planelightscout" or
|
| 5360 |
ud.name == "planeheavyfighter" or
|
5360 |
ud.name == "planeheavyfighter" or
|
| 5361 |
ud.name == "bomberheavy" or
|
5361 |
ud.name == "bomberheavy" or
|
| 5362 |
ud.name == "bomberdisarm" or
|
5362 |
ud.name == "bomberdisarm" or
|
| 5363 |
ud.name == "planescout" or
|
5363 |
ud.name == "planescout" or
|
| 5364 |
ud.name == "spidercon" or
|
5364 |
ud.name == "spidercon" or
|
| 5365 |
ud.name == "spiderscout" or
|
5365 |
ud.name == "spiderscout" or
|
| 5366 |
ud.name == "spiderskirm" or
|
5366 |
ud.name == "spiderskirm" or
|
| 5367 |
ud.name == "spiderriot" or
|
5367 |
ud.name == "spiderriot" or
|
| 5368 |
ud.name == "spiderassault" or
|
5368 |
ud.name == "spiderassault" or
|
| 5369 |
ud.name == "spideremp" or
|
5369 |
ud.name == "spideremp" or
|
| 5370 |
ud.name == "spideraa" or
|
5370 |
ud.name == "spideraa" or
|
| 5371 |
ud.name == "spidercrabe" or
|
5371 |
ud.name == "spidercrabe" or
|
| 5372 |
ud.name == "spiderantiheavy" or
|
5372 |
ud.name == "spiderantiheavy" or
|
| 5373 |
ud.name == "jumpcon" or
|
5373 |
ud.name == "jumpcon" or
|
| 5374 |
ud.name == "jumpraid" or
|
5374 |
ud.name == "jumpraid" or
|
| 5375 |
ud.name == "jumpskirm" or
|
5375 |
ud.name == "jumpskirm" or
|
| 5376 |
ud.name == "jumpblackhole" or
|
5376 |
ud.name == "jumpblackhole" or
|
| 5377 |
ud.name == "jumpassault" or
|
5377 |
ud.name == "jumpassault" or
|
| 5378 |
ud.name == "jumparty" or
|
5378 |
ud.name == "jumparty" or
|
| 5379 |
ud.name == "jumpscout" or
|
5379 |
ud.name == "jumpscout" or
|
| 5380 |
ud.name == "jumpaa" or
|
5380 |
ud.name == "jumpaa" or
|
| 5381 |
ud.name == "jumpsumo" or
|
5381 |
ud.name == "jumpsumo" or
|
| 5382 |
ud.name == "jumpbomb" or
|
5382 |
ud.name == "jumpbomb" or
|
| 5383 |
ud.name == "tankcon" or
|
5383 |
ud.name == "tankcon" or
|
| 5384 |
ud.name == "tankheavyraid" or
|
5384 |
ud.name == "tankheavyraid" or
|
| 5385 |
ud.name == "tankriot" or
|
5385 |
ud.name == "tankriot" or
|
| 5386 |
ud.name == "tankassault" or
|
5386 |
ud.name == "tankassault" or
|
| 5387 |
ud.name == "tankarty" or
|
5387 |
ud.name == "tankarty" or
|
| 5388 |
ud.name == "tankraid" or
|
5388 |
ud.name == "tankraid" or
|
| 5389 |
ud.name == "tankaa" or
|
5389 |
ud.name == "tankaa" or
|
| 5390 |
ud.name == "tankheavyassault" or
|
5390 |
ud.name == "tankheavyassault" or
|
| 5391 |
ud.name == "tankheavyarty" or
|
5391 |
ud.name == "tankheavyarty" or
|
| 5392 |
ud.name == "amphcon" or
|
5392 |
ud.name == "amphcon" or
|
| 5393 |
ud.name == "amphraid" or
|
5393 |
ud.name == "amphraid" or
|
| 5394 |
ud.name == "amphfloater" or
|
5394 |
ud.name == "amphfloater" or
|
| 5395 |
ud.name == "amphriot" or
|
5395 |
ud.name == "amphriot" or
|
| 5396 |
ud.name == "amphsupport" or
|
5396 |
ud.name == "amphsupport" or
|
| 5397 |
ud.name == "amphlaunch" or
|
5397 |
ud.name == "amphlaunch" or
|
| 5398 |
ud.name == "amphimpulse" or
|
5398 |
ud.name == "amphimpulse" or
|
| 5399 |
ud.name == "amphaa" or
|
5399 |
ud.name == "amphaa" or
|
| 5400 |
ud.name == "amphassault" or
|
5400 |
ud.name == "amphassault" or
|
| 5401 |
ud.name == "amphbomb" or
|
5401 |
ud.name == "amphbomb" or
|
| 5402 |
ud.name == "amphtele" or
|
5402 |
ud.name == "amphtele" or
|
| 5403 |
ud.name == "shipcon" or
|
5403 |
ud.name == "shipcon" or
|
| 5404 |
ud.name == "shiptorpraider" or
|
5404 |
ud.name == "shiptorpraider" or
|
| 5405 |
ud.name == "shipskirm" or
|
5405 |
ud.name == "shipskirm" or
|
| 5406 |
ud.name == "shipriot" or
|
5406 |
ud.name == "shipriot" or
|
| 5407 |
ud.name == "shipassault" or
|
5407 |
ud.name == "shipassault" or
|
| 5408 |
ud.name == "shiparty" or
|
5408 |
ud.name == "shiparty" or
|
| 5409 |
ud.name == "shipscout" or
|
5409 |
ud.name == "shipscout" or
|
| 5410 |
ud.name == "shipaa" or
|
5410 |
ud.name == "shipaa" or
|
| 5411 |
ud.name == "subraider" or
|
5411 |
ud.name == "subraider" or
|
| 5412 |
ud.name == "athena" or
|
5412 |
ud.name == "athena" or
|
| 5413 |
ud.name == "striderantiheavy" or
|
5413 |
ud.name == "striderantiheavy" or
|
| 5414 |
ud.name == "striderscorpion" or
|
5414 |
ud.name == "striderscorpion" or
|
| 5415 |
ud.name == "striderdante" or
|
5415 |
ud.name == "striderdante" or
|
| 5416 |
ud.name == "striderarty" or
|
5416 |
ud.name == "striderarty" or
|
| 5417 |
ud.name == "striderfunnelweb" or
|
5417 |
ud.name == "striderfunnelweb" or
|
| 5418 |
ud.name == "striderbantha" or
|
5418 |
ud.name == "striderbantha" or
|
| 5419 |
ud.name == "striderdetriment" or
|
5419 |
ud.name == "striderdetriment" or
|
| 5420 |
ud.name == "shipheavyarty" or
|
5420 |
ud.name == "shipheavyarty" or
|
| 5421 |
ud.name == "shipcarrier" or
|
5421 |
ud.name == "shipcarrier" or
|
| 5422 |
ud.name == "subtacmissile" or
|
5422 |
ud.name == "subtacmissile" or
|
| 5423 |
}}}[/q]
|
5423 |
}}}[/q]
|
| 5424 |
[/spoiler]
|
5424 |
[/spoiler]
|
| 5425 |
[spoiler]
|
5425 |
[spoiler]
|
| 5426 |
{{{[q]
|
5426 |
{{{[q]
|
| 5427 |
ud.name == "Conjurer" or
|
5427 |
ud.name == "Conjurer" or
|
| 5428 |
ud.name == "Glaive" or
|
5428 |
ud.name == "Glaive" or
|
| 5429 |
ud.name == "Ronin" or
|
5429 |
ud.name == "Ronin" or
|
| 5430 |
ud.name == "Reaver" or
|
5430 |
ud.name == "Reaver" or
|
| 5431 |
ud.name == "Knight" or
|
5431 |
ud.name == "Knight" or
|
| 5432 |
ud.name == "Sling" or
|
5432 |
ud.name == "Sling" or
|
| 5433 |
ud.name == "Scythe" or
|
5433 |
ud.name == "Scythe" or
|
| 5434 |
ud.name == "Gremlin" or
|
5434 |
ud.name == "Gremlin" or
|
| 5435 |
ud.name == "Phantom" or
|
5435 |
ud.name == "Phantom" or
|
| 5436 |
ud.name == "Imp" or
|
5436 |
ud.name == "Imp" or
|
| 5437 |
ud.name == "Iris" or
|
5437 |
ud.name == "Iris" or
|
| 5438 |
ud.name == "Convict" or
|
5438 |
ud.name == "Convict" or
|
| 5439 |
ud.name == "Bandit" or
|
5439 |
ud.name == "Bandit" or
|
| 5440 |
ud.name == "Rogue" or
|
5440 |
ud.name == "Rogue" or
|
| 5441 |
ud.name == "Outlaw" or
|
5441 |
ud.name == "Outlaw" or
|
| 5442 |
ud.name == "Thug" or
|
5442 |
ud.name == "Thug" or
|
| 5443 |
ud.name == "Racketeer" or
|
5443 |
ud.name == "Racketeer" or
|
| 5444 |
ud.name == "Dirtbag" or
|
5444 |
ud.name == "Dirtbag" or
|
| 5445 |
ud.name == "Vandal" or
|
5445 |
ud.name == "Vandal" or
|
| 5446 |
ud.name == "Felon" or
|
5446 |
ud.name == "Felon" or
|
| 5447 |
ud.name == "Snitch" or
|
5447 |
ud.name == "Snitch" or
|
| 5448 |
ud.name == "Aspis" or
|
5448 |
ud.name == "Aspis" or
|
| 5449 |
ud.name == "Mason" or
|
5449 |
ud.name == "Mason" or
|
| 5450 |
ud.name == "Scorcher" or
|
5450 |
ud.name == "Scorcher" or
|
| 5451 |
ud.name == "Fencer" or
|
5451 |
ud.name == "Fencer" or
|
| 5452 |
ud.name == "Ripper" or
|
5452 |
ud.name == "Ripper" or
|
| 5453 |
ud.name == "Ravager" or
|
5453 |
ud.name == "Ravager" or
|
| 5454 |
ud.name == "Badger" or
|
5454 |
ud.name == "Badger" or
|
| 5455 |
ud.name == "Dart" or
|
5455 |
ud.name == "Dart" or
|
| 5456 |
ud.name == "Crasher" or
|
5456 |
ud.name == "Crasher" or
|
| 5457 |
ud.name == "Impaler" or
|
5457 |
ud.name == "Impaler" or
|
| 5458 |
ud.name == "Dominatrix" or
|
5458 |
ud.name == "Dominatrix" or
|
| 5459 |
ud.name == "Quill" or
|
5459 |
ud.name == "Quill" or
|
| 5460 |
ud.name == "Dagger" or
|
5460 |
ud.name == "Dagger" or
|
| 5461 |
ud.name == "Scalpel" or
|
5461 |
ud.name == "Scalpel" or
|
| 5462 |
ud.name == "Mace" or
|
5462 |
ud.name == "Mace" or
|
| 5463 |
ud.name == "Halberd" or
|
5463 |
ud.name == "Halberd" or
|
| 5464 |
ud.name == "Lance" or
|
5464 |
ud.name == "Lance" or
|
| 5465 |
ud.name == "Bolas" or
|
5465 |
ud.name == "Bolas" or
|
| 5466 |
ud.name == "Flail" or
|
5466 |
ud.name == "Flail" or
|
| 5467 |
ud.name == "Claymore" or
|
5467 |
ud.name == "Claymore" or
|
| 5468 |
ud.name == "Wasp" or
|
5468 |
ud.name == "Wasp" or
|
| 5469 |
ud.name == "Locust" or
|
5469 |
ud.name == "Locust" or
|
| 5470 |
ud.name == "Harpy" or
|
5470 |
ud.name == "Harpy" or
|
| 5471 |
ud.name == "Blastwing" or
|
5471 |
ud.name == "Blastwing" or
|
| 5472 |
ud.name == "Revenant" or
|
5472 |
ud.name == "Revenant" or
|
| 5473 |
ud.name == "Nimbus" or
|
5473 |
ud.name == "Nimbus" or
|
| 5474 |
ud.name == "Gnat" or
|
5474 |
ud.name == "Gnat" or
|
| 5475 |
ud.name == "Trident" or
|
5475 |
ud.name == "Trident" or
|
| 5476 |
ud.name == "Krow" or
|
5476 |
ud.name == "Krow" or
|
| 5477 |
ud.name == "Charon" or
|
5477 |
ud.name == "Charon" or
|
| 5478 |
ud.name == "Hercules" or
|
5478 |
ud.name == "Hercules" or
|
| 5479 |
ud.name == "Crane" or
|
5479 |
ud.name == "Crane" or
|
| 5480 |
ud.name == "Swift" or
|
5480 |
ud.name == "Swift" or
|
| 5481 |
ud.name == "Phoenix" or
|
5481 |
ud.name == "Phoenix" or
|
| 5482 |
ud.name == "Raven" or
|
5482 |
ud.name == "Raven" or
|
| 5483 |
ud.name == "Sparrow" or
|
5483 |
ud.name == "Sparrow" or
|
| 5484 |
ud.name == "Raptor" or
|
5484 |
ud.name == "Raptor" or
|
| 5485 |
ud.name == "Likho" or
|
5485 |
ud.name == "Likho" or
|
| 5486 |
ud.name == "Thunderbird" or
|
5486 |
ud.name == "Thunderbird" or
|
| 5487 |
ud.name == "Owl" or
|
5487 |
ud.name == "Owl" or
|
| 5488 |
ud.name == "Weaver" or
|
5488 |
ud.name == "Weaver" or
|
| 5489 |
ud.name == "Flea" or
|
5489 |
ud.name == "Flea" or
|
| 5490 |
ud.name == "Recluse" or
|
5490 |
ud.name == "Recluse" or
|
| 5491 |
ud.name == "Redback" or
|
5491 |
ud.name == "Redback" or
|
| 5492 |
ud.name == "Hermit" or
|
5492 |
ud.name == "Hermit" or
|
| 5493 |
ud.name == "Venom" or
|
5493 |
ud.name == "Venom" or
|
| 5494 |
ud.name == "Tarantula" or
|
5494 |
ud.name == "Tarantula" or
|
| 5495 |
ud.name == "Crab" or
|
5495 |
ud.name == "Crab" or
|
| 5496 |
ud.name == "Widow" or
|
5496 |
ud.name == "Widow" or
|
| 5497 |
ud.name == "Constable" or
|
5497 |
ud.name == "Constable" or
|
| 5498 |
ud.name == "Pyro" or
|
5498 |
ud.name == "Pyro" or
|
| 5499 |
ud.name == "Moderator" or
|
5499 |
ud.name == "Moderator" or
|
| 5500 |
ud.name == "Placeholder" or
|
5500 |
ud.name == "Placeholder" or
|
| 5501 |
ud.name == "Jack" or
|
5501 |
ud.name == "Jack" or
|
| 5502 |
ud.name == "Firewalker" or
|
5502 |
ud.name == "Firewalker" or
|
| 5503 |
ud.name == "Puppy" or
|
5503 |
ud.name == "Puppy" or
|
| 5504 |
ud.name == "Toad" or
|
5504 |
ud.name == "Toad" or
|
| 5505 |
ud.name == "Jugglenaut" or
|
5505 |
ud.name == "Jugglenaut" or
|
| 5506 |
ud.name == "Skuttle" or
|
5506 |
ud.name == "Skuttle" or
|
| 5507 |
ud.name == "Welder" or
|
5507 |
ud.name == "Welder" or
|
| 5508 |
ud.name == "Blitz" or
|
5508 |
ud.name == "Blitz" or
|
| 5509 |
ud.name == "Ogre" or
|
5509 |
ud.name == "Ogre" or
|
| 5510 |
ud.name == "Minotaur" or
|
5510 |
ud.name == "Minotaur" or
|
| 5511 |
ud.name == "Emissary" or
|
5511 |
ud.name == "Emissary" or
|
| 5512 |
ud.name == "Kodachi" or
|
5512 |
ud.name == "Kodachi" or
|
| 5513 |
ud.name == "Ettin" or
|
5513 |
ud.name == "Ettin" or
|
| 5514 |
ud.name == "Cyclops" or
|
5514 |
ud.name == "Cyclops" or
|
| 5515 |
ud.name == "Tremor" or
|
5515 |
ud.name == "Tremor" or
|
| 5516 |
ud.name == "Conch" or
|
5516 |
ud.name == "Conch" or
|
| 5517 |
ud.name == "Duck" or
|
5517 |
ud.name == "Duck" or
|
| 5518 |
ud.name == "Buoy" or
|
5518 |
ud.name == "Buoy" or
|
| 5519 |
ud.name == "Scallop" or
|
5519 |
ud.name == "Scallop" or
|
| 5520 |
ud.name == "Bulkhead" or
|
5520 |
ud.name == "Bulkhead" or
|
| 5521 |
ud.name == "Lobster" or
|
5521 |
ud.name == "Lobster" or
|
| 5522 |
ud.name == "Archer" or
|
5522 |
ud.name == "Archer" or
|
| 5523 |
ud.name == "Angler" or
|
5523 |
ud.name == "Angler" or
|
| 5524 |
ud.name == "Grizzly" or
|
5524 |
ud.name == "Grizzly" or
|
| 5525 |
ud.name == "Limpet" or
|
5525 |
ud.name == "Limpet" or
|
| 5526 |
ud.name == "Djinn" or
|
5526 |
ud.name == "Djinn" or
|
| 5527 |
ud.name == "Mariner" or
|
5527 |
ud.name == "Mariner" or
|
| 5528 |
ud.name == "Hunter" or
|
5528 |
ud.name == "Hunter" or
|
| 5529 |
ud.name == "Mistral" or
|
5529 |
ud.name == "Mistral" or
|
| 5530 |
ud.name == "Corsair" or
|
5530 |
ud.name == "Corsair" or
|
| 5531 |
ud.name == "Siren" or
|
5531 |
ud.name == "Siren" or
|
| 5532 |
ud.name == "Envoy" or
|
5532 |
ud.name == "Envoy" or
|
| 5533 |
ud.name == "Cutter" or
|
5533 |
ud.name == "Cutter" or
|
| 5534 |
ud.name == "Zephyr" or
|
5534 |
ud.name == "Zephyr" or
|
| 5535 |
ud.name == "Seawolf" or
|
5535 |
ud.name == "Seawolf" or
|
| 5536 |
ud.name == "Athena" or
|
5536 |
ud.name == "Athena" or
|
| 5537 |
ud.name == "Ultimatum" or
|
5537 |
ud.name == "Ultimatum" or
|
| 5538 |
ud.name == "Scorpion" or
|
5538 |
ud.name == "Scorpion" or
|
| 5539 |
ud.name == "Dante" or
|
5539 |
ud.name == "Dante" or
|
| 5540 |
ud.name == "Merlin" or
|
5540 |
ud.name == "Merlin" or
|
| 5541 |
ud.name == "Funnelweb" or
|
5541 |
ud.name == "Funnelweb" or
|
| 5542 |
ud.name == "Paladin" or
|
5542 |
ud.name == "Paladin" or
|
| 5543 |
ud.name == "Detriment" or
|
5543 |
ud.name == "Detriment" or
|
| 5544 |
ud.name == "Shogun" or
|
5544 |
ud.name == "Shogun" or
|
| 5545 |
ud.name == "Reef" or
|
5545 |
ud.name == "Reef" or
|
| 5546 |
ud.name == "Scylla" or
|
5546 |
ud.name == "Scylla" or
|
| 5547 |
\n
|
5547 |
\n
|
| 5548 |
ud.name == "Lotus" or
|
5548 |
ud.name == "Lotus" or
|
| 5549 |
ud.name == "Picket" or
|
5549 |
ud.name == "Picket" or
|
| 5550 |
ud.name == "Stardust" or
|
5550 |
ud.name == "Stardust" or
|
| 5551 |
ud.name == "Faraday" or
|
5551 |
ud.name == "Faraday" or
|
| 5552 |
ud.name == "Gauss" or
|
5552 |
ud.name == "Gauss" or
|
| 5553 |
ud.name == "Stinger" or
|
5553 |
ud.name == "Stinger" or
|
| 5554 |
ud.name == "Hacksaw" or
|
5554 |
ud.name == "Hacksaw" or
|
| 5555 |
ud.name == "Razor" or
|
5555 |
ud.name == "Razor" or
|
| 5556 |
ud.name == "Thresher" or
|
5556 |
ud.name == "Thresher" or
|
| 5557 |
ud.name == "Chainsaw" or
|
5557 |
ud.name == "Chainsaw" or
|
| 5558 |
ud.name == "Artemis" or
|
5558 |
ud.name == "Artemis" or
|
| 5559 |
ud.name == "Newton" or
|
5559 |
ud.name == "Newton" or
|
| 5560 |
ud.name == "Urchin" or
|
5560 |
ud.name == "Urchin" or
|
| 5561 |
ud.name == "Desolator" or
|
5561 |
ud.name == "Desolator" or
|
| 5562 |
ud.name == "Lucifer" or
|
5562 |
ud.name == "Lucifer" or
|
| 5563 |
ud.name == "Cerberus" or
|
5563 |
ud.name == "Cerberus" or
|
| 5564 |
ud.name == "Big Bertha" or
|
5564 |
ud.name == "Big Bertha" or
|
| 5565 |
ud.name == "Zenith" or
|
5565 |
ud.name == "Zenith" or
|
| 5566 |
ud.name == "raveparty" or
|
5566 |
ud.name == "raveparty" or
|
| 5567 |
ud.name == "mahlazer" or
|
5567 |
ud.name == "mahlazer" or
|
| 5568 |
}}}[/q]
|
5568 |
}}}[/q]
|
| 5569 |
[/spoiler]
|
5569 |
[/spoiler]
|
| 5570 |
[/spoiler]
|
5570 |
[/spoiler]
|
| 5571 |
\n
|
5571 |
\n
|
| 5572 |
[spoiler][color=yellow].
|
5572 |
[spoiler][color=yellow].
|
| 5573 |
|||||||||||||||||||||||||||||||||||||||||>>[/color][/spoiler]
|
5573 |
|||||||||||||||||||||||||||||||||||||||||>>[/color][/spoiler]
|