1 |
bugs to fix:
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1 |
bugs to fix:
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2 |
[spoiler]
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[spoiler]
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3 |
all modes:
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3 |
all modes:
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4 |
engi com broken [color=green]reworked ?all? mods[/color]
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engi com broken [color=green]reworked ?all? mods[/color]
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5 |
\n
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\n
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6 |
ASAP get all wip mods fixed
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ASAP get all wip mods fixed
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7 |
\n
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7 |
\n
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8 |
quad:
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8 |
quad:
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9 |
jump range pyro [color=green]fixed[/color]
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9 |
jump range pyro [color=green]fixed[/color]
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10 |
effects decal sizes
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10 |
effects decal sizes
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11 |
make normal shields block missiles they too op [color=green]fixed[/color]
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11 |
make normal shields block missiles they too op [color=green]fixed[/color]
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12 |
\n
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12 |
\n
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13 |
popcorn:
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popcorn:
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14 |
make sd units drop no metal
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make sd units drop no metal
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15 |
\n
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15 |
\n
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implode:
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implode:
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17 |
launcher broken [color=green]fixed[/color]
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launcher broken [color=green]fixed[/color]
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18 |
add buildings can move mod but with no speed [color=green]fixed[/color]
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18 |
add buildings can move mod but with no speed [color=green]fixed[/color]
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19 |
\n
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19 |
\n
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20 |
drunk:
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20 |
drunk:
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21 |
link fire spread to range so close range stuff can miss [color=green]fixed[/color]
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21 |
link fire spread to range so close range stuff can miss [color=green]fixed[/color]
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22 |
link aoe to rate of fire
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22 |
link aoe to rate of fire
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23 |
\n
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23 |
\n
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24 |
everything cannon -> some units broken
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24 |
everything cannon -> some units broken
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25 |
\n
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25 |
\n
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26 |
everything missile -> no range [color=green]fixed[/color]
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26 |
everything missile -> no range [color=green]fixed[/color]
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27 |
\n
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27 |
\n
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28 |
everything bouny lasers -> remove projectile wont die from guaze
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28 |
everything bouny lasers -> remove projectile wont die from guaze
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29 |
... make lazers more bouncy
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... make lazers more bouncy
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30 |
\n
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30 |
\n
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31 |
everything can hover > make shields normal so they can move [color=green]fixed[/color]
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everything can hover > make shields normal so they can move [color=green]fixed[/color]
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32 |
... and can spiders climb
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... and can spiders climb
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33 |
\n
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33 |
\n
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34 |
rapid fire short range mod > look into impailer and simmilar slow fire issue
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34 |
rapid fire short range mod > look into impailer and simmilar slow fire issue
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35 |
\n
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35 |
\n
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36 |
flying fort mode > ground decals left after turrets run away [color=green]fixed[/color]
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36 |
flying fort mode > ground decals left after turrets run away [color=green]fixed[/color]
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37 |
\n
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37 |
\n
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38 |
blind
mode
>
rework
it
so
its
fun
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38 |
blind
mode
>
rework
it
so
its
fun
[color=red]scrapped[/color]
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39 |
[/spoiler]
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39 |
[/spoiler]
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40 |
\n
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40 |
\n
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