1 |
Yeah
I
think
maps
above
a
certain
size
and
resource
output
are
a
problem
in
general
when
it
comes
to.
A
harsh
idea
would
be
to
track
player's
average
fps
with
a
widget/gadget
for
every
map,
unfeature
the
lower
10%
and
spew
warnings
on
!votemap.
Can
also
be
done
without
the
fps-tracking.
|
1 |
Yeah
I
think
maps
above
a
certain
size
and
resource
output
are
a
problem
in
general
when
it
comes
to
playability/quality.
A
harsh
idea
would
be
to
track
player's
average
fps
with
a
widget/gadget
for
every
map,
unfeature
the
lower
10%
and
spew
warnings
on
!votemap.
Can
also
be
done
without
the
fps-tracking.
|