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Abandoned

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Date Editor Before After
6/18/2024 4:23:32 AMAUrankSmokeDragon before revert after revert
6/4/2024 9:44:49 PMAUrankSmokeDragon before revert after revert
Before After
1 cant seem to find why this wont work 1 cant seem to find why this wont work
2 [spoiler] 2 [spoiler]
3 { { { [q] 3 { { {
4 for name, ud in pairs(UnitDefs) do 4 for name, ud in pairs(UnitDefs) do
5 if ud. name == "Glaive" or ud. name == "Ronin" then 5 if ud. name == "glaive" or ud. name == "ronin" then
6 if ud.weapons then 6 if ud.weapons then
7 table.insert(ud.weapons, { 7 table.insert(ud.weapons, {
8 def = "SHIELD", 8 def = "shield",
9 }) 9 })
10 else 10 else
11 ud.weapons = { 11 ud.weapons = {
12 { 12 {
13 def = "SHIELD", 13 def = "shield",
14 }, 14 },
15 } 15 }
16 end 16 end
17 if ud. weaponDefs then 17 if ud. weapondefs then
18 ud. weaponDefs. SHIELD = { 18 ud. weapondefs. shield = {
19 name = [[Energy Shield]], 19 name = [[energy shield]],
20 damage = { 20 damage = {
21 default = 10, 21 default = 10,
22 }, 22 },
23 exteriorShield = true, 23 exteriorshield = true,
24 shieldAlpha = 0. 2, 24 shieldalpha = 0. 2,
25 shieldBadColor = [[1 0. 1 0. 1 1]], 25 shieldbadcolor = [[1 0. 1 0. 1 1]],
26 shieldGoodColor = [[0. 1 0. 1 1 1]], 26 shieldgoodcolor = [[0. 1 0. 1 1 1]],
27 shieldInterceptType = 3, 27 shieldintercepttype = 3,
28 shieldPower = 900, 28 shieldpower = 900,
29 shieldPowerRegen = 11, 29 shieldpowerregen = 11,
30 shieldPowerRegenEnergy = 0, 30 shieldpowerregenenergy = 0,
31 shieldRadius = 80, 31 shieldradius = 80,
32 shieldRepulser = false, 32 shieldrepulser = false,
33 shieldStartingPower = 900, 33 shieldstartingpower = 900,
34 smartShield = true, 34 smartshield = true,
35 visibleShield = false, 35 visibleshield = false,
36 visibleShieldRepulse = false, 36 visibleshieldrepulse = false,
37 weaponType = [[Shield]], 37 weapontype = [[shield]],
38 } 38 }
39 else 39 else
40 ud. weaponDefs = { 40 ud. weapondefs = {
41 SHIELD = { 41 shield = {
42 name = [[Energy Shield]], 42 name = [[energy shield]],
43 damage = { 43 damage = {
44 default = 10, 44 default = 10,
45 }, 45 },
46 exteriorShield = true, 46 exteriorshield = true,
47 shieldAlpha = 0. 2, 47 shieldalpha = 0. 2,
48 shieldBadColor = [[1 0. 1 0. 1 1]], 48 shieldbadcolor = [[1 0. 1 0. 1 1]],
49 shieldGoodColor = [[0. 1 0. 1 1 1]], 49 shieldgoodcolor = [[0. 1 0. 1 1 1]],
50 shieldInterceptType = 3, 50 shieldintercepttype = 3,
51 shieldPower = 900, 51 shieldpower = 900,
52 shieldPowerRegen = 11, 52 shieldpowerregen = 11,
53 shieldPowerRegenEnergy = 0, 53 shieldpowerregenenergy = 0,
54 shieldRadius = 80, 54 shieldradius = 80,
55 shieldRepulser = false, 55 shieldrepulser = false,
56 shieldStartingPower = 900, 56 shieldstartingpower = 900,
57 smartShield = true, 57 smartshield = true,
58 visibleShield = false, 58 visibleshield = false,
59 visibleShieldRepulse = false, 59 visibleshieldrepulse = false,
60 weaponType = [[Shield]], 60 weapontype = [[shield]],
61 }, 61 },
62 } 62 }
63 end 63 end
64 end 64 end
65 end 65 end
66 } } } [/q] 66 } } }
67 [/spoiler] 67 [/spoiler]