1 |
There's no binding language in the initiative. The petition is to push the issue forward for lawmakers to discuss what the appropriate regulations should be. Those lawmakers would create the binding language after deliberation.
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1 |
There's no binding language in the initiative. The petition is to push the issue forward for lawmakers to discuss what the appropriate regulations should be. Those lawmakers would create the binding language after deliberation.
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2 |
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2 |
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3 |
But
at
the
fundamental
level
what
StopKillingGames
is
trying
to
achieve
is
this:
game's
in
the
future
can't
be
released
with
a
"Kill
Switch"
that
allows
the
publisher
to
make
the
game
intentionally
inaccesible
at
the
publishers
discretion.
Usually
that
"Kill
Switch"
takes
the
form
of
shutting
down
the
authentication
servers
making
the
game
100%
inaccessible.
This
practice
of
installing
a
"Kill
Switch"
and
writing
fine
print
which
changes
your
transaction
from
the
purchase
of
a
game
into
the
purchase
of
a
license
with
no
gurantees
was
pioneered
by
Electronic
Arts
with
'Spore'(
2007)
.
It's
an
extremely
anti-consumer
practice
that
also
damages
society
by
making
the
preservation
of
cultural
works
impossible.
We
already
experienced
the
loss
of
+90%
of
the
films
made
before
1935
simply
because
the
film
reels
were
literally
thrown
into
the
garbage
after
the
first
theatre
run
ended.
We're
on
track
to
repeat
that
same
mistake
unless
this
initiative
changes
our
trajectory.
|
3 |
But
at
the
fundamental
level
what
StopKillingGames
is
trying
to
achieve
is
this:
game's
in
the
future
can't
be
released
with
a
"Kill
Switch"
that
allows
the
publisher
to
make
the
game
intentionally
inaccesible
at
the
publishers
discretion.
Usually
that
"Kill
Switch"
takes
the
form
of
shutting
down
the
authentication
servers
making
the
game
100%
inaccessible.
This
practice
of
installing
a
"Kill
Switch"
and
writing
fine
print
which
changes
your
transaction
from
the
purchase
of
a
game
into
the
purchase
of
a
license
with
no
gurantees
was
pioneered
by
Electronic
Arts
with
'DarkSpore'(
2011)
.
It's
an
extremely
anti-consumer
practice
that
also
damages
society
by
making
the
preservation
of
cultural
works
impossible.
We
already
experienced
the
loss
of
+90%
of
the
films
made
before
1935
simply
because
the
film
reels
were
literally
thrown
into
the
garbage
after
the
first
theatre
run
ended.
We're
on
track
to
repeat
that
same
mistake
unless
this
initiative
changes
our
trajectory.
|
|
|
4 |
\n
|
|
|
5 |
Just like the games industry set up the ESRB to create games ratings, it would be comparatively just as easy to set up a game preservation trust. This trust would simply prevent the Corporate Best Practice from literally destroying all of the software they publish the moment it becomes unprofitable. Every game before 2011 accomplished this, and the games after 2011 that don't have a "Kill Switch" don't appear to have incurred extra expenses in their development by not installing one.
|
4 |
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|
6 |
\n
|
5 |
Just
like
the
games
industry
set
up
the
ESRB
to
create
games
ratings,
it
would
be
comparatively
just
as
easy
to
set
up
a
game
preservation
trust.
This
trust
would
simply
prevent
the
Corporate
Best
Practice
from
literally
destroying
all
of
the
software
they
publish
the
moment
it
becomes
unprofitable.
Every
game
before
2007
accomplished
this,
and
the
games
after
2007
that
don't
have
a
"Kill
Switch"
don't
appear
to
have
incurred
extra
expenses
in
their
development
by
not
installing
one.
|
7 |
EDIT:
It
was
actually
the
failed
spinoff
DarkSpore(
2011)
and
not
Spore(
2007)
that
EA
introduced
the
"killswitch".
Altered
post
to
reflect
this.
|