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I feel Zero-K isn't fun for half the ppl involved in big games

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Date Editor Before After
9/14/2025 12:43:15 PMUSrankQuietMute before revert after revert
9/14/2025 12:13:26 PMUSrankQuietMute before revert after revert
9/14/2025 12:13:09 PMUSrankQuietMute before revert after revert
9/14/2025 12:12:40 PMUSrankQuietMute before revert after revert
9/14/2025 12:11:24 PMUSrankQuietMute before revert after revert
9/14/2025 12:09:10 PMUSrankQuietMute before revert after revert
9/14/2025 12:08:52 PMUSrankQuietMute before revert after revert
9/14/2025 12:07:30 PMUSrankQuietMute before revert after revert
9/14/2025 12:06:25 PMUSrankQuietMute before revert after revert
9/14/2025 12:05:57 PMUSrankQuietMute before revert after revert
9/14/2025 12:04:19 PMUSrankQuietMute before revert after revert
9/14/2025 12:03:56 PMUSrankQuietMute before revert after revert
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Before After
1 To have a big impact in big team games, it's very important to regularly (1x/10 secs at least) zoom in & out to see the entire map so you see areas that need help or opportunities for attack. 1 To have a big impact in big team games, it's very important to regularly (1x/10 secs at least) zoom in & out to see the entire map so you see areas that need help or opportunities for attack.
2 \n 2 \n
3 To start, build 1 constructor and use it + your commander to queue up building (or helping build) all the metal mexes nearby (at least 5 if at all possible) + just barely enough energy to avoid running below 50 stored energy. If you receive the mex built or destroyed reward, then you did a very good job. 3 To start, build 1 constructor and use it + your commander to queue up building (or helping build) all the metal mexes nearby (at least 5 if at all possible) + just barely enough energy to avoid running below 50 stored energy. If you receive the mex built or destroyed reward, then you did a very good job.
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5 Then build 2 cheaper riot class units - first one to scout and keep alive & 2nd to guard your factory. Spend most of your time microing the scouting riot to do damage and keep it alive. 5 While the constructor & commander are busy, build 2 cheaper riot class units - first one to scout and keep alive & 2nd to guard your factory. Spend most of your time microing the scouting riot to do damage and keep it alive.
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7 Next, build a fusion near your factory (connected to the mex grid) to help your team with overdrive metal production - you receive that metal back with overdrive and it helps you too. 7 Next, build a fusion near your factory (connected to the mex grid) to help your team with overdrive metal production - you receive that metal back with overdrive and it helps you too.
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9 Then, build a plate for your factory and start a big unit - grizzlies (amp bots) are a good one that does nice damage and is easy to keep alive. Crabs, Cyclops, & Jugglenauts can also work, but are harder to use. Keep building riots with your main factory - both on repeat with priority between the riots and the big units as you see fit. 9 Then, build a plate for your factory and start a big unit - grizzlies (amp bots) are a good one that does nice damage and is easy to keep alive. Crabs, Cyclops, & Jugglenauts can also work, but are harder to use. Keep building riots with your main factory - both on repeat with priority between the riots and the big units as you see fit.
10 \n 10 \n
11 Alternatvely, to big units, Artillery (emissary, lance, firewalker), is another way to have a big impact, but they are softer and harder to use. Mobile AA units - toads from jumpbot factory are very strong - also are a great way to help your team. 11 Alternatvely, to big units, Artillery (emissary, lance, firewalker), is another way to have a big impact, but they are softer and harder to use. Mobile AA units - toads from jumpbot factory are very strong - also are a great way to help your team.
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13 Once you have 3-4 heavy units, you will have a big impact - if you keep them alive and constantly doing damage. Spend most of your time using them instead of building. Do not worry if you cannot spend all your metal fast enough - it is shared with your team and is unlikely to be wasted, but do build constructors and caretakers, if you see that you have 500 metal stored. You will need an area behind the lines for caretakers that heal your big units as you rotate them for repairs. 13 Once you have 3-4 heavy units, you will have a big impact - if you keep them alive and constantly doing damage. Spend most of your time using them instead of building. Do not worry if you cannot spend all your metal fast enough - it is shared with your team and is unlikely to be wasted, but do build constructors and caretakers, if you see that you have 500 metal stored. You will need an area behind the lines for caretakers that heal your big units as you rotate them for repairs.
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15 Later, there are even more ways to have big impacts, but those are more risky. 15 Later, there are even more ways to have big impacts, but those are more risky.
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17 Good luck! 17 Good luck!
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