| 1 |
another bait. if you have e.g. gunship fac in range of artemis, start a unit, stop it right at start, repeat. Artemis will shoot at 0% nanoframes. to try out: using engineer com placing nanoframes of 0% air units, are these targeted by artemis?
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1 |
another bait. if you have e.g. gunship fac in range of artemis, start a unit, stop it right at start, repeat. Artemis will shoot at 0% nanoframes. to try out: using engineer com placing nanoframes of 0% air units, are these targeted by artemis?
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| 2 |
\n
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2 |
\n
|
| 3 |
[spoiler]HOWTO with your engineer com:
|
3 |
[spoiler]HOWTO with your engineer com:
|
| 4 |
* select a unit from a fac. com is idle.
|
4 |
* select a unit from a fac. com is idle.
|
| 5 |
*
select
unit
+
press
and
hold
q
(
for
quit
and
shift)
,
set
unit
blueprint
at
location
hold
left
mouse
and
drag.
|
5 |
*
select
unit
+
press
and
hold
q
(
for
quit)
and
shift
|
| 6 |
*
let
go
of
left
mouse.
u
get
a
line
of
unit
nanoframes
at
0%.
|
6 |
*
set
unit
blueprint
at
location
hold
left
mouse
and
drag.
|
|
|
7 |
* let go of left mouse.
|
|
|
8 |
* u get a line of unit nanoframes at 0%.
|
| 7 |
* if you have repeat on, the com will replace these 0% nanoframes when they are killed
|
9 |
* if you have repeat on, the com will replace these 0% nanoframes when they are killed
|
| 8 |
* profit???
|
10 |
* profit???
|
| 9 |
[/spoiler]
|
11 |
[/spoiler]
|