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B2489096 17 on Nuclear_Winter_v1 (Multiplayer)

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Date Editor Before After
8/24/2026 9:04:14 PMUSrankBuckymancer before revert after revert
Before After
1 I notice a concentration of high variance players on Team 1 here, with Team 1 having a (current, unfortunately post hoc) average +- of 253 compared to Team 2 having an average +- of 190. 1 I notice a concentration of high variance players on Team 1 here, with Team 1 having a (current, unfortunately post hoc) average +- of 253 compared to Team 2 having an average +- of 190.
2 \n 2 \n
3 There's no mathematical basis for balancing teams for even whr uncertainty; the errors average out regardless of which teams the high variance players are on. But from a perspective of sharing the frustration fairly, it is perhaps worth balancing for even variance between teams albeit weighted an order of magnitude less than even rating. 3 There's no mathematical basis for balancing teams for even whr uncertainty; the errors average out regardless of which teams the high variance players are on. But from a perspective of sharing the frustration fairly, it is perhaps worth balancing for even variance between teams albeit weighted an order of magnitude less than even rating.
4 \n 4 \n
5 As far as balancing for frontlining tendencies goes, this game transcends those. The decisive period of this game ( ~2:30 - 5:30) had six players on team east ( KS, DF, WF, TB, SB, Br) focusing on three players from team west ( Rh, BP, ktdm) while team west had two players who were on the frontline but disengaged and porcing up well short of the midline without any visible enemies in front of them. ( GO and JB) Meanwhile, on the backlines, Steel_Blue was using planes to support the concentrated attack on Rallehop while VexCollective's planes rendered only negligible support on that front. 5 As far as balancing for frontlining tendencies goes, this game transcends those. The decisive period of this game ( ~2:30 - 5:30) had six players on team east ( KS, DF, WF, TB, SB, Br) focusing on three players from team west ( Rh, BP, ktdm) while team west had two players who were on the frontline but disengaged and porcing up well short of the midline without any visible enemies in front of them. ( GO and JB) Meanwhile, on the backlines, Steel_Blue was using planes to support the concentrated attack on Rallehop while VexCollective's planes rendered only negligible support on that front - backliners are not interchangeable in terms of front line impact.