| 1 |
I think the main problem is that submerged units are not balanced around tanky units that can fight back.
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1 |
I think the main problem is that submerged units are not balanced around tanky units that can fight back.
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| 2 |
Arguably the tankiest practical submerged unit is the Scallop and that only has 1200 health.
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2 |
Arguably the tankiest practical submerged unit is the Scallop and that only has 1200 health.
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| 3 |
If you add a commander weapon that can fire submerged, you basically open up a whole can of worms.
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3 |
If you add a commander weapon that can fire submerged, you basically open up a whole can of worms.
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| 4 |
You can now have a long range underwater sniper com with a huge HP pool. There is no comparable unit to that and sea combat would likely revolve around submerged long range sniper coms.
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4 |
You can now have a long range underwater sniper com with a huge HP pool. There is no comparable unit to that and sea combat would likely revolve around submerged long range sniper coms.
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| 5 |
There used to be a long range sniper sub and it got removed because it was considered degenerate artillery gameplay.
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5 |
There used to be a long range sniper sub and it got removed because it was considered degenerate artillery gameplay.
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| 6 |
Personally I didn't think it was that degenerate because I like arty duels unlike most players.
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6 |
Personally I didn't think it was that degenerate because I like arty duels unlike most players.
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| 7 |
\n
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7 |
\n
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| 8 |
Now the longest practical submerged range is also the Scallop with 270 range, so even just a commander with 300 range could be considered a sniper/artillery if it could fire underwater.
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8 |
Now the longest practical submerged range is also the Scallop with 270 range, so even just a commander with 300 range could be considered a sniper/artillery if it could fire underwater.
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| 9 |
\n
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9 |
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| 10 |
Now you can argue that Ultimatum is more tanky than a Scallop, but it has less range and is easily overrun by raiders and the cloak is ignored by sonar.
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10 |
Now you can argue that Ultimatum is more tanky than a Scallop, but it has less range and is easily overrun by raiders and the cloak is ignored by sonar.
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| 11 |
Oh, and also the Detriment is more tanky and the gauss cannons have longer range than Scallop, but yeah...
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11 |
Oh, and also the Detriment is more tanky and the gauss cannons have longer range than Scallop, but yeah...
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| 12 |
Maps
are
rarely
deep
enough
for
Detriment
to
be
fully
submerged
and
it
is
whole
other
class
anyway.
|
12 |
Maps
are
rarely
deep
enough
for
Detriment
to
be
fully
submerged
and
it
is
in
a
whole
other
class
anyway.
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