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Suggestion: transporter death damage its cargo in percentage

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Date Editor Before After
7/10/2012 10:44:46 AMCNrankqwerty3w before revert after revert
Before After
1 No, I think maybe we should keep the fall damage same but remove the explosion damage completely, I don't see much reason to have it, it makes light units unworthy for transporting, and isn't much of a punishment for the heavy units. 1 No, I think maybe we should keep the fall damage same but remove the explosion damage completely, I don't see much reason to have it, it makes light units unworthy for transporting and isn't much of a punishment to heavy cargos.