Loading...
  OR  Zero-K Name:    Password:   

Post edit history

Detriment Too Powerful?

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
8/27/2013 1:59:48 PMSkasi before revert after revert
Before After
1 I remember a DSD game where Puppies managed to kill a Detriment alone. South was full of wreckages, so Puppies multiplied like mad. HP vs Damage says it needs about 90 to deal damage, that's 4500 metal. Of course the real cost is higher, because many probably die before they get in range, but they probably still manage to make to make more than four times cost ( which would require 120 Puppies or less) . 1 I remember a DSD game where Puppies managed to kill a Detriment alone. South was full of wreckages, so Puppies multiplied like mad. HP vs Damage says it needs about 90 of them to kill a Det, that's 4500 metal. Of course the real cost is higher, because many probably die before they get in range, but they probably still manage to make to make more than four times cost ( which would require 120 Puppies or less) .
2 \n 2 \n
3 Of course Puppies would only work when transportation is disabled. On that note: 3 Of course Puppies would only work when transportation is disabled. On that note:
4 \n 4 \n
5 [quote]If you go untransportable, there's a question of which other striders should be untransportable. And you'd probably want to buff the teleporter.[/quote] 5 [quote]If you go untransportable, there's a question of which other striders should be untransportable. And you'd probably want to buff the teleporter.[/quote]
6 "Untransportable" could be one of the things that all striders have in common. That would be easy to understand and remember for every player. 6 "Untransportable" could be one of the things that all striders have in common. That would be easy to understand and remember for every player.