1 |
[quote]I also demand damage/damage stats. [/quote]
|
1 |
[quote]I also demand damage/damage stats. [/quote]
|
2 |
\n
|
2 |
\n
|
3 |
All of the units in ZK are surprisingly well-balanced in that regard.
|
3 |
All of the units in ZK are surprisingly well-balanced in that regard.
|
4 |
\n
|
4 |
\n
|
5 |
The damage/damage clearly shows that welder is OP though, as it is the only con unit that has damage/damage of 1. All other cons have it at NaN/undefined/0.
|
5 |
The damage/damage clearly shows that welder is OP though, as it is the only con unit that has damage/damage of 1. All other cons have it at NaN/undefined/0.
|
|
|
6 |
\n
|
|
|
7 |
\n
|
|
|
8 |
Another more complex stat i find useful is DPS*reloadtime/damage.
|