1 |
Athena is an obscure place in the sky,
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1 |
Athena is an obscure place in the sky,
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2 |
holding memories of what was reverted
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2 |
holding memories of what was reverted
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3 |
Nobody knows why it's there, not even God
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3 |
Nobody knows why it's there, not even God
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4 |
and its design is lost in the mist
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4 |
and its design is lost in the mist
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5 |
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5 |
\n
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6 |
There's no riot there, nor a plane's sound
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6 |
There's no riot there, nor a plane's sound
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7 |
It holds the shapes, shapes of units
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7 |
It holds the shapes, shapes of units
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8 |
The dead zone in the balance.
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8 |
The dead zone in the balance.
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9 |
\n
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9 |
\n
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10 |
---
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10 |
---
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11 |
\n
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11 |
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12 |
I think the Athena has no design currently whatsoever.
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12 |
I think the Athena has no design currently whatsoever.
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13 |
It proved untenable as the twelfth ploppable factory because of pregame RPS relation to planes.
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13 |
It proved untenable as the twelfth ploppable factory because of pregame RPS relation to planes.
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14 |
It proved too cheap and boring as an universal uncounterable scout.
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14 |
Its current role seems to be merely a tombstone over unwanted features such as Rez and flying factories.
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15 |
Its current role seems to be merely a tombstone over unwanted features such as Rez and flying factories.
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15 |
\n
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16 |
\n
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16 |
---
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17 |
---
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17 |
\n
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18 |
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18 |
I think it could fit that perceived forgotten terror role better by having more units with obscure mechanics.
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19 |
I think it could fit that perceived forgotten terror role better by having more units with obscure mechanics.
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19 |
\n
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20 |
\n
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20 |
So yeah, dominatrix, moderator and their ilk. Or maybe all those crazy experimental units, at double cost, purely for collector value?
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21 |
So yeah, dominatrix, moderator and their ilk. Or maybe all those crazy experimental units, at double cost, purely for collector value?
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