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Athena suggestions

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Date Editor Before After
4/23/2014 2:37:02 PMEErankAdminAnarchid before revert after revert
4/23/2014 2:36:37 PMEErankAdminAnarchid before revert after revert
Before After
1 Athena is an obscure place in the sky, 1 Athena is an obscure place in the sky,
2 holding memories of what was reverted 2 holding memories of what was reverted
3 Nobody knows why it's there, not even God 3 Nobody knows why it's there, not even God
4 and its design is lost in the mist 4 and its design is lost in the mist
5 \n 5 \n
6 There's no riot there, nor a plane's sound 6 There's no riot there, nor a plane's sound
7 It holds the shapes, shapes of units 7 It holds the shapes, shapes of units
8 The dead zone in the balance. 8 The dead zone in the balance.
9 \n 9 \n
10 --- 10 ---
11 \n 11 \n
12 I think the Athena has no design currently whatsoever. 12 I think the Athena has no design currently whatsoever.
13 It proved untenable as the twelfth ploppable factory because of pregame RPS relation to planes. 13 It proved untenable as the twelfth ploppable factory because of pregame RPS relation to planes.
14 It proved too cheap and boring as an universal uncounterable scout.
14 Its current role seems to be merely a tombstone over unwanted features such as Rez and flying factories. 15 Its current role seems to be merely a tombstone over unwanted features such as Rez and flying factories.
15 \n 16 \n
16 --- 17 ---
17 \n 18 \n
18 I think it could fit that perceived forgotten terror role better by having more units with obscure mechanics. 19 I think it could fit that perceived forgotten terror role better by having more units with obscure mechanics.
19 \n 20 \n
20 So yeah, dominatrix, moderator and their ilk. Or maybe all those crazy experimental units, at double cost, purely for collector value? 21 So yeah, dominatrix, moderator and their ilk. Or maybe all those crazy experimental units, at double cost, purely for collector value?