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Title: [A] Teams All Welcome
Host: Nobody
Game version: Zero-K v1.13.9.5
Engine version: 2025.04.11
Battle ID: 2283286
Started: 34 hours ago
Duration: 17 minutes
Players: 20
Bots: False
Mission: False
Rating: Casual
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Team 1 Lost
Chance of victory: 41.4%
XP gained: 54
PLrankChudy died in 17 minutes
DErankzini died in 17 minutes
IErankThePixelPirate died in 17 minutes
unknownrankCapricvbvs died in 17 minutes
FRrankaccountio died in 17 minutes
NLrankEnderFrog died in 12 minutes
HRrankbozo died in 17 minutes
USrankDeath2Terran died in 17 minutes
DErankChirbolg died in 13 minutes
CYrankenshadowed_ died in 17 minutes
Team 2 Won!
Chance of victory: 58.6%
XP gained: 63
ILranknimor
SErankcabrion
unknownrankaioeieoiao
RUrankKaNej
unknownrankhmp
DErankRadP
USrankKnightshade
RUrankTPABOkyp
UArankOptimu55
USrankTrash_Boat




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33 hours ago
1. Allocation: Initial dagger commitment inconsistent idea. Not enough daggers to be a meaningful threat, more daggers than needed for a scout.
2. Strategy: Decision to engage with daggers allowed time for additional response to scout
2b. Tactics: Scout was unmanaged, ,making for throwaway metal.
2c. Allocation: Excess daggers could instead have built early radar picket for better intel.
3. Radar insufficient on sea due to subsurface threats. Coastal and/or picket urchins are not optional.
4. Allocation: not good. Mistral/sub best countered by lance/claymore. Maces and scalpels both ineffective choies.
5. Single urchins ineffective against subs in water. Consider either raising platforms or additional urchins.
6. Coordination/Allocation: TPABOkyp had a zephyr, hacksaw construction inferior and redundant, esp. against mistral spam. Better protection of allied zephyrs instead to be considered.
7. Tactics: Spread constructors against artillery/keep them in the back.
8. Scouting: Lack of scouting allowed for enemy to mass considerable subs without counter. Utilize sparrows.
9. Allocation: Forward caretakers + reclaim collection is significant. Failed to gather reclaim effectively from successful engagements.
10. Tactics: Offshore lance batteries extremely effective against shorebound targets but require hold-position screens against counterattacks. Consider claymores or disruptors.
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