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Title: TEAMS BLEEDING EDGE
Host: CZrankScandium
Game version: Zero-K v1.3.3.1
Engine version: 98.0.1-402-gb1a8011
Battle ID: 336244
Started: 9 years ago
Duration: 72 minutes
Players: 15
Bots: False
Mission: False
Rating: Casual
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Team 1 Lost
Chance of victory: 36.5%
XP gained: 64
DErankAdminmojjj died in 74 minutes
USrankkaen died in 41 minutes
CZrankAdminLicho died in 67 minutes
ITrankMiguelw died in 74 minutes
DErankbraveblade died in 74 minutes
USrank[TR0LL]FireFox736 died in 36 minutes
VIrankTomeka died in 62 minutes
Team 2 Won!
Chance of victory: 63.5%
XP gained: 74
NOrankAdminKingstad
FRrankHelwor
EErankNorthChileanG
GBrankPrincey
ESrankcariny0
DEranktot_durch_sterben
DErankmur1 died in 45 minutes
UArankolzorenko
Spectators
BellaMorte42
DErankChesti
DErankKlon




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Dat moment when porc wins.

P.S it was engine 98 latest dev build So much shit going on. like 6 berthas, nukes and detris and shit loads of bombers,brawlers etc etc and 0 desync.

We played on bleeding edge.

tldr
engine 98
15 players over an hour and 0 desync.
+0 / -0

9 years ago
Maps deformation renders everything mobile useless. If you want proof of boring port, annoyance of berthas and nuke, this is your piece.
+0 / -0