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Title: supercalifragilisticexpialidocious
Host: UArankCorvus_Corax
Game version: Zero-K v1.5.7.4
Engine version: 103.0.1-1169-gd576c41
Battle ID: 462573
Started: 7 years ago
Duration: 32 minutes
Players: 2
Bots: True
Mission: False
Rating: None
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Team 1 Won!
XP gained: 50
NZrankhedgehogs
AI: Hard (1) <CircuitAIHard32>
Team 2 Lost
XP gained: 25
TRrankamacrox1 died in 19 minutes
AI: Hard (2) <CircuitAIHard32>
Spectators
EErankNorthChileanG




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Crazy battle.
Effectively; Raiding is only useful if you can actually make good on your victories;
Following up works.
Killing workers stalls for time if you need it.
Whittling down their army works if you can't win a direct fight, but you can beat isolated parts of it.
+0 / -0


7 years ago
Whats the thinking behind the AI player per side - partially automating your economy?
+0 / -0
7 years ago
It worked tho
+0 / -0