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Crash with chickens on Windows

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12 years ago
Since the new releases I tried playing a few chicken games with some buddies. They are on Windows, I am on GNU/Linux. At some point in the last 2/2 games, their game crashes while I can continue.

Anyone else see this yet?

Related: it seems the pathing caches do not match the server's. Infolog had something as well...
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12 years ago
Log data here: http://pastebin.com/X2BjQ2X5
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12 years ago
Related to pathing caches (from infolog):

[f=0000000] Warning: [DESYNC WARNING] path-checksum c0d5de4c for player 1 (poppuyo) does not match local checksum a635163b; stale PathEstimator-cache?
[f=0000000] Warning: [DESYNC WARNING] path-checksum c0d5de4c for player 2 (NewSleeper) does not match local checksum a635163b; stale PathEstimator-cache?

Oddly no specific desync errors appeared
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12 years ago
Noticed that there were two infolog files:

infolog.txt: http://pastebin.com/u1yfMgaH
infolog_.txt: http://pastebin.com/EirkcDTL
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12 years ago
To fix those pathing cache errors I think all you need to do is delete the 'cache' folder in your spring directory.
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12 years ago
>>Pathing cache

Thats what I would have thought too. After deleting the contents of all of ours I am left a bit confused

>>Zero-K vs Engine

Zero K v0.9.9.5 does not crash in a similar manner (2/2 trials). Noticed some intense lag spikes though. Cache warning was still spit out.
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12 years ago
I experienced the same crash but no [DESYNC WARNING]. *bumped up this thread*

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