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General discussion
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quake (seismic missle)
8 posts, 1087 views
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mojjj
12 years ago
needs a buff! add a impulse to the impact, so it additionally pushes (not: damage) units around which take damage then by normal hitbox-ground hitting. this would be awsome and maybe make it used some more often.
what you say?
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Anarchid
12 years ago
I think the only buff Quake needs is a proper description. But some (minor) impulse sounds nice too, just for the looks.
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[GBC]1v0ry_k1ng
12 years ago
an impulse effect that fires units in the target area straight up into the air :p
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marathon
12 years ago
giant quake that launches units across the map and falls to death!
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Anarchid
12 years ago
Then we also need a special Quake Silo.
Oh, wait, it's called a Silencer :D
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That80sJanitor
12 years ago
(edited 12 years ago)
The AoE range is far too low to make the Quake worthwhile. I've tried using it to terraform a quick path on a cliff to flank the enemy, it turned into some sort of tilted plateu with impassable edges instead.
Impassable edges = super-sharp mini-edges that only spiderbots can really walk over.
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Fortaleza
12 years ago
You do not build Missile Silo to kill moble unit, you build it to kill porc, so not sure if it will be any good, but yeah, i agree, give Quake impulse, may be fun.
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Skasi
12 years ago
Yay for impulse. Moar moar!
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