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Music Not Playing Ingame

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So, the music is working fine in the lobby, but when I enter into any game, there is no music at all.

My settings say music is on (and the esc menu as well) and it started when I did 10 suicidal chickens with 100xM and 100xE for a bit of fun.

Any advice or other places I should look, or is this possibly some weird bug that causes issues client-side (which is highly unlikely) . . .
+1 / -0
I cant help by your Problem, but i can try to you smile:
+2 / -1
7 years ago
quote:
Laughter is the best medicine
+0 / -0

7 years ago
Could you post an [Infolog] of one of those games without music? It should contain some information in case the corresponding widget is having issues.
+2 / -0

7 years ago
quote:
it started when I did 100xM and 100xE for a bit of fun

serves you right! :Þ
+0 / -0
7 years ago
The Info-log for you GBrankAdminDeinFreund:

[ParseCmdLine] command-line args: "C:\Users\falco\Documents\My Games\Zero-K\engine\103.0\spring.exe "C:\Users\falco\Documents\My Games\Zero-K\demos\20160731_195005_CorePrimeCorrida%20V3_103.sdfz" --config "C:\Users\falco\Documents\My Games\Zero-K\springsettings.cfg""
Using configuration source: "C:\Users\falco\Documents\My Games\Zero-K\springsettings.cfg"
============== <User Config> ==============
3DTrees = 0
AdvMapShading = 0
AdvUnitShading = 0
AllowDeferredMapRendering = 1
AllowDeferredModelRendering = 1
BumpWaterDepthBits = 16
BumpWaterReflection = 0
BumpWaterRefraction = 0
BumpWaterShoreWaves = 0
BumpWaterTexSizeReflection = 128
CamMode = 1
CamTimeExponent = 4.0
CamTimeFactor = 1.0
CompressTextures = 1
DualScreenMiniMapOnLeft = 1
FPSFOV = 90
Fullscreen = 0
GrassDetail = 0
GroundDecals = 0
GroundDetail = 30
GroundScarAlphaFade = 1
HangTimeout = 0
HardwareCursor = 1
InitialNetworkTimeout = 0
InputTextGeo = 0.26 0.73 0.02 0.028
LODScale = 1.000
LODScaleReflection = 1.000
LODScaleRefraction = 1.000
LODScaleShadow = 1.000
LastSelectedMap = Tropical
LastSelectedMod = Zero-K $VERSION
LastSelectedScript = Commanders
LoadingMT = 0
LuaShaders = 0
MaxDynamicMapLights = 0
MaxDynamicModelLights = 0
MaxParticles = 2000
MaxSounds = 16
MaximumTransmissionUnit = 0
MiddleClickScrollSpeed = -0.005
MouseDragScrollThreshold = 0
ReconnectTimeout = 0
ScrollWheelSpeed = -25
ShadowMapSize = 1024
ShowClock = 0
ShowPlayerInfo = 0
TreeRadius = 1000
UnitIconDist = 151
UnitLodDist = 9999
UsePBO = 0
WindowBorderless = 1
WindowPosX = 0
WindowPosY = 0
XResolution = 1536
YResolution = 864
snd_airAbsorption = 0
============== </User Config> ==============
Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, OBJParser, ModelRenderContainer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
LogOutput initialized.
Spring 103.0
Build Environment: boost-105500, GNU libstdc++ version 20130531
Compiler Version: gcc-4.8.1
Operating System: Microsoft Windows
Microsoft Home Premium Edition, 64-bit (build 9200)
Intel(R) Core(TM) i5-6300HQ CPU @ 2.30GHz; 8065MB RAM, 12697MB pagefile
Word Size: 32-bit (emulated)
CPU Clock: win32::TimeGetTime
Physical CPU Cores: 4
Logical CPU Cores: 4
[CMyMath::Init] CPU SSE mask: 127, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 1, SSE 4.2: 1
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
Supported Video modes on Display 1 x:0 y:0 1920x1080:
320x200, 320x240, 400x300, 512x384, 640x400, 640x480, 800x600, 1280x600, 1280x720, 1024x768, 1280x768, 1360x768, 1366x768, 1280x800, 1152x864, 1440x900, 1600x900, 1280x960, 1280x1024, 1400x1050, 1680x1050, 1920x1080
SDL version: linked 2.0.4; compiled 2.0.4
GL version: 4.5.0 NVIDIA 353.82
GL vendor: NVIDIA Corporation
GL renderer: GeForce GTX 960M/PCIe/SSE2
GLSL version: 4.50 NVIDIA
GLEW version: 1.5.8
Video RAM: total 4096MB, available 4018MB
SwapInterval: 1
FBO::maxSamples: 32
GL info:
haveARB: 1, haveGLSL: 1, ATI hacks: 0
FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
maximum texture size: 16384, compress MIP-map textures: 1
maximum SmoothPointSize: 190, maximum vec4 varying/attributes: 31/16
maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
number of UniformBufferBindings: 84 (64kB)
VSync disabled
[InitOpenGL] video mode set to 1920x1080:24bit @60Hz (windowed)
[WatchDog::Install] disabled
[WatchDog] registering controls for thread [main]
[ThreadPool::SetThreadCount][1] #wanted=4 #current=1 #max=4
[ThreadPool::SetThreadCount][2] #threads=3
[DataDirs] Isolation Mode!
Using read-write data directory: C:\Users\falco\Documents\My Games\Zero-K\
Using read-only data directory: C:\Users\falco\Documents\My Games\Spring\
Using read-only data directory: C:\Users\falco\Documents\My Games\Zero-K\engine\103.0\
Scanning: C:\Users\falco\Documents\My Games\Zero-K\engine\103.0\base
Scanning: C:\Users\falco\Documents\My Games\Zero-K\maps
Scanning: C:\Users\falco\Documents\My Games\Zero-K\games
Scanning: C:\Users\falco\Documents\My Games\Zero-K\packages
CArchiveScanner: 33 ms
[f=-000001] [Sound] OpenAL info:
[f=-000001] [Sound] Available Devices:
[f=-000001] [Sound] Speakers (Logitech Wireless Headset)
[f=-000001] [Sound] Speakers (Logitech Wireless Headset)
[f=-000001] [Sound] Speakers / Headphones (Realtek High Definition Audio)
[f=-000001] [Sound] Device: OpenAL Soft
[f=-000001] [Sound] Vendor: OpenAL Community
[f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0
[f=-000001] [Sound] Renderer: OpenAL Soft
[f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error: Initializing EFX failed!
[f=-000001] [Sound] Max Sounds: 16
[f=-000001] [WatchDog] registering controls for thread [audio]
[f=-000001] Joysticks found: 0
[f=-000001] [ThreadPool::SetThreadCount][1] #wanted=3 #current=4 #max=4
[f=-000001] [ThreadPool::SetThreadCount][2] #threads=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 12
[f=-000001] Hosting on: localhost:8452
[f=-000001] Connecting to local server
[f=-000001] [ReadDataFromDemo] pre-scanning demo file for game data...
[f=-000001] [StartServerForDemo] starting GameServer
[f=-000001] Warning: Opening socket on loopback address. Other users will not be able to connect!
[f=-000001] Binding UDP socket to IP (v6) ::1 (localhost) port 8452
[f=-000001] [UDPListener] successfully bound socket on port 8452
[f=-000001] [StartServerForDemo] started GameServer
[f=-000001] PreGame::ReadDataFromDemo: 68 ms
[f=-000001] [InitOpenGL] video mode set to 1920x1080:24bit @60Hz (windowed)
[f=-000001] [PreGame::UpdateClientNet] added new player UnnamedPlayer (spec) with number 3 to team 0
[f=-000001] [AddGameSetupArchivesToVFS] using map: CorePrimeCorrida V3.4
[f=-000001] [AddGameSetupArchivesToVFS] using game: Zero-K v1.4.7.0 (archive: 9a3e7030d28b8bcca6b040f9cd0a43e7.sdp)
[f=-000001] Warning: Incompatible map-checksum: Checksum of CorePrimeCorrida V3.4 (checksum 0x145ff20d) differs from the host's copy (checksum 0x0). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: Incompatible game-checksum: Checksum of 9a3e7030d28b8bcca6b040f9cd0a43e7.sdp (checksum 0xbfd9764a) differs from the host's copy (checksum 0x0). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived: 154 ms
[f=-000001] [PreGame::UpdateClientNet] user number 3 (team 0, allyteam 0)
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua>
[f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget: Main <main.lua>
[f=-000001] [LuaIntro] Loading widget: Music <music.lua>
[f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] LoadingScreen: single-threaded
[f=-000001] [WatchDog] registering controls for thread [load]
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (42 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loacing FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 612ms
[f=-000001] Game::LoadDefs (GameData): 832 ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] parsed 314 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: Unable to open audio file: IncomingChat
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
[f=-000001] Game::LoadDefs (Sound): 25 ms
[f=-000001] Creating Smooth Height Mesh
[f=-000001] SmoothHeightMesh::MakeSmoothMesh: 23 ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 5
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] Loading Weapon Definitions
[f=-000001] Loading Unit Definitions
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "dead2"
[f=-000001] Loading Feature Definitions
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] CSMFGroundTextures::ConvolveHeightMap: 2 ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: off
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag CExploSpikeProjectile::ttl
[f=-000001] Warning: [CCEG::Load] table for CEG "NONE35" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "NONE37" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "NONE39" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "NONE41" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "NONE43" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "NONE45" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "NONE47" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "NONE48" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "NONE51" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "NONE53" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "NONE55" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "NONE38" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "NONE34" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "NONE40" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "NONE42" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "NONE44" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "NONE49" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "NONE52" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "NONE54" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "NONE57" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "NONE58" invalid (parse errors?)
[f=-000001] Creating Water
[f=-000001] Game::LoadInterface (Camera&Mouse): 171 ms
[f=-000001] [Sound] Error: Unable to open audio file: MultiSelect
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
[f=-000001] Game::LoadInterface (Console): 20 ms
[f=-000001] [Sound] Error: Unable to open audio file: FailedCommand
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
[f=-000001] InfoTexture: shaders
[f=-000001] Loading LuaRules
[f=-000001] Warning: [GetTexture] unknown 3DO texture "plate1d00" for piece "turret"
[f=-000001] Warning: [GetTexture] unknown 3DO texture "plate1d00" for piece "turret"
[f=-000001] Warning: [CheckPieceNormals] piece "lmuzzle" of model "objects3d/spherejeth.s3o" has 8 (of 8) null-normals! It will either be rendered fully black or with black splotches!
[f=-000001] Warning: [CheckPieceNormals] piece "lexhaust" of model "objects3d/spherejeth.s3o" has 8 (of 8) null-normals! It will either be rendered fully black or with black splotches!
[f=-000001] Warning: [CheckPieceNormals] piece "rmuzzle" of model "objects3d/spherejeth.s3o" has 8 (of 8) null-normals! It will either be rendered fully black or with black splotches!
[f=-000001] Warning: [CheckPieceNormals] piece "rexhaust" of model "objects3d/spherejeth.s3o" has 8 (of 8) null-normals! It will either be rendered fully black or with black splotches!
[f=-000001] Warning: [CheckPieceNormals] piece "door2" of model "objects3d/corch.s3o" has 4 (of 4) null-normals! It will either be rendered fully black or with black splotches!
[f=-000001] Warning: [CheckPieceNormals] piece "pad" of model "objects3d/corplas.s3o" has 25 (of 25) null-normals! It will either be rendered fully black or with black splotches!
[f=-000001] Warning: [CheckPieceNormals] piece "door2" of model "objects3d/corplas.s3o" has 4 (of 4) null-normals! It will either be rendered fully black or with black splotches!
[f=-000001] Warning: [CheckPieceNormals] piece "post2" of model "objects3d/corplas.s3o" has 16 (of 16) null-normals! It will either be rendered fully black or with black splotches!
[f=-000001] Warning: [CheckPieceNormals] piece "nano2" of model "objects3d/corplas.s3o" has 9 (of 9) null-normals! It will either be rendered fully black or with black splotches!
[f=-000001] Warning: [CheckPieceNormals] piece "door1" of model "objects3d/corplas.s3o" has 4 (of 4) null-normals! It will either be rendered fully black or with black splotches!
[f=-000001] Warning: [CheckPieceNormals] piece "post1" of model "objects3d/corplas.s3o" has 16 (of 16) null-normals! It will either be rendered fully black or with black splotches!
[f=-000001] Warning: [CheckPieceNormals] piece "nano1" of model "objects3d/corplas.s3o" has 9 (of 9) null-normals! It will either be rendered fully black or with black splotches!
[f=-000001] Total: 135 quads
[f=-000001] Total: 135 quads
[f=-000001] Total: 135 quads
[f=-000001] Total: 135 quads
[f=-000001] Total: 135 quads
[f=-000001] Total: 135 quads
[f=-000001] Total: 135 quads
[f=-000001] Total: 135 quads
[f=-000001] Total: 135 quads
[f=-000001] Total: 135 quads
[f=-000001] Total: 135 quads
[f=-000001] Total: 135 quads
[f=-000001] Total: 135 quads
[f=-000001] Total: 135 quads
[f=-000001] Total: 135 quads
[f=-000001] Total: 135 quads
[f=-000001] Total: 135 quads
[f=-000001] [CAI] Error: CAI: Fatal error, map not supported due to metal map.
[f=-000001] AI taken control of team 1 on allyTeam 1
[f=-000001] CAI: team 1 has selected strategy: Standard, using commander dyntrainer_strike_base
[f=-000001] AI taken control of team 2 on allyTeam 1
[f=-000001] CAI: team 2 has selected strategy: Defensive, using commander dyntrainer_assault_base
[f=-000001] Ally Team 0 intialised
[f=-000001] Team 0 on allyTeam 0
[f=-000001] Team 3 on allyTeam 0
[f=-000001] Ally Team 1 intialised
[f=-000001] Team 1 on allyTeam 1
[f=-000001] Team 2 on allyTeam 1
[f=-000001] AI on ally team 1
[f=-000001] Ally Team 2 intialised
[f=-000001] Ally Team 3 intialised
[f=-000001] Ally Team 4 intialised
[f=-000001] Ally Team 5 intialised
[f=-000001] Ally Team 6 intialised
[f=-000001] Ally Team 7 intialised
[f=-000001] Ally Team 8 intialised
[f=-000001] Ally Team 9 intialised
[f=-000001] Ally Team 10 intialised
[f=-000001] Ally Team 11 intialised
[f=-000001] Ally Team 12 intialised
[f=-000001] Ally Team 13 intialised
[f=-000001] Ally Team 14 intialised
[f=-000001] Ally Team 15 intialised
[f=-000001] Ally Team 16 intialised
[f=-000001] Team 4 on allyTeam 16
[f=-000001] Mex spot detection failed, AI failed to initalise
[f=-000001] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
[f=-000001] Initializing gadget
[f=-000001] LUARULES-DRAW (GADGETS)
[f=-000001] LUARULES-DRAW (GADGETS)
[f=-000001] Loading LuaGaia
[f=-000001] Loaded UNSYNCED gadget: DualFog <gui_dualfog_gadget.lua>
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 2
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
[f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua>
[f=-000001] Loaded API widget: i18n <api_i18n.lua>
[f=-000001] Loaded API widget: Startbox API <api_startboxes.lua>
[f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
[f=-000001] Loaded API widget: Chili Framework <api_chili.lua>
[f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
[f=-000001] Loaded API widget: Lups <lups_wrapper.lua>
[f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua>
[f=-000001] gfx_deferred_rendering.lua: Shaders not found, removing self.
[f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 2
[f=-000001] Loaded DecalsDrawer: off
[f=-000001] Ground-decals rendering is disabled!
[f=-000001] Set maximum particles to: 2000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] UnnamedPlayer (spec) ENABLE TTS
[f=-000001] UnnamedPlayer (spec) TTS VOLUME 30
[f=-000001] UnnamedPlayer (spec) ENABLE TTS
[f=-000001] UnnamedPlayer (spec) TTS VOLUME 30
[f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua>
[f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
[f=-000001] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua>
[f=-000001] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget: Mexspot Fetcher <wg_mexspot_fetcher.lua>
[f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua>
[f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget: HealthBars <unit_healthbars.lua>
[f=-000001] Loaded widget: Noises <snd_noises.lua>
[f=-000001] Loaded widget: Unit Icons <unit_icons.lua>
[f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
[f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget: BuildETA <gui_build_eta.lua>
[f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
[f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua>
[f=-000001] Loaded widget: Win Counter <win_counter.lua>
[f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
[f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget: Autoquit <autoquit.lua>
[f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua>
[f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget: CameraShake <camera_shake.lua>
[f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget: Auto Group <unit_auto_group.lua>
[f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget: Constructor Auto Assist <unit_factory_guard.lua>
[f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua>
[f=-000001] Loaded widget: Darkening <gui_darkening.lua>
[f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
[f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
[f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua>
[f=-000001] Loaded widget: Haven Handler <gui_havens.lua>
[f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
[f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua>
[f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua>
[f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua>
[f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua>
[f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
[f=-000001] Loaded widget: MinimapEvents <minimap_events.lua>
[f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua>
[f=-000001] Loaded widget: Mission Results Handler <mission_results.lua>
[f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua>
[f=-000001] Loaded widget: Music Player <snd_music.lua>
[f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua>
[f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua>
[f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua>
[f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
[f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
[f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua>
[f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
[f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua>
[f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua>
[f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua>
[f=-000001] Loaded widget: Voice Assistant <unit_voice.lua>
[f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
[f=-000001] <Stockpiler>: disabled for spectators
[f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua>
[f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua>
[f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
[f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua>
[f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
[f=-000001] Loaded widget: DecloakArea v1.1 <unit_decloak_range.lua>
[f=-000001] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua>
[f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua>
[f=-000001] Loaded widget: Objectives <mission_objectives.lua>
[f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua>
[f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua>
[f=-000001] Loaded widget: SmoothScroll <camera_smooth_move.lua>
[f=-000001] Loaded widget: Unit Start State <unit_start_state.lua>
[f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
[f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua>
[f=-000001] Loaded widget: UnitShapes <unit_shapes.lua>
[f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua>
[f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua>
[f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua>
[f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua>
[f=-000001] Loaded widget: CommandInsert <cmd_commandinsert.lua>
[f=-000001] Loaded widget: Gadget Icons <unit_gadget_icons.lua>
[f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
[f=-000001] Loaded widget: Selection Send <gui_selectionsend.lua>
[f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua>
[f=-000001] Loaded widget: State Icons <unit_state_icons.lua>
[f=-000001] <Building Starter>: disabled for spectators
[f=-000001] Loaded widget: Building Starter <unit_building_starter.lua>
[f=-000001] <Cloaker Guard>: disabled for spectators
[f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
[f=-000001] Marketplace and Bounty Icons: Widget removed.
[f=-000001] Loaded widget: Bounty & Marketplace Icons (experimental) <unit_bounty_marketplace_icons.lua>
[f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua>
[f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
[f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua>
[f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
[f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget: Chili Docking <gui_chili_docking.lua>
[f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua>
[f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua>
[f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
[f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
[f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua>
[f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua>
[f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
[f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
[f=-000001] Loaded widget: Chili Gesture Menu <gui_chili_gesture_menu.lua>
[f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua>
[f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
[f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua>
[f=-000001] UnnamedPlayer (spec) ENABLE TTS
[f=-000001] UnnamedPlayer (spec) TTS VOLUME 30
[f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3863738982
[f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
[f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
[f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
[f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=8
[f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=78
[f=-000001] [Path] [PathEstimator::ReadFile] hash=1908355070
[f=-000001] Reading Estimate PathCosts [8]
[f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3863738982
[f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
[f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
[f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
[f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=78
[f=-000001] [Path] [PathEstimator::ReadFile] hash=1908355094
[f=-000001] Reading Estimate PathCosts [32]
[f=-000001] [LoadFinalize] finalized PFS (45ms, checksum e34c8f5b)
[f=-000001] Mex Placement Initialised with metal map mode.
[f=-000001] [cawidgets.lua] Error: Error in DrawWorld(): [string "LuaUI/Widgets/unit_ghostsite.lua"]:40: attempt to call field 'CreateShader' (a nil value)
[f=-000001] [cawidgets.lua] Error: Removed widget: Ghost Site
[f=-000001] Opening demofile C:\Users\falco\Documents\My Games\Zero-K\demos\20160731_195005_CorePrimeCorrida%20V3_103.sdfz
[f=-000001] Connection attempt from UnnamedPlayer (spec)
[f=-000001] -> Version: 103.0
[f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0
[f=-000001] Epicmenu: Switching to Total Annihilation camera mode
[f=-000001] -> Connection established (given id 3)
[f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame
[f=-000001] Beginning demo playback
[f=-000001] GameID: 5d489e57a6160b0fe19fe793078101e2
[f=-000001] Connection attempt from huskyhobo
[f=-000001] -> Version: 103.0
[f=-000001] -> Connection established (given id 2)
[f=-000001] Connection attempt from camandrew255
[f=-000001] -> Version: 103.0
[f=-000001] -> Connection established (given id 0)
[f=-000001] Skipping pregame chatter
[f=-000001] Skipping to frame 30
[f=-000001] Skirmish AI "Bot_2" (ID:0) took over control of team 1
[f=-000001] Skirmish AI "Bot_1" (ID:1) took over control of team 2
[f=-000001] <camandrew255> Allies: I choose: Guardian Trainer!
[f=-000001] <huskyhobo> Allies: I choose: Recon Trainer!
[f=0000030] Skip finished
[f=0000079] !transmitlobby @voice@buildUnit@add;armca;Crane
[f=0000079] !transmitlobby @voice@buildUnit@add;fighter;Swift
[f=0000079] !transmitlobby @voice@buildUnit@add;corvamp;Hawk
[f=0000079] !transmitlobby @voice@buildUnit@add;corshad;Raven
[f=0000079] !transmitlobby @voice@buildUnit@add;corhurc2;Phoenix
[f=0000079] !transmitlobby @voice@buildUnit@add;armstiletto_laser;Thunderbird
[f=0000079] !transmitlobby @voice@buildUnit@add;armcybr;Wyvern
[f=0000079] !transmitlobby @voice@buildUnit@add;corawac;Vulture
[f=0000079] !transmitlobby @voice@buildUnit@reload
[f=0000282] Warning: could not load model "crane_d.s3o" (reason: [S3OParser] could not find model-file objects3d/crane_d.s3o)
[f=0001068] Speed set to 10.0 [server]
[f=0006710] Player camandrew255 left the game: normal quit
[f=0006750] game_message: Giving all units of camandrew255 to huskyhobo due to lag/AFK
[f=0010353] > <camandrew255>!mapremote EvoRTS-SwampValley-v01
[f=0010411] !transmitlobby @voice@buildUnit@add;armrectr;Conjurer
[f=0010411] !transmitlobby @voice@buildUnit@add;armpw;Glaive
[f=0010411] !transmitlobby @voice@buildUnit@add;spherepole;Scythe
[f=0010411] !transmitlobby @voice@buildUnit@add;armrock;Rocko
[f=0010411] !transmitlobby @voice@buildUnit@add;armwar;Warrior
[f=0010411] !transmitlobby @voice@buildUnit@add;armzeus;Zeus
[f=0010411] !transmitlobby @voice@buildUnit@add;armham;Hammer
[f=0010411] !transmitlobby @voice@buildUnit@add;armsnipe;Spectre
[f=0010411] !transmitlobby @voice@buildUnit@add;armjeth;Gremlin
[f=0010411] !transmitlobby @voice@buildUnit@add;armtick;Tick
[f=0010411] !transmitlobby @voice@buildUnit@add;spherecloaker;Eraser
[f=0010411] !transmitlobby @voice@buildUnit@reload
[f=0010893] huskyhobo paused the game
[f=0010893] huskyhobo unpaused the game
[f=0010900] game_message: huskyhobo resigned
[f=0010935] game_message: West has been destroyed!
[f=0010935] game_message: AI wins!
[f=0010935] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0010946] > Game over, exiting
[f=0010948] <autoquit> Autoquit canceled.
[f=0010980] !transmitlobby @voice@buildUnit@remove;armca
[f=0010980] !transmitlobby @voice@buildUnit@remove;fighter
[f=0010980] !transmitlobby @voice@buildUnit@remove;corvamp
[f=0010980] !transmitlobby @voice@buildUnit@remove;corshad
[f=0010980] !transmitlobby @voice@buildUnit@remove;corhurc2
[f=0010980] !transmitlobby @voice@buildUnit@remove;armstiletto_laser
[f=0010980] !transmitlobby @voice@buildUnit@remove;armcybr
[f=0010980] !transmitlobby @voice@buildUnit@remove;corawac
[f=0010980] !transmitlobby @voice@buildUnit@reload
[f=0010980] !transmitlobby @voice@buildUnit@remove;armrectr
[f=0010980] !transmitlobby @voice@buildUnit@remove;armpw
[f=0010980] !transmitlobby @voice@buildUnit@remove;spherepole
[f=0010980] !transmitlobby @voice@buildUnit@remove;armrock
[f=0010980] !transmitlobby @voice@buildUnit@remove;armwar
[f=0010980] !transmitlobby @voice@buildUnit@remove;armzeus
[f=0010980] !transmitlobby @voice@buildUnit@remove;armham
[f=0010980] !transmitlobby @voice@buildUnit@remove;armsnipe
[f=0010980] !transmitlobby @voice@buildUnit@remove;armjeth
[f=0010980] !transmitlobby @voice@buildUnit@remove;armtick
[f=0010980] !transmitlobby @voice@buildUnit@remove;spherecloaker
[f=0010980] !transmitlobby @voice@buildUnit@reload
[f=0010998] Spectator huskyhobo left the game: normal quit
[f=0011004] No clients connected, shutting down server
[f=0011004] Server shutdown
[f=0011012] Error: [ClientReadNet] keyframe difference: -27 (client: 11012, server: 11040)
[f=0011027] Error: [ClientReadNet] keyframe difference: -28 (client: 11027, server: 11056)
[f=0011042] Error: [ClientReadNet] keyframe difference: -29 (client: 11042, server: 11072)
[f=0011043] [QuitAction] user exited to system
[f=0011043] [SpringApp::ShutDown][1]
[f=0011043] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3 #max=4
[f=0011043] [ThreadPool::SetThreadCount][2] #threads=0
[f=0011043] [SpringApp::ShutDown][2]
[f=0011043] [KillLua][1]
[f=0011043] [KillLua][2]
[f=0011043] Start gadgetHandler:Shutdown
[f=0011043] Shutdown - UnitMorph
[f=0011043] Shutdown - LupsNanoSpray
[f=0011043] Shutdown - Modular Comm Info
[f=0011043] Shutdown - Puppy Handler
[f=0011043] Shutdown - StartSetup
[f=0011043] Shutdown - Terrain Texture Handler
[f=0011043] Shutdown - UnitCloakShield
[f=0011043] End gadgetHandler:Shutdown
[f=0011043] Start gadgetHandler:Shutdown
[f=0011043] Shutdown - UnitMorph
[f=0011043] Shutdown - Modular Comm Info
[f=0011043] Shutdown - Shockwaves
[f=0011043] Shutdown - UnitCloakShield
[f=0011043] Shutdown - Lups Cloak FX
[f=0011043] Shutdown - Lups
[f=0011043] End gadgetHandler:Shutdown
[f=0011043] [KillLua][3]
[f=0011043] Start widgetHandler:Shutdown
[f=0011043] Shutdown - SaveOrderList Complete
[f=0011043] Writing last game win data
[f=0011043] Shutdown - SaveConfigData Complete
[f=0011043] Shutdown Widget - EPIC Menu
[f=0011043] Shutdown Widget - Chili Minimap
[f=0011043] Shutdown Widget - Chili Widget Selector
[f=0011043] Shutdown Widget - Local Team Colors
[f=0011043] Shutdown Widget - HealthBars
[f=0011043] Shutdown Widget - Noises
[f=0011043] Shutdown Widget - Unit Icons
[f=0011043] Shutdown Widget - BuildETA
[f=0011043] Shutdown Widget - Win Counter
[f=0011043] Shutdown Widget - Modular Comm Info
[f=0011043] Shutdown Widget - CameraShake
[f=0011043] Shutdown Widget - Chili Economy Panel Default
[f=0011043] Shutdown Widget - Chili EndGame Window
[f=0011043] Shutdown Widget - Chili Nuke Warning
[f=0011043] Shutdown Widget - Chili Selections & CursorTip
[f=0011043] Shutdown Widget - Chili Spectator Panels
[f=0011043] Shutdown Widget - Context Menu
[f=0011043] Shutdown Widget - Darkening
[f=0011043] Shutdown Widget - Highlight Geos
[f=0011043] Shutdown Widget - Local Widgets Config
[f=0011043] Shutdown Widget - Mex Placement Handler
[f=0011043] Shutdown Widget - MinimapEvents
[f=0011043] Shutdown Widget - Missile Silo Range
[f=0011043] Shutdown Widget - Morph Finished notification
[f=0011043] Shutdown Widget - Music Player
[f=0011043] Shutdown Widget - Stereo3D
[f=0011043] Shutdown Widget - Attack AoE
[f=0011043] Shutdown Widget - UnitShapes
[f=0011043] Shutdown Widget - MessageBoxes ZK
[f=0011043] Shutdown Widget - Map Edge Extension
[f=0011043] Shutdown Widget - Selection Send
[f=0011043] Shutdown Widget - LupsManager
[f=0011043] Shutdown Widget - Units on Fire
[f=0011043] Shutdown Widget - Newton Firezone
[f=0011043] Shutdown Widget - Chili Crude Player List
[f=0011043] Shutdown Widget - Chili Pro Console
[f=0011043] Shutdown Widget - Chili Framework
[f=0011043] Shutdown Widget - Lups
[f=0011043] Shutdown Widget - Chili Core Selector
[f=0011043] Shutdown Widget - Pause Screen
[f=0011043] Shutdown Widget - Chili Gesture Menu
[f=0011043] Shutdown Widget - Chili Integral Menu
[f=0011043] Shutdown Widget - Lasso Terraform GUI
[f=0011043] Shutdown Widget - Persistent Build Height
[f=0011043] Shutdown Widget - Text To Speech Control
[f=0011043] UnnamedPlayer (spec) DISABLE TTS
[f=0011043] End widgetHandler:Shutdown
[f=0011043] [KillLua][4]
[f=0011043] [~CGame]1]
[f=0011043] [KillLua][1]
[f=0011043] [KillLua][2]
[f=0011043] [KillLua][3]
[f=0011043] [KillLua][4]
[f=0011043] [KillMisc][1]
[f=0011043] [KillMisc][2]
[f=0011043] [KillRendering][1]
[f=0011043] [KillInterface][1]
[f=0011043] [KillInterface][2]
[f=0011043] [KillSimulation][1]
[f=0011043] [KillSimulation][2]
[f=0011043] [CCollisionHandler] dis-/continuous tests: 0/45898
[f=0011043] [KillSimulation][3]
[f=0011043] [~CPathCache(52x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0011043] [~CPathCache(52x8)] cacheHits=18 hitPercentage=23% numHashColls=0 maxCacheSize=15
[f=0011043] [~CPathCache(208x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0011043] [~CPathCache(208x32)] cacheHits=2689 hitPercentage=1% numHashColls=0 maxCacheSize=201
[f=0011043] Statistics for RectangleOptimizer: 42%
[f=0011043] Statistics for RectangleOptimizer: 42%
[f=0011043] LosHandler stats: total instances=4747; shared=8%; from cache=39%
[f=0011043] [KillSimulation][4]
[f=0011043] [~CGame][2]
[f=0011043] [~CGame][3]
[f=0011043] [SpringApp::ShutDown][3]
[f=0011043] Statistics for local connection:
Received: 55087 bytes
Sent: 116530 bytes

[f=0011043] [SpringApp::ShutDown][4]
[f=0011043] [WatchDog] deregistering controls for thread [audio]
[f=0011043] [SpringApp::ShutDown][5]
[f=0011043] [SpringApp::ShutDown][6]
[f=0011043] [SpringApp::ShutDown][7]
[LuaSocket] Dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN ALLOW * -1
[LuaSocket] UDP_LISTEN ALLOW * -1
[SpringApp::ShutDown][8]
[WatchDog] deregistering controls for thread [main]
[WatchDog::Uninstall][1] hangDetectorThread=00000000
[SpringApp::ShutDown][9]
[SpringApp::Run] exitCode=0
+1 / -0
[Spoiler]
quote:
Hardware is incompatible with Xray shader requirements

quote:
Sound] Error: EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error: Initializing EFX failed!
[f=-000001] [Sound] Max Sounds: 16

quote:
CAI: Fatal error, map not supported due to metal map

These caught my eye ^
+1 / -0