Loading...
  OR  Zero-K Name:    Password:   
Title: MM 4835: 1v1, Rank Neutron Star
Host: Nobody
Game version: Zero-K v1.7.5.1
Engine version: 104.0.1-1239-g12caea1
Battle ID: 724287
Started: 4 years ago
Duration: 10 minutes
Players: 2
Bots: False
Mission: False
Rating: Competitive
Watch Replay Now
Manual download

Team 1
Chance of victory: 53.6%

CArankEtSuRii
Team 2
Chance of victory: 46.4%

EErankNorthChileanG
Spectators

Show winners



Preview
Filter:    Player:  
sort


4 years ago
Casted on YouTube
+1 / -0
4 years ago
Good game, good casting keep up the good work!

Some advice on your casting and some comments on this game:
In general, talk a bit more about strategy/big picture. IMHO you often dwell too long on details, this time could be better spent on comparing map control, eco, army positioning

Show fights (I know it's hard to keep up with everything, but try to keep an eye on the minimap, look where forces are moving out)


The early reaver(s) was probably to make up for sending the commander out, which would leave NorthChileanG vulnerable to raiders.

Raider game matchup: glaive loses vs pyro, so scythes work as a good alternative raider (with imp defense).

I think the scythes were also to bypass the sparrow scouting incoming raids.

You're right about imps being underrated, the reason I think is them being hard to control, as seen later when imps stun NorthChileanG's own glaives.

Later the big mistake that Etsuri made was not using his strong central presence to gain map control, by either pushing through the center or solidifying the east.

Etsu's com vs scythes was very interesting with disruptor ammo, really nice choice :)
imo Etsu should have made some defenses after the fight, and saved his jump to escape if needed (note he could jump into the ditches)
In the com vs com fight he should have focused down the lotuses first and maybe built lotuses of his own, or just moved away from the fight.
+3 / -0
quote:
...army positioning


THANK YOU! I've been trying to think of these big picture ways to discuss the game as you suggested, and I totally forgot about comparing army positioning. I think I do that sometimes, but I certainly don't focus on it enough, and it's a really cool way to set up the later fights.

Thanks for the rest of the notes too, that one in particular just struck a chord.
+2 / -0