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13 years ago
Winners of the first round are:

Imperium - cornered markets in economic victory!



All glory to them!


Democratic Order of Planets, Guardians of Pheonix and The Unarmed Peasant Militia all failed to stop them..





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13 years ago
Thanks licho.
Special thanks for japko that almost made it alone. We started the zero k mod 21 days ago, created Imperium like 1 or 2 days after DOOP and still made it. Japko is now number 5 in elo ranking and his strength is increasing everyday. I'm proud to be his clan team mate for more than 1 year now. I had fun with him in tech ann before joining zero k.
We were only 8 members in Imperium and could overpass DOOP wich had 16 players, so that's a big achievement.
I already miss PW and I hope there'll be no limit in stable version XD So that the turn never ends :D
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13 years ago
The "season" is already over?! For some reason I thought it would take a few months.
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13 years ago
Yes the season is already over and almost nobody (nobody I know of :D) knew the goals. Today I woke up and sprung told me "Your clan has won PW". So I was nicely surprised. Rafal (or another Polish, I don't remember) had told me that you must own 50% of planets to win PW, which was obvisouly wrong.

As a suggestion to the new PW: No end please! I miss PW already and limitless gameplay would be awesome IMO and not that much goalless. There's still the proudness to be over all other clans in term of planet domination, influence, money, etc. :)
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13 years ago
The end conditions are visible above the PlanetWars main map. They have been adjusted following the abrupt end of the previous beta round and should be more difficult to attain this round.
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13 years ago
Don't forget this is beta still. Next round is coming with a host of tweaks, changes, and improvements. You lot are the guinea pigs. ;)
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13 years ago
Hail to our imperium buddies! May your next win be even more abrupt!
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13 years ago
All credit to the glorious Ultimate Robot Fighting League for being the manliest(in a robot way) fighters of the season. We must congratulate the impudent Imperium on their sudden unabashed conquest of the galaxy. However we at the URFL advocate a more conservative planetary order, promoting peace and trade and a stable galaxy for all. For shame.
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13 years ago
Congrats again for the I clan. It won again, this time in 1 day!
Conquest victory (33% planets + 50% jumpgates): [I] - 34/34 planets and 2/2 jumpgates
Technologic victory (all artefacts and techs): [I] - 2/3 artefacts, 10/12 techs
Economic victory (40% credit value): [I] - $114972/$127238
Trade victory (40% real influence) [I] - 12517/13824
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13 years ago
Conquest victory (33% planets + 50% jumpgates): [I] - 35/34 planets and 2/2 jumpgates
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13 years ago
I heard that the rules have be changed and it now takes 500 turns to win.

MAKE THE RULES.
PLAY THE GAME.
DO NOT CHANGE RULES MID-GAME.
AFTER GAME HAS BEEN WON, TWEAK RULES IF NEED BE.

Dammit I've spent the past 10 hours blitzing planets to win. Now the rules have been changed?
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Imperium's mastery of the game and inexorable assault brought them victory at turn 100, as all attempts to thwart their advance came to naught.
Congratulations to Imperium for their two victories in two rounds!

Galaxy map:
Clan list:
Imperium members:
DOOP members:
Guardians of the Phoenix members:
Diplomacy map:
+0 / -0
13 years ago
It's fairly easy to exploit and win with 3 effin PW servers going. Remove the 2 extra, make max player size 8v8. You rarely EVER see full 16 player games anyway.
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13 years ago
Thats simply not true, play at different time, 1 server is not enough. We used 2 8v8 servers easilly.
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13 years ago
Replay:
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13 years ago
Actually Licho, it's 100% true. We purposely played games against noobs. Towards the end of quantum's video you can see a blitz where [I] takes a ton of planets at once. That was us getting stacked 4v4 and 5v5 games with average Elo differential of like 200 or 300.

I hate planet wars. I used every exploit possible (including sabotaging games where I was pitted against my own clan) to beat the game ASAP so I could get back to regular ZK games.

I'm tired of PW stealing all my units and making me "earn" them through capturing planets. I hear "you can play regular games" argument all the time but the simple fact is that there are not enough ZK players to have a PW campaign and regular ZK games going at the same time. I've unlocked all my units 3 times now. Please don't make it be a 4th time.

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13 years ago
You can now leave clan and play with your default unlocks on the pw server.
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13 years ago
IonStorm almost singlehandily lead FL clan to technologic victory in season 3!
EI and DOOP alliance failed to stop him despite having more planets.

Congratulations!

Galaxy map:http://planet-wars.eu/ss/SS-20110611155948.jpg
Win conditions:
Clan list:
FL members:
EI members:
DOOP members:
Diplomacy map:
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13 years ago
Using insidious trade move Drone of TZI purchased all influence on the poorly defended KingRaptor's artifact planet achieving surprising technologic victory.
ZKV and IUSP clans combined had much more influence but nobody spotted Drone's plan.

Congratulations!

Galaxy map: http://i256.photobucket.com/albums/hh193/Mighty_Sheep/Spring%20ZeroK%20Planetwars/Starmap.png?t=1308519705
Win condtiions: http://i256.photobucket.com/albums/hh193/Mighty_Sheep/Spring%20ZeroK%20Planetwars/VictoryConditions.png?t=1308519707
Clan list: http://i256.photobucket.com/albums/hh193/Mighty_Sheep/Spring%20ZeroK%20Planetwars/Clans.png?t=1308519679
TZI members: http://i256.photobucket.com/albums/hh193/Mighty_Sheep/Spring%20ZeroK%20Planetwars/TZIClan.png?t=1308520729
ZKV members: http://i256.photobucket.com/albums/hh193/Mighty_Sheep/Spring%20ZeroK%20Planetwars/ZKVClan.png?t=1308519712
IUSP members: http://i256.photobucket.com/albums/hh193/Mighty_Sheep/Spring%20ZeroK%20Planetwars/IUSPClan.png?t=1308519693
Diplomacy map: http://i256.photobucket.com/albums/hh193/Mighty_Sheep/Spring%20ZeroK%20Planetwars/Diplomacy.png?t=1308519678
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13 years ago
Congratulations to Valhalla for technological victory!



Galaxy map:
Clan list:
Valhalla members:
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