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Sad Ravagers

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3 years ago
It would be really nice if Ravagers had like 85 more health so they could survive a direct hit from a likho. The hp per metal cost could probably stay the same. I doubt this would effect 1v1 that much, but it would make rovers feel happier in the big team games where there are almost always likhos. I also want to point out that every other factory has at least one unit that can survive a likho bomb, but not the rovers.
+8 / -0

3 years ago
I agree, even if price needs to be buffed by a single point I'd take 2100~ HP ravagers for 255/260 metal.
+0 / -0
3 years ago
then what is the point of the likho if it cant kill hard targets like the Ravagers
+1 / -0
3 years ago
Likho is already oppressive enough with it's ability to wipe out an army of everything that's not a demistrider or an assault instantly.

ravager is one of the 2 assaults in the game that can't tank a likho shot (the other is thug which is understandable since it's very cheap and has shields), even the goddarn papaerfacplanefac "assault" can tank likho
+2 / -0

3 years ago
sad wroooom
+2 / -0

3 years ago
Since super fluid ravager has had less turret turn rate than unit turn rate, meaning that this unit can't track static targets while turning just like minataur. Also with ripper buffs it has trouble killing ripper for cost, only upside is more hp for slamming into defences.
+3 / -0


3 years ago
yeees... good, good..
+1 / -0
3 years ago
Next thread after buff - "Ravager is sad, cuz getting Likhoed after Phoenix run"
+1 / -1

3 years ago
quote:
then what is the point of the likho if it cant kill hard targets like the Ravagers


Likho is meant as kind of a riot, it is supposed to kill hordes of weak units, not assaults.
On the other hand, Ravager is supposed to be an assault/raider-hybrid. It was always weak against ground-riots.
Ravagers upside is it`s speed and damage for cost, which is higher than Minotaur.

-> Rover neither has a real assault, nor a real skirm, nor a real anti-heavy. Idk if this is a bad thing necessarily, but it makes the factory counterintuitive if you are used to other facs that fall more into the textbook-scheme of zk.
+1 / -0
Lets not pretend that the licho isn't a ridiculous, turbocharged combo of both riot and anti heavy.
+1 / -1

3 years ago
an anti-heavy for 2k metal... how many likhos do you need to kill a single dante in one go?
+2 / -0
3 years ago
6 costing a total of 12k. 4 lances would cost 4k.

However, Likho is airborne and has 2x the lance's health, as well as an attack with significant AoE. Considering those factors, costing 3x more isn't so bad.
+1 / -0
quote:
Rover neither has a real assault, nor a real skirm, nor a real anti-heavy. Idk if this is a bad thing necessarily, but it makes the factory counterintuitive if you are used to other facs that fall more into the textbook-scheme of zk.


I really like rovers. In fact, they are probably my most played factory.

While making the health greater than 2k would be a buff, I imagine it would be a minor one if the cost went up proportionally. (Some might argue that it is a nerf saying the cost is more important than that little bit of health.)
+1 / -0

3 years ago
quote:
BRrankManored

6 costing a total of 12k. 4 lances would cost 4k.

However, Likho is airborne and has 2x the lance's health, as well as an attack with significant AoE. Considering those factors, costing 3x more isn't so bad.


but can you lob a bunch of lichos while they shoot and get a laser disco?
+2 / -0