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Reptilian Battlefield v1.0

By DavetheBrave
Rating:

Small skirmish map for 2-4 players. Heightmap based on Brazilian Battlefield by aGorm
Size: 10 x 10

PLAY ON THIS MAP


Downloads: 286
Manual downloads:
http://zero-k.info/content/maps/Reptilian_Battlefieldv1.sd7


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2 years ago
New Map: Reptilian Battlefield

Meant to be a fast-paced and dynamic guerilla warfare type map with dominant radar shadow. Hills are 100% bot pathable with no unpathable spots. Vehicles cannot path over any of the hills.

Heightmap is adapted from http://zero-k.info/Maps/Detail/7205, and symmetricized to 10x10. Went through a few different iterations with metalmap and heightmap before settling on this one, got a couple dozen test games on beta versions of the map.


+9 / -0


2 years ago
+2 / -0


2 years ago
Love the concept - very cool
+2 / -0
2 years ago
Is it intentional that the metal reclaim can be crushed by light raiders?
+1 / -0
2 years ago
Originally no, but I found that uncrushable features really mess with pathing around hills.
+1 / -0

2 years ago
Looks very similar to this map, which I can't say is my favourite to play:
http://zero-k.info/Maps/Detail/25565
+0 / -0

2 years ago
the heck are these balls, I mean orbs. "Ancient biological component", these things grow here?
+0 / -0
2 years ago
Maybe they are eggs or eyes..or remnants of Picasso's Tea on some journey. Who am I to say, I only found them on these scales.
+0 / -0
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