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Start build order vs. widget "auto relcaim/heal/assist"

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Good day,

Since I use the widget "auto relcaim/heal/assist" my commander doesn't execute the start build order anymore - but instead supports the factory (At least I think the widget is the cause).

At Multiplayer B1436055 2 on Wanderlust v03 I set an build order prior start of the battle. Once the battle starts, I care about some stuff, but not at the com first. Once I came back to the com, I see him assisting the factory.

This is causing a lot of distraction and costs a lot of time.

I checked the replay and there is no build order at the start of the game. It's not shown.

But in the video I made, the start build order clearly visible:

//It seems the embeded video doesn't start at 40 seconds and youtube is automattically embeded. Als the pure URL.

+0 / -0
Your orders were dropped before you even started building the little rascal.

You rapidly clicked to change the build-prio of the commander to set it to highest. Could be a small misclick before you changed that setting.
Did you know that you set the default settings of any unit, including comm?

Another tip is to use the keyboard to select unit/buildings, it saves so much time & attention.

You'll quickly learn the default starting buildings.

I only recently learned ctrl-z exists and ctrl-x(?) and I still do always forget to use it, so I know the feel.
+0 / -0


2 years ago
quote:
I only recently learned ctrl-z exists and ctrl-x(?) and I still do always forget to use it, so I know the feel.

This is cursed knowledge that will train you into one-laning.
+2 / -0