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Improvements/ additional gameplay elements

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Brawler "bugs":
-Engines are not turning
-sometimes strafing in aa defense range

Annihilator/Penetrator/Bantha Tachyon Weapons:
-should have explosion effect if hits ground (due to gasifying rock)

new: Neutrino Weapon
tachyon-like weapon which penetrates (like gauss) ALL THINGS!
damage per shot: 1 * 100 particles (spreading)
reload: 0.5 seconds
DPS: 200
range: 80000 (like nukes, this means unlimited range)
0.5s stockpile: -400E/s (max storage 1)

new: High-Energy-Plasma-Weapon
like big bertha, but more powerful; drains E
damage: 10000
reload: 20s
DPS: 500
range: 80000 (like nukes, this means unlimited range)
20s stockpile: -500E
AoE: like Crabe
IS VERY ACCURATE!

new: Commander Teleport Module
300 elmos teleport
teleport time: 5s
recharge time: 35s
E while recharging: -10

new: "Illuminated"
any constructor can build the "illuminated constructor" (like athena). this con can build some very special factories, buildings and maybe even some units. it costs something like 1500m (or more) and is special for big porc games. Some units of this new facs can teleport himselves, some (insects) can swith between land and air, some planes can fly underwater (and shoot torpedos), some give near units a 2x armor, some make enemy units very inaccurate. illuminated's cloak gen CAN cloak structures. The Illuminated can build terraform walls through which own units can shoot, but enemy units can't. One illu. unit can disable gravity in small areas (only one or two units) and make enemy units fall into sky! i've named it illuminated because in supreme commander 2 the illuminated have some of this technology. in zk, it should be a ancient high-tech-race which was forgotten for a long time, but now a commander named "[S]TheDarkKiller" found the nanoplan for a battle constructor. in planet wars, you need at least 3 artefacts to use the illu con; normal unlock should be something like 2000XP/lv25.

EDIT: ill maybe post some pics of the two new weapons if you want
+0 / -0
11 years ago
Suggestions should be under "General discussion". :)

The thread has been moved.
+0 / -0
11 years ago
Neonstorm... is it you?
+0 / -0
11 years ago
no, im not neonstorm and i would like to see my ideas realized!
+0 / -0
11 years ago
the first 3 points you made were good

the weapons and "illuminati" made me rofl good
+0 / -0
11 years ago
other ideas:
-plasma defense tower
cost:420
hp:2200
dam:200
reload:2
DPS:100
range:540

-heavy shield
cost:1500
hp:3000
shield:
energy:15000
recharge:240
radius:800
+0 / -0

11 years ago
15k shield, 240 recharge lol. I go heavy shield with couple felons then.
+0 / -0
11 years ago
You points about brawler and tachyons weapons is good, the Teleport module for comm sounds pretty cool too, the rest seems like unit clutter to be honest.
+0 / -0


11 years ago
Anni already does a CEG when hitting ground i think?
+0 / -0
11 years ago
Anni has a CEG but it is only a small glowing effect, not an explosion like the plasma projectile of doomsday machine's main cannon. I think the best effect for this would be something like gollys tankbuster's effect.
+0 / -0
11 years ago
the heavy shield can only transmit small amount of shield energy over link connections (ca. 20% of normal shields) to compensate this
+0 / -0
11 years ago
lol heavy shield is way too op... kinda game breaking
normal shield have 3600shield for 550 cost 6.5 shield per m
your shield have 15000sheild for 1500 cost 10 shield per m (and twice the regen per m...)

it would alow you to turn any unit into a bantha(health wise)...
+0 / -0


11 years ago
quote:
Anni has a CEG but it is only a small glowing effect, not an explosion like the plasma projectile of doomsday machine's main cannon. I think the best effect for this would be something like gollys tankbuster's effect.

quote:
not an explosion like the plasma projectile of doomsday machine's main cannon

Obviously, that's because anni has no AOE!
+0 / -0
11 years ago
anni has 20 AoE
+0 / -0
11 years ago
pls at least a hermit plasma cannon explosion
or add a 55 AoE and good effect
+0 / -0


11 years ago
quote:
pls at least a hermit plasma cannon explosion

http://code.google.com/p/zero-k/source/search?q=ataalaser&origq=ataalaser&btnG=Search+Trunk

This is a lot more than a 'hermit plasma explosion'. Also consider that anni has a continuous beam, so the flash is spawned each frame while beam is on.
+0 / -0
11 years ago
you could give it a last shot efect like starlight has
+0 / -0
quote:
you could give it a last shot efect like starlight has

Starlight has no "last shot effect', it has a separate gun. Plus, the 'fake gun to spawn ceg' approach is flawed. Anni will often scythe through things, or retarget the beam while still firing.

If you make a 'single static boom' either on beam start or end, that won't make it look any better.
+0 / -0
11 years ago
anarchid you obviously never watched NGE XD
+0 / -0


11 years ago
I did. The graphics suxd.
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