Brawler "bugs":
-Engines are not turning
-sometimes strafing in aa defense range
Annihilator/Penetrator/Bantha Tachyon Weapons:
-should have explosion effect if hits ground (due to gasifying rock)
new: Neutrino Weapon
tachyon-like weapon which penetrates (like gauss) ALL THINGS!
damage per shot: 1 * 100 particles (spreading)
reload: 0.5 seconds
DPS: 200
range: 80000 (like nukes, this means unlimited range)
0.5s stockpile: -400E/s (max storage 1)
new: High-Energy-Plasma-Weapon
like big bertha, but more powerful; drains E
damage: 10000
reload: 20s
DPS: 500
range: 80000 (like nukes, this means unlimited range)
20s stockpile: -500E
AoE: like Crabe
IS VERY ACCURATE!
new: Commander Teleport Module
300 elmos teleport
teleport time: 5s
recharge time: 35s
E while recharging: -10
new: "Illuminated"
any constructor can build the "illuminated constructor" (like athena). this con can build some very special factories, buildings and maybe even some units. it costs something like 1500m (or more) and is special for big porc games. Some units of this new facs can teleport himselves, some (insects) can swith between land and air, some planes can fly underwater (and shoot torpedos), some give near units a 2x armor, some make enemy units very inaccurate. illuminated's cloak gen CAN cloak structures. The Illuminated can build terraform walls through which own units can shoot, but enemy units can't. One illu. unit can disable gravity in small areas (only one or two units) and make enemy units fall into sky! i've named it illuminated because in supreme commander 2 the illuminated have some of this technology. in zk, it should be a ancient high-tech-race which was forgotten for a long time, but now a commander named "[S]TheDarkKiller" found the nanoplan for a battle constructor. in planet wars, you need at least 3 artefacts to use the illu con; normal unlock should be something like 2000XP/lv25.
EDIT: ill maybe post some pics of the two new weapons if you want