Loading...
  OR  Zero-K Name:    Password:   

An Ode To Dirtbags

3 posts, 82 views
Post comment
Filter:    Player:  
sort
2 days ago
Dirtbag's an exploration.
The unsuspecting shieldbot factory contains a single easily overlooked unit which when an army is formed miraculous things can happen. The unit I am mysteriously talking about is the humble Dirtbag. Costing a simple 30 metal this little scrap-cans on wheels can cause major frustration when being controlled by a highly skilled player, or can be little more than cannon fodder when controlled by your average copper rank.
Lets start this conversation with some of their glaring weaknesses, The dirtbag has the 1v1 potential of a toddler vs mike tyson, so much to say it doesn't stand much chance. The factory these little doofus's come from is also on the weaker side of the meta meaning most people play shieldbot factory solely for this unit.
On the opposite end of the scale these little gizmos have plenty of positives about them also, their ease of use for example. A master can make a crab tower in the matter of seconds with this unit or a surface the smoothness of a acne-ridden teenagers face to slow down other factories such as tank or hover.
Overall this simple looking unit has to be one of the most under-utilised meta-defining units that has ever graced the game of Zero-K. See you on the teams-all-welcome.
+2 / -0

2 days ago
Making a coordinated jump over a heavy and destroying dirtbags, creating a large spire underneath the unit, and thus imparting a large vertical velocity, will always be as funny as it is janky.
+0 / -0
2 days ago
lucky devs are too clueless to realise how op dirtbags are - if u wanna elo just spam them - it is that simple
+0 / -0