I'd like to propose a buff to knight that would make it more consistent by raising its weapon height to be able to shoot over certain wrecks and units, a tall unit like that not being able to shoot over an ogre wreck feels bad while many other units will get damage for free on knight because of it.
this doesnt change any unit stats and knight stays overall the same, just lets it do its job, i have experience in 3D modeling and would be more than happy to make the adjustments to the knight model if needed
knights weapon is already RNG and it will miss 100% of the shots it cant take because of the weapons height