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SupremeK - New Factory

PLAY THIS MOD


Maintained by USrankUltraGodzilla
Last updated 101 minutes ago
Created 3 months ago
download JSON metadata of SupremeK
what do you mean go poof? Did something happen. Last i checked mod worked just fine.

!game Supreme


Use that in your lobby in chat to enable it


Is something broke?


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32 days ago
WHY DID IT GO POOF BRO!
+0 / -0
what do you mean go poof? Did something happen. Last i checked mod worked just fine.

!game Supreme


Use that in your lobby in chat to enable it


Is something broke?
+0 / -0

31 days ago
hi,
Good mod

Good job

Thanks for this mod

+1 / -0
29 days ago
just a heads up if you include modoptions file it was altered recently by the egg update and broke many of my mods.. and needs to be updated to the more recent version if you have it in your mod files
+0 / -0

28 days ago
I never had the mod options ever working even with the file, maybe that was why not sure. but mod itself worked fine.
+0 / -0
28 days ago
yeah seems buggy even with the file it sometimes does not work
+0 / -0
updated 0.996


Com Update:



Com innate economy increased by +2m and E



AI Change:
AI updates for arty from truck factory to flee all mobile
Vulcan cost 520->550m



Advance Mex Metal Multiplier Reduced: 2.5->2.0


Some other fixes I currently dont remember


Coming in near future: New turrets/porc
+2 / -0

4 days ago
2.03 update:

Reworked walkers raider spider from a slowing disruuptor unit to a direct energy fire weapon
+0 / -0

47 hours ago
2.07


Added new static defense:

Apollo - Heavy Riot Turret
+0 / -0

33 hours ago
2.08


Reworked Apollo heavy riot turret

Less range, now has bigger gun model, and overall larger too.

Has afterburn now making it more effective vs raider groups.


Reminder to play mod go to a lobby of yours and type:

!game Supreme
+0 / -0

33 hours ago
2.09

Hotfix ai
+0 / -0
Due to a new mod conflict to use the mod type command:

!game Supreme-K 2.11


I will see if i can get it sorted
+1 / -0

24 hours ago
Updated mod to 2.12

Added new models for the truck and walker plate.

If there are any issues do let me know.
+0 / -0
renamed my version of your mod to SKUAI to remove mod conflict sorry about that
+0 / -0
Update 2.14

Fixed walkerplate texture

Reduced Size of Walker Demistrider by 10% all around(1.0->0.9 scaling)

Some changes to the siegecon texture


command to play mod works again thnks to smokedragon.

Use !game Supreme in a lobby

+0 / -0
[17:45] Nightwatch battle room password changed
[17:45] SmokeDragon: !game SupremeK 2.14
[17:45] Nightwatch Cannot find such game.

oh !game Supreme works
+0 / -0

7 hours ago
2.17



!game Supreme


Added adv mex as a buildable structure as well to help with some confusion from newbies.

Also there are black build icon pics when hovering over units and new structures now due to ZK update, i am looking to see how to fix that.
+0 / -0

6 hours ago
2.18


Added icons for engine update in build pics should look okay now for all

+0 / -0

5 hours ago
2.24


Moved advance mex to 3rd column and adjusted area mex widget to use default mexes only

+1 / -0
2 hours ago
this page is missing a - in the game link.. ie your mod is being listed as SupremeK and not the correct Supreme-K that it expects

this is why !game Supreme works as it correctly finds Supreme-K but clicking the above PLAY THIS MOD does not
+0 / -0
Page of 2 (22 records)